WILY CAN'T TAKE IT ANYMORE! LET'S PLAY MEGA MAN RECHARGED! VIDEO 8 UP
Posted: 26 Dec 2018, 23:17
ALL NEW LP NEVER BEFORE SEEN!
Mega Man: Recharged is a Mega Man Classic fangame developed almost entirely by Lars Luron in Game Maker 8, using Day in the Limelight's source code as a base. With a soundtrack composed mostly by Sebamkfan (now known as Golden-Shades), and several additional tracks by Threxx. Much of the gameplay is modeled after MM4, with new enemies, bosses, levels, weapons, etc.
Featureset
-Slide and MM4-styled charge shot
-Full save system
-MM9/10-style weapon quickswitch system
-SECRET PRIZES
-Exit module (obtained from Dr Light)
-Dynamic weapon interactions! Similar to MM7, using certain weapons on certain bosses (not just weaknesses) can have special effects, though triggering some might not be a good idea...
Now then, let's begin!
Mega Man Recharged #1: Wily's Final Attack...Again. (Heavy Sigh, Simply Simon, Shinryu, and crow)
Mega Man: Recharged is a Mega Man Classic fangame developed almost entirely by Lars Luron in Game Maker 8, using Day in the Limelight's source code as a base. With a soundtrack composed mostly by Sebamkfan (now known as Golden-Shades), and several additional tracks by Threxx. Much of the gameplay is modeled after MM4, with new enemies, bosses, levels, weapons, etc.
Featureset
-Slide and MM4-styled charge shot
-Full save system
-MM9/10-style weapon quickswitch system
-SECRET PRIZES
-Exit module (obtained from Dr Light)
-Dynamic weapon interactions! Similar to MM7, using certain weapons on certain bosses (not just weaknesses) can have special effects, though triggering some might not be a good idea...
Now then, let's begin!
Mega Man Recharged #1: Wily's Final Attack...Again. (Heavy Sigh, Simply Simon, Shinryu, and crow)