24 Hour Contest #11 - design a level in 24 hours with a given challenge
Re: 24 Hour Contest #11 - design a level in 24 hours with a given challenge
raocow's playing was on fire today.
- Bluster Kerfuffle
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Re: 24 Hour Contest #11 - design a level in 24 hours with a given challenge
I said this on the yt comments but for some reason today's first level's presentation made me burst out laughing.
- Super Maks 64
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Re: 24 Hour Contest #11 - design a level in 24 hours with a given challenge
YOSHI'S ISLAND 1 - 24th by Berk
Score - 23
Misc Sprites Castle - 4th by Super Maks 64
Score - 42,75
So, yeah that was a level. Don't ask me how I got 4th place. It was kinda rushed to be finished in 24 hours and you can also see from where I borrowed ASM. I made it under the assumption that you would get less points for not using all of the sprites, so that's why it's somewhat of a mess. The grinder section had the duck slides just so I would be sure that they wouldn't jump into the ceiling and escape.
Also I'm limiting the number of hitpoints to 2 if I ever make a hack, since raocow's rushing through the level tanking most of the obstacles and not even stopping to observe them to find a route hurt me.
Score - 23
Score - 42,75
Also I'm limiting the number of hitpoints to 2 if I ever make a hack, since raocow's rushing through the level tanking most of the obstacles and not even stopping to observe them to find a route hurt me.
- FourteenthOrder
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Re: 24 Hour Contest #11 - design a level in 24 hours with a given challenge
The second level today was my favorite so far.
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Re: 24 Hour Contest #11 - design a level in 24 hours with a given challenge
I think the first level would have worked a lot better if there had been some sort of block generator in those areas where wasting a block meant forced reset-by-death. Also if things spawned properly all the time too, but hey.
I'm surprised it took you so long to remember that there can only be four rotating blocks going at once, by the way.
I'm surprised it took you so long to remember that there can only be four rotating blocks going at once, by the way.
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Re: 24 Hour Contest #11 - design a level in 24 hours with a given challenge
aww man, I'm sorry. For what it's worth, that's now quite what was happening. I did try to find a route, it's just that when I DO get hurt, it's often a better idea to go ahead and gun it. At no point did I go 'I will tank this' as my prime solution !Super Maks 64 wrote: ↑5 years ago
Also I'm limiting the number of hitpoints to 2 if I ever make a hack, since raocow's rushing through the level tanking most of the obstacles and not even stopping to observe them to find a route hurt me.
the chillaxest of dragons
- Bluster Kerfuffle
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Re: 24 Hour Contest #11 - design a level in 24 hours with a given challenge
the classicSuper Maks 64 wrote: ↑5 years ago raocow's rushing through the level tanking most of the obstacles and not even stopping to observe them to find a route
Re: 24 Hour Contest #11 - design a level in 24 hours with a given challenge
R.I.P. Smash Ultimate. 2018-2018
- Kilgamayan
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Re: 24 Hour Contest #11 - design a level in 24 hours with a given challenge
There's been a lot of clever use of the bouncy saws and the bridges in this contest. It's added many nice extra layers of challenge in predicting what's going to happen with any given saw.
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- MonkeyShrapnel
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Re: 24 Hour Contest #11 - design a level in 24 hours with a given challenge
We're getting closer to the end of the contest, and we STILL haven't seen sprite box 5, unless everyone who picked it is conveniently at the end, I'll take it that it was not a popular choice.
Uh...Do I just sign here? What do you mean it should be obvious? There are people in this world...well...a whole lot of people that can't follow basic instructions!
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(That means I'm the only person using it nowadays.)
My silly "Collab" Youtube channel https://www.youtube.com/user/Theguyswho ... s/featured
(That means I'm the only person using it nowadays.)
- Super Maks 64
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Re: 24 Hour Contest #11 - design a level in 24 hours with a given challenge
owowhat dis - 18th by NeXuS15
Score - 28,5
Llanfairpwllgwyngyllgogerychwyrndrobwllllantysiliogogogo - tied for 9th by GbreezeSunset
Score - 36
Boom! Bang! Pow! - 26th by FedoraFriday
Score - 20
Score - 28,5
Score - 36
Score - 20
Re: 24 Hour Contest #11 - design a level in 24 hours with a given challenge
Today's 2nd level ended in a similar way it began. I liked that bookending.
