All the S@nics - the end
- Mata Hari
- Posts: 2523
- Joined: 14 years ago
- https://matahari.talkhaus.com/
Re: All The S@nics - SA² - Chaos Swiss Roll!
I don't think genzedders even say 'bae'
- BobisOnlyBob
- Mythical Quadruped
- Posts: 1804
- Joined: 11 years ago
- Location: the world is no longer a place
Re: All The S@nics - SA² - Chaos Swiss Roll!
how would anyone on this forum know though
- Piesonscreations
- Posts: 893
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- First name: Gon
- Pronouns: he/him/his
Re: All The S@nics - SA² - Chaos Swiss Roll!
"Bae" seems very much like a millenial thing so say. I say, as a gen Zer, although being in this forum kinda makes you 10 years older by default, so I'm not sure I still count.
Also, the fact that this level is named "Pumpkin Hill" and not "Jack o' Lantern Hill" must mean that someone carved faces into each and every one of those hills.
Also, the fact that this level is named "Pumpkin Hill" and not "Jack o' Lantern Hill" must mean that someone carved faces into each and every one of those hills.
Re: All The S@nics - SA² - Chaos Swiss Roll!
Congratulations to raocow on getting every rank on a single level.
I counseled a group of Jr High kids at a summer camp and they were saying "bae" but this was 5+ years ago so maybe they've stopped by now.
I counseled a group of Jr High kids at a summer camp and they were saying "bae" but this was 5+ years ago so maybe they've stopped by now.
- Crow
- famous knife crow thumbnail responsibility holder
- Posts: 3426
- Joined: 10 years ago
- First name: Crow
- Pronouns: she/they/it
- Location: chaos garden
Re: Journey Of Omochao, Everyone's Favorite - SA² - Wow, That Was Scary. I'm Going Home To Watch TV!
BEECA
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CBDCC
CEAAD
DCBDD
EBBEE
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CDBAE
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almost the exact same score distribution except trade the A for another D, nice
excited for hard mode of aquatic mine, it's my favorite
DAEDE
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almost the exact same score distribution except trade the A for another D, nice
excited for hard mode of aquatic mine, it's my favorite
i've honestly never played a video game in my life
- LunarRainbowShyGuy
- Posts: 895
- Joined: 9 years ago
- Location: ???
Re: All The S@nics - SA² - Chaos Swiss Roll!
Watching raocow fall to his death while trying to get to the chao when he could easily save himself was frustrating. The worst part is that the pillars aren't some far off part of the level you only see when you play the Mystic Melody; you can see them when playing through the stage normally. You can even see them from the checkpoint, and again while you're teleporting, so there should be no mystery telling where you are in relation to the rest of the level. At least raocow got a B rank out of it, which is better than he would have got if he did save himself, so I guess one could say there was some benefit.
- Blivsey
- forever an obscure pokemons
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- https://blivsey.talkhaus.com/
Re: All The S@nics - SA² - Chaos Swiss Roll!
i am admittedly a few videos behind but i really want to express my appreciation for sonic adventure 2's camera and its tendency to make you stare at a low-res jpeg while your character falls into an abyss somewhere behind it
convenient noise thread for stress-relief purposes
Re: All The S@nics - SA² - Chaos Swiss Roll!
SO WE BACK IN THE MINES
Why don't you eat me?
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!
- Crow
- famous knife crow thumbnail responsibility holder
- Posts: 3426
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- First name: Crow
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Re: All The S@nics - SA² - Chaos Swiss Roll!
BEECA
DAEDE
CBCAA
DBBBB
EABEA
CBDCC
CEAAD
DCBDD
EBBEE
CADAE
CBEBB
EEECE
CCEAD
EABBE
CDBAE
CDBDE
EEBAE
raocow gets his e-bae
i enjoy aquatic mine's twisty tunnels and interconnectivity a lot as a level but it doesn't necessarily make for great exploration. it's still really cool tho
DAEDE
CBCAA
DBBBB
EABEA
CBDCC
CEAAD
DCBDD
EBBEE
CADAE
CBEBB
EEECE
CCEAD
EABBE
CDBAE
CDBDE
EEBAE
raocow gets his e-bae
i enjoy aquatic mine's twisty tunnels and interconnectivity a lot as a level but it doesn't necessarily make for great exploration. it's still really cool tho
i've honestly never played a video game in my life
- Leet
- Well, hello, Smith ( ´-`)ノ
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- https://leet.talkhaus.com/
Re: All The S@nics - SA² - Chaos Swiss Roll!
I'm going to repeat myself: I still think the ghosts are really scary
Well it is a decent hack but sometime its just too repetitif there no level that actually pop in your face and your like oh yeah that level they all ressemble themselves and just monster along the way.
Blood Ghoul wrote:Sometimes it seems my blood spurts out in gobs, as if it were a fountain's pulsing sobs. I clearly hear it mutter as it goes yet cannot find the wound from which it flows. Before I met you, baby, I didn't know what I was missing.
- LunarRainbowShyGuy
- Posts: 895
- Joined: 9 years ago
- Location: ???
Re: All The S@nics - SA² - Chaos Swiss Roll!
After the first video here I felt like there was a good portion of the stage that raocow never explored, so it's nice seeing him explore more of it now. I also like how hard mode here forces you to keep the water raised, so you can't just go up and hit the 3 switch and just ignore the water for the most part.
Re: All The S@nics - SA² - Chaos Swiss Roll!
You missed the final Emerald location because it's below a platform that floats on the water, and blocks the passage down when the water is lowered.
So yeah, the game did finally force you to interact with the water gimmick, but you didn't get that this is what you were doing
So yeah, the game did finally force you to interact with the water gimmick, but you didn't get that this is what you were doing
- raocow
- the death of the incredible huge
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Re: All The S@nics - SA² - Chaos Swiss Roll!
