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Escape Goat 2 - FINAL - The Dark Tower: The Wind Through the Keyhole

this is the place where lps are being talked about. it's important to talk about games being played on the internet.
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Willhart
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Re: Escape Goat 2 - Shin Megami Tensei: Lucifer's Call

Post by Willhart »

So many spoilers.
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Blue
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Re: Escape Goat 2 - Kirby & The Amazing Mirror

Post by Blue »

Yeah 4-3 was the room I was talking about when I was like THERE'S TOTALLY A SECRET ROOM THERE
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kitikami
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Re: Escape Goat 2 - Kirby & The Amazing Mirror

Post by kitikami »

Today on raocow the Escape Goat savant

raocow: "This feels very postgame of Escape Goat 1"
*completes stage in about two minutes, then proceeds to find and clear two more hidden rooms within half an hour*
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Re: Escape Goat 2 - Kirby & The Amazing Mirror

Post by S.N.N. »

for what it's worth, that secret room with all of the reapers was one of the most challenging for me. kinda blown away he beat it as quickly as he did.
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Voltgloss
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Re: Escape Goat 2 - Paul Blart: Mall Cop 2

Post by Voltgloss »

Yup, the secret door that raocow found by accident today is the same secret door I found by accident.

Tomorrow's video will be the true test of raocow's goatitude.
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Re: Escape Goat 2 - Paul Blart: Mall Cop 2

Post by Crow »

screaming at the screen in spanish
i've honestly never played a video game in my life
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Re: Escape Goat 2 - Paul Blart: Mall Cop 2

Post by kitikami »

raocow's flat "what?" reaction to finding the hidden key under the floor in 5-9 was pretty much exactly how I reacted when I found that key. You know there might be a secret in that room, and especially if you hear the hidden switch you suspect something is up. Then, after a ton of searching it starts nagging at you that there are still places in the room you technically haven't checked, so even though it is obviously impossible to jump down there and get back up, you do it anyway just so you can tell yourself you checked everywhere. And then the key is actually down there. What.

That was one of the more memorable moments of the game to me.
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Re: Escape Goat 2 - Paul Blart: Mall Cop 2

Post by Ditocoaf »

The moment I saw those forcefield-blocks, I figured that you needed to put barrels on them. Actually doing it looks tricky to figure out, but I don't think this room's secret is unreasonably hidden.
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Re: Kirby & The Amazing Kidney - Escape Goat 64: The Crystal Shards

Post by Grounder »

halfway done with the map now i think :?:
Why don't you eat me?

I am perfectly tasty...

AND I'LL STEAL YOUR SOUL! :twisted:

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Re: Kirby & The Amazing Kidney - Escape Goat 64: The Crystal Shards

Post by kitikami »

The secret exit in 5-9 is not unreasonable at all, that's just the last place you'd expect the key to actually be if you manage to find it before the room rearranges itself to give you safe access to that area.

After getting back to the highest level of difficulty the game has, raocow continues to just breeze through it like it's nothing. The second jump in the electricity room is really hard. You want to use the dash to move horizontally through each of the openings in the lightning, but you have to clear two openings in one jump, and you only get one dash. The timing to get through with the goat's parabolic jump arc is much tighter than it looks at first. You can sit there for a long time trying that stage and only get through that jump a handful of times, which makes it hard to experiment on the second half.

I'm pretty sure I gave up on trying to get to the switch at all in that room. At some point I decided it looked easier to do this to get to the glass shard and finished the level that way:
Screen Shot 2017-05-05 at 5.58.12 AM.png
Screen Shot 2017-05-05 at 5.58.12 AM.png (589.89 KiB) Viewed 4881 times
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Re: Kirby & The Amazing Kidney - Escape Goat 64: The Crystal Shards

Post by BobisOnlyBob »

kitikami wrote: 6 years ago Screen Shot 2017-05-05 at 5.58.12 AM.png
Man, that has to be a deliberately intended alternate strategy. Since lightning can cross as far as I can remember, it would have been easy to cover that one-tile gap - even just moving the left emitter one tile left would've covered it.
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Re: Escape Goat 2 - Crash Bandicoot Purple: Ripto's Rampage

Post by kitikami »

