If he fails it, it's not the end of the world. If he decides to reload, or not, that's his choice!
The possibility of complete failure is more interesting, and a more honest look at this game. We're here to watch La Mulana, and real La Mulana includes the chance of missing that puzzle.
And if he has a crazy aha moment, and makes the connection of "wait isn't there something else with weight" without any nudging from us, then it'll be an amazing and memorable moment. I want to leave that possibility open, too.
Both those extremes are a part of the possibility space of a videogame like this, which I think is great. I don't want to narrow that range.
The possibility of complete failure is more interesting, and a more honest look at this game. We're here to watch La Mulana, and real La Mulana includes the chance of missing that puzzle.
And if he has a crazy aha moment, and makes the connection of "wait isn't there something else with weight" without any nudging from us, then it'll be an amazing and memorable moment. I want to leave that possibility open, too.
Both those extremes are a part of the possibility space of a videogame like this, which I think is great. I don't want to narrow that range.