All the S@nics - the end
- Ashan
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Re: All The S@nics - 2 - I Could Go Super Sonic...
IS there lore behind them or is it just something you're not supposed to think about?
- BobisOnlyBob
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Re: All The S@nics - 2 - I Could Go Super Sonic...
They were never lore-important until S3&K implied they were, just trinkets that power Robotnik's schemes if not gathered. Super Sonic is just a glorified two-part DBZ shoutout - collect the 7 magical objects, turn into a golden super-powered version of yourself. Likewise, the rings had no lore justification either. The earliest ideas behind them were retroactively working out a plot for the game that had been made, the US-created Early Canon. In that the chaos emeralds were used as vessels to try and contain all the evil in the world, and the rings were components of the machine designed to do that. It wasn't until Sonic Adventure that they'd actually get a "lore" outside of the comics, which all bolted on their own interpretations of them.
- Crow
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Re: All The S@nics - 2 - I Could Go Super Sonic...
- KobaBeach
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Re: All The S@nics - 2 - I Could Go Super Sonic...
okay but not really. please dont take sonic lore seriously this is the same game series that gives
the moon is facing the other way
as the actual canon explanation forthe moon not retaining the fact that its been blown up in half past sonic adventure 2
andonly male hedgehogs can go super
as the canon explanation for the reason thatwe haven't seen super knuckles and super tails since 1994
all the while refusing to acknowledge the whole
did gerald base shadow on the super sonic mural in angel island
theory that is actually pretty coherent for a sonic fan theory in favor of whatever the fuck shadow the hedgehog (the game) isat one point they also just randomly wrote
blaze
as being fromthe future in sonic 06
despite thatin sonic rush she was literally the princess of an alternate dimension's kingdom
. they've gone withalternate dimension
for now butMaGL Patch Collection / vg backlog spreadsheet / animu list / mcmangos / steam
oogggghhhh games aren't art Fuck You Roger Ebert *kills him with a hamemr*
- BobisOnlyBob
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Re: All The S@nics - 2 - I Could Go Super Sonic...
they KEEP doing this.
Eggman Nega also has this issue in Sonic Rush vs Sonic Rivals
. And so doesClassic Sonic himself now - Forces implied that Classic Sonic now comes from "another dimension".
The best theory to "answer" that is that Generations causeda fork in the timeline. The original timeline goes S3&K, Sonic 4, Sonic Adventure etc. up to Generations and Forces, while the splintered timeline goes S3&K, Generations, Mania, Forces, Mania Plus
.Honestly, the whole series has been a hodgepodge of adhoc hedgehog post-hoc retcon flip-flop.
Re: All The S@nics - 2 - I Could Go Super Sonic...
and more or less implies that sonic x supersedes game canon with his dumb "two worlds" idea he is dead set on
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!
- Matt is me
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Re: All The S@nics - 2 - I Could Go Super Sonic...
I'm legit convinced that in 06, there was supposed to be a plot twist that
Blaze doesn't exist at all, and is Silver's Tyler Durden
, but that was cut for time and made non-canon.- Heavy Sigh
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Re: All The S@nics - 2 - I Could Go Super Sonic...
With Sonic Team filled to bursting with ideas for Sonic 2, one of the first elements the team decided on was that they wanted a new main character to be introduced in the game. This was caused by a request from Yuji Naka as a condition for his hiring. Naka had wanted to implement a two player feature in the original Sonic, but had lacked the time to implement it, and so made its inclusion in Sonic 2 mandatory if STI was to hire him.
An internal competition was held within all of STI to find the best character that could be used for this new feature, and though many entries were submitted (including one from artist Craig Stitt for a flying turtle named "Boomer"), it was Yasushi Yamaguchi who won with his two-tailed fox character, who he proudly proclaimed was named "Miles Prower". While taken with his design, the rest of the team felt his name was too long, and argued that he should simply be "Tails," to match the simplistic nature of Sonic's name. Unhappy with this idea, Yamaguchi (who became the lead zone artist in the game) decided to sneak the name "Miles Prower" into various pieces of concept art and in the game itself, at which point the team just decided to make both names legitimate.
LEVEL FACTS!
While Emerald Hill Zone did get its name from a town just south of San Francisco, the neighborhood is in fact referred to as Emerald Hills, as it is in fact part of a larger area called Emerald Lake Hills.
Re: All The Sånics - 2 - I Could Go Super Sonic... Racing
All I can say is two words:
Kup teraz!
Re: All The S@nics - 2 - I Could Go Super Sonic...
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!
