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So A Fox, A Rabbit, & Knuckles Walk Into A Bar - Advance 2 - Neon Genesis Evangelion 2

this is the place where lps are being talked about. it's important to talk about games being played on the internet.
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Cyril
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Re: A Thousand Miles - Advance - Shinji Ikari Raising Project

Postby Cyril » 2 weeks ago

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A fox joins the fray.
i've honestly never played a video game in my life
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raocow
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Re: A Thousand Miles - Advance - Shinji Ikari Raising Project

Postby raocow » 2 weeks ago

so much more efficient
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Cyril
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Re: A Thousand Miles - Advance - Shinji Ikari Raising Project

Postby Cyril » 2 weeks ago

sonic: you're too slow! i'm the fastest thing alive!
tails: WHEAT
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Re: A Thousand Miles - Advance - Shinji Ikari Raising Project

Postby Count Mohawk » 2 weeks ago

And that closes the chapter of the Emeralds for this cycle.
It feels a little bad that the Tails run is "tainted" by the need to find the Special Springos, but he is the objectively best character to go searching for them, so, in the end, what can you do?
Now for Knuckles and Amy.

Also, regarding the thing you do after getting the Emeralds:

do you have to start at Cosmic Angel to unlock the Moon Zone, or can you start directly at the normal route final boss? On my cartridge it dumps me into the normal ending if I specifically start from X Zone, but that might be because I already have Moon Zone unlocked.


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Re: A Thousand Miles - Advance - Shinji Ikari Raising Project

Postby Bean » 2 weeks ago

After beating the game as the other two,

you will have to play X-Zone as Sonic again. It's like how Sonic & Knuckles would end pre-Doomsday Zone in that regard.



Edit: I have a question. Are we allowed to explain controls that are in the instruction booklet or would that count as a spoiler? It won't make the game any easier since the ones I want to mention are Sonic's, and at this point, that wouldn't help on the series.

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raocow
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Re: A Thousand Miles - Advance - Shinji Ikari Raising Project

Postby raocow » 2 weeks ago

nah it's fine, go ahead
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Bean
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Re: A Thousand Miles - Advance - Shinji Ikari Raising Project

Postby Bean » 2 weeks ago

Cool. You know about Sonic's mid-air dash, but he also uses the B button for combos. B+B is a quick little somersault forward, and you can B a third time for a sliding kick for ground-based enemies (perfect on the snowman dudes in Ice Mountain) or A after that B+B combo to do a backflip which doesn't really come in handy that much from what I remember.

You did everything Tails could do. His deal is just being easy mode and literally skipping entire parts of levels. At the start of Egg Rocket, he can flat-out fly up once the countdown timer starts and you go down that first slope. Saves you a good minute or so.

Knux will be Knux for the most part, but Amy's run should be interesting since she has a lot of moves and quirks that you wouldn't know about... and ones that I didn't know at the time either! Don't remember how helpful they are, but I'll bring any up that you don't discover on your own at some point.

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Re: A Thousand Miles - Advance - Shinji Ikari Raising Project

Postby kitikami » 2 weeks ago

The Special Zone is now outta mind, outtasite


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Re: All The S@nics & Knockles - Advance - MAGI Angel Attack

Postby Grounder » 2 weeks ago

sonic is the only character that actually struggles with the snow zone boss and it's kind of hilarious

ah, a reminder to look up amy's moveset, it's way more vital to playing her than it is for the others
Why don't you eat me?

I am perfectly tasty...

AND I'LL STEAL YOUR SOUL! :twisted:

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Re: All The S@nics & Knockles - Advance - MAGI Angel Attack

Postby Leet » 2 weeks ago

You used "a place i dont understand" 6 times in this video, this is an intervention
Well it is a decent hack but sometime its just too repetitif there no level that actually pop in your face and your like oh yeah that level they all ressemble themselves and just monster along the way.
Blood Ghoul wrote:Sometimes it seems my blood spurts out in gobs, as if it were a fountain's pulsing sobs. I clearly hear it mutter as it goes yet cannot find the wound from which it flows. Before I met you, baby, I didn't know what I was missing.

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Re: All The S@nics & Knockles - Advance - MAGI Angel Attack

Postby Cyril » 2 weeks ago

"a place i don't know"

sayonara wild hearts would make a great rao-LP if it wasn't like 2 hours long i'm not spending a potential royal pick on that sorry
i've honestly never played a video game in my life
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Re: All The S@nics & Knockles - Advance - MAGI Angel Attack

Postby Mandew » 2 weeks ago

Sonic may be fast, but his speed also tempts him to take the long, scenic route. Because he can.
Tails is more focused. He prefers taking the shortest path available. Because that's the only way he would keep up with Sonic.
Knuckles just punches through in a direct line between him and his destination. Because he's the most serious of them all.
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Re: All The S@nics & Knockles - Advance - MAGI Angel Attack

Postby Grounder » 2 weeks ago


Why don't you eat me?

