All the S@nics - the end
Re: All The S@nics - SONIC THE HEDGEHOG (2006) - It Sounds Like Being A Princess Isn't That Easy!
"Kaizo Sonic" is an idea that SEGA apparently had.
Why don't you eat me?
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!
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Re: All The S@nics - SONIC THE HEDGEHOG (2006) - It Sounds Like Being A Princess Isn't That Easy!
I wamt to see shadow and silver's first levels before I commit to anything, but I think it would be fun to see at least all of Sonic's levels.
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Re: All The S@nics - SONIC THE HEDGEHOG (2006) - It Sounds Like Being A Princess Isn't That Easy!
late to commenting on the end of 06 (plotwise), but the facts that this game 1. is a reboot to the sonic franchise, and 2. overwrites its own plot, together mean that the plot of the sonic series as of sonic 06 is:
Sonic the Hedgehog runs by a festival once.
that's everything that has ever happened in sonic history
also dang they really didn't know what to do with the terrifying new weapon of dlc, did they. not even any reskins! everyone loves reskins. i wanna play as green knuckles
Sonic the Hedgehog runs by a festival once.
that's everything that has ever happened in sonic history
also dang they really didn't know what to do with the terrifying new weapon of dlc, did they. not even any reskins! everyone loves reskins. i wanna play as green knuckles
call me reecer6, not reecer7, please! gotta maintain that same internet brand. actually i'm cro-iba now, it's cooler
strange bluebird website (check it out for my art!)
strange bluebird website (check it out for my art!)
- Leet
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Re: All The S@nics - SONIC THE HEDGEHOG (2006) - It Sounds Like Being A Princess Isn't That Easy!
not sure where this "re boot" idea is coming from
Well it is a decent hack but sometime its just too repetitif there no level that actually pop in your face and your like oh yeah that level they all ressemble themselves and just monster along the way.
Blood Ghoul wrote:Sometimes it seems my blood spurts out in gobs, as if it were a fountain's pulsing sobs. I clearly hear it mutter as it goes yet cannot find the wound from which it flows. Before I met you, baby, I didn't know what I was missing.
Re: All The S@nics - SONIC THE HEDGEHOG (2006) - It Sounds Like Being A Princess Isn't That Easy!
the title
Anyway I managed to get the DLC running, thanks mysterious benefactor whomst've I will not name so they don't get begged endlessly!!! I'll play all this shit and then watch the videos! Can't believe there's unspoiled 06 Content to enjoy, what a world
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Re: All The S@nics - SONIC THE HEDGEHOG (2006) - It Sounds Like Being A Princess Isn't That Easy!
i didn't know the title of the game was Sonic the Hedgehog: The One Where Nothing Previous Ever Happened, but that does supersede events of previous games (shadow working for gun, omega being made to restrain him, blaze's fate) being mentioned...
Well it is a decent hack but sometime its just too repetitif there no level that actually pop in your face and your like oh yeah that level they all ressemble themselves and just monster along the way.
Blood Ghoul wrote:Sometimes it seems my blood spurts out in gobs, as if it were a fountain's pulsing sobs. I clearly hear it mutter as it goes yet cannot find the wound from which it flows. Before I met you, baby, I didn't know what I was missing.
Re: All The S@nics - SONIC THE HEDGEHOG (2006) - It Sounds Like Being A Princess Isn't That Easy!
I was being pithy; I don't necessarily agree that the game is supposed to be a continuity reboot, though I am not versed in Sonic Lore at all. But I think most of where the idea is coming from is because it's Sonic The Hedgehog No Subtitle. It's definitely meant to be the start of a new era. If it was supposed to literally be "nothing happened before" or just "we're in HD now!" is impossible to tell now, because the game failed.
Consider the Tomb Raider [no subtitle] reboot from 2013: that got two sequels and it's what Tomb Raider is now, it's a new continuity. If it had failed, maybe they'd have tried again or only done weird sidegames or made the next one Tomb Raider 7: Apologies for Angel of Darkness, who knows.
Consider the Tomb Raider [no subtitle] reboot from 2013: that got two sequels and it's what Tomb Raider is now, it's a new continuity. If it had failed, maybe they'd have tried again or only done weird sidegames or made the next one Tomb Raider 7: Apologies for Angel of Darkness, who knows.
