HOLLOW KNIGHT - Blessings
Re: HOLLOW KNIGHT - The Howling: Reborn
I figured it was best to bring it up just in case though, since missing stuff (even if it's minor) without knowing until it's too late can be a bit disheartening, especially when the game encourages exploration.
Honestly I think it would've been fine doing the trial when you first discovered it.
- raocow
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Re: HOLLOW KNIGHT - The Howling: Reborn
Re: HOLLOW KNIGHT - The Howling: Reborn
What are your thoughts on pointing out breakable walls and floors such? For some of them you'll maybe go back through places and notice them on your own later but some you might not. Should we keep track of the important ones for clean-up later maybe?
Re: HOLLOW KNIGHT - The Howling: Reborn
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Ditocoaf
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Re: HOLLOW KNIGHT - The Howling: Reborn
Alright, let me turn the sarcasm off and rephrase that:
I feel like a core part of games like Hollow Knight is that different players find different things. And if you take that away, you're taking away part of the game. I think missing that is worse than missing a handful of individual details that the devs made missable on purpose.
Maybe for the sake of the LP it's cool to let raocow know he can go back, later and get something interesting that he clearly missed and will never find again. And if he's genuinely stuck and making no progress, I'm sure he'd take help. But at least let him discover concepts in the order he'd naturally discover them, first.
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Re: HOLLOW KNIGHT - The Howling: Reborn
the "sewer manholes" are the tops of grub containers you've already broken, nothing you have to interact with
- CrispyMWHC
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Re: HOLLOW KNIGHT - The Howling: Reborn
Re: HOLLOW KNIGHT - The Howling: Reborn
Re: HOLLOW KNIGHT - The Howling: Reborn
Let's just let him play the game.
- Voltgloss
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Re: HOLLOW KNIGHT - The Howling: Reborn
I agree with this 100%.FPzero wrote: ↑5 years ago I see this playthrough like the Iji playthrough, where despite people asking him or telling him to do things in certain ways, raocow decided that he just wanted to let his playthrough be a record of how he chose to play. This is a game that benefits massively from letting the player just do whatever they want to, whenever they can. He's not here to show off a 100% playthrough that includes all missable flavor text or side quests or whatever. Yeah he's missed a number of ground pound floors and some breakable walls, but he'll make it through the game one way or another.
Let's just let him play the game.
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Re: HOLLOW KNIGHT - The Howling: Reborn
i'm sad you had to have your first experience with a fake grub in the colosseum of all places, though
also raocow from what i have seen you haven't even gotten to the "hard" parts of the trial of the fool yet. i really, highly do not recommend doing the trial until you are like, almost completely done with the game, because it is imo the hardest challenge in the base game and by a good margin. i don't think continuing to bash your head against it at this time is going to lead to anything other than frustration/ragecow/episode 0-esque content
Re: HOLLOW KNIGHT - The Howling: Reborn
The Trial of the Fool is extremely difficult, though! In my first playthrough of this game, it was literally the only thing I didn't do, and I ended up with only 99% completion because of it. If you're having trouble on it now it might be a good idea to put it on hold until you're stronger. Upgrade the nail some more, get more charms, more masks and soul vessels, more powerups, etc. Don't feel like you have to do it right now if you're not fully prepared for it!
- Joseph Staleknight
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Re: HOLLOW KNIGHT - The Howling: Reborn
Also, it's hard to get excited about the fights when
you've been dead for centuries.
Re: HOLLOW KNIGHT - The Howling: Reborn
also raocow can you do me a favor and use that charged up crystal dash fly thing whenever you're in a safe flat area like the colosseum or dirtmouth to get from point a to point b instead of tons of normal dashes, it seems like it might save time
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Re: HOLLOW KNIGHT - The Howling: Reborn
i think some of the added charms in the DLC expansions do make it a tad easier though
unbreakable strength is absurd
but it's still really damn challenging and really damn long.at least it's unique content, unlike the friggin' godmaster stuff
Re: HOLLOW KNIGHT - The Howling: Reborn
Re: HOLLOW KNIGHT - The Howling: Reborn
Re: HOLLOW KNIGHT - The Howling: Reborn
So the Trial of the Fool, yeah, you're still at the relatively 'easy' bits. I'm not sure if it's even possible yet tbh, it's best left until after you've done literally everything else in the base game.
Re: HOLLOW KNIGHT - The Howling: Reborn
I find it very strange that some people dislike that stuff, boss rush is basically the one thing I wanted that hollow knight did not have prior to that coming out
there are so many good bosses that I just want to do over and over!
Re: HOLLOW KNIGHT - The Howling: Reborn
Re: HOLLOW KNIGHT - The Howling: Reborn
So what kind of attacks does Zote have? Cause he just got smacked around like a beach ball.
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Official raocow subscriber # 30,000Sebby19 wrote:If your life depends on throwing up, switch to the keyboard
Re: HOLLOW KNIGHT - The Howling: Reborn
The idea of content itself is fine (I imagine most people understand the appeal of boss refights and boss rushes even if I don't care for it myself), it's more the timing that's the issue. Godmaster has been holding up the Hornet dlc everyone's really excited for, so going into this hyped up new expansion with supposedly a bunch of content expecting a bunch of cool new stuff to tide us over while we wait for Hornet, only to find out it's just boss refights was a disappointment.
It just made me think 'was this really worth working on instead of the Hornet dlc?'.
Re: HOLLOW KNIGHT - The Howling: Reborn
yeah seriously if you absolutely gotta gotta do it come back later it isnt worth it right now if ever
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!
Re: HOLLOW KNIGHT - The Howling: Reborn
He runs and flails at you in a straight line, and if he misses you he'll bump into the wall and fall over. I'm kind of sad raocow didn't get to see it sinceSebby19 wrote: ↑5 years ago I know pogoing off your enemies is always a fun thing in any game, but you should really use your down smash, especially when there's a group. According to a damage chart earlier in the topic, it's your most powerful attack.
So what kind of attacks does Zote have? Cause he just got smacked around like a beach ball.
he doesn't even do any damage if you let him hit you, it just bounces off
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Re: HOLLOW KNIGHT - The Howling: Reborn
What happens when he rescues Bretta now? Does she immediately become obsessed with Zote? I've only seen an LP of this game so idk how it works