I am perfectly tasty...

AND I'LL STEAL YOUR SOUL! :twisted:

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Cyril
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Re: All The S@nics & Knockles - Advance - MAGI Angel Attack

Postby Cyril » 2 weeks ago

i'm not updating the map for knuckles as there aren't really significant differences between other characters imo sorry rao
sonic and tails are the two extremes and knuckles mostly has to follow a sonic-y path but occasionally gets to take a shortcut that's it also i'd have to rewatch the half of the level you already did if i wanted to start it now, which i don't
i've honestly never played a video game in my life
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Cyril
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Re: All The S@nics & Knockles - Advance - MAGI Angel Attack

Postby Cyril » 2 weeks ago

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i lied
i've honestly never played a video game in my life
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Piesonscreations
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Re: All The S@nics & Knockles - Advance - MAGI Angel Attack

Postby Piesonscreations » 2 weeks ago

The crux of that Knuckles story was not going to a barbeque, when the only time I can recall where something like that happened in the games, he did go to that barbeque/picnic.
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kitikami
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Re: All The S@nics & Knockles - Advance - MAGI Angel Attack

Postby kitikami » 2 weeks ago

Knuckles has the worst boss design in the game because the game gives you a fire punch and then punishes you for trying to use it to fireman the boss.
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Cyril
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Re: A Lovely Boquet Of Roses - Advance - Legend of the Piko-Piko Middle School Students

Postby Cyril » 2 weeks ago

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i come from the future to present amy's egg rocket
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Bean
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Re: A Lovely Boquet Of Roses - Advance - Legend of the Piko-Piko Middle School Students

Postby Bean » 2 weeks ago

Once you got the hang of using Amy there, you really got on a roll even if she can't do that on her own. Don't know how that will translate over into her final few stages, but she's definitely one of the more fun oddball gameplay styles they came up with.

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Re: A Lovely Boquet Of Roses - Advance - Legend of the Piko-Piko Middle School Students

Postby helucard » 2 weeks ago

I like how you note that Amy is really powerful, and once you get past the unfortunate character, she's pretty amazing.

I distinctly remember this one scene of Sonic X because it actually represented it pretty well.
Context; Eggman makes a robot, it breaks the bracelet she made for sonic, and she's distraught over it.
Meanwhile, Sonic's not taking the robot seriously. He's just playing with the thing.
Before it has a chance to even become a potential threat, Amy's diving on it, hammer swinging, tearing it chunk from chunk.
Then crushes the head and springs from it, flinging Eggman into the ocean, and then lands on him with a tsunami causing impact.

I vaguely remember another scene where she throws her hammer, Eggman gets all cocky because now she doesn't have one, and she snaps her fingers and it appears in her hand in a puff of smoke. She's NEVER not going to have dangerous combat potential.

TL;DR, she's very capable of wrecking anyone's day.
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Leet
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Re: A Lovely Boquet Of Roses - Advance - Legend of the Piko-Piko Middle School Students

Postby Leet » 2 weeks ago

Her character isn't even bad in Adventure. Like I said at the time though, sadly that is the end of her having her own character
Well it is a decent hack but sometime its just too repetitif there no level that actually pop in your face and your like oh yeah that level they all ressemble themselves and just monster along the way.
Blood Ghoul wrote:Sometimes it seems my blood spurts out in gobs, as if it were a fountain's pulsing sobs. I clearly hear it mutter as it goes yet cannot find the wound from which it flows. Before I met you, baby, I didn't know what I was missing.

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Bean
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Re: A Lovely Boquet Of Roses - Advance - Legend of the Piko-Piko Middle School Students

Postby Bean » 2 weeks ago

Yeah, the real bad thing about Amy is her obsession with Sonic. That's literally her whole character until the later games. When they toned that down in later games, she got way better. Go figure.

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Grounder
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Re: A Lovely Boquet Of Roses - Advance - Legend of the Piko-Piko Middle School Students

Postby Grounder » 2 weeks ago

I'd feel more sympathy for rao getting hit by traps if he didn't keep falling for the same ones every single time and then blaming the game.

Anyway, that was Amy.
Why don't you eat me?

I am perfectly tasty...

AND I'LL STEAL YOUR SOUL! :twisted:

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Cyril
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Re: A Lovely Boquet Of Roses - Advance - Legend of the Piko-Piko Middle School Students

Postby Cyril » 2 weeks ago

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amy takes tails-sized shortcuts in a few places
i've honestly never played a video game in my life
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Cyril
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Re: A Lovely Boquet Of Roses - Advance - Legend of the Piko-Piko Middle School Students

Postby Cyril » 2 weeks ago

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the big reveal; the paths + the level map, together at last
i've honestly never played a video game in my life
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