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JUMP ½ - Half a jump is still a jump

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tangy
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Re: JUMP ½ - Half a jump is still a jump

Postby tangy » 1 year ago

me and validon made a level list. It's not to the level of professionalism and official-ness that the original JUMP level list is but it's pretty close

Link.

no list for RNG but i'm working on it! (judging by raocow's video description the sublevels don't have names this time around)
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Re: JUMP ½ - Half a jump is still a jump

Postby Sixcorby » 1 year ago

the real victory is super maks no longer having to come up with new thread names

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FourteenthOrder
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Re: JUMP ½ - Half a jump is still a jump

Postby FourteenthOrder » 1 year ago

Yeah, no, like, this was my favorite SMW hack ever. Thanks so much for making.
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LunarRainbowShyGuy
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Re: JUMP ½ - Half a jump is still a jump

Postby LunarRainbowShyGuy » 1 year ago

I said I have more to say about this level in my last post, but most of what I have left is just little nitpicks, and if I try to go over every single room here this post will be far too long, so I'll just say what my biggest issue is, which is that the rooms referred to as "jellyfish satelites" and "normal video game" felt a bit disproportionately difficult compared to the other rooms. Though it's entirely possible that I'm just not that good at them and other people might not have as much trouble as I did.

Anyway, it looks like this is the end of this hack, so I guess I should give my thoughts on the hack as a whole. I agree that this was an amazing hack. Out of all the levels here, there was only one that I really disliked; in the rest of the levels I generally had a pretty great time. I might even play this again sometime. Or maybe I'll finally get around to playing the first JUMP. My future plans aside, I definitely thought that this was really fun.

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Kilgamayan
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Re: JUMP ½ - Half a jump is still a jump

Postby Kilgamayan » 1 year ago

goty

If both 2D Platformer danmaku bosses and costume swaps are going to become a thing in hacks going forward I would like to formally request an Erina sprite for the player character
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Sebby19
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Re: JUMP ½ - Half a jump is still a jump

Postby Sebby19 » 1 year ago

So is there no reward for getting all the Dragon Coins?
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Grounder
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Re: JUMP ½ - Half a jump is still a jump

Postby Grounder » 1 year ago

Sebby19 wrote: So is there no reward for getting all the Dragon Coins?
It gives players a sense of pride and accomplishment.
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YelseyKing
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Re: JUMP ½ - Half a jump is still a jump

Postby YelseyKing » 1 year ago

I was kind of disappointed that there was no real fanfare after beating RNG. I expected one more "town" to be unlocked, where you could get either some game-breakingly powerful "hey, replay the levels with this crazy add-on" item, or at least a new costume or two for replays, if you got all the dragon coins. Oh well. Still one of the better hacks I've seen/played, so... good job, JUMP team!
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Re: JUMP ½ - Half a jump is still a jump

Postby Leet » 1 year ago

Yeah lol there's not much point to getting dragon coins after a certain number. Which is kind of good for some players cause it means they don't have to worry about it but not as good for compulsive playthroughs like this
Well it is a decent hack but sometime its just too repetitif there no level that actually pop in your face and your like oh yeah that level they all ressemble themselves and just monster along the way.
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Re: JUMP ½ - Half a jump is still a jump

Postby Piesonscreations » 1 year ago

Well, i'm a bit late to the whole two parter finale, but after watching Jump ½ THE MOVIE - Do You Remember Love? - I must say, wow, what an impressive level, and a great sendoff to Jump Half. The boss was just stunning to see, and the whole level kept on presenting some really interesting ideas.
Great job on the hack everyone who worked on it!
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kitikami
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Re: JUMP ½ - Half a jump is still a jump

Postby kitikami » 1 year ago

I was really impressed with this game. Everything in the JUMP series so far has made for a great LP, and I always look forward to those videos more than most Mario stuff.

It sounds like they put a lot of work into this one, and it really shows. Great job to all involved.
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Re: JUMP ½ - Half a jump is still a jump

Postby Sturg » 1 year ago

Excellent game!

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Re: JUMP ½ - Half a jump is still a jump

Postby Kleetus » 1 year ago

I finished watching the LP a few days ago. "you were holding an umbrella" has to be one of the most visually unique and striking SMW levels I've seen. RNG is an amazing concept for a level, I have some ideas on how it could be expanded it I ever participate in a colab like this.
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Re: JUMP ½ - Half a jump is still a jump

Postby raocow » 11 months ago

I forgot if I've ever shared this



on tumblr I posted the actual file I sent the jumphalf team, plus an unused 'rng cleared' version and finally a superbad early draft of the map
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YelseyKing
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Re: JUMP ½ - Half a jump is still a jump

Postby YelseyKing » 11 months ago

Heh. The "RNG Cleared" version of that map is cute. Too bad it wasn't used.
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Cyril
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Re: JUMP ½ - Half a jump is still a jump

Postby Cyril » 3 months ago

on this somber day, we remember the one year anniversary of a truly tragic event

https://www.youtube.com/watch?v=lBYH8-AT0bY&t=9m33s

rip water, gone but never forgotten :(

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ano0maly
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Re: JUMP ½ - Half a jump is still a jump

Postby ano0maly » 3 months ago

was this really worth the bump
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CrappyBlueLuigi
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Re: JUMP ½ - Half a jump is still a jump

Postby CrappyBlueLuigi » 3 months ago

this was absolutely worth the bump, i'd forgotten about that entirely and this silly reminder brought some fun into my day
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Piesonscreations
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Re: JUMP ½ - Half a jump is still a jump

Postby Piesonscreations » 3 months ago

This is worth a sticky imo
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Cyril
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Re: JUMP ½ - Half a jump is still a jump

Postby Cyril » 3 months ago

i could never forget.
i've honestly never played a video game in my life
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Kilgamayan
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Re: JUMP ½ - Half a jump is still a jump

Postby Kilgamayan » 3 months ago

ano0maly wrote: was this really worth the bump
yes
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