Last Impact : Final Impact
Re: Last Impact : Forty-Ninth Little Mario Go Down the Hole
This level's music kept reminding me of something I'd heard somewhere and until today I couldn't quite place it. Turns out it totally reminds me of this:
ワンワン
Re: Last Impact : Forty-Ninth Little Mario Fell Down the Well
I don't think raocow tried hard enough to get out of the pit. I mean, what was the point of the rope?
-Banned in Antarctica
Official raocow subscriber # 30,000Sebby19 wrote:If your life depends on throwing up, switch to the keyboard
Re: Last Impact : Fiftieth Dream About Winning The Lottery
There is actually a way out of bottomless pit. But it's really tricky to get on a rope. You need triple jump and a wall jump at specific angle. I tried to get on rope through the warp, but it never worked out for me. And after that you need to jump out of the rope. Which is a little tricky, because a stone block above the rope.
You should have go to the temple. There was 16 coins, very easy to get. As for hands the easiest way to deal with them is to hide behind obstacles, not in front of them.
You should have go to the temple. There was 16 coins, very easy to get. As for hands the easiest way to deal with them is to hide behind obstacles, not in front of them.
- Darkonius64
- Dreams of a forgotten reality
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Re: Last Impact : Fiftieth Dream About Winning The Lottery
The final star in this course is very weird, it took a long while to figure out what to do, let's see how raocow will fair with it
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Re: Last Impact : Fiftieth Dream About Winning The Lottery
The puzzle of killing those hand enemies seems so non-obvious, like I can't imagine anyone figuring it out except purely by accident. But since you absolutely need to kill some of them to get the 100-coin star, it's only a matter of time until their puzzle is accidentally solved.
That said, there's something about course 15 I think you won't accidentally figure out on your own, based on what I've seen from your first trip into that level. If you want to make your life a lot easier (especially for the 100-coin star which is already frustrating enough even when you know about this), read ahead:
That said, there's something about course 15 I think you won't accidentally figure out on your own, based on what I've seen from your first trip into that level. If you want to make your life a lot easier (especially for the 100-coin star which is already frustrating enough even when you know about this), read ahead:
Re: Last Impact : Fifty-First Game of Simon Says And Simon Is An Onion
So Shower the Flower star in 1.0 was considered to be the most broken star by players. For me it wasn't that bad. It's just he froze in one pattern only once. The second time the onion giant finally gave me a star, but it took me like 10 min to repeat his moves. It's also annoying that I was never sure when should I repeat his moves. Immediately or after his animation will end.
Too bad you didn't show your reaction on crash. This would be hilarious. As for reason I think that you just played too many hours in 1 session. Remember you used savestate in third hub. But you reloaded only when you start recording new episode. This means that your recording sessions accumulate and in reality you just end with 1 very long session. Maybe emulator had enough. I think you should restart the next session from hard save, not a savestate.
Too bad you didn't show your reaction on crash. This would be hilarious. As for reason I think that you just played too many hours in 1 session. Remember you used savestate in third hub. But you reloaded only when you start recording new episode. This means that your recording sessions accumulate and in reality you just end with 1 very long session. Maybe emulator had enough. I think you should restart the next session from hard save, not a savestate.
- Crow
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Re: Last Impact : Fifty-First Game of Simon Says And Simon Is An Onion
is kaze a snakeblock irl
i've honestly never played a video game in my life
Re: Last Impact : Fifty-First Game of Simon Says And Simon Is An Onion
That star really should've been called "Dance with the Onion" :/
Re: Last Impact : Fifty-First Game of Simon Says And Simon Is An Onion
So, when did the crash occur? After the episode stopped recording?
Have to admit, I expected to see it happen on camera.
Still, just one world left now, and it's honestly one of the most annoying in the game. I mean, if there's ever one thing Mario 64 did poorly, it was precise jumps across narrow platforms in 3D space. Which is exactly what this Rainbow Road level consists of.
Add this to the cheap as hell Thunder Lakitus (seriously hackers, stop using 2D sprites for 3D Mario enemies!), and you've got a stage which feels like a bit of difficulty spike compared to the previous ones.
Ah well, you've taken care of one of the worst stars there, and the snake block one will follow soon as well. One that's done, things will get a bit more manageable.
Have to admit, I expected to see it happen on camera.
Still, just one world left now, and it's honestly one of the most annoying in the game. I mean, if there's ever one thing Mario 64 did poorly, it was precise jumps across narrow platforms in 3D space. Which is exactly what this Rainbow Road level consists of.