Re: All The S@nics - SONIC THE HEDGEHOG (2006) - It Sounds Like Being A Princess Isn't That Easy!
The question is how many people are REALLY
a) capable of running Xenia in the first place
b) jonesying extremely hard to try Sonic 06 out
c) not only that, but after they did it, are insane enough to also want to play the DLC
a) capable of running Xenia in the first place
b) jonesying extremely hard to try Sonic 06 out
c) not only that, but after they did it, are insane enough to also want to play the DLC
Re: All The S@nics - SONIC THE HEDGEHOG (2006) - It Sounds Like Being A Princess Isn't That Easy!
Hey, raocow. You actually got a recommendation in this thread for all the stuff you've done over the years. They also appreciate your open mind approach to the way you've been going through the Sonic games. Have to say that I agree with them.
https://www.resetera.com/threads/lets-p ... t-70707429
https://www.resetera.com/threads/lets-p ... t-70707429
Re: All The S@nics - SONIC THE HEDGEHOG (2006) - It Sounds Like Being A Princess Isn't That Easy!
ooooh.... On the note of doing very hard mode, I'd like to ask our talkhaus mods...
Would now be a good time to say:
Would now be a good time to say:
Re: All The S@nics - SONIC THE HEDGEHOG (2006) - It Sounds Like Being A Princess Isn't That Easy!
The part in Wave Ocean Very Hard that gave raocow so much trouble slows down on real hardware, letting Sonic get well ahead of the whales. raocow's difficulties seem to have stemmed mostly from emulation.
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Re: All The S@nics - SONIC THE HEDGEHOG (2006) - It Sounds Like Being A Princess Isn't That Easy!
dang it it's donkey kong 64 all over again
the chillaxest of dragons
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Re: All The S@nics - SONIC THE HEDGEHOG (2006) - It Sounds Like Being A Princess Isn't That Easy!
May I make a suggestion? When you get to the super hard mode, can you do the stories in reverse order (EG Shadow, Silver, then end with Sonic)? My reasoning is that I feel like sonic will be the most interesting.
Re: All The S@nics - SONIC THE HEDGEHOG (2006) - It Sounds Like Being A Princess Isn't That Easy!
Two things to keep in mind for Silver to maybe make your future endeavours a little easier:
- you can lift yourself up when standing on boxes; it was required (unless I missed a hidden spring?) exactly once before, so the game might expect it. You could have skipped a kill segment with this trick
- you don't have to keep holding R2 on ground targets for telekinesis. Just push it once and start dodgin' if you're under fire. Note: does not apply for steel bars, lily pads etc., just for platforms that get lifted up
Anyway, great job as usual. This level IS pretty similar to the original, but there's one big difference: Blaze's erasure seems to have stuck, so Silver now has to play through her section as well.
- you can lift yourself up when standing on boxes; it was required (unless I missed a hidden spring?) exactly once before, so the game might expect it. You could have skipped a kill segment with this trick
- you don't have to keep holding R2 on ground targets for telekinesis. Just push it once and start dodgin' if you're under fire. Note: does not apply for steel bars, lily pads etc., just for platforms that get lifted up
Anyway, great job as usual. This level IS pretty similar to the original, but there's one big difference: Blaze's erasure seems to have stuck, so Silver now has to play through her section as well.
Re: All The S@nics - SONIC THE HEDGEHOG (2006) - It Sounds Like Being A Princess Isn't That Easy!
imo, this level is easily the best Shadow level we've seen so far, and is another testament of how this game could have been really good. Let's count the improvements of the usual fare:
- only a single LOADING transition separating a clear Act 1 and Act 2; there's even extra content connecting parts that were never connected before! The level ends up much more coherent as a result
- the snowball section is much more playable than with Sonic (big duh considering the snowboard physics), but also Shadow is way easier to control here than Blaze is
- there's a lot more enemy setups where you can wipe out the entire group by identifying and taking out the leader. Mostly that's the invisible enemies, making them have a lot more reason to exist: you're rewarded for spotting them in the first place, and then prioritizing them
- Rouge gets a LOT to do instead of just existing to float over a single pit, and the key collecting is used to its fullest
- no idea if that's just my imagination, but exploding the horizontal ice covering the ditches in the searchlight part is much easier here than in the normal version
- all three members contribute
- as raocow mentioned, the final vehicle section is ALSO a lot more coherent, guides you way better, and feels far better to play just from how it's set up
And some random comments:
- the song has always been in the first "Act", it's just much shorter usually (just skateboarding for Sonic/Blaze's anemic part/Shadow until he warps away to the Rouge part directly). I really like it
- you did play the opening exactly like this as Shadow, you just forgot. Because Blaze plays the exact same thing? Because it's just a repeat of Sonic's snowboarding section?
