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Earthworm Jim 2 - Worms Armageddon

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Plutia
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Re: Earthworm Jim 2 - Peanut of the Apes

Post by Plutia »

can't wait for more of the BEST LEVEL
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Re: Earthworm Jim 2 - Peanut of the Apes

Post by raocow »

I have no idea how I'm gonna edit what I just recorded
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Re: Earthworm Jim 2 - Peanut of the Apes

Post by SAJewers »

Did you Game Over?
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Re: Earthworm Jim 2 - Peanut of the Apes

Post by raocow »

I mean, I'm not gonna just answer that

but I will say that I'm relieved chipmunk mode works when I get footage in this method.
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Plutia
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Re: Earthworm Jim 2 - Peanut of the Apes

Post by Plutia »

why did they decide everyone needs to do puppy love 3 times anyways

couldn't they flesh out a different minigame for the other in-between level slots
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Re: Earthworm Jim 2 - Peanut of the Apes

Post by Grounder »


Why don't you eat me?

I am perfectly tasty...

AND I'LL STEAL YOUR SOUL! :twisted:

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Re: Earthworm Jim 2 - The Anti-Fish

Post by BobisOnlyBob »

MoneyMan wrote: 6 years ago
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Re: Earthworm Jim 2 - Lounge Day's Journey into Night

Post by Dragon Fogel »

Huh, that bomb miss was weird. I don't suppose anyone else knows how that happened?
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Re: Earthworm Jim 2 - Lounge Day's Journey into Night

Post by MonkeyShrapnel »

Dragon Fogel wrote: 6 years ago Huh, that bomb miss was weird. I don't suppose anyone else knows how that happened?
Well, I looked around for some info on this and couldn't find much of anything, so either there's a rare chance that Peter Puppy can miss, or it happened because raocow was low on health. Maybe both?

Honestly the Peter Puppy stuff looks kinda fun to me, just seems like it could benefit from making the marshmallow hitbox a bit bigger, there's quite a few times where raocow just barely misses a puppy.
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Re: Earthworm Jim 2 - Lounge Day's Journey into Night

Post by SAJewers »

So I just discovered that there's a special ending in the Saturn version that only shows up if you beat the game without using passwords or continues.

Might have to send you my Save State (which is the loading screen for the final level)
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Re: Earthworm Jim 2 - Lounge Day's Journey into Night

Post by raocow »

I mean.

Is it really worth it.
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Re: Earthworm Jim 2 - Lounge Day's Journey into Night

Post by SAJewers »

your reaction maybe

reality no, it's just one extra screen, screenshot can go here
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Re: Earthworm Jim 2 - Lounge Day's Journey into Night

Post by AlchemistHohenheim »

I feel like Puppy Love would probably be infinitely more reasonable if there was an actual way to increase the...puppy meter, or whatever you want to call it. Something like, for every 10 puppies you save it goes back up by 1 (to the maximum of 4).
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Re: Earthworm Jim 2 - Lounge Day's Journey into Night

Post by raocow »

AlchemistHohenheim wrote: 6 years ago I feel like Puppy Love would probably be infinitely more reasonable if there was an actual way to increase the...puppy meter, or whatever you want to call it. Something like, for every 10 puppies you save it goes back up by 1 (to the maximum of 4).
this would honestly be a huge game changer, and would give you a reason to try once the meter gets to zero but there's still like twenty puppies left in the volley
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Re: Earthworm Jim 2 - Wizard of Ooze

Post by Dragon Fogel »

I guess Puppy Love doesn't count as a level and that's how this one is eighth?

Edit: oh, I see, I updated the thread before actually watching the video and you said pretty much this exact thing.
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Re: Earthworm Jim 2 - Wizard of Ooze

Post by SAJewers »

If you wanna play Totally Forked, here's the cheat code for the debug menu so you can select it: https://tcrf.net/Earthworm_Jim_2_(Sega_Saturn)

Alternatively, here's where it is in Level Ate:
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Re: Earthworm Jim 2 - Wizard of Ooze

Post by 7NameSam »

whenever jim picks up ammo, it sounds like he's saying "hammo!"
that's all I have to say about earthworm jim two.
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Re: Earthworm Jim 2 - Wizard of Ooze

Post by AuraLancer »

Honestly that's totally a believable thing for him to say
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Re: Earthworm Jim 2 - Wizard of Ooze

Post by xnamkcor »

"Earthworm Jim is a game where you got a gun, but you are basically encouraged to almost never shoot it ever because it it off of the last effective things in the universe".

Did we just confirm Earthworm Jim as being Devil May Cry?
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Re: Earthworm Jim 2 - Wizard of Ooze

Post by SAJewers »

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Re: Earthworm Jim 2 - For Whom The Jingle Bell Tolls

Post by Dragon Fogel »

Well, that's it, I'm out of titles for the thread.

I guess raocow has to leave this LP unfinished until they produce another episode of the TV show.
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Re: Earthworm Jim 2 - For Whom The Jingle Bell Tolls

Post by raocow »

welp. so it goes I suppose
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Re: Earthworm Jim 2 - Worms Armageddon

Post by Dragon Fogel »

Okay, I figured out what to do about the thread title.
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Re: Earthworm Jim 2 - Worms Armageddon

Post by raocow »

hah
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Re: Earthworm Jim 2 - Lounge Day's Journey into Night

Post by SAJewers »

Fun Fact: The Genesis (and I believe DOS) versions used a completely different tileset for this level


raocow wrote: 6 years ago I mean.

Is it really worth it.
it's literally just cutting from the credits to this

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