(shouting)

All the S@nics - the end

this is the place where lps are being talked about. it's important to talk about games being played on the internet.
User avatar
KobaBeach
screw it lion time. we are so f***ing back
Posts: 7040
Joined: 11 years ago
First name: David (evil)
Pronouns: he/they
Location: Portugal
https://koba.talkhaus.com/

Re: Who Knows How Much of Who in the Omni-Catcher - Chaotix - Two Rings to Rule Them All

Post by KobaBeach »

yes
Image #1 mega cd enjoyer AND "making fun of"-er Image
MaGL Patch Collection / vg backlog spreadsheet / animu list / mcmangos / steam
Image
Image
Image
Image Image
oogggghhhh games aren't art Fuck You Roger Ebert *kills him with a hamemr*
User avatar
Piesonscreations
Posts: 893
Joined: 9 years ago
First name: Gon
Pronouns: he/him/his

Re: Who Knows How Much of Who in the Omni-Catcher - Chaotix - Two Rings to Rule Them All

Post by Piesonscreations »

Thank you for your service, Segata Sanshiro.
ImageImage
User avatar
Grounder
Posts: 5795
Joined: 10 years ago

Re: Who Knows How Much of Who in the Omni-Catcher - Chaotix - Two Rings to Rule Them All

Post by Grounder »

joke's on you rao i didn't change the title prematurely this time :P
Why don't you eat me?

I am perfectly tasty...

AND I'LL STEAL YOUR SOUL! :twisted:

ImageImageImage
User avatar
Leet
Well, hello, Smith ( ´-`)ノ
Posts: 3025
Joined: 11 years ago
First name: Chie Arale
Pronouns: she/her
Location: Harman's Room
https://leet.talkhaus.com/

Re: Who Knows How Much of Who in the Omni-Catcher - Chaotix - Two Rings to Rule Them All

Post by Leet »

Why are these random bonus levels better than most of the actual game
Well it is a decent hack but sometime its just too repetitif there no level that actually pop in your face and your like oh yeah that level they all ressemble themselves and just monster along the way.
Blood Ghoul wrote:Sometimes it seems my blood spurts out in gobs, as if it were a fountain's pulsing sobs. I clearly hear it mutter as it goes yet cannot find the wound from which it flows. Before I met you, baby, I didn't know what I was missing.
User avatar
Arctangent
squawky
Posts: 699
Joined: 9 years ago
Pronouns: she/her

Re: Who Knows How Much of Who in the Omni-Catcher - Chaotix - Two Rings to Rule Them All

Post by Arctangent »

Leet wrote: 4 years ago Why are these random bonus levels better than most of the actual game
i get the distinct feeling that they're actually just flat-out the proof-of-concept levels left in as extra content. they certainly feel like they occupy the weird middle ground of having stuff to show off ( partner and tether ring physics, gimmicky monitors, 32x visual effects w/ the flowers, and gimmicks that don't see use in the actual stages like the character switches ) and not having core gameplay features like enemies or any real goal to the levels ... although, granted, that last bit wasn't exactly anything the main game levels had, either
User avatar
Bean
Yep.
Posts: 4602
Joined: 14 years ago

Re: Who Knows How Much of Who in the Omni-Catcher - Chaotix - Two Rings to Rule Them All

Post by Bean »

I'm not sure I'd call them better since it was still a mess in design. Why the game didn't have variety, I'll chalk that up to time and budget constraints because this one was clearly rushed.
User avatar
Arctangent
squawky
Posts: 699
Joined: 9 years ago
Pronouns: she/her

Re: Who Knows How Much of Who in the Omni-Catcher - Chaotix - Two Rings to Rule Them All

Post by Arctangent »

the screen at the end ( probably ) isn't a special stage, but rather an unfinished map screen

iirc they're even called the same thing as the hub areas in sonic adventure, although i have no idea if that naming scheme somehow comes from the game itself or if it was coined by fans
User avatar
Grounder
Posts: 5795
Joined: 10 years ago

Re: All The S@nics - Crackers - Hedgehogs and Foxes Loop-De-Loop

Post by Grounder »

snapshot.jpg
snapshot.jpg (124.06 KiB) Viewed 2942 times
Untitled.png
Untitled.png (59.22 KiB) Viewed 2942 times
plz no kill
Why don't you eat me?

