(shouting)

All the S@nics - the end

this is the place where lps are being talked about. it's important to talk about games being played on the internet.
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Grounder
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Re: All The S@nics - Screen Saver - The Only Winning Move Is Not To Play

Post by Grounder »

tune in next time to see raocow play the one with the generated 3d pipes
Why don't you eat me?

I am perfectly tasty...

AND I'LL STEAL YOUR SOUL! :twisted:

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VGjoe
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Re: All The S@nics - Screen Saver - The Only Winning Move Is Not To Play

Post by VGjoe »

Total Rings collected in Sonic the Screen Saver: 0
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Re: All The S@nics - Screen Saver - The Only Winning Move Is Not To Play

Post by Tenlade »

Grounder wrote: 4 years ago tune in next time to see raocow play the one with the generated 3d pipes
Will raocow be able to escape the devious 3d Maze?
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kitikami
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Re: All The S@nics - Screen Saver - The Only Winning Move Is Not To Play

Post by kitikami »

The music from the Sonic clone fight in Sonic the Fighters sounds like an inspiration for Patchouli's theme from Touhou.

I'm not sure how i feel about Sonic sitting around watching his best friend build a rocket and then beating him up so he can take it into space instead.
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Re: All The S@nics - Screen Saver - The Only Winning Move Is Not To Play

Post by Kleetus »

This is it boys and girls we've reached peak let's play; it's all downhill from here. Internet is over, you can all go home now.
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Re: All The S@nics - Screen Saver - The Only Winning Move Is To Continue Playing

Post by Awoo »

Kleetus wrote: 4 years ago This is it boys and girls we've reached peak let's play; it's all downhill from here. Internet is over, you can all go home now.
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Re: All The S@nics - Screen Saver - The Only Winning Move Is Not To Play

Post by Arctangent »

god i have so much nostalgia for this thing, it's incredible
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Heavy Sigh
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Re: All The S@nics - Screen Saver - The Only Winning Move Is Not To Play

Post by Heavy Sigh »

Fun Sonic Facts!

A large majority of the quality images in Sonic the Screensaver are actually from a Japanese Sega magazine, Harmony (an ironic name, considering its release schedule was basically 'whenever management feels like it'), released only to Sega employees in the 90s and was essentially just a newsletter, but cooler.
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Re: All The S@nics - Screen Saver - The Only Winning Move Is Not To Play

Post by LunarRainbowShyGuy »

Aw yeah, now the this the type of quality Sonic game (?) I've been waiting for! Seriously though, I don't really have anything to say about this, but when talking about Sonic the Fighters I totally forgot to say anything about the Death Egg II, which despite how blatantly obvious it is, it still took me far too long to realize that the Death Egg is clearly a reference to the Death Star from Star Wars.
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DinnerSonic
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Re: All The S@nics - Screen Saver - The Only Winning Move Is Not To Play

Post by DinnerSonic »

All The Hill Zones tally(Sonic beats up all his friends but dies in the end Edition):
  • 6 Green Hill Zones
  • 18 Green Hill Zone Acts total
  • 3 versions of the Nakamura GHZ theme
  • 7 versions of JP/EU Sonic CD's "You Can Do Anything" theme
  • 9 (some kinda) Hill Zones total
  • 25 (some kinda) Hill Zone Acts total
  • 4 misc Hill-Type Zones(the Hill Top clause)
All the Eggman's Wreckingball Hammer things tally:
  • 2 Egg Mobile-H's
  • 1 Auto Hammer Hammer Barrel(Sonic Screensaver)
Though you only saw a couple of images, the screensaver has a lot, various images made for calendars, internal SEGA Magazines, etc. Quite a lot of classic short Sonic in urban environments way before certain later games, and in general if they weren't so low resolution they'd make really cool wallpapers. Also love that 2D art character animation, all for a screensaver.
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Re: All The S@nics - Screen Saver - The Only Winning Move Is Not To Play

Post by Whimsical Calamari »

I wonder who they got to do the animation for the screensaver? Some of it was looking really reminiscent of the OVA interpretations of the characters. (though I admit it's been a while since I've seen the OVA)
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Re: All The S@nics - Screen Saver - The Only Winning Move Is Not To Play

Post by tovarischkrasnyjeshi »

To me at least, the "sprites" in the screensavers look like really decent cel-shaded 3d graphics from, like, now, or at the very least a decade later. Which doesn't seem possible for win95, even for prerendered images. Maybe there's something spooky going on. Maybe my eyes are dumb.
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Re: All The S@nics - Screen Saver - The Only Winning Move Is Not To Play

Post by Blivsey »

ahhhhhhhhhhh memoriesssss

That was the default loop, yeah, but you can even CUSTOMIZE it with MORE SONIC IMAGES and MUSIC and WHATEVER TRANSITIONS YOU WANT. I think you can even use images and music just from, like, your computer! It's so cool. This was my screensaver for a long time and sometimes, as a dumb kid may do, I just sat and watched it.

