All the S@nics - the end
- FourteenthOrder
- (zeal on discord)
- Posts: 696
- Joined: 9 years ago
- Pronouns: she/her
Re: Batting A Thousand - Adventure 2 - no joke, i just despise this level
I now kinda want to see someone edit the SA1 playthrough to follow the original thesis to see how many episodes that would have been.
- raocow
- the death of the incredible huge
- Posts: 4078
- Joined: 15 years ago
- Location: maybe the Wizards are the most complex, and the sales guys are up their daily
- https://raocow.talkhaus.com/
Re: Batting A Thousand - Adventure 2 - no joke, i just despise this level
you are not wrong, I feel like I missed up :(
the chillaxest of dragons
- Leet
- Well, hello, Smith ( ´-`)ノ
- Posts: 3025
- Joined: 11 years ago
- First name: Chie Arale
- Pronouns: she/her
- Location: Harman's Room
- https://leet.talkhaus.com/
Re: Batting A Thousand - Adventure 2 - no joke, i just despise this level
the problem is that "bosses immediately following levels" have been counted as part of the level in the Adventure videos up to this point (see numerous examples in 1, but also the GUN boss in the first video of 2.) This is all well and good - except raocow's stopping the videos after he's done in the chao garden in most cases, so he has no way of knowing if there's going to be a level-appending boss coming up next. So Tails would not have been his own video, if the chao garden wasn't a thing. On the other hand leaving the chao garden to watch cutscenes just to check isn't really an elegant solution.
Well it is a decent hack but sometime its just too repetitif there no level that actually pop in your face and your like oh yeah that level they all ressemble themselves and just monster along the way.
Blood Ghoul wrote:Sometimes it seems my blood spurts out in gobs, as if it were a fountain's pulsing sobs. I clearly hear it mutter as it goes yet cannot find the wound from which it flows. Before I met you, baby, I didn't know what I was missing.
- Crow
- famous knife crow thumbnail responsibility holder
- Posts: 3413
- Joined: 10 years ago
- First name: Crow
- Pronouns: she/they/it
- Location: chaos garden
Re: Batting A Thousand - Adventure 2 - no joke, i just despise this level
you did the same thing for the boss after iron gate you gotta follow patterns
i mean also a true AtS episode would've split the sonic/knuckles into chaos 4 fights up, and the levels with bosses immediately after them like egg viper and egg walker as well
also: i prefer it the way it is being done
i've honestly never played a video game in my life
Re: Batting A Thousand - Adventure 2 - no joke, i just despise this level
a true ats would've split wandering in the overworld looking for the ice stone and icecap
- Piesonscreations
- Posts: 893
- Joined: 9 years ago
- First name: Gon
- Pronouns: he/him/his
Re: Batting A Thousand - Adventure 2 - no joke, i just despise this level
Oh, I agree that it follows modern AtS rules, but if we were still doing things like at the start, he probably would've savestated at the end of the fight. It was a joke though, raocow. Don't worry about it.Leet wrote: ↑3 years ago the problem is that "bosses immediately following levels" have been counted as part of the level in the Adventure videos up to this point (see numerous examples in 1, but also the GUN boss in the first video of 2.) This is all well and good - except raocow's stopping the videos after he's done in the chao garden in most cases, so he has no way of knowing if there's going to be a level-appending boss coming up next. So Tails would not have been his own video, if the chao garden wasn't a thing. On the other hand leaving the chao garden to watch cutscenes just to check isn't really an elegant solution.
- Heavy Sigh
- Posts: 813
- Joined: 11 years ago
Re: All Of Sh@d@w - Adventure 2 - I'm Gonna Change The Frequency To Your Wife
Fun Boss Facts!
The text scrolling in before the FLYING DOG fight reads as follows:
General Characteristics
Combat weight: 89.800 lbs.
Dimensions
Full length: 11.9 ft.
Width: 15.8 ft.
Height: 11.4 ft.
Wingspan: 38 ft.
