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Mega Man ZX Advent - The Last Mega Man

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Kilgamayan
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Re: Mega Man ZX - There Can Be Only One

Postby Kilgamayan » 1 week ago

SNEEZE
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xnamkcor
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Re: Mega Man ZX - There Can Be Only One

Postby xnamkcor » 1 week ago

raocow, just because a robot is made to do something, doesn't me it "understands" the concept of fate or destiny. Or rather, it doesn't know free will, so, it has no point of reference to know that "destiny" is a thing.
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freshtalk
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Re: Mega Man ZX - There Can Be Only One

Postby freshtalk » 1 week ago

'Rock On' is so much cooler than Mega Merge.

Also today was a nice day of helping the people like any good transporter.

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ano0maly
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Re: Mega Man ZX - There Can Be Only One

Postby ano0maly » 1 week ago

Agreed

Also @Ashan
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Chirei
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Re: Mega Man ZX - There Can Be Only One

Postby Chirei » 1 week ago

You did a lot more than I think anyone was expecting you to this time. Good job.

You actually got access to a secret, Aile-only reward. If you go back to the girl who you got the Pochette for, I think talking to her repeatedly lets you change her Human outfit color. Vent has no analogue for this.

Also since you saved the kids from the fire, if you go back to C-1 and talk to Kenny (kid with purple clothes) inside a building WHILE TRANSFORMED, you can get the ACTUAL reward from that sidequest.

Code Names/Jobs earned this session:

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Mycologist
Birdwatcher
Water Treatment Specialist
Weed Killer
Botanist

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Pearlfinder

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Ball Master

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xnamkcor
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Re: Mega Man ZX - There Can Be Only One

Postby xnamkcor » 1 week ago

Chirei wrote: You did a lot more than I think anyone was expecting you to this time. Good job.

You actually got access to a secret, Aile-only reward. If you go back to the girl who you got the Pochette for, I think talking to her repeatedly lets you change her Human outfit color. Vent has no analogue for this.

Also since you saved the kids from the fire, if you go back to C-1 and talk to Kenny (kid with purple clothes) inside a building WHILE TRANSFORMED, you can get the ACTUAL reward from that sidequest.

Code Names/Jobs earned this session:

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Mycologist
Birdwatcher
Water Treatment Specialist
Weed Killer
Botanist

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Pearlfinder

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Ball Master
Hey, raocow, you think you could share your save file(Battery or Savestate(in the residential area)) so I can see if I can get Vent with different colors?
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LaularuKyrumo
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Re: Mega Man ZX - There Can Be Only One

Postby LaularuKyrumo » 1 week ago

So now is the time to go do a thing.

If you teleport to Area M, you can access Area N. If you go to the end of that area, you will find SOMETHING VERY INTERESTING. You can't possibly miss it, and it doesn't require a specific mission to be active.

Good luuuuuuuck~
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Re: Mega Man ZX - There Can Be Only One

Postby Leet » 1 week ago

I hope you saved at the end there raocow
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SAJewers
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Re: Mega Man ZX - There Can Be Only One

Postby SAJewers » 1 week ago

Are we going to see raocow vs the arcade tomorrow?
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Parama
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Re: Mega Man ZX - There Can Be Only One

Postby Parama » 1 week ago

raocow searching for a pochette is really funny to me considering something upcoming soon
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Reverning
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Re: Mega Man ZX - There Can Be Only One

Postby Reverning » 1 week ago

LaularuKyrumo wrote: So now is the time to go do a thing.

If you teleport to Area M, you can access Area N. If you go to the end of that area, you will find SOMETHING VERY INTERESTING. You can't possibly miss it, and it doesn't require a specific mission to be active.

Good luuuuuuuck~
I think we're saving Area N for post-game content, because that's pretty much what it is.

That said, for everyone bringing up the GBA cart in slot 2, I want to ask

Should we recommend rao do that with both MMZ3 and MMZ4's carts, in addition to doing Omega, because he'd probably find the boss fights fun to revisit with ZX's biometals? Or do you think it'd end up being too redundant?


