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Necrosphere LP thread

this is the place where lps are being talked about. it's important to talk about games being played on the internet.
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Cyril
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Re: Necrosphere LP thread

Postby Cyril » 7 months ago

the area to the right has like a secret powerup iirc that makes you invincible to spikes
i've honestly never played a video game in my life

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SAJewers
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Re: Necrosphere LP thread

Postby SAJewers » 7 months ago

what do we do if someone wants to vote this for mosts /s
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Re: Necrosphere LP thread

Postby Piesonscreations » 7 months ago

It feels like two different people managed the tone for the introduction and the end of the game, with little to no communication with each other. wow. :kood:
Good job on beating the game raocow!
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Re: Necrosphere LP thread

Postby Voltgloss » 7 months ago

That is the only ending.

There is an armored suit powerup available in the final area, but it's only useful for finding the last couple of DVDs (it makes you immune to spikes).

There's a Steam achievement for beating the game without dying.

Thanks for play, raocow.
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Re: Necrosphere LP thread

Postby Joseph Staleknight » 7 months ago

And so,

Istanistan ruins yet another attempt to expose their conspiracy regarding the Necrosphere. Also, RIP Tara and Markus, I guess.

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Re: Necrosphere LP thread

Postby Ditocoaf » 7 months ago

That was, like, a crazy exercise in changing the tone of a game as much as possible as steadily as possible. There was no single turning point, but it was not at all the same thing by the end.

The lighthearted notes from your teammates just ... gradually stopped showing up as much, and gradually became less lighthearted. The control scheme went from unusually straightforward to unusually convoluted. The mood went from cartoonish "hey we're badass agents and I'm going to break out of hell with a tutu" to pragmatic "jetpack, avoid spikes, no story needed" to dismal silent landscapes and a melancholy shrug of an ending.

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Re: Necrosphere LP thread

Postby Awoo » 7 months ago

This game is all over the place in terms of tone, like you get a tutu but you're then in hell collecting sitcom DVDs and then one of the most downer endings I've ever seen. The [initial] Hollow Knight ending is less of a downer, heck, even the "

sealed siblings

" ending is less of a downer.

If anything, I'm glad this was short.
Last edited by Awoo on 28 Dec 2018, 05:15, edited 1 time in total.
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Voltgloss
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Re: Necrosphere LP thread

Postby Voltgloss » 7 months ago

Awoo wrote: even the "

sealed siblings

" ending is less of a downer.
I don't understand what you're referencing?
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Alice
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Re: Necrosphere LP thread

Postby Alice » 7 months ago

Voltgloss wrote: I don't understand what you're referencing?
It's one of the Hollow Knight endings.

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Awoo
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Re: Necrosphere LP thread

Postby Awoo » 7 months ago

Voltgloss wrote:
Awoo wrote: even the "

sealed siblings

" ending is less of a downer.
I don't understand what you're referencing?
My bad, meant to say the "initial Hollow Knight ending". I'll edit it for clarity
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Dragon Fogel
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Re: Necrosphere LP thread

Postby Dragon Fogel » 7 months ago

Personally I thought this game was at its most interesting before the powerups, when you were at the complete mercy of the gravity bubbles. The jetpack, especially, changed it from "you can't jump" to "you can simulate the effects of jumping but it's really awkward", which isn't nearly as interesting or suited to the two-button gimmick.

As for the ending, it just plain didn't make sense.
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Re: Necrosphere LP thread

Postby Rockythechao » 7 months ago

I like the ambiguity introduced by that note about how people hallucinate in the Necrosphere. Is that ending all in Terry's head and he never actually escaped? Was the entire journey imagined?

Except that was most likely a throwaway joke and they didn't give too much thought to the story. Ah well. Nice music, a valuable lesson in mixing twitch gameplay with control gimmicks (don't unless you REALLY know what you're doing), makes me genuinely wish the mosts had lasted a bit longer so we could've squeezed in a Best raosong 2018.
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Re: Necrosphere LP thread

Postby BobisOnlyBob » 7 months ago

The game sorta feels like the end of DT3. Like, it feels the creator was just done with the work, on an emotional downswing, didn't want to add any more and wrote out a depressing ending. Purely guessing here, they could've written the ending first for all I know, but that's the vibe I get.
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