Power Plant: Seven GUN F-series turbofan engines / Two GUN RX-01 turbofan engines with afterburners
Speed: 160 mph
Thrust: R1-B/C. 10.000 pounds each engine.
Cooling: 32.000 H
Range: 2.400 miles.
Armament
One 200mmm Long-Range Beam Cannon
One M-32A1 22mm Gatling gun
Two four AIM-120C Advanced Medium-Range air-to-surface Missiles
External stations can carry up 10 conventional airt-to-air and air-to-surface munitions and electronic contermeasure pods.
Crew: R1-A: One. R1-B/C: Two.
The text scrolling in before the FLYING DOG fight reads as follows:
General Characteristics
Combat weight: 89.800 lbs.
Dimensions
Full length: 11.9 ft.
Width: 15.8 ft.
Height: 11.4 ft.
Wingspan: 38 ft.
Power Plant: Seven GUN F-series turbofan engines / Two GUN RX-01 turbofan engines with afterburners
Speed: 160 mph
Thrust: R1-B/C. 10.000 pounds each engine.
Cooling: 32.000 H
Range: 2.400 miles.
Armament
One 200mmm Long-Range Beam Cannon
One M-32A1 22mm Gatling gun
Two four AIM-120C Advanced Medium-Range air-to-surface Missiles
External stations can carry up 10 conventional airt-to-air and air-to-surface munitions and electronic contermeasure pods.
Crew: R1-A: One. R1-B/C: Two.
- Crow
- famous knife crow thumbnail responsibility holder
- Posts: 3413
- Joined: 10 years ago
- First name: Crow
- Pronouns: she/they/it
- Location: chaos garden
Re: All Of Sh@d@w - Adventure 2 - I'm Gonna Change The Frequency To Your Wife
I have never seen someone have this specific problem with this boss
i've honestly never played a video game in my life
Re: All Of Sh@d@w - Adventure 2 - I'm Gonna Change The Frequency To Your Wife
Nope, this boss is easy. You just have to go faster and normal glide to damage. The strategy of "wait and hope it finishes its missiles/laser so I can dive bomb it" is just not good.
Why don't you eat me?
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!
- raocow
- the death of the incredible huge
- Posts: 4078
- Joined: 15 years ago
- Location: maybe the Wizards are the most complex, and the sales guys are up their daily
- https://raocow.talkhaus.com/
Re: All Of Sh@d@w - Adventure 2 - I'm Gonna Change The Frequency To Your Wife
the chillaxest of dragons
- LunarRainbowShyGuy
- Posts: 895
- Joined: 9 years ago
- Location: ???
Re: All Of Sh@d@w - Adventure 2 - I'm Gonna Change The Frequency To Your Wife
Looks like raocow had some trouble with this boss, but at least he did better than my first time fighting this thing, where I didn't know you're supposed to climb the fences in order to attack it, so I just sat there dodging its attacks until I eventually gave up and looked up how you're supposed to beat this thing. Kid me may not have been the smartest person around.
Re: All Of Sh@d@w - Adventure 2 - I'm Gonna Change The Frequency To Your Wife
I mean, considering how much of an easy time was had with Security Hall, this may just be the universe attempting to restore balance
- Piesonscreations
- Posts: 893
- Joined: 9 years ago
- First name: Gon
- Pronouns: he/him/his
Re: All Of Sh@d@w - Adventure 2 - I'm Gonna Change The Frequency To Your Wife
You know this was before Shadow the Hedgehog (the game) because otherwise they would've used their 1 curse word in the game for Shadow to say "bitch" instead of "troublemaker"
Re: All Of Sh@d@w - Adventure 2 - I'm Gonna Change The Frequency To Your Wife
Not motherfucker? Or just fucker?Piesonscreations wrote: ↑3 years ago You know this was before Shadow the Hedgehog (the game) because otherwise they would've used their 1 curse word in the game for Shadow to say "bitch" instead of "troublemaker"
Why don't you eat me?
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!