I am perfectly tasty...

AND I'LL STEAL YOUR SOUL! :twisted:

ImageImageImage
User avatar
Heavy Sigh
Posts: 816
Joined: 11 years ago

Re: All The S@nics - Crackers - Hedgehogs and Foxes Loop-De-Loop

Post by Heavy Sigh »

Fun Sonic Facts!

The prototype ROM of Sonic Crackers will crash on real Mega Drive hardware, but only if the player does not skip the SEGA screen quick enough or hangs around the title screen for too long. The cause of this crash is due to the sound driver trying and failing to find a music ID for both instances. (which is and controlled by the Z80 sub-processor) - if it isn't given a music track ID to process quick enough after being set up, the game will fail.
User avatar
Blivsey
forever an obscure pokemons
Posts: 1155
Joined: 11 years ago
First name: liv/livvy
Pronouns: she/her
Location: Ioway
https://blivsey.talkhaus.com/

Re: All The S@nics - Crackers - Hedgehogs and Foxes Loop-De-Loop

Post by Blivsey »

Clackers the Echidna was always my favorite
convenient noise thread for stress-relief purposes
User avatar
Bean
Yep.
Posts: 4602
Joined: 14 years ago

Re: All The S@nics - Crackers - Hedgehogs and Foxes Loop-De-Loop

Post by Bean »

They gave me an eight and a half minute ad for this vid, but because you had to endure Knuckles' Chaotix, I'll let it play while I take care of some stuff. Enjoy that ad money, man. You earned it.
User avatar
Awoo
~wan~wan
Posts: 1522
Joined: 6 years ago
Pronouns: he/him/his
Location: your area

Re: All The S@nics - Crackers - Hedgehogs and Foxes Froot Loops

Post by Awoo »

I wonder what Sonic Crackers would actually taste like :partygator:
ワンワン
Image Image
Image Image
Image Image
User avatar
Piesonscreations
Posts: 893
Joined: 9 years ago
First name: Gon
Pronouns: he/him/his

Re: All The S@nics - Crackers - Hedgehogs and Foxes Loop-De-Loop

Post by Piesonscreations »

Together, we clack.
ImageImage
User avatar
BobisOnlyBob
Mythical Quadruped
Posts: 1801
Joined: 11 years ago
Location: the world is no longer a place

Re: All The S@nics - Crackers - Hedgehogs and Foxes Loop-De-Loop

Post by BobisOnlyBob »

:gravytea:⌾ ⭒☆ ⭒☆ ⭒☆ ⭒☆ ⭒☆ ⭒☆ ⭒⌾:absorbtion:
User avatar
raocow
the death of the incredible huge
Posts: 4081
Joined: 15 years ago
Location: maybe the Wizards are the most complex, and the sales guys are up their daily
https://raocow.talkhaus.com/

Re: All The S@nics - Crackers - Hedgehogs and Foxes Loop-De-Loop

Post by raocow »

welp
perfection has been achieved
the chillaxest of dragonsImage
Image
Image
User avatar
SAJewers
ASMBXT Level Wrangler/A2XT Project Coordinator /AAT Level Designer
Posts: 4209
Joined: 11 years ago
Location: Nova Scotia

Re: All The S@nics - Crackers - Hedgehogs and Foxes Loop-De-Loop

Post by SAJewers »

I wanna see a Chaotix ROM Hack now that replaces all the characters with Demo ones.
ImageImageImageImageImage | Image | Image
Sharenite | RetroAchievements | NameMC | IGDB
User avatar
Awoo
~wan~wan
Posts: 1522
Joined: 6 years ago
Pronouns: he/him/his
Location: your area

Re: All The S@nics - Cheese - Porcupines and ABCD's Loop-the-Loop

Post by Awoo »

SAJewers wrote: 4 years ago I wanna see a Chaotix ROM Hack now that replaces all the characters with Demo ones.
What would such a Thing even be called? A Demo Chaotix Thing? A Better Chaotix & Demo? (that could maybe work. ABC&D)?
&Demo
&Knuckles

feat. Demo

ワンワン
Image Image
Image Image
Image Image
User avatar
BurntTenda
defeat four ducks
Posts: 562
Joined: 8 years ago
Pronouns: she/they
Location: Indoors~, Indoors~

