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Re: All the S@nics - £10 Repeater - £10 Repeater £10 Repeater £10 Repeater £10 Repeater £10 Repeater £10 Repeater

Posted: 27 Jan 2022, 04:46
by VGjoe
Total Rings collected in Sonic the Hedgehog £10 Repeater: 0

Re: All the S@nics - £10 Repeater - £10 Repeater £10 Repeater £10 Repeater £10 Repeater £10 Repeater £10 Repeater

Posted: 27 Jan 2022, 05:22
by QuiEstFaba
Hey raocow, who wrote "Fruit Machine?"
I found one from 2007, but not 1997.

Re: All the S@nics - £10 Repeater - £10 Repeater £10 Repeater £10 Repeater £10 Repeater £10 Repeater £10 Repeater

Posted: 27 Jan 2022, 09:57
by BobisOnlyBob
Fruit Machine is the proper name for any low-stakes slot machine in the UK.


Re: All the S@nics - £10 Repeater - £10 Repeater £10 Repeater £10 Repeater £10 Repeater £10 Repeater £10 Repeater

Posted: 27 Jan 2022, 10:52
by SAJewers


to answer the question at the end of the video: the fruit machine was made by jpm, which was owned by sega at the time

Re: All the S@nics - £10 Repeater - £10 Repeater £10 Repeater £10 Repeater £10 Repeater £10 Repeater £10 Repeater

Posted: 27 Jan 2022, 11:48
by Mata Hari
Implicitly promoting gambling to children is pretty 'poggers'

Re: All the S@nics - £10 Repeater - £10 Repeater £10 Repeater £10 Repeater £10 Repeater £10 Repeater £10 Repeater

Posted: 27 Jan 2022, 12:55
by raocow
QuiEstFaba wrote: 2 years ago Hey raocow, who wrote "Fruit Machine?"
I found one from 2007, but not 1997.
jolt

Re: All the S@nics - £10 Repeater - £10 Repeater £10 Repeater £10 Repeater £10 Repeater £10 Repeater £10 Repeater

Posted: 27 Jan 2022, 18:18
by camwoodstock
slot machines are so weird to us. i think it's that we like the Idea of a slot machine more than we do, like slot machines. smth about matching symbols is really fun! but Also every slot machine ever is rigged to Hell and back! but also i really think they're so pretty and make good noises! but also those designs can be used nefariously to distract you! but there's so many strange designs that make every machine interesting! but they hardly ever vary in a way that matters much because it's ultimately all down to luck or it being the time it isn't rigged against you 99.99% of the time! ...man. slot machines Complicated. i kinda wish there was a slot thing that was like, maybe not an actual Machine but like a video game where the slot machine is "rigged" but you have active clues as to HOW it's rigged, and it's basically a puzzle game to get it to pay out. that would be a fun puzzle game i think. this isn't about a hypothetical slot machine it's about an emulation of an actual machine!

&: raocow being absolutely flustered at the machine is a total mood. Sometimes Video Games will be like this and ESPECIALLY slot machines more convoluted than "it's the wheels and the buttons/lever" will do this to you. At one point there, that HI-LO thing was spinning and it just played... The Most Ethereal Noises We've Ever Heard From A Slot Machine. Before it cuts itself off with the second half of the Sonic the Hedgehog 1 Game Over. I kinda wish we had the foresight to get the timestamp for that so we could ask someone more knowledgeable than us to get the sound rip of that.

there should be more slot machines that make non-slot machine noises actually maybe
Mata Hari wrote: 2 years ago Implicitly promoting gambling to children is pretty 'poggers'
insert a gacha game joke here

&: Mata Hari has been BANNED FROM BELGIUM FOREVER AND ALL TIME.

Re: All the S@nics - £10 Repeater - £10 Repeater £10 Repeater £10 Repeater £10 Repeater £10 Repeater £10 Repeater

Posted: 27 Jan 2022, 19:31
by Mata Hari
Like I'd miss it

Re: All the S@nics - Maze Craze - trudge through days with shoes in sand

Posted: 28 Jan 2022, 04:36
by Grounder


sonic labyrinth: opposite day

Re: All the S@nics - Maze Craze - trudge through days with shoes in sand

Posted: 28 Jan 2022, 04:43
by EllenHouraisan
And thus, Sonic will remain barefoot for the unforeseen future, which I'm sure some people will appreciate.

Episode 900 hype!

Re: All the S@nics - Maze Craze - trudge through days with shoes in sand

Posted: 28 Jan 2022, 04:46
by VGjoe
Level 1 - 20
Level 2 - 11
Level 1 again - 11
Level 2 again - 9
Level 3 -

Total Rings collected in Sonic Maze Craze: 51

Re: All the S@nics - Maze Craze - trudge through days with shoes in sand

Posted: 28 Jan 2022, 05:36
by Matt is me
EllenHouraisan wrote: 2 years ago And thus, Sonic will remain barefoot for the unforeseen future, which I'm sure some people will appreciate.

Episode 900 hype!
Some people, but not I. So, I went ahead and got him his shoes back. You don't have to worry. Rao saw everything the game has to offer. Level 3 is the last level, and if you speed past that sneaky spike ball, there's no other surprise obstacles.