- interestingly, the Hard Mode version does already feature key collection (albeit only once). It also has the rude 1Up in the pit
- you do actually have to destroy the searchlights to make one key spawn for each set
- only a single LOADING transition separating a clear Act 1 and Act 2; there's even extra content connecting parts that were never connected before! The level ends up much more coherent as a result
- the snowball section is much more playable than with Sonic (big duh considering the snowboard physics), but also Shadow is way easier to control here than Blaze is
- there's a lot more enemy setups where you can wipe out the entire group by identifying and taking out the leader. Mostly that's the invisible enemies, making them have a lot more reason to exist: you're rewarded for spotting them in the first place, and then prioritizing them
- Rouge gets a LOT to do instead of just existing to float over a single pit, and the key collecting is used to its fullest
- no idea if that's just my imagination, but exploding the horizontal ice covering the ditches in the searchlight part is much easier here than in the normal version
- all three members contribute
- as raocow mentioned, the final vehicle section is ALSO a lot more coherent, guides you way better, and feels far better to play just from how it's set up
And some random comments:
- the song has always been in the first "Act", it's just much shorter usually (just skateboarding for Sonic/Blaze's anemic part/Shadow until he warps away to the Rouge part directly). I really like it
- you did play the opening exactly like this as Shadow, you just forgot. Because Blaze plays the exact same thing? Because it's just a repeat of Sonic's snowboarding section?
- interestingly, the Hard Mode version does already feature key collection (albeit only once). It also has the rude 1Up in the pit
- you do actually have to destroy the searchlights to make one key spawn for each set
Re: All The S@nics - SONIC THE HEDGEHOG (2006) - It Sounds Like Being A Princess Isn't That Easy!
Interesting enough. Felt more like the old school kind of hard mode Sonic stage where there are more enemies yet with some slight level changes.
Re: All The S@nics - Dreamcast Adventure DLC - Holly Jolly Secrets Pt. 1
It just won't stay dead!
Why don't you eat me?
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!
Re: All The S@nics - Dreamcast Adventure DLC - Islands Part 5: Hide and Seek
"These cards can be used nationwide"
HEDGEHOG FACT: did you know? The societal construct of the nation-state exists within the Sonic world! Yes, we've seen at least the United Federation and Soleanna as different countries, but this is the real juicy information that allows us the presumption that Soleanna actually exercises sovereignty and is not a mere province of the UF (although they do at least seem to have a treaty that allows GUN to operate freely within Soleanna's borders). The next question that this really leads us to is Angel Island, which I don't believe ever gets high enough in the sky to be protected by common-heritage-of-mankind treaties as an object in space. Does Knuckles claim sovereignty over it? Is he considered an interim president because he merely protects the emeralds? Is it a theocracy that considers Chaos its leader? I'm pretty sure we haven't even had the first appearance of [ispoiler]the Eggman Empire[/ispoiler] (yes, Eggman's already tried to take over the world but not yet as the named political entity, unless you count Eggmanland which sounds more like a theme park than a country) and already the political landscape of this world is an enigma that defies all analysis...ADDITIONALLY, we must consider the situation of the trains in Station Square, because someone's got to keep them running on time and it's actually part of the plot that the station workers go on strike at one point. How powerful is the labour movement of Station Square? Does this hint at a workers' revolution in an autonomous city-state, or does the UF have jurisdiction here? Since this particular movement never comes up again, to my knowledge, was GUN sent in to put them down? Because we never see GUN in Sonic Adventure 1, I can only assume they are exempt from the treaty that the UF and Soleanna are party to. Too many questions, not enough answers... The speculation is endless! Moreover...
Shout-out to the transition at ~2:40 for seamlessly blending together the screaming in the music!
