(shouting)

Let's Play YUMP - 40 - I guess the level is unbeatable now??

this is the place where lps are being talked about. it's important to talk about games being played on the internet.
User avatar
raocow
the death of the incredible huge
Posts: 4078
Joined: 15 years ago
Location: maybe the Wizards are the most complex, and the sales guys are up their daily
https://raocow.talkhaus.com/

Re: Let's Play YUMP - 36 - why has he was invisible?

Post by raocow »

please, it's lugwig
the chillaxest of dragonsImage
Image
Image
User avatar
QubicTom
Pleasantly Confused
Posts: 796
Joined: 9 years ago
First name: Tom
Location: The North

Re: Let's Play YUMP - 36 - why has he was invisible?

Post by QubicTom »

raocow wrote: 6 years ago please, it's lugwig
Wow it actually is spelled that way in the end-of-castle text. Well spotted :lol:

Now for the aftermath. Will I have to use savestates? Or will this be a deathless episode? :o
Ep37 - Yoshi... is now traumatized
User avatar
Grounder
Posts: 5765
Joined: 10 years ago

Re: Let's Play YUMP - 36 - why has he was invisible?

Post by Grounder »

QubicTom wrote: 6 years ago
raocow wrote: 6 years ago please, it's lugwig
Wow it actually is spelled that way in the end-of-castle text. Well spotted :lol:

Now for the aftermath. Will I have to use savestates? Or will this be a deathless episode? :o
Ep37 - Yoshi... is now traumatized

Why don't you eat me?

I am perfectly tasty...

AND I'LL STEAL YOUR SOUL! :twisted:

ImageImageImage
User avatar
QubicTom
Pleasantly Confused
Posts: 796
Joined: 9 years ago
First name: Tom
Location: The North

Re: Let's Play YUMP - 38 - Double Chocolate Brownies

Post by QubicTom »

I'm afraid I don't have a video ready for tomorrow :( But I'm moving to a new house on Sunday with better (usable!) internet and, in principle, a lot less background noise than when I am now. If weekday recordings can occasionally happen then the channel updates will be more consistent.
Ep38 - Double Chocolate Brownies
User avatar
Lockirby2
Posts: 376
Joined: 8 years ago
Location: Ontario, Canada
Contact:

Re: Let's Play YUMP - 36 - why has he was invisible?

Post by Lockirby2 »

Grounder wrote: 6 years ago
Where on Earth do you find this stuff?
User avatar
QubicTom
Pleasantly Confused
Posts: 796
Joined: 9 years ago
First name: Tom
Location: The North

Re: Let's Play YUMP - Returning in the next 24 hours!

Post by QubicTom »

Starting tonight I'll be bulk recording episodes again for the coming week. Haven't played SMW in weeks, so it's going to be a trainwreck :lol:

Question: Should I work on YUMP full time until it's done, or restart ASMT too and alternate between the two of them (in the hope of more content when YUMP becomes unplayable)?
User avatar
Super Maks 64
Just your usual SMW hacker
Posts: 361
Joined: 7 years ago
Pronouns: he/him/his

Re: Let's Play YUMP - Returning in the next 24 hours!

Post by Super Maks 64 »

Option C: Finish B-Side.

You started A2MT a long time ago and I think that you should finish B-Side, so you have less projects. Although that may not be a great idea considering that you haven't played SMW in weeks, that would also be a great way to again get good at SMW ;)

I don't have an opinion about alternating between YUMP and ASMT. ASMT SNES Version is a thing btw.
User avatar
raocow
the death of the incredible huge
Posts: 4078
Joined: 15 years ago
Location: maybe the Wizards are the most complex, and the sales guys are up their daily
https://raocow.talkhaus.com/

Re: Let's Play YUMP - Returning in the next 24 hours!

Post by raocow »

QUBIC TOM IS BACK OH MY GOOSHHHHHHHHHHHHHHHHHH

I'd rather you play a game to completion than jump around.
the chillaxest of dragonsImage
Image
Image
User avatar
QubicTom
Pleasantly Confused
Posts: 796
Joined: 9 years ago
First name: Tom
Location: The North

Re: Let's Play YUMP - Returning in the next 24 hours!

Post by QubicTom »

Super Maks 64 wrote: 6 years ago Option C: Finish B-Side.

You started A2MT a long time ago and I think that you should finish B-Side, so you have less projects. Although that may not be a great idea considering that you haven't played SMW in weeks, that would also be a great way to again get good at SMW ;)

I don't have an opinion about alternating between YUMP and ASMT. ASMT SNES Version is a thing btw.
Advice taken, and I definitely advertised ASMT SNES version (you didn't even have to say it to me, I was going to mention that either way!!)

Without further ado, YUMP.
Ep39 - I didn't even last ten seconds
User avatar
Sugar
Posts: 1143
Joined: 14 years ago
Pronouns: fae/faer

Re: Let's Play YUMP - 39 - I didn't even last ten seconds

Post by Sugar »

Good luck with SPIKE MAN, perhaps it's somewhat late for saying this, but the level is stupidly long, and you better be prepared for that :).
User avatar
QubicTom
Pleasantly Confused
Posts: 796
Joined: 9 years ago
First name: Tom
Location: The North

Re: Let's Play YUMP - 39 - I didn't even last ten seconds

Post by QubicTom »

GlitchMr wrote: 6 years ago Good luck with SPIKE MAN, perhaps it's somewhat late for saying this, but the level is stupidly long, and you better be prepared for that :).
As you can see from the video below, I didn't even consider that there might be a normal exit. I will return!

I AM THE SPIKE MAN
Ep40 - I guess the level is unbeatable now??
User avatar
KobaBeach
screw it lion time. we are so f***ing back
Posts: 6926
Joined: 11 years ago
First name: David (evil)
Pronouns: he/they
Location: Portugal
https://koba.talkhaus.com/

Re: Let's Play YUMP - 40 - I guess the level is unbeatable now??

Post by KobaBeach »

"Last active: 9 hours ago"
yo wtf qubictom
Image #1 mega cd enjoyer AND "making fun of"-er Image
MaGL Patch Collection / vg backlog spreadsheet / animu list / mcmangos / steam
Image
Image
Image
Image Image
oogggghhhh games aren't art Fuck You Roger Ebert *kills him with a hamemr*
Post Reply