SUPER - Mario and Detteiu's Trap Tower
Re: SUPER - Mario and Detteiu's Trap Tower
Wow, that was an opening.
... Based on Koba's red text in the pilot post, I do wonder if the pause-death thing is a continuous feature or if that was present only in that one stage. What'll happen in the event of a sneeze?
... Based on Koba's red text in the pilot post, I do wonder if the pause-death thing is a continuous feature or if that was present only in that one stage. What'll happen in the event of a sneeze?
Re: SUPER - Mario and Detteiu's Trap Tower
You gotta appreciate a hack that's so blatantly upfront about wanting to troll you, it's great. And what better day to start something like this than April 1st.
Re: SUPER - Mario and Detteiu's Trap Tower
Since you're making a prediction on a game you haven't played, I wouldn't call that a spoiler. Even if you happened to be right.
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Re: SUPER - Mario and Detteiu's Trap Tower
Honestly if the switches aren't all exclusively used to make the game harder with absolutely no benefit I'll be disappointed
i've honestly never played a video game in my life
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Re: SUPER - Mario and Mario's Trap Tower
All the time all the time
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Re: SUPER - Mario and Detteiu's Trap Tower
wow i cant believe raocow had trouble?????? with a stage??????????? this hack is legitimately the worst thing ever and a pox on the author for making it. shame on them. shame on them for making raocow feel emotions as though he were human and not a living breathing cartoon character bent on entertaining people on youtube with bad video games. the person who made this hack does not deserve to live in the same dimension as ours. i am very emotionally invested on stupid romhacks made by bored neets
also i originally named sunset lake "A Lake in Afterglow" because im gay for purple prose to a fault and it's something i need to chill on because it can result in accidental double entendres like that
also also, it seems this can happen if you go in the pipe one too many times (gif by ryrir)
i always did what raocow did so i never knew about this
also i originally named sunset lake "A Lake in Afterglow" because im gay for purple prose to a fault and it's something i need to chill on because it can result in accidental double entendres like that
also also, it seems this can happen if you go in the pipe one too many times (gif by ryrir)
i always did what raocow did so i never knew about this
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Re: SUPER - Mario and Detteiu's Trap Tower
this is going to become very painful to watch soon i suspect
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Re: SUPER - Mario and Detteiu's Trap Tower
The fact that the midpoint bullet is not 100% guaranteed to not blow up when you try to jump on it is... unfortunate
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Re: SUPER - Mario and Detteiu's Trap Tower
i was legit expecting the "reset" pipe to actually put you in almost-exact copy of the fire blocks area - the difference being that the exit pipe at the end is walled off
with a message box saying "you can reset any time you like but if you do you can never leave"
with a message box saying "you can reset any time you like but if you do you can never leave"
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Re: SUPER - Mario and Detteiu's Trap Tower
I mean the level was bad mostly because the fire blocks section is slow and tedious and it's followed up immediately with a kaizo trap you're almost guaranteed to get instakilled by the first time
That's funny but also just normal bad
That's funny but also just normal bad
i've honestly never played a video game in my life
Re: SUPER - Mario and Detteiu's Trap Tower
Those kind of sewer levels always make me squirm a little, so I hope it's the only one. I know some people have expressed discomfort with stages that are set inside a body and that's how I felt about this one.
Also color me surprised that the reset pipe didn't have any negative repercussion. How weirdly generous, it even let you stock up on double Fire Flower.
Also color me surprised that the reset pipe didn't have any negative repercussion. How weirdly generous, it even let you stock up on double Fire Flower.
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Re: SUPER - Mario and Detteiu's Trap Tower
That's a nicer sounding name and purple prose is fun.
heh
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Re: SUPER - Mario and Detteiu's Trap Tower
Graphical comparsion between solid trash, crumbly trash and super crumbly trash.
(solid trash has a slightly less round outline and also doesn't have the 2 black pixels on the left side)
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Re: SUPER - Mario and Detteiu's Trap Tower
Just checked, it's the only one. Hope you're doing okay.Taigiry wrote: Those kind of sewer levels always make me squirm a little, so I hope it's the only one. I know some people have expressed discomfort with stages that are set inside a body and that's how I felt about this one.
Grounder wrote: this is going to become very painful to watch soon i suspect
- it really doesnt pull this again
outside of like one surprise thwomp in w3
- if you dont like it you can just not watch it
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Re: SUPER - Mario and Detteiu's Trap Tower
You can tell that it's a layer 2 room by the fact that the background scrolls with the blocks. I recognized something was weird when the room was first entered but hadn't identified it before the trap hit.
Well it is a decent hack but sometime its just too repetitif there no level that actually pop in your face and your like oh yeah that level they all ressemble themselves and just monster along the way.
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Re: SUPER - Mario and Detteiu's Trap Tower
When playing through this hack, my emotional state after resetting the trash room 2 times:
"I'm dead. He got me."
"Hahaha that's hilarious."
"Also I hate this guy."
"I don't feel safe anymore."
"Never trust Wagokoro."
This took me like 80+ tries, so well done raocow.
"I'm dead. He got me."
"Hahaha that's hilarious."
"Also I hate this guy."
"I don't feel safe anymore."
"Never trust Wagokoro."
This took me like 80+ tries, so well done raocow.
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Re: SUPER - Mario and Detteiu's Trap Tower
Oh, don't worry, luckily those things don't affect me too much. Thanks for asking and checking though, much appreciated.KobaBeach wrote: ↑5 years agoJust checked, it's the only one. Hope you're doing okay.Taigiry wrote: Those kind of sewer levels always make me squirm a little, so I hope it's the only one. I know some people have expressed discomfort with stages that are set inside a body and that's how I felt about this one.
Re: SUPER - Mario and Detteiu's Trap Tower
kind of tricky camera manipulation the game wants you to do:
making some good progress! glad to see that - so far - you're enjoying yourself
making some good progress! glad to see that - so far - you're enjoying yourself
this is getting laundromatic
Re: SUPER - Mario and Detteiu's Trap Tower
Can the latest version of SMBX do what today's level did and create path that branch off elsewhere on the map?
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Re: SUPER - Mario and Detteiu's Trap Tower
I cannot describe my disappointment that the secret exit area did not also permanently scroll up with your jumps. That would have been a wonderfully hilarious middle finger.
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Re: SUPER - Mario and Detteiu's Trap Tower
<3
#1 mega cd enjoyer AND "making fun of"-er
MaGL Patch Collection / vg backlog spreadsheet / animu list / mcmangos / steam
oogggghhhh games aren't art Fuck You Roger Ebert *kills him with a hamemr*
MaGL Patch Collection / vg backlog spreadsheet / animu list / mcmangos / steam
oogggghhhh games aren't art Fuck You Roger Ebert *kills him with a hamemr*
Re: SUPER - Mario and Detteiu's Trap Tower
Coin Trails Markers Are Always Accurate... except when they aren't.
Though that last section seems kind anticlimatic? The only trap is just the coin on top of the third mine, otherwise it's just a bunch of badly disguised one tile jumps.
Though that last section seems kind anticlimatic? The only trap is just the coin on top of the third mine, otherwise it's just a bunch of badly disguised one tile jumps.
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Re: SUPER - Mario and Detteiu's Trap Tower
I hit the midpoint of the castle level, didn't even make it past the trash burning part before I decided I'd have more fun watching raocow play this. I think I'm right, but at the same time If I really set aside a bunch of time for it I'd enjoy playing it.