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JUMP ½ - Half a jump is still a jump

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Awoo
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Re: JUMP 1÷2 -My jump is still jumping

Postby Awoo » 2 months ago

Koopa Khaos? WHOAAAA

That is a neat trick for a refresh station, but, man, that isn't the most obvious thing in the universe, for sure!

So just how big *is* World 3? It's larger than entire hacks at this point
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Re: JUMP 1÷2 - Half a jump is still a jump

Postby KobaBeach » 2 months ago

I had zero trouble with koopa khaos, clearly you're all just babies

doing Kaizo Bullshit in a non kaizo stage is really fun
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Re: JUMP 1÷2 - Half a jump is still a jump

Postby xfix » 2 months ago

I always liked how in Cool or Cruel, getting a Midway Point set the timer value.

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Re: JUMP 1÷2 - Half a jump is still a jump

Postby ft029 » 2 months ago

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Re: JUMP 1÷2 - Half a jump is still a jump

Postby raocow » 2 months ago

is that clump supposed to look like something I'm not recognising
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Re: JUMP 1÷2 - Half a jump is still a jump

Postby Cyril » 2 months ago

KOOPA KHAOS HOUSE
i've honestly never played a video game in my life

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Super Maks 64
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Re: JUMP 1÷2 - Half a jump is still a jump

Postby Super Maks 64 » 2 months ago

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Re: JUMP 1÷2 - Half a jump is still a jump

Postby KobaBeach » 2 months ago

should have been grey
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Re: JUMP 1÷2 - Half a jump is still a jump

Postby raocow » 2 months ago

well now I know
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Re: JUMP 1÷2 - Half a jump is still a jump

Postby maou shoujo » 2 months ago

Mineyl wrote: It's one of the castle themes from Jimmy52905's (canceled) hack, Bowser Strikes Back.

Is this based on Ievan Polkka/leekspin? Because it sures sounds a lot like it! nyoro~n
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Re: JUMP 1÷2 - Half a jump is still a jump

Postby Arctangent » 2 months ago

i dunno if feeding yoshi there would've done anything, but it being a block-bumping engine over mario-only blocks made it pretty obvious that it was for block-bumping something and re-seeing the block bump setup for the yellow koopa connected the dots right then and there

like i didn't know block-bumping resets the timer for koopas, but since it seemed obvious to me that the block-bump engine was there for a reason then it just seemed like a reasonable guess. but then again i play a lot of games where stunning an already stunned enemy causes them to be freshly stunned, so

also man that's gonna be a tough saw to follow


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Re: JUMP 1÷2 - Half a jump is still a jump

Postby Ashan » 2 months ago

For what it's worth I was able to figure out the puzzle from watching the video a good amount before it was solved and I consider myself very bad at puzzle levels. All you needed to figure out is that you probably want a disco to bump that vine block at the end, and a free disco was given to you earlier. But it's too long of a distance to run before the koopa will hop out, so you need to refresh it somehow and... that must be what the contraption is for! I think raocow just got too distracted by the contraption and was trying to throw stuff at it to see what it could do, rather than figure out what needs to be done and see that it's a solution to the missing piece of the overall picture.

If that makes sense
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Re: JUMP 1÷2 - Half a jump is still a jump

Postby Nao » 2 months ago

I solved the puzzle in the oasis in a different way. I didn't understand the hint, but since there was this weird sign and the mario-only-block there I somehow knew you want to get something in there. So I used a cape to thwack the mushroom at the start of the oasis into that pit and it also activated the door.

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Re: JUMP (-1)/(-2) - Half a jump is still a jump

Postby KobaBeach » 2 months ago

I personally loved Rubicon. It's so unorthodox, but it works so well? It's literally a level where you can't progress right outside of abusing the speed you get from sliding down slopes. And it's good? It shouldn't have been possible, yet it exists?

Lazy is my new level design muse

Questionable Yellow Switch is my least favorite level
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Super Maks 64
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Re: JUMP (-1)/(-2) - Half a jump is still a jump

Postby Super Maks 64 » 2 months ago

Questionable Yellow Switch is just a level in which you try until you manage to get an attempt past the first few sligthly awkward screens and get through the rest easily.

Also Rubicon is awesome.

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Re: JUMP (-1)/(-2) - Half a jump is still a jump

Postby Nimono » 2 months ago

? ??????? ??????? ??? ? ????? ???????? ? ???? ??? ?? ???? ?????? ??? ???? ? ???? ?? ??? ????? ?? ???? ??? ???? ??? ??????? ??? ????? ? ????? ?? ? ????? ????? ?????????? ??????? ???? ????? ???????? ???????? ???? ?? ?? ????? ???? ????????? ??? ?????? ???? ??? ?????? ?? ??? ?? ?? ????? ?? ??????????? ??? ???????? ????? ???? ? ?????? ??? ?????? ????? ??? ??? ????????

