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Level Contest Japan

this is the place where lps are being talked about. it's important to talk about games being played on the internet.
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Emral
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Re: Level Contest Japan - purgatory

Post by Emral »

Stink Terios wrote: 6 years ago Oh yeah. What's up with the sixth level? Is it broken or just inscrutable?
I mean I beat it, but uh...
's just the way the gimmick's used.
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Lockirby2
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Re: Level Contest J̶a̶p̶a̶n China

Post by Lockirby2 »

The swamp level was pretty cool. It would have been easy for that level to be very generic, but new elements were introduced often enough to keep it fresh. Of course, the level still needs a midpoint.

It seems pretty difficult to make a level entirely out of keys and still have everything make visual sense, but I think Okome pulled it off. Things are a little busy, so I often needed to take a second to scope things out before making a jump. I felt like I was always given time to do that, which is good because this level would have been irritating otherwise. Of course, the level still needs a midpoint.
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Stink Terios
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Re: Level Contest Japan - purgatory

Post by Stink Terios »

Enjl wrote: 6 years ago
Stink Terios wrote: 6 years ago Oh yeah. What's up with the sixth level? Is it broken or just inscrutable?
I mean I beat it, but uh...
's just the way the gimmick's used.
No, but, I beat it too!

AND I STILL DON'T UNDERSTAND HOW ANYTHING WORKS
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Re: Level Contest J̶a̶p̶a̶n China

Post by glitch4 »

teascript magic
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Sebby19
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Re: Level Contest J̶a̶p̶a̶n China

Post by Sebby19 »

So raocow, have you played Rayman 1 before?
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Re: Level Contest Japan - purgatory

Post by Alice »

Truhan wrote: 6 years agoUh oh. raocow is allergic to water. People are 60% water.
If you're only 60% water I think you might be a bit on the dehydrated side.
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Re: Level Contest Japan - purgatory

Post by Truhan »

Alice wrote: 6 years ago
Truhan wrote: 6 years agoUh oh. raocow is allergic to water. People are 60% water.
If you're only 60% water I think you might be a bit on the dehydrated side.
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Re: Level Contest J̶a̶p̶a̶n China

Post by Sugar »

I think in fourth level, all pipes lead to in-escapable bonus room. I heard that SMBX 38A has a feature to set up double way pipes, except... I guess it was incorrectly used and the author didn't test it for some reason??

Increasing easy boss's HP from 3 to 18 is truly the best way to increase difficulty of a battle. Huh?

I think the second level that was played had two exits, but the second one is somewhat dumb.
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Re: Level Contest J̶a̶p̶a̶n China

Post by SAJewers »

Has raocow never played NSMB?
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Re: Level Contest J̶a̶p̶a̶n China

Post by Mata Hari »

There are absolutely no words for how I feel about Cap Boy as an OC.

12/10 better than Foroze probably.
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Re: Level Contest J̶a̶p̶a̶n China

Post by Mata Hari »

Also glitch4 claims that dude is 11 years old which is... truly outstanding.
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Stink Terios
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Re: Level Contest J̶a̶p̶a̶n China

Post by Stink Terios »

My warnings were useless! You had the exact same experience as me, down to getting the crashing star and then getting forced down the secret pipe on the way back! :lol:
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Re: Level Contest J̶a̶p̶a̶n China

Post by Crow »

from the past few vids i am making the assumption that midpoints don't natively exist in 38A and the first level today was so broken because it used custom midpoints

this is my canon and you can't tell me otherwise
i've honestly never played a video game in my life
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Re: Level Contest J̶a̶p̶a̶n China

Post by raocow »

SAJewers wrote: 6 years ago Has raocow never played NSMB?
nope!
I played the early parts of nsmw but it felt weird playing without commentating and stuff and I just..stopped.
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Emral
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Re: Level Contest J̶a̶p̶a̶n China

Post by Emral »

Parama wrote: 6 years ago from the past few vids i am making the assumption that midpoints don't natively exist in 38A and the first level today was so broken because it used custom midpoints

this is my canon and you can't tell me otherwise
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There's a limit of 100 midpoints.
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Re: Level Contest J̶a̶p̶a̶n China

Post by Lockirby2 »

No wonder Okome was so careful. He just wanted to make sure that he didn't accidentally go over the limit of 100 midpoints!