The only thing you "missed" was that Tails's buffer malfunctions sometimes, like how Robotnik's marker did.
tovarischkrasnyjeshi wrote: To me at least, the "sprites" in the screensavers look like really decent cel-shaded 3d graphics from, like, now, or at the very least a decade later. Which doesn't seem possible for win95, even for prerendered images. Maybe there's something spooky going on. Maybe my eyes are dumb.
https://www.spriters-resource.com/pc_co ... reensaver/
convenient noise thread for stress-relief purposes
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Re: All The S@nics - Screen Saver - The Only Winning Move Is Not To Play

Post by Piesonscreations »

Heavy Sigh wrote: 4 years ago Fun Sonic Facts!

A large majority of the quality images in Sonic the Screensaver are actually from a Japanese Sega magazine, Harmony (an ironic name, considering its release schedule was basically 'whenever management feels like it'), released only to Sega employees in the 90s and was essentially just a newsletter, but cooler.
It seems insane to me that artists would take time off from development to just make a cool magazine that only staff would see lol

Also, what's next, raocow let's plays Sonic in the Macy's Thanksgiving Day Parade??
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Re: All The S@nics - Schoolhouse - Click On Me For Hell!

Post by Grounder »


Why don't you eat me?

I am perfectly tasty...

AND I'LL STEAL YOUR SOUL! :twisted:

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Matt is me
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Re: All The S@nics - Schoolhouse - Click On Me For Hell!

Post by Matt is me »

What? Schoolhouse is a Sanic and not a Sonic??

There's so much more to do!
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Re: All The S@nics - Schoolhouse - Click On Me For Hell!

Post by VGjoe »

Total Rings collected in Sonic's Schoolhouse: 5
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Re: All The S@nics - Schoolhouse - Click On Me For Hell!

Post by Crow »

doddy kang.png
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Re: All The S@nics - Schoolhouse - Click On Me For Hell!

Post by DinnerSonic »

I promise that, like All The GHZs, my list of All The Egg Hammer-type Thingies is leading up to something! Not something big, mind you, but it certainly is both a thing, and a some.

All the Robotnik's Bonker Crazy Make Great the Break The Thing Machines tally:
  • 3 Egg Mobile-H's (Robotnik's Bonker Crazy Make Great the Break The Thing Machine)
  • 1 Auto Hammer Hammer Barrel(Sonic Screensaver)
A Sonic game, made in an old school computer first person shooter style game engine? What a strange idea... Now I wonder if Sonic's Schoolhouse is as easy to mod as Doom 2/Sonic Robo Blast 2 is?
https://www.youtube.com/watch?v=V8dmp4qBjmc
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Le Neveu de Rameau
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Re: All The S@nics - Schoolhouse - Click On Me For Hell!

Post by Le Neveu de Rameau »

In all seriousness, raocow--I think you should do a full run on Sonic's Schoolhouse. If the endless tedium of Knuckles Chaotix deserves a full playthrough, so does this delightful collection of ever-fresh nightmares. What is All The Sonics about if not documenting all the weird oddities the series has given us over the years? And let's be honest, our T's don't get much weirder than this, hopping up and down while staring at us blankly with their two beady eyes.
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Heavy Sigh
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Re: All The S@nics - Schoolhouse - Click On Me For Hell!

Post by Heavy Sigh »

Fun Sonic Facts!

The sprites used for Sonic in Sonic's Schoolhouse are actually borrowed wholesale from the cancelled Saturn game Sonic X-treme!
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Re: All The S@nics - Schoolhouse - Click On Me For Hell!

Post by Leet »

obligatory glad that raocow finally played bal-
Well it is a decent hack but sometime its just too repetitif there no level that actually pop in your face and your like oh yeah that level they all ressemble themselves and just monster along the way.
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Re: All The S@nics - 3D Blast - Fuzzy And Blue

Post by Grounder »

The Saturn version has a different OST.













There's... Something in it that I'll get into once it eventually comes up.
Why don't you eat me?

I am perfectly tasty...

AND I'LL STEAL YOUR SOUL! :twisted:

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Re: All The S@nics - 3D Blast - Fuzzy And Blue

Post by Kleetus »

To answer the question as to wither or not the game's controls come through in the video; while watching this, I was afraid that I would fall out of my chair and begin sliding around on the floor like a rogue curling stone, as friction stops existing.
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Le Neveu de Rameau
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Re: All The S@nics - 3D Blast - Fuzzy And Blue

Post by Le Neveu de Rameau »

I continue to find something deeply, viscerally repulsive about Flickies. I don't know whether it's their uncanny, baby-doll-like proportions in general, or specifically their resemblance to Tweety Bird, Fuckrat Extraordinare, but something about them summons up in me an overwhelming urge to get as far away from them as quickly is possible. A game based around maximizing their numbers and having a platoon of them follow you aroundwhenever possible sounds like something of a nightmare scenario for me.

In any event, I can't help but think that life as a cool crab robot is infinitely preferable to a benighted existence as some sort of grotesque, corn-headed bird-bogey. Clearly Sonic is the true villain for denying the Flickies their one chance to escape this most lamentable of life-lots.
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