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Re: La-Mulana - BSE
Posted: 17 Apr 2019, 01:05
by Draexzhan
I feel like someone ought to compile a list of things raocow noticed in editing, because I'm almost positive today's floor switch will be part of that list. I know the Gate of Time is on there and I want to say there's at least one other thing so far, and I know there will be more to come.
Re: La-Mulana - BSE
Posted: 17 Apr 2019, 01:16
by Crow
the endless corridor, in particular the numbers puzzle, is one of those things i expect raocow to really have troubles with, so
looking forward to tomorrow, i guess?
Re: La-Mulana - BSE
Posted: 17 Apr 2019, 01:56
by Sebby19
Draexzhan wrote: ↑5 years ago
I feel like someone ought to compile a list of things raocow noticed in editing, because I'm almost positive today's floor switch will be part of that list. I know the Gate of Time is on there and I want to say there's at least one other thing so far, and I know there will be more to come.
Voltgloss has been taking care of note-taking since the beginning. He's got this covered.
Still though, where's Shorn?
Re: La-Mulana - The Elysium Enigma
Posted: 17 Apr 2019, 02:20
by Voltgloss
Zummorr wrote: ↑5 years ago
Solving this puzzle doesn't really generate feelings of "Oh it makes sense now!" Pretty much everybody just remarks "That was stupid."
It's like that schoolyard A Room With No Windows riddle.
It's fine to have an opinion about a puzzle being bad (I have such opinions myself about a couple of other puzzles in the game), but I don't think you (or anyone) can extrapolate that to "pretty much everybody" having the same view. I've seen multiple comments by others applauding this puzzle. Some calling it their favorite in the game. I personally don't think it's stupid. raocow himself appreciated the puzzle after the fact. So, y'know, opinions. They vary.
Zummorr wrote: ↑5 years agoQuestion regarding an item
The Anchor that raocow decided to skip. I forget, it is required to navigate the Tower of the Goddess pipe system? iirc it has a current that flows upward? [Insert Sarcasm about the usefulness of the Anchor]
Not having the anchor will complicate progress there, yes. I can't speak to whether the Anchor is absolutely required as similar damage boosting shenanigans might see him through there as well. I've never tried myself.
Sebby19 wrote:
Still though, where's Shorn?
I believe he doesn't start appearing until after the fifth Guardian is defeated.
Re: La-Mulana - The Elysium Enigma
Posted: 17 Apr 2019, 12:20
by Zummorr
Voltgloss wrote: ↑5 years ago
Zummorr wrote: ↑5 years ago
Solving this puzzle doesn't really generate feelings of "Oh it makes sense now!" Pretty much everybody just remarks "That was stupid."
It's like that schoolyard A Room With No Windows riddle.
It's fine to have an opinion about a puzzle being bad (I have such opinions myself about a couple of other puzzles in the game), but I don't think you (or anyone) can extrapolate that to "pretty much everybody" having the same view. I've seen multiple comments by others applauding this puzzle. Some calling it their favorite in the game. I personally don't think it's stupid. raocow himself appreciated the puzzle after the fact. So, y'know, opinions. They vary.
Bleh. You're dinging me for making a sweeping statement fallacy.
You're probably not intending it, but you're coming off really patronizing. As if I don't understand that other opinions exist.
Re: La-Mulana - The Elysium Enigma
Posted: 17 Apr 2019, 14:10
by Voltgloss
Zummorr wrote: ↑5 years ago
Voltgloss wrote: ↑5 years ago
Zummorr wrote: ↑5 years ago
Solving this puzzle doesn't really generate feelings of "Oh it makes sense now!" Pretty much everybody just remarks "That was stupid."
It's like that schoolyard A Room With No Windows riddle.
It's fine to have an opinion about a puzzle being bad (I have such opinions myself about a couple of other puzzles in the game), but I don't think you (or anyone) can extrapolate that to "pretty much everybody" having the same view. I've seen multiple comments by others applauding this puzzle. Some calling it their favorite in the game. I personally don't think it's stupid. raocow himself appreciated the puzzle after the fact. So, y'know, opinions. They vary.
Bleh. You're dinging me for making a sweeping statement fallacy.