These levels were pretty unremarkable (except for the bugginess), but at least we got to hear a bit about raocow's backstory.
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Re: Level Contest J̶a̶p̶a̶n China

Post by Crow »

Enjl wrote: 6 years ago
Parama wrote: 6 years ago from the past few vids i am making the assumption that midpoints don't natively exist in 38A and the first level today was so broken because it used custom midpoints

this is my canon and you can't tell me otherwise
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There's a limit of 100 midpoints.
sorry but my canon is law now. nice photoshop
i've honestly never played a video game in my life
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Re: Level Contest J̶a̶p̶a̶n China

Post by Zephyr_DragonLord »

That Shell powerup only featured in the first NSMB for the DS, and never showed up again... and it's quite easy to see why. When you run with it at a certain speed, you become a shell. My feelings for it are mostly reflected in raocow's experiences, except I'm more aggressive with it, and often slide into a pit as a result.

On another note... those two levels were a big step down from what we've seen so far. And never make Mario characters shadowy unless you have a good reason for it. ...Actually, I think that applies to everything. You need light in your life. I'm stopping this train before I become more philosophical.
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Re: Level Contest J̶a̶p̶a̶n China

Post by AlchemistHohenheim »

In hindsight, since the first level of today's video outright required it for progression, it might've been a good idea to put a note to the effect of "Yo, walljumps are totally a thing in 38-A" in the hub.
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Re: Level Contest J̶a̶p̶a̶n China

Post by SAJewers »

raocow wrote: 6 years ago
SAJewers wrote: 6 years ago Has raocow never played NSMB?
nope!
I played the early parts of nsmw but it felt weird playing without commentating and stuff and I just..stopped.
That explains it then, since the Shell powerup is from NSMB, and appears to function the same.
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Re: Level Contest J̶a̶p̶a̶n China

Post by Ometeotl »

RSuper Age 33
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Re: Level Contest J̶a̶p̶a̶n China

Post by ztarwuff »

Stink Terios wrote: 6 years ago My warnings were useless! You had the exact same experience as me, down to getting the crashing star and then getting forced down the secret pipe on the way back! :lol:
Now to be fair, you warned against going into pipes. raocow had no way of knowing there was a pipe there, and you said nothing about getting the star.
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Stink Terios
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Re: Level Contest J̶a̶p̶a̶n China

Post by Stink Terios »

ztarwuff wrote: 6 years ago
Stink Terios wrote: 6 years ago My warnings were useless! You had the exact same experience as me, down to getting the crashing star and then getting forced down the secret pipe on the way back! :lol:
Now to be fair, you warned against going into pipes. raocow had no way of knowing there was a pipe there, and you said nothing about getting the star.
I was going to warn him about the star, but then stopped myself because it would be funny :v
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Re: Level Contest J̶a̶p̶a̶n China

Post by Sebby19 »

Zephyr_DragonLord wrote: 6 years ago That Shell powerup only featured in the first NSMB for the DS, and never showed up again... and it's quite easy to see why. When you run with it at a certain speed, you become a shell. My feelings for it are mostly reflected in raocow's experiences, except I'm more aggressive with it, and often slide into a pit as a result.

On another note... those two levels were a big step down from what we've seen so far. And never make Mario characters shadowy unless you have a good reason for it. ...Actually, I think that applies to everything. You need light in your life. I'm stopping this train before I become more philosophical.
Nah, man, the Blue Shell powerup was awesome. Though it functioned better there because levels were designed for it, and the top speed of shells aren't as fast as SMBX. And shells in SMBX are more 'bouncy' than official Mario games. At least those ones stick to the ground on down slopes.

Blue Shell also appeared in Mari&Luigi: Bowser's Inside Story
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Re: Level Contest J̶a̶p̶a̶n China

Post by Kapus »

"Cap Boy" sounds like it came right out of drama mystery or something
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