Let's Play A2MT: The Fixed Edition! - 77g FINAL - We Will Rock You [B-Side]

this is the place where lps are being talked about. it's important to talk about games being played on the internet.
Awakenyourmind
Muwha!
Posts: 141
Joined: 11 years ago

Re: Let's Play A2MT: The Fixed Edition! - Ep22 - Safety Inspector Demo and the Gelatin Factory

Post by Awakenyourmind »

Oh alright. Wasn't trying to come off rude was just confused.
User avatar
Tobi555
New A2MT Guy
Posts: 471
Joined: 6 years ago

Re: Let's Play A2MT: The Fixed Edition! - Ep22 - Safety Inspector Demo and the Gelatin Factory

Post by Tobi555 »

Franky wrote:Oh alright. Wasn't trying to come off rude was just confused.
No I didn't mean to come off rude I'm sorry if I did. Was just trying to explain it but hey the level's part of a finished game now and soon it'll be released :D Just going through it a bit slower than usual to make sure everything's in order :)
Awakenyourmind
Muwha!
Posts: 141
Joined: 11 years ago

Re: Let's Play A2MT: The Fixed Edition! - Ep22 - Safety Inspector Demo and the Gelatin Factory

Post by Awakenyourmind »

I'd say that song by Wyatt is every bit as important for that level as the design, but if we have to go with a different song atleast the hack is going to be released. Still makes me sad though, Wyatt did a good job on that. Oh well.
User avatar
xfix
:)
Posts: 1091
Joined: 13 years ago
First name: Konrad Borowski

Re: Let's Play A2MT: The Fixed Edition! - Ep22 - Safety Inspector Demo and the Gelatin Factory

Post by xfix »

What...

No, no, no.

The final level without its track (which is really great) is not the final level, at least in my opinion. If it was any other track, I wouldn't complain, but final level was built around A2MT Final Level theme.

So I checked how AddMusic 4.05 stores tracks, and I think I could make an Asar patch that replaces a single AddMusic 4.05 track as long I had either TXT with a track, IPS with track inserted in, or SPC with a track.
User avatar
QubicTom
Pleasantly Confused
Posts: 796
Joined: 8 years ago
First name: Tom
Location: The North

Re: Let's Play A2MT: The Fixed Edition! - Ep22 - Safety Inspector Demo and the Gelatin Factory

Post by QubicTom »

Franky wrote:I'd say that song by Wyatt is every bit as important for that level as the design, but if we have to go with a different song atleast the hack is going to be released. Still makes me sad though, Wyatt did a good job on that. Oh well.
GlitchMr wrote:The final level without its track (which is really great) is not the final level, at least in my opinion. If it was any other track, I wouldn't complain, but final level was built around A2MT Final Level theme.
Tobi555 wrote:ping
I'd say wait until v1.8 is out, then if people want to try and get the music working they absolutely should! Tobi555 has done tremendous work fixing the unfixable, and this new version with Mario90's collaboration is going to be the game everyone wanted all those years ago. If music is to be fixed, I don't think it's Tobi's responsibility, but I encourage people to try! :D

It'll be a while before I reach the final level, and I've no problem with putting in the extra editing work to have Wyatt's track playing during the level.

While I'm here, the next episode is super delayed, maybe until Monday. Really sorry about this, but the midpoint in Septentrion's layer 2 level was broken (death would softlock the game), and dxtory didn't agree with Zsnes when I tried to switch over. I lost a few hours that were meant to be recording sessions to trying to fix the problem, and now I'll be working the weekend job until Sunday. Keep the discussion going, it'd be great if a solution to the music problem is found!
User avatar
raocow
the death of the incredible huge
Posts: 3899
Joined: 13 years ago
Location: maybe the Wizards are the most complex, and the sales guys are up their daily
https://raocow.talkhaus.com/

Re: Let's Play A2MT: The Fixed Edition! - Ep22 - Safety Inspector Demo and the Gelatin Factory

Post by raocow »

wierd that dxstory didn't work. If you need help working out, get me your settings so we can compare notes.
the chillaxest of dragonsImage
Image
Image
Awakenyourmind
Muwha!
Posts: 141
Joined: 11 years ago

Re: Let's Play A2MT: The Fixed Edition! - Ep22 - Safety Inspector Demo and the Gelatin Factory

Post by Awakenyourmind »

Here is the txt file for the A2mt final level theme.
Attachments
a2mtlast.zip
(3.71 KiB) Downloaded 45 times
User avatar
Tobi555
New A2MT Guy
Posts: 471
Joined: 6 years ago

Re: Let's Play A2MT: The Fixed Edition! - Ep22 - Safety Inspector Demo and the Gelatin Factory

Post by Tobi555 »

GlitchMr wrote:What...

