Full Bore - Full CircleelcriC lluF - eroB lluF
- Arctangent
- squawky
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Re: Full Bore - SOOIE! HERE PIG PIG PIG PIG PIG PIG PIG PIG
i am mildly miffed that a recurring puzzle named stuff like "introspection" and "reflection" don't involve just waiting around until the piggy enters a zen idle state
More seriously, though, I don't really like how completely vague the results of those puzzles are. My gut reaction to that sort of thing is just like "uh okay, so I do I need to comb the entire map to find what this opened up or will this not open anything up until I get a certain amount of these or all of them or do I not need to worry about them as all as they're just % points for the best ending or" and it's just not instilling me with the greatest confidence.
It doesn't help that the Reflection one and the outside one both light up with a yellowish color after solving, and it's hard to tell if it's same yellow or if the outside one is a greener yellow and even then if it's that just a trick of the lighting engine / more colorful location. There's just simultaneously too little to work with and too much to theorize possibilities, argh. I would like at least something akin to a color coded shutter opening nearby to indicate that those kinds of things are now open or maybe some background object with a bunch of unlit lights that light up as you solve those puzzles or just something.
More seriously, though, I don't really like how completely vague the results of those puzzles are. My gut reaction to that sort of thing is just like "uh okay, so I do I need to comb the entire map to find what this opened up or will this not open anything up until I get a certain amount of these or all of them or do I not need to worry about them as all as they're just % points for the best ending or" and it's just not instilling me with the greatest confidence.
It doesn't help that the Reflection one and the outside one both light up with a yellowish color after solving, and it's hard to tell if it's same yellow or if the outside one is a greener yellow and even then if it's that just a trick of the lighting engine / more colorful location. There's just simultaneously too little to work with and too much to theorize possibilities, argh. I would like at least something akin to a color coded shutter opening nearby to indicate that those kinds of things are now open or maybe some background object with a bunch of unlit lights that light up as you solve those puzzles or just something.
- Crow
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Re: Full Bore - SOOIE! HERE PIG PIG PIG PIG PIG PIG PIG PIG
congrats on solving the puzzle mr. cow
also yeah i am fully in favor of you going for 100% everything in this game since every bit of a completion is another puzzle, so
also yeah i am fully in favor of you going for 100% everything in this game since every bit of a completion is another puzzle, so
i've honestly never played a video game in my life
Re: Full Bore - SOOIE! HERE PIG PIG PIG PIG PIG PIG PIG PIG
I don't know if it was deliberate, but I got the exact same Cave Story vibe from Repose. My brain just went straight to Cave Story as soon as I saw it on the map. I figured it was probably a coincidence, but maybe it was intended as a shout-out since both games have intelligent animal/man-made species, remnants of former human occupants, and a theme of human intervention going too far.
Speedrun-type levels can be frustrating to learn, but they tend to look really cool when you finally put everything together for a successful run. The laserpig mechanic doesn't seem to be that significant in normal gameplay (at least not yet), so it was cool to see it come into play with the race.
Speedrun-type levels can be frustrating to learn, but they tend to look really cool when you finally put everything together for a successful run. The laserpig mechanic doesn't seem to be that significant in normal gameplay (at least not yet), so it was cool to see it come into play with the race.
Re: Full Bore - SOOIE! HERE PIG PIG PIG PIG PIG PIG PIG PIG PIG
doesnt look like expedient elevator is done to me
Why don't you eat me?
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!
- Leet
- Well, hello, Smith ( ´-`)ノ
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Re: Full Bore - SOOIE! HERE PIG PIG PIG PIG PIG PIG PIG PIG PIG
Well it is a decent hack but sometime its just too repetitif there no level that actually pop in your face and your like oh yeah that level they all ressemble themselves and just monster along the way.
Blood Ghoul wrote:Sometimes it seems my blood spurts out in gobs, as if it were a fountain's pulsing sobs. I clearly hear it mutter as it goes yet cannot find the wound from which it flows. Before I met you, baby, I didn't know what I was missing.
Re: Full Bore - SOOIE! HERE PIG PIG PIG PIG PIG PIG PIG PIG PIG
it's a warp
OOPS
Why don't you eat me?
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!
- Crow
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Re: Full Bore - SOOIE! HERE PIG PIG PIG PIG PIG PIG PIG PIG PIG
yeah good call saving that room for tomorrow imo
i've honestly never played a video game in my life
Re: Full Bore - SOOIE! HERE PIG PIG PIG PIG PIG PIG PIG PIG
I think they're meant as endgame backtracking puzzles. There's a room lategame which basically spells out what to do and how to beat them. raocow just brute forced his way to the solution early with good observation skills. Similarly, the grape puzzles tend to be a lot more challenging than the gem ones -- they're meant as a "I'm not smart enough to solve this one yet" puzzle.Arctangent wrote: ↑6 years ago i am mildly miffed that a recurring puzzle named stuff like "introspection" and "reflection" don't involve just waiting around until the piggy enters a zen idle state
More seriously, though, I don't really like how completely vague the results of those puzzles are. My gut reaction to that sort of thing is just like "uh okay, so I do I need to comb the entire map to find what this opened up or will this not open anything up until I get a certain amount of these or all of them or do I not need to worry about them as all as they're just % points for the best ending or" and it's just not instilling me with the greatest confidence.