- Heavy Sigh
- Posts: 813
- Joined: 11 years ago
Re: All Of Sh@d@w - Adventure 2 - I'm Gonna Change The Frequency To Your Wife
Fun Sonic Facts!
Though originally meant to be released in early spring, Sonic Adventure 2 was delayed to June 23rd, 2001, the extra months of dev time allowing Adventure 2 the serendipitous honour of being released on Sonic's tenth anniversary. To celebrate this auspicious occasion, a limited-edition version was also released, dubbed the Sonic Adventure 2 Birthday Pack. The collection came in special fold-out packaging containing a music CD, a history book about Sonic, and a golden coin (Not A Ring) etched with the visage of Sonic.
Fun Level Facts!
Unlike every other level, Big can actually be found in two places in White Jungle!
the first one is right after the third checkpoint. Once you grab the last vine, look to the right while the camera tilts and you'll see Big napping on a tree branch.
After that though, head to the Goal Ring, but then walk past it to the north edge of the platform. Look left, and you'll see Big sitting up on a tree to the left.
Though originally meant to be released in early spring, Sonic Adventure 2 was delayed to June 23rd, 2001, the extra months of dev time allowing Adventure 2 the serendipitous honour of being released on Sonic's tenth anniversary. To celebrate this auspicious occasion, a limited-edition version was also released, dubbed the Sonic Adventure 2 Birthday Pack. The collection came in special fold-out packaging containing a music CD, a history book about Sonic, and a golden coin (Not A Ring) etched with the visage of Sonic.
Fun Level Facts!
Unlike every other level, Big can actually be found in two places in White Jungle!
the first one is right after the third checkpoint. Once you grab the last vine, look to the right while the camera tilts and you'll see Big napping on a tree branch.
After that though, head to the Goal Ring, but then walk past it to the north edge of the platform. Look left, and you'll see Big sitting up on a tree to the left.
Re: All Of Sh@d@w - Adventure 2 - I'm Gonna Change The Frequency To Your Wife
A Sonic game actually being delayed for a milestone rather than rushed? Well I neverHeavy Sigh wrote: ↑3 years ago Fun Sonic Facts!
Though originally meant to be released in early spring, Sonic Adventure 2 was delayed to June 23rd, 2001, the extra months of dev time allowing Adventure 2 the serendipitous honour of being released on Sonic's tenth anniversary.
- LunarRainbowShyGuy
- Posts: 895
- Joined: 9 years ago
- Location: ???
Re: All Of Sh@d@w - Adventure 2 - I'm Gonna Change The Frequency To Your Wife
Since raocow mentioned liking the music here, now seems like a good time for me to say that I used to not like the music in Shadow's stages. Over time though I slowly started to appreciate them, and now I think they're pretty alright. On that note, I like the fact that each character has a different style of music that plays in their levels; I feel like it helps make each character's stages feel unique, even when comparing stages of characters who share the same gameplay.
Also, the light-speed dash no longer requires charging up, and I love this change; it just makes it feel so much better. Even in just this stage, where you only have to use it twice: here you can do it in a blink of an eye, whereas if this was Sonic Adventure 1 you'd have to sit there and charge it up, use it, and then have to wait while you charge it up again just to get past something that only takes a second in Sonic Adventure 2. The only problem, which raocow pointed out, is that having the magnet shield makes it pretty awkward, but fortunately it's rather uncommon from what I remember, and worst case scenario you can just get hit on purpose to lose it.
Also, yeah, the time limit for this stage might as well just be a decoration, and I have no idea why it's so generous. The best thing I can think of is that they wanted to give people time to look around and find all the animals and the three chao boxes hidden throughout the stage, which now that I say it actually sounds somewhat plausible, but maybe that's just because everything else I thought of while thinking about this ranged from baseless speculation to obviously false.