You're probably not intending it, but you're coming off really patronizing. As if I don't understand that other opinions exist.
You're right, I'm not trying to be patronizing. I was only trying to note the sweeping statement fallacy as politely as possible. I guess I wasn't polite enough; I apologize.
Separately, I don't think I've heard the A Room With No Windows riddle. Or at least not by that name. Would you mind sharing it? I'm legit curious. Thanks.
Re: La-Mulana - The Elysium Enigma
Posted: 17 Apr 2019, 14:12
by Grounder
Voltgloss wrote: ↑5 years ago
You're right, I'm not trying to be patronizing. I was only trying to note the sweeping statement fallacy as politely as possible. I guess I wasn't polite enough; I apologize.
Separately, I don't think I've heard the A Room With No Windows riddle. Or at least not by that name. Would you mind sharing it? I'm legit curious. Thanks.
You are in a room with no windows, doors or any exit. The only items are a mirror and a table. How do you escape?
Look in the mirror, then at the wall and back at the mirror to see what you saw. Use the saw to cut the table in half and join the two halves to make a whole. Put the “hole” on the wall and climb out.
Re: La-Mulana - BSE
Posted: 17 Apr 2019, 14:44
by ZephyrBurst
I remember that dumb riddle from grade school. The LM puzzle in question is a bit silly, but no comparison to the leaps you have to make for that schoolyard one.
This episode displayed that raocow's weakness is
slightly elevated pixels a mere two tiles to the left.
Re: La-Mulana - The Elysium Enigma
Posted: 17 Apr 2019, 14:55
by Voltgloss
Christopher Lloyd wrote: ↑5 years ago
You are in a room with no windows, doors or any exit. The only items are a mirror and a table. How do you escape?
Look in the mirror, then at the wall and back at the mirror to see what you saw. Use the saw to cut the table in half and join the two halves to make a whole. Put the “hole” on the wall and climb out.
OK, yeah, I agree with those who have a low opinion of that riddle. I was thinking "maybe it's an igloo and you have to somehow get sunlight inside to melt your way out using the mirror" but no, that's not where it goes at all.
Here's a riddle that's somehow stuck with me for years. I don't think it's
as bad as the room one, but I accept that it's probably on the "bad" end of the spectrum nevertheless:
"A man without eyes
Saw plums on a tree.
He neither took plums nor left plums.
How could this be?"
Answer:
Re: La-Mulana - BSE
Posted: 17 Apr 2019, 16:39
by Ditocoaf
That'd be a clever riddle if
plurals
worked that way, but they don't, so instead it's just a riddle that's only solvable by deliberately misusing language, so yeah I'd put it in exactly the same category as the "room with no windows" one.
Re: La-Mulana - The Elysium Enigma
Posted: 17 Apr 2019, 19:26
by Bluster Kerfuffle
Christopher Lloyd wrote: ↑5 years ago
You are in a room with no windows, doors or any exit. The only items are a mirror and a table. How do you escape?
Look in the mirror, then at the wall and back at the mirror to see what you saw. Use the saw to cut the table in half and join the two halves to make a whole. Put the “hole” on the wall and climb out.
See I've read Umineko so I was gonna ask "but does it have a ceiling"
Re: La-Mulana - Endless, Nameless
Posted: 17 Apr 2019, 21:34
by Crow
@raocow - you are not allowed to ask for the solution to the gate puzzle. I'm going to request nobody answers this as raocow needs to figure it out for himself.
Note: haven't watched the vid yet but I am almost certain I know which puzzle is being referred to here
Re: La-Mulana - Endless, Nameless
Posted: 17 Apr 2019, 21:51
by Voltgloss
Parama wrote: ↑5 years ago
@raocow - you are not allowed to ask for the solution to the gate puzzle. I'm going to request nobody answers this as raocow needs to figure it out for himself.
Note: haven't watched the vid yet but I am almost certain I know which puzzle is being referred to here
I hear you.
Proposition: might it be best just to say the quoted sentence in the following (spoiler-covered for now):
Edited to retract the proposition.
