Wariowl Landspear 2 - District of Columbia
- Dragon Fogel
- Master of Pointlessness
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Wariowl Landspear 2 - District of Columbia
There's no thread yet and I have a stupid idea for a title gimmick, so I'm taking on this one.
1 - turn off the alarm clock
2- turn off the giant faucet
3 - let the water out
4- go down to the cellar
5 - defeat the giant snake
6 - return the hen to her nest
7 - escape from the woods
8 - get in the tea cup
9 - drop the anchor
10 - defeat bobo
11 - get to maze woods
12 - defeat the giant spear man
13 - through the thorny maze
14 - escape from maze woods
15 - defeat the giant owl
16 - stop that train
17 - up on the rooftop
18 - down in the cellar
19 - escape from the factory
20 - anyone for b-ball
21 - get to the castle
22 - storm the castle
23 - defeat four ducks
24 - find the hidden door
25 - the final battle
26 - to the castle
27 - storm the castle
28 - defeat the giant spear man
29 - go through the grand hall
30 - kick'em out
31 - defeat the giant spear man
32 - avoid the rocks
33 - stop that train
34 - find the exit
35 - defeat the cave master
36 - escape from the factory (secret exit)
37 - defeat the giant spear man
38 - hold on to the owl
39 - the way to the open door
40 - coming back is difficult
41 - capture the ghost
42 - escape from the tea cup
43 - spear the spear spear spear
44 - spear the spear
45 - spear from the spear
46 - speared spear
47 - spear the spear³
48 - into the spear
49 - spear through the spear
50 - don't shock the owl
TOTALLY THE FINAL GUYS 51 - awaiting syrup
52 - THE REALLY FINAL - control the owl's spear
1 - turn off the alarm clock
2- turn off the giant faucet
3 - let the water out
4- go down to the cellar
5 - defeat the giant snake
6 - return the hen to her nest
7 - escape from the woods
8 - get in the tea cup
9 - drop the anchor
10 - defeat bobo
11 - get to maze woods
12 - defeat the giant spear man
13 - through the thorny maze
14 - escape from maze woods
15 - defeat the giant owl
16 - stop that train
17 - up on the rooftop
18 - down in the cellar
19 - escape from the factory
20 - anyone for b-ball
21 - get to the castle
22 - storm the castle
23 - defeat four ducks
24 - find the hidden door
25 - the final battle
26 - to the castle
27 - storm the castle
28 - defeat the giant spear man
29 - go through the grand hall
30 - kick'em out
31 - defeat the giant spear man
32 - avoid the rocks
33 - stop that train
34 - find the exit
35 - defeat the cave master
36 - escape from the factory (secret exit)
37 - defeat the giant spear man
38 - hold on to the owl
39 - the way to the open door
40 - coming back is difficult
41 - capture the ghost
42 - escape from the tea cup
43 - spear the spear spear spear
44 - spear the spear
45 - spear from the spear
46 - speared spear
47 - spear the spear³
48 - into the spear
49 - spear through the spear
50 - don't shock the owl
TOTALLY THE FINAL GUYS 51 - awaiting syrup
52 - THE REALLY FINAL - control the owl's spear
Last edited by Dragon Fogel 3 years ago, edited 53 times in total.
- SAJewers
- ASMBXT Level Wrangler/A2XT Project Coordinator /AAT Level Designer
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Re: Wario Land 2 - Alabama
As has been mentioned on the YT comments and on discord, why the SGB version and not the GBC version?
Also, just curious, are you using the unofficial Wall Fix patch?
Also, just curious, are you using the unofficial Wall Fix patch?
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Re: Wario Land 2 - Alabama
So raocow seems to have picked up the original US / international release (Super Game Boy) instead of the second release (Game Boy Color, only one released in Japan). Most people are more familiar with the GBC release which is full-color, as opposed to the original SGB release. The virtual console releases also use the GBC version as well.
