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COMING UP NEXT

this is the place where lps are being talked about. it's important to talk about games being played on the internet.
thatguyif
Posts: 283
Joined: 5 years ago
Pronouns: We Are The 99%
Location: Over There

Re: COMING UP NEXT

Postby thatguyif » 1 month ago

KobaBeach wrote: Collabs and one-man hacks like YEAH or FreedoMN are seen as "special" because they go the extra effort to create their own graphics, music, code, etc. In collabs' case, because they actually have people who are interested and have the ability to work in those areas. Even the better vanilla hacks have people who are able to modify the original graphics to make the game look new.

Sure, level design is the meat of a game, but the "flavor" of a game matters too. Consider graphics, music, custom sprites and the like as sort of spices for the meat. Without spices, the meat's flavor can be bland and forgettable, unless its normal flavoring carries it well enough (Rise to the Challenge, Return to Dinosaur Land...). With proper spice usage (e.g. not Brutal, not just tossing resources haphazardly in an attempt to look different), it can elevate the tastes so much higher.

I know it's impossible for Everyone to just decide to pick up art, music and programming just to make a Mario hack, even if I feel picking up new creative hobbies is always good, you don't have to be good at something to have fun with a hobby. carol himself wasn't exactly good at programming! But in the end, that's why a lot of people (not everyone) just aren't into most SMW hacks anymore. They've stagnated.
Except in this geringonça we call modern society, we've been conditioned to see any sort of creative hobby that doesn't have a payoff as a waste of time, if only because we're unable to get paid our proper share. A lot of these people that were able to do this not only have the time but lack the anxiety that makes creative pursuits worthwhile. The number of those people dwindle by the day.

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KobaBeach
obscure jrpg enthusiast
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Re: COMING UP NEXT

Postby KobaBeach » 1 month ago

thatguyif wrote: Except in this geringonça we call modern society, we've been conditioned to see any sort of creative hobby that doesn't have a payoff as a waste of time, if only because we're unable to get paid our proper share. A lot of these people that were able to do this not only have the time but lack the anxiety that makes creative pursuits worthwhile. The number of those people dwindle by the day.
Oh worm.

Capitalism is the biggest obstacle to art. If you don't make money you're fucked six ways from Sunday and it is heartbreaking.
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