It doesn't help that the Reflection one and the outside one both light up with a yellowish color after solving, and it's hard to tell if it's same yellow or if the outside one is a greener yellow and even then if it's that just a trick of the lighting engine / more colorful location. There's just simultaneously too little to work with and too much to theorize possibilities, argh. I would like at least something akin to a color coded shutter opening nearby to indicate that those kinds of things are now open or maybe some background object with a bunch of unlit lights that light up as you solve those puzzles or just something.
- Crow
- famous knife crow thumbnail responsibility holder
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Re: Full Bore - SOOIE! HERE PIG PIG PIG PIG PIG PIG PIG PIG PIG PIG
IT'S THE DEEP DELVE DANCE!
(thanks for the screen scream episode btw)
(thanks for the screen scream episode btw)
i've honestly never played a video game in my life
-
Ditocoaf
Haustone Tournament Finalist
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Re: Full Bore - SOOIE! HERE PIG PIG PIG PIG PIG PIG PIG PIG PIG PIG
Honestly, those aren't puzzles, they're one puzzle, and some collectibles you just have to backtrack to get if you don't solve the puzzle early. I think that makes the fountains the only part of this game I dislike (from what I've seen in this LP). They're so mysterious and interesting when you first see them, but then they live up to that intrigue almost as poorly as possible (unless there's another twist to them we haven't seen yet).
But that's a minor complaint for a game that does so much so well. The open-world puzzling structure seems really satisfying, the puzzles for the most part seem snappy and clever, and the story and art are charming in a way that meshes great with the puzzles. I'm glad to have seen this.
But that's a minor complaint for a game that does so much so well. The open-world puzzling structure seems really satisfying, the puzzles for the most part seem snappy and clever, and the story and art are charming in a way that meshes great with the puzzles. I'm glad to have seen this.
- Crow
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Re: Full Bore - SOOIE! HERE PIG PIG PIG PIG PIG PIG PIG PIG PIG PIG
Yeah they're definitely the least interesting part of the game
i've honestly never played a video game in my life
- Leet
- Well, hello, Smith ( ´-`)ノ
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Re: Full Bore - SOOIE! HERE PIG PIG PIG PIG PIG PIG PIG PIG PIG PIG PIG
zap to the extreme
Well it is a decent hack but sometime its just too repetitif there no level that actually pop in your face and your like oh yeah that level they all ressemble themselves and just monster along the way.
Blood Ghoul wrote:Sometimes it seems my blood spurts out in gobs, as if it were a fountain's pulsing sobs. I clearly hear it mutter as it goes yet cannot find the wound from which it flows. Before I met you, baby, I didn't know what I was missing.
- Crow
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Re: Full Bore - SOOIE! HERE PIG PIG PIG PIG PIG PIG PIG PIG PIG PIG PIG
(it's called ash run because you're supposed to laser pig through all the stone everywhere to do everything really fast & it looks really cool when you do i can't believe you did everything so awkward you dork)
i've honestly never played a video game in my life
Re: Full Bore - SOOIE! HERE PIG PIG PIG PIG PIG PIG PIG PIG PIG PIG PIG PIG
PLAY OF THE GAME
raocow as ROADHOG!
raocow as ROADHOG!
Why don't you eat me?
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!
- Crow
- famous knife crow thumbnail responsibility holder
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Re: Full Bore - SOOIE! HERE PIG PIG PIG PIG PIG PIG PIG PIG PIG PIG PIG PIG PIG
god, even though i already know the soundtrack is great i'm just impressed every time raocow gets to an area with a new song and i remember how great that song is
also man you're making progress through red land fast
also man you're making progress through red land fast
i've honestly never played a video game in my life
Re: Full Bore - SOOIE! HERE PIG PIG PIG PIG PIG PIG PIG PIG PIG PIG PIG PIG PIG PIG
oink oink welcome to creepypasta dig zone
Why don't you eat me?
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!
- Crow
- famous knife crow thumbnail responsibility holder
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Re: Full Bore - SOOIE! HERE PIG PIG PIG PIG PIG PIG PIG PIG PIG PIG PIG PIG PIG PIG
in the original full bore, the game was just workings and deep delve & everything after was added in the full release. (with a to be continued or something after you finished deep delve)
anyways what i'm trying to say is that the game gets harder in bhudevi for sure
anyways what i'm trying to say is that the game gets harder in bhudevi for sure
i've honestly never played a video game in my life
- Leet
- Well, hello, Smith ( ´-`)ノ
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Re: Full Bore - SOOIE! HERE PIG PIG PIG PIG PIG PIG PIG PIG PIG PIG PIG PIG PIG PIG
oh wow this game just got many times more interesting (and it was already cool before!)