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- BobisOnlyBob
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Re: 24 Hour Contest #11 - design a level in 24 hours with a given challenge
I said it on youtube, but I'll say it here: Llanfair PG was the best quick knock-off of a m/m level I've seen yet (a personal favourite of mine too, Nairobi from MaGL2)
Re: 24 Hour Contest #11 - design a level in 24 hours with a given challenge
ThanksBobisOnlyBob wrote: I said it on youtube, but I'll say it here: Llanfair PG was the best quick knock-off of a m/m level I've seen yet (a personal favourite of mine too, Nairobi from MaGL2)
Yeah just for some short dev commentary, I couldn't think of a level concept and it was getting close to night time, and I remembered we were talking about absurdly long level names in the jump half chat and I decided to make this lengthy boy lol. Sadly, even when using the longest extended ow names patch available, I had to chop off the last few letters. Funny enough, this is my second level named after a town in the UK. Also the level music is so old and janked up that I had to use an extremely old version of addmusic that Lazy helped me with to insert it, which took longer than making the level lol
- Super Maks 64
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Re: 24 Hour Contest #11 - design a level in 24 hours with a given challenge
He has the munchies - 13th by ft029
Score - 32,5
AAAAAAAAAAAAAAAAAAA - tied for 9th by Eminus
Score - 36
GHASTLY LULLABY - 14th by chineesmw
Score - 32
Score - 32,5
Score - 36
Score - 32
Re: 24 Hour Contest #11 - design a level in 24 hours with a given challenge
controllable carrot: disappears without notice
chomp: jumps 8 times, then without notice does a large jump that is much faster and higher
good sprites I tell you. aaaaaaaa
chomp: jumps 8 times, then without notice does a large jump that is much faster and higher
good sprites I tell you. aaaaaaaa
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Re: 24 Hour Contest #11 - design a level in 24 hours with a given challenge
Nice levelsAAAAAAAAAAAAAAAAAAAAAAAAAA
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- Location: the world is no longer a place
Re: 24 Hour Contest #11 - design a level in 24 hours with a given challenge
ᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀᴀ
- Voltgloss
- Ask, and you shall be given. Think, and you shall find.
- Posts: 1147
- Joined: 10 years ago
- Pronouns: he/him/his
- Location: exploring the world, now with friends
Re: 24 Hour Contest #11 - design a level in 24 hours with a given challenge
my favorite part of aaaaaaaaaaaa is fire mario foaming at the mouth
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- https://www.youtube.com/watch?v=BODxOghVmko
- Posts: 1813
- Joined: 10 years ago
- First name: Mack
- https://rixithechao.talkhaus.com/
Re: 24 Hour Contest #11 - a
hope you're doing okay wherever you are unaniem
Delightful Adventure Enhanced is out now!
There's an official ASMT Discord server! Check it out to discuss Demo games and follow their development! thread, invite link
(Entry requires verification, either with a connected Youtube/Twitter/Twitch/etc account or manually by the server staff.)
Itch.io (albums and eventually games), Youtube (dofur pass and I guess other videos)
There's an official ASMT Discord server! Check it out to discuss Demo games and follow their development! thread, invite link
(Entry requires verification, either with a connected Youtube/Twitter/Twitch/etc account or manually by the server staff.)
Itch.io (albums and eventually games), Youtube (dofur pass and I guess other videos)
- FrozenQuills
- hehe haha 2024
- Posts: 843
- Joined: 9 years ago
- Location: my skull
Re: 24 Hour Contest #11 - design a level in 24 hours with a given challenge
I love that both Llanfairpwllgwyngyllgogerychwyrndrobwllllantysiliogogogo and AAAAAAAAAAAAAAAAAAA tied for 9th.
avatar by crayonchewer!
- Kilgamayan
- Happy Birthday, Schwer
- Posts: 1914
- Joined: 15 years ago
- First name: Rabi~En~Roll
- Location: Location, Location.
- Dragon Fogel
- Master of Pointlessness
- Posts: 1415
- Joined: 10 years ago
Re: 24 Hour Contest #11 - design a level in 24 hours with a given challenge
raocow commented that the spikes weren't screaming, but they did have A's on them.
- Super Maks 64
- Just your usual SMW hacker
- Posts: 361
- Joined: 7 years ago
- Pronouns: he/him/his
Re: 24 Hour Contest #11 - design a level in 24 hours with a given challenge
24hoSMW - 25th by Kazkek
Score - 22,25
SATELLITE SAGA - 28th by Caracc
Score - 19
Score - 22,25
Score - 19