While a couple people have pointed it out in the comments on video one, I'll just go ahead and reiterate: don't worry too much about missing the treasure in a stage, you do get the opportunity to replay stages once you reach an ending. raocow did call it with regards to the collectables: 100% does require all treasures and all of the map pieces (the collectable obtained from the end-of-stage minigame). It may be worth making a note of which stages can be easily farmed for money to help with the map pieces, though, so that when stage select becomes available you can make a detour for them to get your total gold up a bit (the end-of-stage minigame takes the money from your total gold, not the gold you collected in the stage).
While a couple people have pointed it out in the comments on video one, I'll just go ahead and reiterate: don't worry too much about missing the treasure in a stage, you do get the opportunity to replay stages once you reach an ending. raocow did call it with regards to the collectables: 100% does require all treasures and all of the map pieces (the collectable obtained from the end-of-stage minigame). It may be worth making a note of which stages can be easily farmed for money to help with the map pieces, though, so that when stage select becomes available you can make a detour for them to get your total gold up a bit (the end-of-stage minigame takes the money from your total gold, not the gold you collected in the stage).
Re: Wario Land 2 - Alabama
Game Boy wrote:AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
Why don't you eat me?
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!
Re: Wario Land 2 - Alabama
I fine with raocow playing the original version, but he HAS to include the fancy borders the Super Gameboy gives. Unlike DK '94, the border changes per world.
If raocow won't bother with the borders, he should just change to the more colourful GBC version.
If raocow won't bother with the borders, he should just change to the more colourful GBC version.
-Banned in Antarctica
Official raocow subscriber # 30,000Sebby19 wrote:If your life depends on throwing up, switch to the keyboard
- Le Neveu de Rameau
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Re: Wario Land 2 - Alabama
Mmm, this game. It sure is a game. If you think Wario's indestructibility is because physical dangers are less prominent and the game focuses more on puzzles, think again. This game only reinforces the idea that immortality is a curse.
Also, I agree with raocow that there's something...off about Wario's sprite. He looks kind of rubbery compared to the more solid version in Wario Land 1. I'm also not really a big fan of the new sound effects; the sound for Mario's dash attack hitting a foe, in particular, sounds weak and unsatisfying, compared to the immaculate "shhhhhhmnk!" of the first game.
At least the Pirate Gooms look top-notch with their three-pronged spears and bandanas.
Also, I agree with raocow that there's something...off about Wario's sprite. He looks kind of rubbery compared to the more solid version in Wario Land 1. I'm also not really a big fan of the new sound effects; the sound for Mario's dash attack hitting a foe, in particular, sounds weak and unsatisfying, compared to the immaculate "shhhhhhmnk!" of the first game.
At least the Pirate Gooms look top-notch with their three-pronged spears and bandanas.
Re: Wario Land 2 - Alabama
seriously though, if you are going to stick with the Super Gameboy version, you gotta show the awesome borders!
-Banned in Antarctica
Official raocow subscriber # 30,000Sebby19 wrote:If your life depends on throwing up, switch to the keyboard
- SAJewers
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Re: Wario Land 2 - Alabama
So we are not going to see the Super Gameboy borders? Awww...
BGB is my personal favorite GB/GBC emulator. The default settings would have even activated the SGB borders.
BGB is my personal favorite GB/GBC emulator. The default settings would have even activated the SGB borders.
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Official raocow subscriber # 30,000Sebby19 wrote:If your life depends on throwing up, switch to the keyboard
- pholtos
- Loves adorable things.
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Re: Wario Land 2 - Alabama
This game looks familiar. :P
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Dealer of the Pokermon Discord Tourneys.
I do LPs, check them out if you'd like.
Currently playing:
The 500 char limit is evil. :P
Re: Wario Land 2 - Alabama
yeah wario land 2 and 3 have an odd wario sprite
i think it's because of the transformations, so they wanted a goofy sprite to go with the goofy transformations. just a guess.
i think it's because of the transformations, so they wanted a goofy sprite to go with the goofy transformations. just a guess.
