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Re: ROCKMAN CX: Update #12: SPILL YOUR GUTS
Posted: 07 Mar 2017, 17:00
by Heavy Sigh
This level contains many facets of Gutsman.

ROCKMAN CX #12: SPILL YOUR GUTS (Heavy Sigh, Shinryu, El Generico, NGDBSS, Combat Lobster, and Simply Simon)
Re: ROCKMAN CX: Update #13: The Heatman Principle
Posted: 10 Mar 2017, 18:41
by Heavy Sigh
A short one today, but there's still a lot to unpack here.

ROCKMAN CX #13: The Heatman Principle (Heavy Sigh, Shinryu, El Generico, NGDBSS, Combat Lobster, and Simply Simon)
Re: ROCKMAN CX: Update #14: Sins
Posted: 13 Mar 2017, 16:44
by Heavy Sigh
It's the last boss, and he's going out with a bang!

ROCKMAN CX #14: Sins (Heavy Sigh, Shinryu, NGDBSS, Combat Lobster, and Simply Simon)
Re: ROCKMAN CX: Update #14: Sins
Posted: 13 Mar 2017, 18:07
by Grounder
Well...
At least the Rush fight looked cool?
Re: ROCKMAN CX: Update #14: Sins
Posted: 13 Mar 2017, 22:25
by SAJewers
and thus ends Brutal Mario Megaman
Re: ROCKMAN CX: Update #15: METSU SHORYUKEN
Posted: 15 Mar 2017, 18:56
by Heavy Sigh
Oh, and before I forget....

ROCKMAN CX #SPECIAL: METSU SHORYUKEN (Dr. Light, Rockman CX, Pain)
Re: ROCKMAN CX: Update #SPECIAL: METSU SHORYUKEN
Posted: 15 Mar 2017, 19:17
by Divemissile
i enjoy the fact that dr light has a slew of random one-liners to start the battle with. my headcanon is that he keeps a notebook on him at all times and writes a new one liner in it whenever he thinks of one
Re: ROCKMAN CX: Update #SPECIAL: METSU SHORYUKEN
Posted: 16 Mar 2017, 15:13
by Voltgloss
Thanks for this series! It's been a quite entertaining and refreshingly critical look at a fascinatingly flawed game.