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Mario & Luigi: Superstar Saga - Mario & Luigi: Superstar Saga

this is the place where lps are being talked about. it's important to talk about games being played on the internet.
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Sebby19
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Re: Mario & Luigi: Superstar Saga - The Invasion 2

Post by Sebby19 »

I mean now there is more urgency to collect them.
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Re: Mario & Luigi: Superstar Saga - The Invasion 2: Invade Harder

Post by Awoo »

Piesonscreations wrote: 4 years ago How had i never heard this game's got bowser titties.
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Re: Mario & Luigi: Superstar Saga - The Invasion 2

Post by Blivsey »

There's a whole convoluted formula for how the Mush Badge works, but the gist of it is pretty simple: it takes your mushroom count, does a funky math dance, then adds the result on top of the damage you'd do without it.

That is, it adds on to every hit you land. So while it's not as noticable when you're already pretty powerful, it's super-helpful when you're doing low damage.

And with a certain Advanced attack that lets Mario do multiple hits in one move, that flat extra number is added to every single hit.

In fact, for both the spoilered and unspoilered reasons listed, it's the preferred speedrun badge. Make it to Little Fungitown ASAP, buy the badge, load up on mushrooms, and DON'T GET HIT FOR THE LOVE OF GOD

It was also nerfed in the remake. Never forget.
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Re: Mario & Luigi: Superstar Saga - The Invasion 2

Post by BobisOnlyBob »

Problem with the upload? :slow:
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Re: Mario & Luigi: Superstar Saga - The Invasion 2

Post by SAJewers »

raocow was partying too hard on canada day and forgot to record /s
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Re: Mario & Luigi: Superstar Saga - The Invasion 2

Post by Sebby19 »

Well, Canada Day is a good reason to party.
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Re: Mario & Luigi: Superstar Saga - The Invasion 2

Post by ano0maly »

Anyone figure out the title gimmicks for the videos and the thread yet
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Re: Mario & Luigi: Superstar Saga - The Invasion 2

Post by Mandew »

Want I wanna know is if "The Mario" qualifies.
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Re: Mario & Luigi: Superstar Saga - The Invasion 2

Post by tangy »

video titles are

dances


thread titles are

old school raocow lps (specifically marios)

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Re: Mario & Luigi: Superstar Saga - The Invasion 2

Post by Ashan »

Boy, I really hope somebody gets fired for this blunder!
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Re: Mario & Luigi: Superstar Saga - The Invasion of Snatched Toast

Post by Awoo »

No upload yet? I hope raocow's okay :o

Maybe he's been without power and we'll be treated to more Stuffed Animal Adventures?

Today's been all kinds of weird so far, at least for me.
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Re: Mario & Luigi: Superstar Saga - The Invasion 2

Post by Blivsey »

marios still a little sick guys sorry :oops:
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Re: Mario & Luigi: Superstar Saga - The Invasion 2

Post by ano0maly »

tangy wrote: 4 years ago thread titles are

old school raocow lps (specifically marios)

Close, it's from a list of Mario-related LPs, even if it's not old. It did start out with a bunch of older stuff, but I want to eventually bring it up to very recent games. ("The Mario" was indeed an old SMW romhack.) Of course, there's a lot in the list and there won't be enough videos to go through them all, so I'm increasingly skipping ones that are repeats or have more bland titles.

I felt that this was an appropriate gimmick for a game with various cameos from and callbacks to the Mario franchise.
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Re: Mario & Luigi: Superstar Saga - The Invasion of Snatched Toast

Post by Mandew »

Awoo wrote: 4 years ago No upload yet? I hope raocow's okay :o

Maybe he's been without power and we'll be treated to more Stuffed Animal Adventures?

Today's been all kinds of weird so far, at least for me.
he was fine at around 4:30 PM, and then he went out to celebrate Canada Day

so I'm pretty sure he's still fine

probably won't be aware of the issue until very latenight/tomorrow, though
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Re: Mario & Luigi: Superstar Saga - The Invasion of Betterified 2

Post by Awoo »

Mandew wrote: 4 years ago
Awoo wrote: 4 years ago No upload yet? I hope raocow's okay :o

Maybe he's been without power and we'll be treated to more Stuffed Animal Adventures?