- raocow
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Re: Wario Land 2 - Alabama
for episode 1 I used VisualBoyAdvance, for 2 I used retroarch
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- SAJewers
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Re: Wario Land 2 - Alabama
Ah. Gime a sec and I can send you my config, see if that works better.
EDIT: Sent in Discord. see if that's better.
NVM I misunderstood the problem. I thought the blurry picture was the issue.
EDIT: Sent in Discord. see if that's better.
NVM I misunderstood the problem. I thought the blurry picture was the issue.
Re: Wario Land 2 - Alabama
I hope you get your issues sorted quick and can start to just enjoy the game, because it's really a gem. I played the hell out of it on hardware back then, borrowed it multiple times from a buddy and just got 100% again and again. Recently got it on 3DS and was prepared for some disappointment as my standards might have changed, but nope, it's still good as hell. The exploration is super well done, the secrets aren't too obscure, the levels aren't annoying, the main conceit is super awesome (you'll see after you finish it...once) - just a really really fun package.
All in all probably a much needed breather.
All in all probably a much needed breather.
Re: Wario Land 2 - Alabama
Like I mentioned earlier, I recommend BGB for GB and GBC games. It's a simple emulator that doesn't require any work, it just, does.
It even auto detects SGB support, so had you played Wario Land 2 (or DK '94) on it, you would get the borders that come with the games.
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Official raocow subscriber # 30,000Sebby19 wrote:If your life depends on throwing up, switch to the keyboard
- raocow
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Re: Wario Land 2 - Alabama
I just gave it a try and... man. I think this works perfectly. I really should have tried this sooner :O
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- SAJewers
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Re: Wario Land 2 - Alaska
Retroarch's DMG/GBC cores are just as good, arguably better thanks to SameBoy's Link Cable support, and full SGB support via Higan, among a few other things.
- raocow
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Re: Wario Land 2 - Alaska
I just wish I could get retroarch to work with dxtory. I don't mind using bandicam but like, it's the one thing keeping me from making retroarch my default.
the chillaxest of dragons
- SAJewers
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Re: Wario Land 2 - Alaska
go into Settings > Driver, and change "Video Driver" to something else like d3d12. Save the configuration, restart, and see if that works.
(Or, alternatively, manually edit it in retroarch.cfg. it's the "video_driver" line
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Ditocoaf
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Re: Wario Land 2 - Alaska
Man. Wario 2 is way more similar to Wario 3, the one I'm familiar with, than I thought it would be.
- Mata Hari
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Re: Wario Land 2 - Alaska
I don't really understand having basically all the walls be breakable for very obvious coins
Re: Wario Land 2 - Alaska
As someone who first played this when I was probably 7 or 8, I can say that all those breakable walls with coins hidden behind them acted as a wonderful way to explore the levels and replay them for secrets. Though, they can definitely be considered padding since what you're actually doing is looking for the coins they hide so you can get the treasures and panel pieces for 100% so I totally see where you're coming from. It's just part of the game's core.
- SAJewers
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Re: Wario Land 2 - Alaska
The coin counter getting cut off might be fixed by disabling "Crop Overscan" in Retroarch's Video settings.
As for the blurryness, is "Bilinear Filtering" enabled in the video settings? Maybe try with that off.
As for the blurryness, is "Bilinear Filtering" enabled in the video settings? Maybe try with that off.
Re: Wario Land 2 - Alaska
Ok. I get the title gimmick on here.
It's the states in alphabetical order
but that begs the question... does this mean raocow is going to be doing only one level per video?? Or is he only doing one per video cause of technical issues at the moment?My Website is http://www.buzznben.com
My Youtube is http://www.youtube.com/BuzzNBen21.
Creator of Super Mario Bros Doomsday.
My Youtube is http://www.youtube.com/BuzzNBen21.
Creator of Super Mario Bros Doomsday.
- The Doctor
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Re: Wario Land 2 - Alaska
I rather like one level per video. This slower paced, relaxing game works well with shorter videos. I feel that with 15-20 minute videos I would get burned out.