Chocolate Island 6 - 1st
- Ashan
- The world has become a place
- Posts: 2825
- Joined: 14 years ago
- Location: Canada
- https://ashan.talkhaus.com/
Re: Chocolate Island 6 - 3rd and 2nd
I'm surprised that Waluigi level scored as high as it did. It's very very polished and I can't point out anything it did "wrong" -- hell, it looks like it could have been ripped straight out of the first world of an official Nintendo game. But I figure the goal of the contest is to make a level that really stands out as its own thing. And I don't think anyone would remember this level if it was amongst a bunch of other levels in a real game. There are plenty of other levels even near last place that were very nice looking but just uninteresting in level design. I don't know what this one did different to stand out amongst those ones.
Re: Chocolate Island 6 - 3nd and 2rd
Well, it used Waluigi
I dounno though. I haven't read Nimono's judge's score's list('s)
ワンワン
Re: Chocolate Island 6 - 3nd and 2rd
It was basically carried by me and noivern loving the feel of the level
It genuinely had nothing to do with Waluigi for me (despite being a M A S S I V E Waluigi fanboy). I just tend to kinda like rompy levels.
-
- Posts: 184
- Joined: 15 years ago
- First name: June
- Pronouns: she/her/it/its
Re: Chocolate Island 6 - 3rd and 2nd
It might just because my opinion but I like levels that feel like they could be "real". I feel like that's the purpose of level contests.Ashan wrote: ↑5 years ago I'm surprised that Waluigi level scored as high as it did. It's very very polished and I can't point out anything it did "wrong" -- hell, it looks like it could have been ripped straight out of the first world of an official Nintendo game. But I figure the goal of the contest is to make a level that really stands out as its own thing. And I don't think anyone would remember this level if it was amongst a bunch of other levels in a real game. There are plenty of other levels even near last place that were very nice looking but just uninteresting in level design. I don't know what this one did different to stand out amongst those ones.
- Kilgamayan
- Happy Birthday, Schwer
- Posts: 1916
- Joined: 15 years ago
- First name: Rabi~En~Roll
- Location: Location, Location.
Re: Chocolate Island 6 - 3rd and 2nd
Points off 1st and 7th place for copying each other with the obscure PC-98 music choice
Please interact
- Piesonscreations
- Posts: 893
- Joined: 9 years ago
- First name: Gon
- Pronouns: he/him/his
Re: Chocolate Island 6 - 3rd and 2nd
That seemed like a really enjoyable level. Might've been too busy at parts, but i don't know if that just my perception now since i'm kind of under the weather.
Regardless, it was fun to watch!
Regardless, it was fun to watch!
- Attachments
-
- this is it.jpg (62.8 KiB) Viewed 1910 times
- Leet
- Well, hello, Smith ( ´-`)ノ
- Posts: 3025
- Joined: 11 years ago
- First name: Chie Arale
- Pronouns: she/her
- Location: Harman's Room
- https://leet.talkhaus.com/
Re: Chocolate Island 6 - 3rd and 2nd
Unfortunately I have identified several components of waluigi level that could not be real. I will now list them out in order. 1. waluigi doesnt exist. 2. blocks dont float. 3. the world is not two-dimensioClasstoise wrote: ↑5 years agoIt might just because my opinion but I like levels that feel like they could be "real". I feel like that's the purpose of level contests.Ashan wrote: ↑5 years ago I'm surprised that Waluigi level scored as high as it did. It's very very polished and I can't point out anything it did "wrong" -- hell, it looks like it could have been ripped straight out of the first world of an official Nintendo game. But I figure the goal of the contest is to make a level that really stands out as its own thing. And I don't think anyone would remember this level if it was amongst a bunch of other levels in a real game. There are plenty of other levels even near last place that were very nice looking but just uninteresting in level design. I don't know what this one did different to stand out amongst those ones.
Well it is a decent hack but sometime its just too repetitif there no level that actually pop in your face and your like oh yeah that level they all ressemble themselves and just monster along the way.
Blood Ghoul wrote:Sometimes it seems my blood spurts out in gobs, as if it were a fountain's pulsing sobs. I clearly hear it mutter as it goes yet cannot find the wound from which it flows. Before I met you, baby, I didn't know what I was missing.
- FourteenthOrder
- (zeal on discord)
- Posts: 698
- Joined: 9 years ago
- Pronouns: she/her
Re: Chocolate Island 6 - 1st
Wow, that was super cool. A little busy at times, but the combination of the gravity gimmick and snake blocks was super clever!
I thiiiink FrozenQuills's level is still my favorite, but that was a fantastic note to end on.
I thiiiink FrozenQuills's level is still my favorite, but that was a fantastic note to end on.
Re: Chocolate Island 6 - 1st
DAY 14: 1st
------------------------------------
WINst - idol - neil degrasse tyson
Nimono:
Torchkas:
Wakana:
Noivern:
---------------
And thus ends the contest! ...Well, except for the level that got disqualified for being impossible to complete.
------------------------------------
WINst - idol - neil degrasse tyson
Nimono:
And thus ends the contest! ...Well, except for the level that got disqualified for being impossible to complete.
- Whimsical Calamari
- i am the one that sings the chorus when you hum in the shower
- Posts: 1057
- Joined: 10 years ago
- Location: IT CAME FROM OVER THERE
- Ashan
- The world has become a place
- Posts: 2825
- Joined: 14 years ago
- Location: Canada
- https://ashan.talkhaus.com/
Re: Chocolate Island 6 - 1st
Man that was great. The level itself and that Big Boo fight was one of the most creative I've seen in a long time. If I had one nitpick, it's that the tileset has a lot going on and it makes it really hard to distinguish what are important objects you need to interact with and what's just decorations or regular tiles. I didn't even notice the green gravity-flip panels the first time raocow interacted with one, I thought it was part of the background. And it'd probably have stood out more if not for the fact that there's the background hexagons with moving stripes that are kinda similar-looking, as well as those yellow laser-beam walls that look like they should hurt you but seem to just be solid.
But regardless, it's absolutely top-tier. Great job on it!
But regardless, it's absolutely top-tier. Great job on it!
-
Ditocoaf
Haustone Tournament Finalist
- Posts: 725
- Joined: 12 years ago
- Pronouns: he/him/his
- Location: On the horizon of the brandscape
- https://ditocoaf.talkhaus.com/
Re: Chocolate Island 6 - 1st
Yeah, if you without context showed me the portals, the black-with-colored-dots floor, and the hexagons, and asked me "which of these objects are solid?", I don't give myself good odds of guessing correctly.
Deserved the win anyway!
Deserved the win anyway!