No, no, no.

The final level without its track (which is really great) is not the final level, at least in my opinion. If it was any other track, I wouldn't complain, but final level was built around A2MT Final Level theme.

So I checked how AddMusic 4.05 stores tracks, and I think I could make an Asar patch that replaces a single AddMusic 4.05 track as long I had either TXT with a track, IPS with track inserted in, or SPC with a track.
QubicTom wrote:stuff
If you think you can add this 1 track without causing issue with anything that we've done then that would be nice, but like Tom said wait until 1.8 releases preferably and talk to me through PM. If this works then maybe we can get A2MT's old overworld music inserted. I'll try to contact Wyatt about it and remember the priority is making this stuff work with ZSNES first and foremost.

In regards to your issue Tom it seems that it is snes9x, I just ran through that level and died every way I could after getting the midpoint and nothing outta the ordinary happened.
User avatar
xfix
:)
Posts: 1091
Joined: 13 years ago
First name: Konrad Borowski

Re: Let's Play A2MT: The Fixed Edition! - Ep22 - Safety Inspector Demo and the Gelatin Factory

Post by xfix »

Franky wrote:Here is the txt file for the A2mt final level theme.
Thanks. It appears that this track requires some sort of custom samples or something, because it sounds weird when I insert it with AddMusic 4.05. That said, I suppose sample bank can be applied using SampleTool which is quite straightforward and easy to apply.
Tobi555 wrote:If this works then maybe we can get A2MT's old overworld music inserted. I'll try to contact Wyatt about it and remember the priority is making this stuff work with ZSNES first and foremost.
Yep, should be feasible to do.

Anyway, attached a patch to insert A2MT Final theme under any track slot (see a2mtfinal.asm). This was done by extracting the track from ROM after letting AddMusic 4.05 apply it. Apply only once (as it leaks memory, due to not implemented clean-up). Pretty sure using AddMusic insertion tool after applying this patch is unsafe, but as you said, AddMusic cannot be used anyway, so whatever.
Attachments
a2mtfinal.zip
(3.25 KiB) Downloaded 47 times
User avatar
Tobi555
New A2MT Guy
Posts: 471
Joined: 6 years ago

Re: Let's Play A2MT: The Fixed Edition! - Ep22 - Safety Inspector Demo and the Gelatin Factory

Post by Tobi555 »

GlitchMr wrote:Yep, should be feasible to do.

Anyway, attached a patch to insert A2MT Final theme under any track slot (see a2mtfinal.asm). This was done by extracting the track from ROM after letting AddMusic 4.05 apply it. Apply only once (as it leaks memory, due to not implemented clean-up). Pretty sure using AddMusic insertion tool after applying this patch is unsafe, but as you said, AddMusic cannot be used anyway, so whatever.
Sounds Good I'll talk to Wyatt about the overworld songs that he prefers. Final Level theme has been reinserted into 1.8. I've decided to hold off on it's release until we can get the overworld music inserted and then it'll be finished.
User avatar
raocow
the death of the incredible huge
Posts: 3899
Joined: 13 years ago
Location: maybe the Wizards are the most complex, and the sales guys are up their daily
https://raocow.talkhaus.com/

Re: Let's Play A2MT: The Fixed Edition! - Ep22 - Safety Inspector Demo and the Gelatin Factory

Post by raocow »

I love how it just keeps getting more and more 'finished'
the chillaxest of dragonsImage
Image
Image
User avatar
Tobi555
New A2MT Guy
Posts: 471
Joined: 6 years ago

Re: Let's Play A2MT: The Fixed Edition! - Ep22 - Safety Inspector Demo and the Gelatin Factory

Post by Tobi555 »

raocow wrote:I love how it just keeps getting more and more 'finished'
I know right? You mocking me cowrao? 'finished'? hahaha just kidding XD I've said it's finished a hundred times at this point but people have been amazing at restoring things I've never thought possible. All that's honestly really left is overworld music and that seems like an easy ASM patch. :)
User avatar
QubicTom
Pleasantly Confused
Posts: 796
Joined: 8 years ago
First name: Tom
Location: The North

Re: Let's Play A2MT: The Fixed Edition! - Ep23a - Parallax, Trolls and Softlock

Post by QubicTom »

Tobi555 wrote:In regards to your issue Tom it seems that it is snes9x, I just ran through that level and died every way I could after getting the midpoint and nothing outta the ordinary happened.
I now have all the settings required to record Zsnes, so these problems will hopefully become a thing of the past! (But I am tempted to continue playing mainly in snes9x, since I prefer how that looks on video and it's somewhat easier to record). Thank you for going to through the effort of checking the midpoint for me, you didn't have to! It not working was due to my stubbornness :D
raocow wrote:wierd that dxstory didn't work. If you need help working out, get me your settings so we can compare notes.
That's a very kind offer, if there's future trouble I'll keep it in mind! It was certain zsnes window modes and filters that caused the issue, I just needed to find one that dxtory agreed with. Also, thank you for warning me about having to clip off some bottom pixels! It's great that dxtory can clip while recording.