Re: La-Mulana - Endless, Nameless
Posted: 17 Apr 2019, 21:54
by repairmanman
It's time to post the you learned nothing gif again
Re: La-Mulana - Endless, Nameless
Posted: 17 Apr 2019, 22:08
by Sebby19
The gate puzzle was significantly changed between the old and new versions. In the original, the hint to the solution was in the manual, but you wouldn't know it was a hint since it presented itself as a piece of trivia.
The remake's manual doesn't contain this hint anymore, or the trivia fact.
But yeah, I hope you can figure out what those symbols on the gates mean/are. The game wont tell you, you'll have to be observant and figure it out yourself!
Re: La-Mulana - Endless, Nameless
Posted: 17 Apr 2019, 22:11
by Grounder
an actual keyblade
i was just joking about how weird the key looked the last time i didnt think there was something close to a real one
Re: La-Mulana - Endless, Nameless
Posted: 17 Apr 2019, 22:31
by AweStriker
Parama wrote: ↑5 years ago
@raocow - you are not allowed to ask for the solution to the gate puzzle. I'm going to request nobody answers this as raocow needs to figure it out for himself.
Note: haven't watched the vid yet but I am almost certain I know which puzzle is being referred to here
This is referring to the Endless Corridor Floor 2 puzzle, correct?
If so, as usual youtube comments have already done it. Good thing he's not reading those.
Re: La-Mulana - Endless, Nameless
Posted: 17 Apr 2019, 22:56
by Crow
Again, I still think those should be disabled but raocow isn't reading them anyways
Re: La-Mulana - Endless, Nameless
Posted: 17 Apr 2019, 23:18
by Draexzhan
Thou art foolish. Thou art foolish. Thou art foolish. Thou art foolish. Thou art foolish. Thou art foolish. Thou art foolish. Thou art foolish. Thou art foolish. Thou art foolish. Thou art foolish. Thou art foolish. Thou art foolish. Thou art foolish. Thou art foolish. Thou art foolish. Thou art foolish. Thou art foolish. Thou art foolish. Thou art foolish. Thou art foolish. Thou art foolish. Thou art foolish. Thou art foolish.
This message was brought to you by the Endless Corridor.
Man, raocow's brute-forcing game is powerful today.
Re: La-Mulana - Endless, Nameless
Posted: 17 Apr 2019, 23:52
by FPzero
In reference to the gate puzzle (not the solution, future spoilers):
Re: La-Mulana - Endless, Nameless
Posted: 18 Apr 2019, 00:10
by Draexzhan
TBH since those gates are glyphs it doesn't make a lot of sense in-lore as to why Lemeza can't translate them when he scans them.
Re: La-Mulana - Endless, Nameless
Posted: 18 Apr 2019, 00:14
by Crow
FPzero wrote: ↑5 years ago
In reference to the gate puzzle (not the solution, future spoilers):
nah we're going the pure blind route let him figure it out or suffer not knowing the solution for eternity
Re: La-Mulana - Endless, Nameless
Posted: 18 Apr 2019, 00:28
by Zummorr
FPzero wrote: ↑5 years ago
In reference to the gate puzzle (not the solution, future spoilers):
To answer your question
Re: La-Mulana - Endless, Nameless
Posted: 18 Apr 2019, 03:21
by FPzero
Parama wrote: ↑5 years ago
FPzero wrote: ↑5 years ago
In reference to the gate puzzle (not the solution, future spoilers):
nah we're going the pure blind route let him figure it out or suffer not knowing the solution for eternity
I just don't really agree with this sentiment considering the blind run is
raocow's choice and if he wants a hint then that's
his decision to make. Plus, it can just be put into a spoiler box with the warning "hey this is a hint for the thing you asked about" so he can later decide if he wants to read it or not.
Re: La-Mulana - Endless, Nameless
Posted: 18 Apr 2019, 04:22
by Ditocoaf
I mean, it's an easy thing to let raocow decide. This is what I think is best spoiler practice:
Hey raocow, here's what's apparently going on in that gate puzzle. Not the solution, or even the exact way to find it, but the general idea (which is still a mental step you might-or-might-not want to make on your own):
And just an y/n answer to the question, "Could I solve that puzzle without finding more items or places than I have so far?"