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Celeste - Everest

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Re: Celeste - K2

Postby 10204307 » 6 months ago

I’m pretty sure Matt himself leaked the existance of the winged golden strawberry to someone.

Of course, people messing around with assist mode would’ve eventually stumbled upon it anyway.

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FPzero
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Re: Celeste - Everest

Postby FPzero » 6 months ago

The heart bump was heartbreaking, no pun intended. But you powered through it and beat the game for the 3rd time.

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Re: Celeste - Everest

Postby ano0maly » 6 months ago

And about 8C itself, I didn't think to use the diagonal wavedash while on the ground. I think I always got midair before dashing diagonally in this level.

This level does not make it apparent since the dash refresh is disabled in chapter 8, but if you wait long enough between your dash and jump, you will have your dashes back when you charge forward. The same goes for dashing forward and jumping with the dash, which is like a horizontal version of the dash wall jump. And I just noticed that in all three of these moves, there are rings that trail Madeline appearing during the boosted movement.

The bird at the last part doesn't say anything, but just the bird being there is supposed to remind you "hey use that technique I taught you earlier in the level" and I think that's clever.
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Alice
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Re: Celeste - Everest

Postby Alice » 6 months ago

FPzero wrote: The heart bump was heartbreaking
It clearly wasn't though, otherwise it wouldn't have been so sad(ly hilarious).

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Re: Celeste - Everest

Postby strongbadman » 6 months ago

Oh hey, I recognize the blue guy! He's Robot from Give Up Robot! I for one am sad that we don't get a bird. Or even an egg.

This game is really good in so many ways and I'm glad I played it, and I'm glad raocow enjoyed it so much.

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Re: Celeste - Everest

Postby sylvie » 6 months ago

Ogmo looks so cute and squishy in this game....

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Re: Celeste - Everest

Postby Leet » 6 months ago

strongbadman wrote: Oh hey, I recognize the blue guy! He's Robot from Give Up Robot! I for one am sad that we don't get a bird. Or even an egg.

This game is really good in so many ways and I'm glad I played it, and I'm glad raocow enjoyed it so much.
I'd like to hope that bartholomew is being saved for the AUS equivalent to Celeste's Jumper
ImageWell it is a decent hack but sometime its just too repetitif there no level that actually pop in your face and your like oh yeah that level they all ressemble themselves and just monster along the way.
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Alice
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Re: Celeste - Everest

Postby Alice » 6 months ago

Well that was the most painful video to watch in awhile.

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Grounder
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Re: Celeste - Everest

Postby Grounder » 6 months ago


Why don't you eat me?

I am perfectly tasty...

AND I'LL STEAL YOUR SOUL! :twisted:

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Re: Celeste - Everest

Postby Ivy » 6 months ago

good for the 2 people who have decided that this video was "painful to watch" that this is the last-ever video for celeste then
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Re: Celeste - Everest

Postby Parama » 6 months ago

me, realizing celeste is over now: a being of sadness

me, realizing that means hollow knight is very very soon: i'm happy now

though i think rao is gonna get to hollow knight before i do because guacalemee 2 comes out in the interim and i'm playing that first for sure

also at the spot you stopped, you have to do a corner jump there, and then like two more corner jumps to go over the top, i don't know if it's possible at all to make it below but maybe

the next room after is the hardest room in the entire level anyways and i kinda doubt you'd get much farther than that if you did even make it there, i wasn't ever able to clear that room until i plugged in a controller, mapped two different buttons to jump, and cheesed the one really hard jump there lol
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Re: Celeste - Everest

Postby Alice » 6 months ago

Ivy wrote: good for the 2 people who have decided that this video was "painful to watch" that this is the last-ever video for celeste then
If you ignore any and all context of why it was painful to watch, sure.

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FPzero
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Re: Celeste - Everest

Postby FPzero » 6 months ago

And so ends Celeste, probably my favorite surprise game of 2018 so far. I picked it up on a whim after hearing lots of good things about it and immediately fell in love with it. I'm glad I got to watch you play through it, through all the good times, bad times, and everything in between.

Thanks for play.

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Re: Celeste - Everest

Postby Zach808 » 6 months ago

Man, even though not all the level design is perfect, I'm happy that this game exists. Though in spite of my thirst for challenging platformers, I have to admit that I enjoyed the A-sides the most when playing. I think the atmosphere and music is stronger there overall, and I liked the exploration aspect (besides a couple hearts that I ended up using a guide on). And that story really gave me the warm fuzzies.

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ano0maly
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Re: Celeste - Everest

Postby ano0maly » 2 weeks ago

So the team is making one final send-off chapter for the game with new gimmicks, and it's going to be post-C-side difficulty. (Also, C-side levels got a revision for difficulty nerf because they were the least tested before release.) I wonder if you'll revisit that later.
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Re: Celeste - Everest

Postby raocow » 1 week ago

I,d be interested in playing it but playing something that's post c-side raw from not playing for a year might be real rough
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hardcore_crispy
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Re: Celeste - Everest

Postby hardcore_crispy » 1 week ago

ano0maly wrote: So the team is making one final send-off chapter for the game with new gimmicks, and it's going to be post-C-side difficulty. (Also, C-side levels got a revision for difficulty nerf because they were the least tested before release.) I wonder if you'll revisit that later.
Somebody also made what they're calling a "D-sides" pack in preparation for whatever Matt and Co. are cooking up.
It looks great but difficulty wise... uh... rough.

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