HEDGEHOG FACT: did you know? The societal construct of the nation-state exists within the Sonic world! Yes, we've seen at least the United Federation and Soleanna as different countries, but this is the real juicy information that allows us the presumption that Soleanna actually exercises sovereignty and is not a mere province of the UF (although they do at least seem to have a treaty that allows GUN to operate freely within Soleanna's borders). The next question that this really leads us to is Angel Island, which I don't believe ever gets high enough in the sky to be protected by common-heritage-of-mankind treaties as an object in space. Does Knuckles claim sovereignty over it? Is he considered an interim president because he merely protects the emeralds? Is it a theocracy that considers Chaos its leader? I'm pretty sure we haven't even had the first appearance of [ispoiler]the Eggman Empire[/ispoiler] (yes, Eggman's already tried to take over the world but not yet as the named political entity, unless you count Eggmanland which sounds more like a theme park than a country) and already the political landscape of this world is an enigma that defies all analysis...ADDITIONALLY, we must consider the situation of the trains in Station Square, because someone's got to keep them running on time and it's actually part of the plot that the station workers go on strike at one point. How powerful is the labour movement of Station Square? Does this hint at a workers' revolution in an autonomous city-state, or does the UF have jurisdiction here? Since this particular movement never comes up again, to my knowledge, was GUN sent in to put them down? Because we never see GUN in Sonic Adventure 1, I can only assume they are exempt from the treaty that the UF and Soleanna are party to. Too many questions, not enough answers... The speculation is endless! Moreover...
Shout-out to the transition at ~2:40 for seamlessly blending together the screaming in the music!
Hi YouTube peeps! Want a cozier, chiller community that actually feels like a discussion instead of shouting into an endless void?
Consider posting on the talkhaus too!
Consider posting on the talkhaus too!
Re: All The S@nics - Dreamcast Adventure DLC - Islands Part 5: Hide and Seek
the plot thickens when you realize that this precedes sonic adventure 2 and sonic 06 meaning that this is the first mention of geopolitics unless you count the colonialism seen in tails' adventure
speaking of which like... do you ever wonder how flickies feel? they're smart enough to talk in tails' adventure, right? the same game with humanoid birds? are they jealous of the humanoid animals for getting to build an argicultural/technological society, or, like cats and dolphins, are they laughing at us this whole time for our fruitless application of hylist ideals to try and derive a meaning from existence?
speaking of which like... do you ever wonder how flickies feel? they're smart enough to talk in tails' adventure, right? the same game with humanoid birds? are they jealous of the humanoid animals for getting to build an argicultural/technological society, or, like cats and dolphins, are they laughing at us this whole time for our fruitless application of hylist ideals to try and derive a meaning from existence?
Re: All The S@nics - Dreamcast Adventure DLC - Diamonds And Lemons
which brings us to today's sponsor: raid shadow the hedgehog legends
Why don't you eat me?
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!
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Re: All The S@nics - Dreamcast Adventure DLC - Diamonds And Lemons
"Telecom companies are going to be forever, and eventually take over the universe."
You can tell raocow's Canadian; this one sentence sums up the country's national conscious.
You can tell raocow's Canadian; this one sentence sums up the country's national conscious.
Re: All The S@nics - Dreamcast Adventure DLC - Diamonds And Lemons
Oh, wow. With tonight's video, the labour movement in Station Square has a lot more context. The capitalism, it's everywhere!
The only safe place? The sovereign nation of Angel Island. No one knew why President Knuckles was so preoccupied with legislation to regulate advertising until that fateful day...
The only safe place? The sovereign nation of Angel Island. No one knew why President Knuckles was so preoccupied with legislation to regulate advertising until that fateful day...
Hi YouTube peeps! Want a cozier, chiller community that actually feels like a discussion instead of shouting into an endless void?
Consider posting on the talkhaus too!
Consider posting on the talkhaus too!
Re: All The S@nics - Dreamcast Adventure DLC - Diamonds And Lemons
raocow's mention of sonic riders today made my brain sizzle:
raocow being forced to use a kinect to play sonic free riders like 2 years from now
raocow being forced to use a kinect to play sonic free riders like 2 years from now
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Re: All The S@nics - Dreamcast Adventure DLC - Holly Jolly Secrets Pt. 2
I think that game is on the official "can't be played" list unfortunately
i've honestly never played a video game in my life