Then I did it a second time while screenrecording because I found the ending kinda hilarious. It's just the same game over screen with the shoes on the sand, when suddenly sonic falls from the sky right into them.
Image

Re: All the S@nics - Maze Craze - trudge through days with shoes in sand

Posted: 28 Jan 2022, 05:48
by Catabo
Well, the age-old question is answered: Sonic doesn't have feet. Or if he does, his shoes are his feet and he unscrews them off his legs every night when he goes to bed.
like some kind of robot.png
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Re: All the S@nics - Maze Craze - trudge through days with shoes in sand

Posted: 28 Jan 2022, 12:36
by raocow
that is incredible

and upsetting

and hilarious

Re: All the S@nics - Maze Craze - trudge through days with shoes in sand

Posted: 28 Jan 2022, 18:09
by TiKi
good slash bad memories of playing this game on dan-dare.net

Re: All the S@nics - Maze Craze - trudge through days with shoes in sand

Posted: 28 Jan 2022, 22:05
by KobaBeach
EllenHouraisan wrote: 2 years ago And thus, Sonic will remain barefoot for the unforeseen future, which I'm sure some people will appreciate.
ew

leomon's tho,,,,,,

Re: All the S@nics - Sonic Jump (2007) - YUMP

Posted: 29 Jan 2022, 04:40
by camwoodstock
&: You got cutscenes on your phone?

Re: All the S@nics - Sonic Jump (2007) - YUMP

Posted: 29 Jan 2022, 04:49
by Grounder

Re: All the S@nics - Sonic Jump (2007) - YUMP

Posted: 29 Jan 2022, 06:27
by Catabo
Today, cow learns what a soft key is. Or perhaps re-learns? I miss the dumbphone era more with each passing day.

This week's videos are brought to you by Roland™ Microsoft GS Wavetable Synth™! now line up to get patch №61 Brass Section injected into your veins

I wonder if there's any way to better emulate how the game would have sounded on a phone, maybe with a soundfont through VirtualMidiSynth. Does... Does anyone remember how dumbphones sounded? They weren't just square waves, right?




the internet has ruined my mind.png
the internet has ruined my mind.png (271.97 KiB) Viewed 1455 times

Re: All the S@nics - Sonic Jump (2007) - YUMP

Posted: 29 Jan 2022, 08:32
by Bean
I like that they immediately reused that tired but picking up phone face without actually picking up a phone for when Sonic saw Eggman. Other than that, not much to say here other than the jump actually jumped.

Re: All the S@nics - Sonic Jump (2007) - YUMP

Posted: 30 Jan 2022, 05:39
by QuiEstFaba
Catabo wrote: 2 years ago Does... Does anyone remember how dumbphones sounded? They weren't just square waves, right?
i think it was around the mid '00s, maybe even earlier, you started getting models with low-quality (not full-on "sever-your-leg-please" bad, but not iPod quality) sound files and so forth, and it did get a little better by the mid-'10s. I think by the time I graduated from college there were dumbphones you could set up with bespoke ringtones--not that I ever tried; I'd have to be talked out of making Wesley Willis my ringtone.
could you imagine, during a job interview or a funeral or a concert or what have you, the damn thing goes off and everyone in the room hears "CHRONIC SCHIZOPHRENIA! CHRONIC SCHIZOPHRENIA!" in no recognizable key?

Re: All the S@nics - Sonic Jump (2007) - YUMP

Posted: 30 Jan 2022, 19:05
by KobaBeach
QuiEstFaba wrote: 2 years ago I think by the time I graduated from college there were dumbphones you could set up with bespoke ringtones--not that I ever tried; I'd have to be talked out of making Wesley Willis my ringtone.
could you imagine, during a job interview or a funeral or a concert or what have you, the damn thing goes off and everyone in the room hears "CHRONIC SCHIZOPHRENIA! CHRONIC SCHIZOPHRENIA!" in no recognizable key?
holy shit you are based

Re: All the S@nics - Sonic Jump (2007) - YUMP

Posted: 30 Jan 2022, 19:21
by Grounder
this would be a pretty short game if sonic used the tornado instead of jumping

Re: All the S@nics - Sonic Jump (2007) - YUMP

Posted: 30 Jan 2022, 19:28
by TiKi
Grounder wrote: 2 years ago this would be a pretty short game if sonic used the tornado instead of jumping
thinking about how the tornado is "sonic's plane" but the only time i recall ever seeing him pilot it is sonic 3/& knuckles tails endings

Re: All the S@nics - Sonic Jump (2007) - YUMP

Posted: 31 Jan 2022, 03:43
by Catabo
QuiEstFaba wrote: 2 years ago
Man alive, how could I forget the era of RINGTONES! COME AND GETCHER RINGTONES! SIGN UP FOR OUR SPAM MAIL VIRUS THING NOW AND GET 15 FREE RINGTONES!!!?

So the game probably was properly sampled instead of just being bleepbloops, but it was based on whatever the phone had on-board for midi to keep the game files small. Or perhaps there were included sound files but they were somehow not preserved. This makes me wonder about slapping together a soundfont made from the same source as the music of Sonic Advance (to go along with the sprites) with GBA-like quality, maybe with some kind of additional compression filter slapped on for maximum "this is coming from the four tiny holes at the top of the phone" vibes...

... but alas, it's just not worth the time. I'd rather just continue making a Sonic Advance sound enhancement hack at a glacial pace than do this!

EDIT (content of next post after watching tonight's video, but it would be a double post): this is some bizarre dissonance between the 2D Sonic ethos of "chaos emeralds are optional collectables for a better ending" and the 3D one of "chaos emeralds are a mandatory part of the plot".