I feel like someone ought to compile a list of things raocow noticed in editing, because I'm almost positive today's floor switch will be part of that list. I know the Gate of Time is on there and I want to say there's at least one other thing so far, and I know there will be more to come.
La-Mulana - Wishbringer
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Re: La-Mulana - BSE
the endless corridor, in particular the numbers puzzle, is one of those things i expect raocow to really have troubles with, so
looking forward to tomorrow, i guess?
Re: La-Mulana - BSE
Voltgloss has been taking care of note-taking since the beginning. He's got this covered.Draexzhan wrote: ↑5 years agoI feel like someone ought to compile a list of things raocow noticed in editing, because I'm almost positive today's floor switch will be part of that list. I know the Gate of Time is on there and I want to say there's at least one other thing so far, and I know there will be more to come.
Still though, where's Shorn?
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Re: La-Mulana - The Elysium Enigma
It's fine to have an opinion about a puzzle being bad (I have such opinions myself about a couple of other puzzles in the game), but I don't think you (or anyone) can extrapolate that to "pretty much everybody" having the same view. I've seen multiple comments by others applauding this puzzle. Some calling it their favorite in the game. I personally don't think it's stupid. raocow himself appreciated the puzzle after the fact. So, y'know, opinions. They vary.
Not having the anchor will complicate progress there, yes. I can't speak to whether the Anchor is absolutely required as similar damage boosting shenanigans might see him through there as well. I've never tried myself.
Sebby19 wrote:Still though, where's Shorn?
I believe he doesn't start appearing until after the fifth Guardian is defeated.
Re: La-Mulana - The Elysium Enigma
Bleh. You're dinging me for making a sweeping statement fallacy.Voltgloss wrote: ↑5 years agoIt's fine to have an opinion about a puzzle being bad (I have such opinions myself about a couple of other puzzles in the game), but I don't think you (or anyone) can extrapolate that to "pretty much everybody" having the same view. I've seen multiple comments by others applauding this puzzle. Some calling it their favorite in the game. I personally don't think it's stupid. raocow himself appreciated the puzzle after the fact. So, y'know, opinions. They vary.
You're probably not intending it, but you're coming off really patronizing. As if I don't understand that other opinions exist.
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Re: La-Mulana - The Elysium Enigma
You're right, I'm not trying to be patronizing. I was only trying to note the sweeping statement fallacy as politely as possible. I guess I wasn't polite enough; I apologize.Zummorr wrote: ↑5 years agoBleh. You're dinging me for making a sweeping statement fallacy.Voltgloss wrote: ↑5 years agoIt's fine to have an opinion about a puzzle being bad (I have such opinions myself about a couple of other puzzles in the game), but I don't think you (or anyone) can extrapolate that to "pretty much everybody" having the same view. I've seen multiple comments by others applauding this puzzle. Some calling it their favorite in the game. I personally don't think it's stupid. raocow himself appreciated the puzzle after the fact. So, y'know, opinions. They vary.
You're probably not intending it, but you're coming off really patronizing. As if I don't understand that other opinions exist.
Separately, I don't think I've heard the A Room With No Windows riddle. Or at least not by that name. Would you mind sharing it? I'm legit curious. Thanks.
Re: La-Mulana - The Elysium Enigma
You are in a room with no windows, doors or any exit. The only items are a mirror and a table. How do you escape?Voltgloss wrote: ↑5 years ago You're right, I'm not trying to be patronizing. I was only trying to note the sweeping statement fallacy as politely as possible. I guess I wasn't polite enough; I apologize.
Separately, I don't think I've heard the A Room With No Windows riddle. Or at least not by that name. Would you mind sharing it? I'm legit curious. Thanks.
Look in the mirror, then at the wall and back at the mirror to see what you saw. Use the saw to cut the table in half and join the two halves to make a whole. Put the “hole” on the wall and climb out.
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!
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Re: La-Mulana - BSE
This episode displayed that raocow's weakness is
slightly elevated pixels a mere two tiles to the left.
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Re: La-Mulana - The Elysium Enigma
OK, yeah, I agree with those who have a low opinion of that riddle. I was thinking "maybe it's an igloo and you have to somehow get sunlight inside to melt your way out using the mirror" but no, that's not where it goes at all.Christopher Lloyd wrote: ↑5 years ago You are in a room with no windows, doors or any exit. The only items are a mirror and a table. How do you escape?
Look in the mirror, then at the wall and back at the mirror to see what you saw. Use the saw to cut the table in half and join the two halves to make a whole. Put the “hole” on the wall and climb out.
Here's a riddle that's somehow stuck with me for years. I don't think it's as bad as the room one, but I accept that it's probably on the "bad" end of the spectrum nevertheless:
"A man without eyes
Saw plums on a tree.
He neither took plums nor left plums.
How could this be?"
Answer:
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Re: La-Mulana - BSE
plurals
worked that way, but they don't, so instead it's just a riddle that's only solvable by deliberately misusing language, so yeah I'd put it in exactly the same category as the "room with no windows" one.- Bluster Kerfuffle
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Re: La-Mulana - The Elysium Enigma
See I've read Umineko so I was gonna ask "but does it have a ceiling"Christopher Lloyd wrote: ↑5 years ago You are in a room with no windows, doors or any exit. The only items are a mirror and a table. How do you escape?
Look in the mirror, then at the wall and back at the mirror to see what you saw. Use the saw to cut the table in half and join the two halves to make a whole. Put the “hole” on the wall and climb out.
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Re: La-Mulana - Endless, Nameless
Note: haven't watched the vid yet but I am almost certain I know which puzzle is being referred to here
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Re: La-Mulana - Endless, Nameless
I hear you. Proposition: might it be best just to say the quoted sentence in the following (spoiler-covered for now):
Edited to retract the proposition.
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Re: La-Mulana - Endless, Nameless
Re: La-Mulana - Endless, Nameless
The remake's manual doesn't contain this hint anymore, or the trivia fact.
But yeah, I hope you can figure out what those symbols on the gates mean/are. The game wont tell you, you'll have to be observant and figure it out yourself!
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Re: La-Mulana - Endless, Nameless
i was just joking about how weird the key looked the last time i didnt think there was something close to a real one
I am perfectly tasty...
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Re: La-Mulana - Endless, Nameless
This is referring to the Endless Corridor Floor 2 puzzle, correct?
If so, as usual youtube comments have already done it. Good thing he's not reading those.
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Re: La-Mulana - Endless, Nameless
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Re: La-Mulana - Endless, Nameless
This message was brought to you by the Endless Corridor.
Man, raocow's brute-forcing game is powerful today.
Re: La-Mulana - Endless, Nameless
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Re: La-Mulana - Endless, Nameless
TBH since those gates are glyphs it doesn't make a lot of sense in-lore as to why Lemeza can't translate them when he scans them.
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Re: La-Mulana - Endless, Nameless
nah we're going the pure blind route let him figure it out or suffer not knowing the solution for eternity
Re: La-Mulana - Endless, Nameless
I just don't really agree with this sentiment considering the blind run is raocow's choice and if he wants a hint then that's his decision to make. Plus, it can just be put into a spoiler box with the warning "hey this is a hint for the thing you asked about" so he can later decide if he wants to read it or not.
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Re: La-Mulana - Endless, Nameless
Hey raocow, here's what's apparently going on in that gate puzzle. Not the solution, or even the exact way to find it, but the general idea (which is still a mental step you might-or-might-not want to make on your own):