Well it is a decent hack but sometime its just too repetitif there no level that actually pop in your face and your like oh yeah that level they all ressemble themselves and just monster along the way.
Blood Ghoul wrote:Sometimes it seems my blood spurts out in gobs, as if it were a fountain's pulsing sobs. I clearly hear it mutter as it goes yet cannot find the wound from which it flows. Before I met you, baby, I didn't know what I was missing.
Re: Full Bore - SOOIE! HERE PIG PIG PIG PIG PIG PIG PIG PIG PIG PIG PIG PIG PIG PIG
Hmm, wasn't much of a buildup to the end of world 2.
For World 1, you explored around for a part of a drill, which you get by participating in a race. Once you deliver the part, you take part in successfully bringing the drill down into Deep Delve, rushing to make sure it doesn't explode, a great climax for World 1.
For World 2, you explore around... cause you're there? Not much sense of direction on what your goal is, otherwise. Sure, that last door looks important, but you're not told by the game that's where you need to go.
For World 3, you must go through an ancient ruin, to find you're way to Moleville.
I'm assuming Moleville is World 4.
It's a good thing rao 100% World 1 when he did, so he was able to meet all the NPCs before they disappeared (I wonder how this affects that race? I guess the prize is locked away until you get Suzie back). Hopefully, there weren't any NPCs in Deep Delve that he missed.
What is the 'green chamber' Frederick was found in? The checkpoints?
For World 1, you explored around for a part of a drill, which you get by participating in a race. Once you deliver the part, you take part in successfully bringing the drill down into Deep Delve, rushing to make sure it doesn't explode, a great climax for World 1.
For World 2, you explore around... cause you're there? Not much sense of direction on what your goal is, otherwise. Sure, that last door looks important, but you're not told by the game that's where you need to go.
For World 3, you must go through an ancient ruin, to find you're way to Moleville.
I'm assuming Moleville is World 4.
It's a good thing rao 100% World 1 when he did, so he was able to meet all the NPCs before they disappeared (I wonder how this affects that race? I guess the prize is locked away until you get Suzie back). Hopefully, there weren't any NPCs in Deep Delve that he missed.
What is the 'green chamber' Frederick was found in? The checkpoints?
-Banned in Antarctica
Official raocow subscriber # 30,000Sebby19 wrote:If your life depends on throwing up, switch to the keyboard
- Crow
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Re: Full Bore - SOOIE! HERE PIG PIG PIG PIG PIG PIG PIG PIG PIG PIG PIG PIG PIG PIG
i don't think hildi disappears from the race area actually but i'm not sure
and with how explorative the game is in nature & how uninhabited the deep delve area is it's not surprising the game never really tells you where to go to finish the world but imo i prefer it that way since most players are naturally just gonna look around everywhere anyways
and with how explorative the game is in nature & how uninhabited the deep delve area is it's not surprising the game never really tells you where to go to finish the world but imo i prefer it that way since most players are naturally just gonna look around everywhere anyways
i've honestly never played a video game in my life
Re: Full Bore - SOOIE! HERE PIG PIG PIG PIG PIG PIG PIG PIG PIG PIG PIG PIG PIG PIG
Looks like raocow has ten days left to beat this game before the thread title becomes too long. Good luck!
Re: Full Bore - SOOIE! HERE PIG PIG PIG PIG PIG PIG PIG PIG PIG PIG PIG PIG PIG PIG PIG
coward
Why don't you eat me?
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!
I am perfectly tasty...
AND I'LL STEAL YOUR SOUL!
Re: Full Bore - SOOIE! HERE PIG PIG PIG PIG PIG PIG PIG PIG PIG PIG PIG PIG PIG PIG PIG
So what I could piece together from the lore so far:
Human scientists were trying to develop something to improve human intelligence. Their test subjects were boars. The results were better than they expected, the boars IQ rose to be the human's equals. Some shenanigans may have happened afterward.
Some sort of cataclysmic event happened afterward (probably the result of some other experiments in the same human facility), likely to do with the Taps, and/or 'Dark Sun'.
While unsure what happened to the scientists, and humans in general, the boars rose up to become the dominant species, eventually only remembering us humans as 'whitecoats' and 'the tall ones'. And probably try to forget, for some of them.
Human scientists were trying to develop something to improve human intelligence. Their test subjects were boars. The results were better than they expected, the boars IQ rose to be the human's equals. Some shenanigans may have happened afterward.
Some sort of cataclysmic event happened afterward (probably the result of some other experiments in the same human facility), likely to do with the Taps, and/or 'Dark Sun'.
While unsure what happened to the scientists, and humans in general, the boars rose up to become the dominant species, eventually only remembering us humans as 'whitecoats' and 'the tall ones'. And probably try to forget, for some of them.
-Banned in Antarctica
Official raocow subscriber # 30,000Sebby19 wrote:If your life depends on throwing up, switch to the keyboard
Re: Full Bore - SOOIE! HERE PIG PIG PIG PIG PIG PIG PIG PIG PIG PIG PIG PIG PIG PIG PIG
Thinking about it, Cold is tall and wasn't he white as well?