Yeah, I suspect a lot of the rooms deliberately have multiple routes. And in general, the game's design based around experimenting with open-ended puzzles seems to deliberately allow for there inevitably being multiple possible solutions to a lot of puzzles whether they were explicitly planned or not. It's hard to tell for sure which ones are intended and when there are just random solutions that happen to work, but this one does seem likely to be intended, or at least intentionally left in whether or not it was planned that way from the start. Especially since the lightning right above that area crosses to completely cut off the space around it.

raocow's jubilant reactions whenever some unexpected interaction sends one of the reapers to an unusual demise are great. Definitely among the highlights of this LP.
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Re: Escape Goat 2 - Crash Bandicoot Purple: Ripto's Rampage

Post by Voltgloss »

Notwithstanding all of raocow's really impressive play throughout this game (seriously, he completed the lightning challenge room in under half the deaths I had - as kitikami says, that second jump in there is murder), it's still refreshing to see him occasionally make a level way harder than it needs to be.

By which I mean: raocow, in 6-9, the level where Roo gets the cape? Where you had so much trouble timing everything around the reapers? Roo's VVVVVV-cape dash will kill reapers. You can annihilate everything in the room that way.

At least it let you show off the change in the menu. It's at 15:25 for those curious. Die enough times in a room, and "Quit" changes to "Rage Quit."

Excellent play otherwise. Especially again in the lightning room (and with remembering the trick to fall straight down - I did not figure that out at the time, so I'm just as prone to making things far harder than they need to be).
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Re: Escape Goat 2 - Crash Bandicoot Purple: Ripto's Rampage

Post by Crow »

those were all really easy shard rooms today. huh. ok
i've honestly never played a video game in my life
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Re: Escape Goat 2 - Crash Bandicoot Purple: Ripto's Rampage

Post by S.N.N. »

Yeah those last few shard rooms are really straightforward.

I'm looking forward to seeing him play the last 5-10 levels. I wasn't able to beat the last real level without looking up a hint, so there's definitely going to be some difficulty in the final stretch.

or maybe I just suck at the game, who knows
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Re: Escape Goat 2 - Through the Looking-Glass, and What Alice Found There

Post by Grounder »

yo dawg i heard u like mirrors
Why don't you eat me?

I am perfectly tasty...

AND I'LL STEAL YOUR SOUL! :twisted:

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Re: Escape Goat 2 - Through the Looking-Glass, and What Alice Found There

Post by Giik »

Does it take you back to 1-1 every time you clear a Through The Stained Glass because you're smashing out a window and landing back outside?
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Re: Escape Goat 2 - Through the Looking-Glass, and What Alice Found There

Post by Sebby19 »

So now I wonder what all those Glass Shards do. I guess we'll find out in the last true level?
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Re: Escape Goat 2 - Through the Looking-Glass, and What Alice Found There

Post by kitikami »

Congratulations raocow on finding and clearing all the secret rooms.

At first I was thinking the time limit for the cape room was way more lenient than I remembered, but then of course it turned out I was remembering doing the secret exit. And I have no recollection of what all the extra parts in the last secret room were for or how they are used to clear the level.

The true final level is definitely a thing. It's harder than a lot of the secret rooms, and has quite a bit more to figure out and more ways to go wrong. It might be the room that took me the longest time to complete. It's a nice climactic finish to the game, but it's also the sort of thing that it helps to try for a while and come back to later with fresh eyes so you can try new things without getting stuck in a rut, so hopefully it goes well for the LP.
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Re: Escape Goat 2 - Overlord: Dark Legend

Post by Grounder »

cactus pie
Why don't you eat me?

I am perfectly tasty...

AND I'LL STEAL YOUR SOUL! :twisted:

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Re: Escape Goat 2 - Overlord: Dark Legend

Post by Plutia »

oh no this game is almost over :(
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Re: Escape Goat 2 - Overlord: Dark Legend

Post by Crow »

probably just 2-3 more episodes now. ok

this was a more fun LP to watch overall than escape goat 1 since 75% of escape goat 1 was unfun suffering
i've honestly never played a video game in my life
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Voltgloss
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Re: Escape Goat 2 - Overlord: Dark Legend

Post by Voltgloss »

I'm kind of hoping the subtitle for tomorrow's (presumably final) video is

ALIVE AND WELL

.
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Re: Escape Goat 2 - Abbott and Costello Meet the Mummy

Post by S.N.N. »

good luck with the last level (and really, the four leading up to it too). certainly a worthy finale.
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Re: Escape Goat 2 - Abbott and Costello Meet the Mummy

Post by Lockirby2 »

raocow has fur confirmed.
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