Also, the light-speed dash no longer requires charging up, and I love this change; it just makes it feel so much better. Even in just this stage, where you only have to use it twice: here you can do it in a blink of an eye, whereas if this was Sonic Adventure 1 you'd have to sit there and charge it up, use it, and then have to wait while you charge it up again just to get past something that only takes a second in Sonic Adventure 2. The only problem, which raocow pointed out, is that having the magnet shield makes it pretty awkward, but fortunately it's rather uncommon from what I remember, and worst case scenario you can just get hit on purpose to lose it.
Also, yeah, the time limit for this stage might as well just be a decoration, and I have no idea why it's so generous. The best thing I can think of is that they wanted to give people time to look around and find all the animals and the three chao boxes hidden throughout the stage, which now that I say it actually sounds somewhat plausible, but maybe that's just because everything else I thought of while thinking about this ranged from baseless speculation to obviously false.
- Kleetus
- Contrary to popular belief, dying is NOT cool.
- Posts: 386
- Joined: 5 years ago
- Location: Under a starless sky (due to light pollution)
Re: All Of Sh@d@w - Adventure 2 - I'm Gonna Change The Frequency To Your Wife
Personally, I think that if you were to engineer the perfect life form, and not give it an absurdly flexible spine, that would be a massive oversight.
- Mata Hari
- Posts: 2522
- Joined: 14 years ago
- https://matahari.talkhaus.com/
Re: All Of Sh@d@w - Adventure 2 - I'm Gonna Change The Frequency To Your Wife
Having just caught up on the series I have to make one thing clear: a real 'ultimate life-form' would know the phrase is 'couldn't care less'.
- Heavy Sigh
- Posts: 813
- Joined: 11 years ago
Re: Batting A Thousand - Adventure 2 - Yeah, Take This Weed. It's All Yours!
Fun Sonic Facts!
Due to laziness in coding all speed up effects in Sonic Adventure 2, collecting two Speed Shoes powerups will gift the player with a permanent speed up that persists across lives and even restarts.
This is because the game simply pastes the player's current max speed into a variable when they pick up a Speed Shoes powerup, and then copies it back once the shoes run out. If one collects a second Speed Shoes powerup, the raised speed cap overwrites the first value, so when it runs out, the game simply copies the now raised value back to the max speed, and the player becomes permanently sped up.
This is actually even easier to do as Sonic and Shadow, as they can forgo collecting a second Speed Shoes powerup and simply charge a Light Attack instead, as it is coded to force them to adopt a lower max speed while copying their current max speed, and then copies their previous speed back once the attack is executed.
Due to laziness in coding all speed up effects in Sonic Adventure 2, collecting two Speed Shoes powerups will gift the player with a permanent speed up that persists across lives and even restarts.
This is because the game simply pastes the player's current max speed into a variable when they pick up a Speed Shoes powerup, and then copies it back once the shoes run out. If one collects a second Speed Shoes powerup, the raised speed cap overwrites the first value, so when it runs out, the game simply copies the now raised value back to the max speed, and the player becomes permanently sped up.
This is actually even easier to do as Sonic and Shadow, as they can forgo collecting a second Speed Shoes powerup and simply charge a Light Attack instead, as it is coded to force them to adopt a lower max speed while copying their current max speed, and then copies their previous speed back once the attack is executed.
Re: Batting A Thousand - Adventure 2 - Yeah, Take This Weed. It's All Yours!
happy silver the hedgehog's head day for anyone that still applies to
Why don't you eat me?
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!
Re: Batting A Thousand - Adventure 2 - Yeah, Take This Weed. It's All Yours!
Now. Now is the time to post this meme.
Re: Batting A Thousand - Adventure 2 - Yeah, Take This Weed. It's All Yours!
raocow asked "Why aren't they taking these villains and their planet destroying weapon seriously."
He asks this during a real pandemic that threatens millions; and the United States is currently flailing about like a nation sized fish.
Eggman just didn't expect people to act this dumb.
He asks this during a real pandemic that threatens millions; and the United States is currently flailing about like a nation sized fish.
Eggman just didn't expect people to act this dumb.