4:22 recording session heck yeah
the chillaxest of dragons
Re: All The S@nics - SA² - Chaos Swiss Roll!
as in hours and minutes?
uh oh
uh oh
Why don't you eat me?
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!
- Crow
- famous knife crow thumbnail responsibility holder
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- First name: Crow
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Re: All The S@nics - SA² - Chaos Swiss Roll!
route 280 is next
i've honestly never played a video game in my life
- King of GETs
- Posts: 151
- Joined: 9 years ago
Re: All The S@nics - SA² - Highway To HFIL
Why don't you eat me?
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!
- Crow
- famous knife crow thumbnail responsibility holder
- Posts: 3426
- Joined: 10 years ago
- First name: Crow
- Pronouns: she/they/it
- Location: chaos garden
Re: All The S@nics - SA² - Highway To HFIL
BEECA
DAEDE
CBCAA
DBBBB
EABEA
CBDCC
CEAAD
DCBDD
EBBEE
CADAE
CBEBB
EEECE
CCEAD
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CDBAE
CDBDE
EEBAE
CBCDA
uh oh
DAEDE
CBCAA
DBBBB
EABEA
CBDCC
CEAAD
DCBDD
EBBEE
CADAE
CBEBB
EEECE
CCEAD
EABBE
CDBAE
CDBDE
EEBAE
CBCDA
uh oh
i've honestly never played a video game in my life
- Blivsey
- forever an obscure pokemons
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- https://blivsey.talkhaus.com/
Re: All The S@nics - SA² - Highway To HFIL
thankfully that A is completely free as long as you finish. the time requirement for an A rank is 2:50, you start with :60, and the checkpoints give you :50 and :60
they knew
they knew
convenient noise thread for stress-relief purposes
- Leet
- Well, hello, Smith ( ´-`)ノ
- Posts: 3025
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- First name: Chie Arale
- Pronouns: she/her
- Location: Harman's Room
- https://leet.talkhaus.com/
Re: All The S@nics - SA² - Highway To HFIL
the crash bandicoot 3 LP never ends
Well it is a decent hack but sometime its just too repetitif there no level that actually pop in your face and your like oh yeah that level they all ressemble themselves and just monster along the way.
Blood Ghoul wrote:Sometimes it seems my blood spurts out in gobs, as if it were a fountain's pulsing sobs. I clearly hear it mutter as it goes yet cannot find the wound from which it flows. Before I met you, baby, I didn't know what I was missing.
- Matt is me
- [color=#FFD700]Forum codes don't work here...[/color]
- Posts: 238
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Re: All The S@nics - SA² - Highway To HFIL
"Oh no! I lost him!"
Tails, the president is in clear view just ahead, you haven't lost him!
Tails, the president is in clear view just ahead, you haven't lost him!
- AUS
- Toni#4796
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Re: All The S@nics - SA² - Highway To HFIL
fuck me running cowrao
tbh you're right in that in my mind it was mission 3 and 4 that were the Hard Ones but
watching this reignited some touchy fucking memories of mine
it's possible that i just like... assumed 3 and 4 were the hard ones because they're the Weird Ones? and since it was so many years ago.. but god damn do i remember having the same issue as you in hard mode. i just kept seeing the president on the horizon and not getting to him
tbh you're right in that in my mind it was mission 3 and 4 that were the Hard Ones but
watching this reignited some touchy fucking memories of mine
it's possible that i just like... assumed 3 and 4 were the hard ones because they're the Weird Ones? and since it was so many years ago.. but god damn do i remember having the same issue as you in hard mode. i just kept seeing the president on the horizon and not getting to him
"oh no my best friend was replaced by a evil demon shadow monster"
"argh i am the evil shadow monster demon shadow"
Vip is pronounced "Beep"
nostalgic realtime nitroid let's play playlist
- King of GETs
- Posts: 151
- Joined: 9 years ago
Re: All The S@nics - SA² - Highway To HFIL
I always found Route 280 to be harder than Route 101, so I hope raocow at least learned some of the mechanics with the 4+ hour recording session.
He's going to need every bit of knowledge he has.
He's going to need every bit of knowledge he has.
- TehRealSalt
- ring racers programmer
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Re: All The S@nics - SA² - Highway To HFIL
A couple days late (looks like I caught back up just in time for the haha funny car levels), but:
While watching Mission Street's missions, I noticed that practically every jump you failed was because of this horrible physics quirk: if you're falling, and you're pushing against a wall, gravity will kick in *way* stronger. So if you jump and your toe rubs against a short wall, you'll drop like a rock. It's something I only noticed when I replayed the game last year, and after I noticed it I couldn't get it outta my head.
It feels the worst and most noticeable on the mechs, but I'm pretty sure it applies to everyone. I don't remember it being in Adventure 1, so I think it's completely intentional. Absolutely no clue why.
While watching Mission Street's missions, I noticed that practically every jump you failed was because of this horrible physics quirk: if you're falling, and you're pushing against a wall, gravity will kick in *way* stronger. So if you jump and your toe rubs against a short wall, you'll drop like a rock. It's something I only noticed when I replayed the game last year, and after I noticed it I couldn't get it outta my head.
It feels the worst and most noticeable on the mechs, but I'm pretty sure it applies to everyone. I don't remember it being in Adventure 1, so I think it's completely intentional. Absolutely no clue why.
- Sniggerb0bble
- These arms ain't ever going down.
- Posts: 212
- Joined: 15 years ago
Re: All The S@nics - SA² - Highway To HFIL
Here is my contribution to the discourse. I am an artist.