Re: All The S@nics - Crackers - Hedgehogs and Foxes Loop-De-Loop

Post by BurntTenda »

Awoo wrote:

feat. Demo

From the Demo May Cry series
Something goes here sometime.
Oh yeah, I have a Youtube channel
VGjoe
Posts: 117
Joined: 6 years ago

Re: All The S@nics - Crackers - Hedgehogs and Foxes Loop-De-Loop

Post by VGjoe »

omygosh I totally forgot to put in this super important ring count data for Sonic Crackers, so here you go:

Total Rings collected in Sonic Crackers: 0
User avatar
Heavy Sigh
Posts: 816
Joined: 11 years ago

Re: All The S@nics - Crackers - Hedgehogs and Foxes Loop-De-Loop

Post by Heavy Sigh »

Fun Sonic Facts!

Tails' Skypatrol (テイルスのスカイパトロール) is a Sonic spin-off game for the Game Gear and was only ever released in Japan (possibly because Tails being the hero was too much for American audiences to accept, or because the Game Gear was basically dead in American waters by 95'). It stars Miles "Tails" Prower (now trapped in a permanent flying state) who joins a "Sky Patrol" to save an unnamed island by defeating the evil villainess Witchcart, who turns any that oppose her into crystals with magic. This is the only appearance by Witchcart and her minions in _any_ Sonic-or Sonic adjacent game. Dr. Robotnik, the villain of most Sonic games, is completely absent, with not even a reference.

The game, like most 90s spinoffs, appears designed for younger audiences but is extremely difficult, as Tails falling, bumping into an object or touching the ground makes the player lose a life.
User avatar
Grounder
Posts: 5795
Joined: 10 years ago

Re: A Thousand Miles - Skypatrol - A Quick Flyover In Salem

Post by Grounder »

the training area theme sounds pretty similar to "it's the most wonderful time of the year" in some spots

as we never see wendy witchcart in the games after this one, we can safely assume she died in jail or something
Why don't you eat me?

I am perfectly tasty...

AND I'LL STEAL YOUR SOUL! :twisted:

ImageImageImage
User avatar
Arctangent
squawky
Posts: 699
Joined: 9 years ago
Pronouns: she/her

Re: All The S@nics - Crackers - Hedgehogs and Foxes Loop-De-Loop

Post by Arctangent »

this is a game i always thought sounded cool but never actually played

this almost goes for the other tails game, which i have played but only barely
VGjoe wrote: 4 years ago omygosh I totally forgot to put in this super important ring count data for Sonic Crackers, so here you go:

Total Rings collected in Sonic Crackers: 0
you forgot the two that sonic and tails grabbed before the start of the level
User avatar
Le Neveu de Rameau
I'm a hoobsie roller; I got robots in my life
Posts: 994
Joined: 8 years ago
First name: Rameau's Nephew
Location: Gettin' gibbly with the business

Re: A Thousand Miles - Skypatrol - A Quick Flyover In Salem

Post by Le Neveu de Rameau »

Tail Sky Patrol? Mo' like Tails DIE Patrol, hey-yo!
User avatar
Leet
Well, hello, Smith ( ´-`)ノ
Posts: 3025
Joined: 11 years ago
First name: Chie Arale
Pronouns: she/her
Location: Harman's Room
https://leet.talkhaus.com/

Re: A Thousand Miles - Skypatrol - A Quick Flyover In Salem

Post by Leet »

I always died on the first few screens of this game when I was a kid. Somehow.
Well it is a decent hack but sometime its just too repetitif there no level that actually pop in your face and your like oh yeah that level they all ressemble themselves and just monster along the way.
Blood Ghoul wrote:Sometimes it seems my blood spurts out in gobs, as if it were a fountain's pulsing sobs. I clearly hear it mutter as it goes yet cannot find the wound from which it flows. Before I met you, baby, I didn't know what I was missing.
User avatar
Piesonscreations
Posts: 893
Joined: 9 years ago
First name: Gon
Pronouns: he/him/his

Re: A Thousand Miles - Skypatrol - A Quick Flyover In Salem

Post by Piesonscreations »

I find the Tiny Toon-ass character designs really funny.
Also, from my experience playing it, this game blows.
ImageImage
Post Reply