????? ???????????? ?????? ?????? ??? ???? ?????????????


???????????? (Translation:)

I thought Rubicon was a great gimmick! I love how it even teases you with a Moon at the start to show you what the gimmick is, which I think is a great idea- otherwise, clearly your first instinct might've been to go left, only realizing "no right" when you wanted to use it to dodge an enemy...and die instead. Here, it's a troll, but safely shows you the gimmick!

Also, Questionable Yellow Switch was very Questionable.

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Re: JUMP (-1)/(-2) - Half a jump is still a jump

Postby Validon98 » 2 months ago

Rubicon was pretty neat, though I'll admit I thought when I was heading that way I was going the super postgame route or something, since yanno, crossing the Rubicon and all that, but nah, just the yellow switch. Speaking of, the yellow switch is more what I expected out of a Jolpe level than the forest level we saw already. Despite that it is far from my least favorite level from how far I've played personally, but sure still has some awkward moments.
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Re: JUMP (-1)/(-2) - A jump in the hand is a jump that jumped

Postby Awoo » 2 months ago

Can you actually get the moon in Rubicon? :demo:
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Re: JUMP (-1)/(-2) - A jump in the hand is a jump that jumped

Postby Sixcorby » 2 months ago

Awoo wrote: Can you actually get the moon in Rubicon? :demo:
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Re: JUMP (-1)/(-2) - Half a jump is still a jump

Postby Lazy_ » 2 months ago

In case anyone still doesn't understand the hint: count ten (coins), then let one (1up) go for a thousand more (1ups).
is there an integer overflow when you become 256 years old

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Re: JUMP (-1)/(-2) - Half a jump is still a jump

Postby Mandew » 2 months ago

man that was a very nice riddle
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Ashan
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Re: JUMP (-1)/(-2) - Half a jump is still a jump

Postby Ashan » 2 months ago

Nimono wrote: ? ??????? ??????? ??? ? ????? ???????? ? ???? ??? ?? ???? ?????? ??? ???? ? ???? ?? ??? ????? ?? ???? ??? ???? ??? ??????? ??? ????? ? ????? ?? ? ????? ????? ?????????? ??????? ???? ????? ???????? ???????? ???? ?? ?? ????? ???? ????????? ??? ?????? ???? ??? ?????? ?? ??? ?? ?? ????? ?? ??????????? ??? ???????? ????? ???? ? ?????? ??? ?????? ????? ??? ??? ????????

????? ???????????? ?????? ?????? ??? ???? ?????????????


???????????? (Translation:)

I thought Rubicon was a great gimmick! I love how it even teases you with a Moon at the start to show you what the gimmick is, which I think is a great idea- otherwise, clearly your first instinct might've been to go left, only realizing "no right" when you wanted to use it to dodge an enemy...and die instead. Here, it's a troll, but safely shows you the gimmick!

Also, Questionable Yellow Switch was very Questionable.
I want to know if you did this manually
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ft029
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Re: JUMP (-1)/(-2) - Half a jump is still a jump

Postby ft029 » 2 months ago

wow I was not aware you could do the thing in sixcorby's gif! Amazing stuff.

Rubicon is a platformer that Requires Thinking and Analysis (so I love it)
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Nimono
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Re: JUMP (-1)/(-2) - Half a jump is still a jump

Postby Nimono » 2 months ago

Ashan wrote:
Nimono wrote: ? ??????? ??????? ??? ? ????? ???????? ? ???? ??? ?? ???? ?????? ??? ???? ? ???? ?? ??? ????? ?? ???? ??? ???? ??? ??????? ??? ????? ? ????? ?? ? ????? ????? ?????????? ??????? ???? ????? ???????? ???????? ???? ?? ?? ????? ???? ????????? ??? ?????? ???? ??? ?????? ?? ??? ?? ?? ????? ?? ??????????? ??? ???????? ????? ???? ? ?????? ??? ?????? ????? ??? ??? ????????

????? ???????????? ?????? ?????? ??? ???? ?????????????


???????????? (Translation:)

I thought Rubicon was a great gimmick! I love how it even teases you with a Moon at the start to show you what the gimmick is, which I think is a great idea- otherwise, clearly your first instinct might've been to go left, only realizing "no right" when you wanted to use it to dodge an enemy...and die instead. Here, it's a troll, but safely shows you the gimmick!

Also, Questionable Yellow Switch was very Questionable.
I want to know if you did this manually
Yes. Yes I did. I DON'T REGRET IT. :rao:

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Ashan
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Re: JUMP (-1)/(-2) - Half a jump is still a jump

Postby Ashan » 2 months ago

I used my m4st3r h4ck3r skills to save time in the future, and I propose all posts in this thread use this going forward

Code: Select all

function questionMarkize(str) {
  let newStr = '';
  for (let i of str) {
    newStr = newStr.concat(/[a-z0-9]/i.test(i) ? '?' : i);
  }
  return newStr;
}
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