Rayman Origins (please see manual for origin story)
- Arctangent
- squawky
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Re: Rayman Origins (please see manual for origin story)
- Leet
- Well, hello, Smith ( ´-`)ノ
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Re: Rayman Origins (please see manual for origin story)
Blood Ghoul wrote:Sometimes it seems my blood spurts out in gobs, as if it were a fountain's pulsing sobs. I clearly hear it mutter as it goes yet cannot find the wound from which it flows. Before I met you, baby, I didn't know what I was missing.
- Arctangent
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Re: Rayman Origins (please see manual for origin story)
i mean, same but the game's art style doesn't really let me appreciate it and it's not like that sort of design couldn't be scrounged up from a million different sources
if they really felt like they needed the extra sex appeal for ... whatever reason i feel like they could've gone with something a lot more creative and with a lot more character than just hot girl in fetish wear whose face ( but not anything below the neck, of course ) looks like a pancake because the art style is extremely stylized
i can give some points for her not just becoming a lamppost with beach balls attached but even that's kinda lukewarm in this day and age
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Ditocoaf
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Re: Rayman Origins (please see manual for origin story)
- BobisOnlyBob
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Re: Rayman Origins (please see manual for origin story)
pure Gradius!
Re: Rayman Origins (please see manual for origin story)
Except when you are playing multiplayer, then they are the worst things ever since the timing of the moving level parts becomes really wonky.
- BobisOnlyBob
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Re: Rayman Origins (please see manual for origin story)
Re: Rayman Origins (please see manual for origin story)
It was The Worst, but it wasn't unbeatable with my group of 3. Superjenius/Josh Jepson got kinda destroyed by the jank though.BobisOnlyBob wrote: ↑5 years ago Oh god I've never even thought about trying to do multiplayer tricky treasures. That sounds like The Worst.
The main issue is that
Dash attacks used to gain instant momentum
and regular attacks to clear paths cause you knock all the other players around like pinballs.- Blivsey
- forever an obscure pokemons
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Re: Rayman Origins (please see manual for origin story)
they really, really want you to play them exactly the way they want, and if you're ahead or behind their schedule, weird things happen with how the level's sequence progresses. if you're too fast it can be as much of a problem as being too slow
the sequel has a much better and more fun idea for "levels that force you to follow a script", though
Re: Rayman Origins (please see manual for origin story)
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!
Re: Rayman Origins (please see manual for origin story)
With two players, it's definitely manageable. There are some parts where you can revive a downed partner if they mess up at one point to give yourself more than one chance at the chest in a run. It can make the difference every now and then. Just don't try running at the same spot because one of you will inevitably punch the other.BobisOnlyBob wrote: ↑5 years agoOh god I've never even thought about trying to do multiplayer tricky treasures. That sounds like The Worst.
Re: Rayman Origins (please see manual for origin story)
It looks like these timetrails are going to force rao to get good at the game. Maybe things will be easier if he switches back to Rayman? Despite Globox being the largest playable character, I believe the hitboxes for everyone are the same. So his larger size might be throwing you off.
The Electoons first appeared in Rayman 1, and largely serve the same role here: Stuffed into cages by the baddies and have to be rescued. You'll need to rescue enough in order to combat the dark tenticles coming out of the Land of the Livid Dead, and then create bridges to the next world (before the entire Glade of Dreams falls apart at the seems. Got to tie it together somehow!)
-Banned in Antarctica
Official raocow subscriber # 30,000Sebby19 wrote:If your life depends on throwing up, switch to the keyboard
Re: Rayman Origins (please see manual for origin story)
Should I mention Mr. Dark in this game? Ubisoft did show him off briefly in one of the trailers, and he is listed as one of the characters on the game's official website. The tricky part is that he doesn't ACTUALLY appear, it's simply the Magician being a fanboy of him, and is assuming his identity. It'd be weird if I go: 'Mr. Dark returns in this game!', since that would look like I'm spoiling something. But then I'm afraid if nothing is said at all, raocow will have NO idea what is going on once he reaches 'The Reveal' level, since all the context was removed from the game.
Should I say something or not?
-Banned in Antarctica
Official raocow subscriber # 30,000Sebby19 wrote:If your life depends on throwing up, switch to the keyboard
Re: Rayman Origins (please see manual for origin story)
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!
Re: Rayman Origins (please see manual for origin story)
Well, saying 'Mr. Dark is in the game!' isn't really a spoiler, that would be purposeful misdirection. I'm just asking for some folks blessing here.
-Banned in Antarctica
Official raocow subscriber # 30,000Sebby19 wrote:If your life depends on throwing up, switch to the keyboard
- The Hero Hartmut
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Re: Rayman Origins (please see manual for origin story)
- Arctangent
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Re: Rayman Origins (please see manual for origin story)
- Crow
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Re: Rayman Origins (please see manual for origin story)
- Leet
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Re: Rayman Origins (please see manual for origin story)
According to sebby, yes. But you know whatThe Hero Hartmut wrote: ↑5 years ago Is it so important to mention? Would the experience somehow be that much worse for raocow when he gets to that point, without being told that particular bit of context now? Maybe bring it up when he eventually gets there, is my own recommendation.
it's raocow's fault for not playing rayman 1 first and/or devs fault for not introducing him earlier
so might as well just let him be confused. Or, alternatively, justshow the info from the site without much extra context
, but, you know, I can't seem to actually find that content in question.Blood Ghoul wrote:Sometimes it seems my blood spurts out in gobs, as if it were a fountain's pulsing sobs. I clearly hear it mutter as it goes yet cannot find the wound from which it flows. Before I met you, baby, I didn't know what I was missing.
Re: Rayman Origins (please see manual for origin story)
I guess I'll just link to the Beta64 video at the end of all this.
-Banned in Antarctica
Official raocow subscriber # 30,000Sebby19 wrote:If your life depends on throwing up, switch to the keyboard
Re: Rayman Origins (please see manual for origin story)
Re: Rayman Origins (please see manual for origin story)
The Teensies: These short blue guys are the common magical folk in the Glade of Dreams. One of their main abilities is opening portals to other parts of the land. You first meet a bunch of them in the beginning of Rayman 2, but unfortunately the were cramped in tight quarters for so long, they forgot who their King (the Grand Minimus) was! And they've argued since that game. I'm not sure if they've figured it out by now...
-Banned in Antarctica
Official raocow subscriber # 30,000Sebby19 wrote:If your life depends on throwing up, switch to the keyboard
Re: Globox Origins (please see manual for origin story)
Hey, raocow, you forgot to check what you unlocked last time! I'm sure a bajillion people have already told you this and you've already recorded the thing for tomorrow so you've already checked it by now but you didn't do it today so I'm super ANGERY you didn't do it and will tell you in a long winded long comment here in this thread!
Hey, bird, you're here. How's that feel?
- Crow
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Re: Rayman Origins (please see manual for origin story)
Also I think this entire level is designed to be playable without gliding, which is also kind of a trap the game gets you into because it gave you glide only two levels ago
Re: Rayman Origins (please see manual for origin story)
in a different way than usual this time at least
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!