Add this to the cheap as hell Thunder Lakitus (seriously hackers, stop using 2D sprites for 3D Mario enemies!), and you've got a stage which feels like a bit of difficulty spike compared to the previous ones.
Ah well, you've taken care of one of the worst stars there, and the snake block one will follow soon as well. One that's done, things will get a bit more manageable.
Gaming Reinvented, coming soon!
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Official Japanese SMW hack expert and die hard Mario fan.
Wario Forums, The one and only forum for Wario Land and WarioWare fans!
Official Japanese SMW hack expert and die hard Mario fan.
- raocow
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Re: Last Impact : Fifty-First Game of Simon Says And Simon Is An Onion
it crashed right at the end of the video, yeah. Like I *would* have shown it but in the crash it cut the recording !
the chillaxest of dragons
- Voltgloss
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Re: Last Impact : Fifty-First Game of Simon Says And Simon Is An Onion
My holistic impression of this entire LP since, oh, the beginning of World 2:
1. raocow plays an episode
2. between one and three people comment "that was one of the hardest stars" or "this is one of the most annoying levels"
3. go back to 1
For every episode.
1. raocow plays an episode
2. between one and three people comment "that was one of the hardest stars" or "this is one of the most annoying levels"
3. go back to 1
For every episode.
- Piesonscreations
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Re: Last Impact : Fifty-First Game of Simon Says And Simon Is An Onion
To be honest, i think you were kinda lucky the game crashed on you there, because that star is actually disgustingly horrible. If it was only the snakeblock it would be ok, still not very fun. But with the added lakitus it's just plainly horrible.
- FourteenthOrder
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Re: Last Impact : Fifty-First Game of Simon Says And Simon Is An Onion
I mean, it makes sense. There definitely are a lot of stars that are much harder than they need to be, and they're very spread out throughout the game with how janky a lot of stuff is at times.
Not that it matters, but the ones I'd consider hardest/most annoying are listable, at least. It's not the shortest list, but only a fraction of the total stars in the game:
Re: Last Impact : Fifty-Second more like PAINbow hahehihohu
The slowdown when starting Course 15 isn't normal thing. I never had that kind of slowdown. I really strongly suggest loading real save instead savestate. At least check if it's make any difference and then put new savestate.
- FourteenthOrder
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Re: Last Impact : Fifty-Second more like PAINbow hahehihohu
I had the slowdown at the start of Rainbow Road literally every time and played the game savestateless.
Re: Last Impact : Fifty-Second more like PAINbow hahehihohu
I don't remember any slowdown the first time raocow entered the level.
-Banned in Antarctica
Official raocow subscriber # 30,000Sebby19 wrote:If your life depends on throwing up, switch to the keyboard
Re: Last Impact : Fifty-Second more like PAINbow hahehihohu
OK, I have figured out the problem with slowdown. It's happening when you switch between smooth camera and 8-directional camera. I switched to 8-directional (I think it makes turns nearly instant) and found out this is the reason of these weird camera view when being shot by cannon. It makes the same camera view like when raocow starts Course 15 and the same slowdown. I felt like the whole game was moving slower than usual. Simple changing to smooth camera by pressing Digital-Right should fix or greatly reduce this problem.
Last edited by Implo 5 years ago, edited 1 time in total.
Re: Last Impact : Fifty-Second more like PAINbow hahehihohu
Pressing D-pad right is something I've mentioned a few times before, but rao remembering all his camera options at once is a weakness of his.
-Banned in Antarctica
Official raocow subscriber # 30,000Sebby19 wrote:If your life depends on throwing up, switch to the keyboard
Re: Last Impact : Fifty-Second more like PAINbow hahehihohu
This star is how SimpleFlips became famous on YouTube
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- FourteenthOrder
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- Crow
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Re: Last Impact : Fifty-Third Surprise
"well that happened"
two more episodes, then? just the 100 coin star and then the final level
two more episodes, then? just the 100 coin star and then the final level
i've honestly never played a video game in my life
- Crow
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Re: Last Impact : Fifty-Third Suu Prize
i have no clue lol? i've never played this piece of trash
but he has 127 stars and people were saying there are 130 total, so...? one in rainbow road, two in the last level
i've honestly never played a video game in my life
Re: Last Impact : Fifty-Third Surprise
since delightful adventure has been shifted to a "whenever" release fishing season 2 is next
the final initial a-side
the final initial a-side
Why don't you eat me?
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!