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Grounder
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Re: Mega Man ZX - There Can Be Only One

Postby Grounder » 1 week ago

is this bambooloss

User should really have been banned for this post.
Why don't you eat me?

I am perfectly tasty...

AND I'LL STEAL YOUR SOUL! :twisted:

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FourteenthOrder
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Re: Mega Man ZX - There Can Be Only One

Postby FourteenthOrder » 1 week ago

PPR, I've missed you. Was this the first PPR appearance in AtMM? I can't remember another.

Also I totally never realized you could lift that platform with the tornado, I always got that life up by baiting enemies over and exploiting invincibility frames to wall jump up the spikes. I was always "this is clearly not the intended solution but it works" so I'm satisfied to see what the intended solution is.
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raocow
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Re: Mega Man ZX - There Can Be Only One

Postby raocow » 1 week ago

so does anyone know how to load a gba into desmume ? Like I know that the game can recognise them, in the config it has a thing for slot 2/gba, but I'm not sure how to make use of it in game
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Leet
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Re: Mega Man ZX - There Can Be Only One

Postby Leet » 1 week ago

You should just be able to select a rom with that option as far as I've heard
ImageWell it is a decent hack but sometime its just too repetitif there no level that actually pop in your face and your like oh yeah that level they all ressemble themselves and just monster along the way.
Blood Ghoul wrote:Sometimes it seems my blood spurts out in gobs, as if it were a fountain's pulsing sobs. I clearly hear it mutter as it goes yet cannot find the wound from which it flows. Before I met you, baby, I didn't know what I was missing.

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Kilgamayan
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Re: Mega Man ZX - There Can Be Only One

Postby Kilgamayan » 1 week ago

Oh boy, I can't wait for the Area N video just based on HideofBeast's long-ass screed

(I have no idea how to work DeSmuME, sorry :()
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raocow
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Re: Mega Man ZX - There Can Be Only One

Postby raocow » 1 week ago

got it to work! I stopped as soon as I saw the door opening animation so I don't know what to expect though
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xnamkcor
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Re: Mega Man ZX - There Can Be Only One

Postby xnamkcor » 1 week ago

What are you talking about? Next to a deadly robot is the best place to hide.
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Chirei
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Re: Mega Man ZX - There Can Be Only One

Postby Chirei » 1 week ago

To use the Mysterious Rock, you have to Talk to Fleuve. I do not remember if you can actually trigger the conversation before you've beaten the game, though.

Also the bats come out because the area is Cursed and only attack you when your health is low, to ensure that someone coming out of the Omega fight with 3 lines of health and 0 lives left would have to do the whole thing over!

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Dragon Fogel
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Re: Mega Man ZX - There Can Be Only One

Postby Dragon Fogel » 1 week ago

Just a heads-up: You might have to save and reset the game when switching between the MMZ3 ROM and the MMZ4 one. I haven't actually tried this myself, since I didn't get very far in this game. But I have used the GBA slot feature before and it's very simple to use.

Anyhow, the reward for doing this is just that it's an alternate way to get the Mysterious Rock, from what I understand. But you'll probably have fun with the process anyways.
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ano0maly
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Re: Mega Man ZX - There Can Be Only One

Postby ano0maly » 1 week ago

Guess I should link this

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FourteenthOrder
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Re: Mega Man ZX - There Can Be Only One

Postby FourteenthOrder » 1 week ago

The background in the Omega fight is seriously the coolest thing. I played this game for the first time such a long time after the Zero series and that flickering callback just made me so happy.
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Kilgamayan
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Re: Mega Man ZX - There Can Be Only One

Postby Kilgamayan » 1 week ago



ooooooooooobligatory

(def worth reading the description too)
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Zummorr
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Re: Mega Man ZX - There Can Be Only One

Postby Zummorr » 1 week ago

Way to Freudian slip yourself with the whole save-state thing, raocow. The trip there ain't that bad, egh?

You covered up your save-state checkpoint before Omega with editing.

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Chirei
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Re: Mega Man ZX - There Can Be Only One

Postby Chirei » 1 week ago

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