Today's been all kinds of weird so far, at least for me.
he was fine at around 4:30 PM, and then he went out to celebrate Canada Day

so I'm pretty sure he's still fine

probably won't be aware of the issue until very latenight/tomorrow, though
Yay! Happy Canada Day
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Re: Mario & Luigi: Superstar Saga - The Invasion 2

Post by raocow »

wow, what a blunder. I set it up for sonic time :(

sorry y'all
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Re: Mario & Luigi: Superstar Saga - The Invasion 2

Post by ano0maly »

I genuinely thought it was possible that you were taking today off for Canada Day, since the VIP 5 video would have been recorded the day prior. The only thing was that I wasn't aware if you announced it previously.
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Re: Mario & Luigi: Superstar Saga - The Great Empire

Post by Rwars »

Oh no, raocow's gonna abuse the Mush Badge. I don't know how to feel about this, since it's sooo incredibly broken that you can literally oneshot the final boss with enough mushrooms. If I had a say, I'd kinda want him to turn them off sometime? As they basically ruin the entire fighting portion of the game. It's pretty clearly unintentionally broken as well, considering that the JP release of this game (since this was released in America first) significantly raised the price of the badge, and cut it's damage boosting power in half. That and the remake made it no longer available in shops, and gave it's boost in damage before defense, instead of at the end of damage calculation.
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Re: Mario & Luigi: Superstar Saga - The Great Empire

Post by Blivsey »

Today was an episode in a blind lp of an rpg

We had to have one eventually!
Rwars wrote: Oh no, raocow's gonna abuse the Mush Badge. (etc)
Counterargument: yes, using the Mush Badge is going to impact his damage output a decent deal, but I don't really see raocow using the strategy that would make it outright game-destroying (

Advanced Chopper Bros., which I do agree makes everything a complete joke when mush-badged

) due to his playstyle.

Also Anuboo is the weirdest outta-nowhere enemy and I love it and I don't know why??
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Re: Mario & Luigi: Superstar Saga - The Great Empire

Post by Ivy »

Blivsey wrote: 4 years ago Also Anuboo is the weirdest outta-nowhere enemy and I love it and I don't know why??
I love how it doesn't resemble any other Boo whatsoever. Not shy, complete silhouette mode, copies shadows... Funky little duder!
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Re: Mario & Luigi: Superstar Saga - The Great Empire

Post by Blivsey »

Ivy wrote: 4 years ago I love how it doesn't resemble any other Boo whatsoever. Not shy, complete silhouette mode, copies shadows... Funky little duder!
Actually, when you lay it out like that, it makes me think of that one shadowy chapter in Thousand-Year Door. Anuboo would fit right in there.
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Re: Mario & Luigi: Superstar Saga - The Great Empire

Post by thatguyif »

I didn't want to mention it, but yeah, that was a remake change on the Mush Badges. But only the upper tier badges (which I feel isn't a spoiler since he's seen those before).

Anyway, only two remake notes this time:
  • Because of better graphics, the Great Force in the remake is clearly just shown to be the Triforce.
  • The Thwomp mini-game is slightly different, in that that the rocks you break look like Thwomps.
So, a gameplay note that, while it may be spoiler-ish, I feel is necessary because the game's instruction on this is really obtuse and this is the only time something like this occurs:
  • For Swing Bros., you have to HOLD, not tap, the A button on that first bit. This is the only move that requires you to hold a button.

Today's video is what makes me grateful for the remake, because I probably would've done the same thing in the original. The remake actually gives you clear written instructions on how each Bros. Attack works that you can resort to at any time, so you're not a loss when it comes time to execute the moves. In addition, having the mini-map available at all times is super-handy, since you will know not only where you've been, but where you haven't been (since the mini-map will show exits you haven't used yet). This would've saved you a lot of time.
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Re: Mario & Luigi: Superstar Saga - The Great Empire

Post by Ashan »

That was a somewhat unfortunate episode. There's another path to the area with the ship right from the entrance to Teehee Valley if you head east, but I think you just didn't notice that the land on the right is the same height as the ledge you jump over right when you walk in, and rather assumed that rightmost wall was just a barrier. Oh well!
thatguyif wrote: 4 years agoBecause of better graphics, the Great Force in the remake is clearly just shown to be the Triforce.
It's not a graphical limitation of the GBA, it was just a single piece of the triforce rather than all 3 pieces. Like the piece you build in Zelda 1 and Wind Waker.
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Re: Mario & Luigi: Superstar Saga - The Great Machine Empire

Post by Awoo »

So, do Anuboo go Awoo? :pal:
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Re: Mario & Luigi: Superstar Saga - The Great Empire

Post by Blivsey »

Collecting the Great Force in the remake also just straight-up plays the Zelda item jingle to remove the subtlety that was never there to begin with
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