-
- All the DinnerSonics
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Re: All The S@nics - 2 - I Could Go Super Sonic...
All The Hill Zones tally:
- 3 Green Hill Zones
- 9 Green Hill Zone Acts total
- 3 versions of the Nakamura GHZ theme
- 4 (some kinda) Hill Zones
- 11 (some kinda) Hill Zone Acts total
- Le Neveu de Rameau
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Re: All The S@nics - 2 - I Could Go Super Sonic...
- Leet
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Re: All The S@nics - 2 - I Could Go Super Sonic...
Blood Ghoul wrote:Sometimes it seems my blood spurts out in gobs, as if it were a fountain's pulsing sobs. I clearly hear it mutter as it goes yet cannot find the wound from which it flows. Before I met you, baby, I didn't know what I was missing.
Re: All The S@nics - 2 - I Could Go Super Sonic...
- Ashan
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Re: All The S@nics - 2 - I Could Go Super Sonic...
- Reecer7
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Re: All The S@nics - 2 - I Could Go Super Sonic...
It hadn't struck me until now that Tails, and I guess Amy, are the only animal characters in Sonic with a last name (and coincidentally a first name that people actually have). Everyone else gets epithets, like royalty. They're the only ones with a lineage to speak of (I mean, ignoring certain comics). If Sonic and Amy had a child, would its last name also be Rose? How many members of the Rose dynasty still live? Does Sonic even have parents? Were they also referred to as "The Hedgehog"?Heavy Sigh wrote: ↑4 years agoWhile taken with his design, the rest of the team felt his name was too long, and argued that he should simply be "Tails," to match the simplistic nature of Sonic's name.
strange bluebird website (check it out for my art!)
- General_Urist
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Re: All The S@nics - 2 - I Could Go Super Sonic...
- BobisOnlyBob
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Re: All The S@nics - 2 - I Could Go Super Sonic...
I have several continuities I can tell you about
In Archie comics (and thus presumably in SatAM), Sonic's parents are Bernadette Hedgehog and Jules Hedgehog. No "the". However, his birth name in that setting is actually
Ogilvie Maurice Hedgehog
.In Fleetway comics, Sonic has no known parents. Also he was originally brown.
Warning: the following content is cursed. Do not open.
- KobaBeach
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Re: All The S@nics - 2 - I Could Go Super Sonic...
sometimes i still think of reiko hikari tho
MaGL Patch Collection / vg backlog spreadsheet / animu list / mcmangos / steam
oogggghhhh games aren't art Fuck You Roger Ebert *kills him with a hamemr*
Re: All The S@nics - 2 - I Could Go Super Sonic...
The way I see it the levels are designed to encourage a very loose playstyle, and the ring system contributes to that since it allows you to keep the pace if you get hit. With the emeralds goal in mind you suddenly become very meticulous and paranoid and it totally breaks the pace, acting in total opposition to the way the game is designed. You're also more focused on finding checkpoints, which puts such a high importance in them to the point that the regular levels might as well be just a medium through which to get to the special stages. And since the latter are pretty shitty, it paints the whole experience negatively.
There's a good chance I might be overthinking this.
Re: All The S@nics - 2 - I Could Go Super Sonic...
And yeah, you really do have to jump if you want Tails to more "reliably" avoid getting hit by bombs, which sucks because all of the rings are on the ground.
Re: All The S@nics - 2 - I Could Go Super Sonic...
I agree Sonic 1 is better on that front, the problem with it though is that you only have as many chances as there are levels. Sonic 2 at least gives you plenty of opportunities to try the special stages.10204307 wrote: ↑4 years ago Honestly, I greatly prefer the way Sonic 1 handled it. Putting the special ring at the end of the level means you can just run through it while grabbing as many rings as you can, without worrying about missing checkpoints. Sonic 2 requires you to be a lot more methodical about it, while simultaneously having a much harder and more unfair bonus game.
I think Sonic 3 handled it best in both ways but it's probably too early to talk about that game. :v
Re: All The S@nics - 2 - I Could Go Super Sonic...
That said, I won't complain that raocow has made his decision to try to get them all during a regular playthrough, since I guess that's part of the format of this LP series and it is kinda fun to watch in its own way.
- BobisOnlyBob
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Re: All The S@nics - 2 - I Could Go Super Sonic...
no can do! Star Posts are "used" once they've been touched once, and in fact earlier checkpoints get marked as used if you use any later checkpoint - especially notable with the last two in EHZ Act 2.
- Reecer7
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Re: All The S@nics - 2 - I Could Go Super Sonic...
i don't respect a single one of these names
strange bluebird website (check it out for my art!)