At long last, the next A2MT video!
Ep23a - Parallax, Trolls and Softlock

Update! Thanks to raocow for the tip!
Ep23b - Septentrion's Chest

(side note: I handed in my notice to my weekend job last month, and this weekend is when I finish. So Thursdays, Fridays and Saturdays are free again for video making and/or having a social life! Hooray! :lol: )
User avatar
Tobi555
New A2MT Guy
Posts: 471
Joined: 6 years ago

Re: Let's Play A2MT: The Fixed Edition! - Ep23a - Parallax, Trolls and Softlock

Post by Tobi555 »

QubicTom wrote:
Tobi555 wrote:In regards to your issue Tom it seems that it is snes9x, I just ran through that level and died every way I could after getting the midpoint and nothing outta the ordinary happened.
I now have all the settings required to record Zsnes, so these problems will hopefully become a thing of the past! (But I am tempted to continue playing mainly in snes9x, since I prefer how that looks on video and it's somewhat easier to record). Thank you for going to through the effort of checking the midpoint for me, you didn't have to! It not working was due to my stubbornness :D
Voting for Undermoore Passage, not gonna lie it was pretty funny to see you kick the bomb barely offscreen XD I'd say put A2MT on hiatus until we release this new finished version. :)
User avatar
xfix
:)
Posts: 1091
Joined: 13 years ago
First name: Konrad Borowski

Re: Let's Play A2MT: The Fixed Edition! - Ep23a and Ep23b - Parallax, Trolls and Softlock

Post by xfix »

So you met your first A2MT level by Septentrion.

Well, I suppose you found Morsel of A2MT. This is unavoidable, is it?

Voting for Undermoore Passage.
User avatar
Tobi555
New A2MT Guy
Posts: 471
Joined: 6 years ago

Re: Let's Play A2MT: The Fixed Edition! - Ep23a and Ep23b - Parallax, Trolls and Softlock

Post by Tobi555 »

GlitchMr wrote:So you met your first A2MT level by Septentrion.

Well, I suppose you found Morsel of A2MT. This is unavoidable, is it?

Voting for Undermoore Passage.
Even after studying your code me and Mario90 don't know how to make an ASM patch for the music. I guess whenever your not busy it would be great if you could work your magic for the rest that i sent you :) We're stuck unable to do anything right now without the patch.
User avatar
QubicTom
Pleasantly Confused
Posts: 796
Joined: 8 years ago
First name: Tom
Location: The North

Re: Let's Play A2MT: The Fixed Edition! - Ep24a - Genies in a Swamp

Post by QubicTom »

We return to A2MT with a level by Isocitration :lol: Watch the Demo counter!
Ep24a - Genies in a Swamp

Go thank Tobi555 and dowload the latest version here!
viewtopic.php?f=54&t=16886
User avatar
raocow
the death of the incredible huge
Posts: 3899
Joined: 13 years ago
Location: maybe the Wizards are the most complex, and the sales guys are up their daily
https://raocow.talkhaus.com/

Re: Let's Play A2MT: The Fixed Edition! - Ep24a - Genies in a Swamp

Post by raocow »

hell yeah this is back :) :P :) :P :)
the chillaxest of dragonsImage
Image
Image
User avatar
Tobi555
New A2MT Guy
Posts: 471
Joined: 6 years ago

Re: Let's Play A2MT: The Fixed Edition! - Ep24a - Genies in a Swamp

Post by Tobi555 »

Sweet! Loved the new episode, thanks for showcasing some of the changes Tom! :) Can't wait to keep up with A2MT again C:
Last edited by Tobi555 6 years ago, edited 1 time in total.
User avatar
TaviTurnip
Reach for the top
Abministrator
Posts: 1077
Joined: 12 years ago
First name: Rena
Location: Winter

Re: Let's Play A2MT: The Fixed Edition! - Ep24a - Genies in a Swamp

Post by TaviTurnip »

Ayyyy I heard my name. (Ayyyy my name is in a graphic pop-up!)

As A2MT is the sole reason I got off my butt and joined talkhaus last decade, it's kind of oddly surreal to see it in one piece now... and it's further surreal to be part of the last puzzle piece to completing it >_> I'm really looking forward to seeing that completed treasure screen now |D
I regularly stream on Twitch! with other members of the talkhaus. Come watch Monday, Tuesday and Friday at 2PM for blind playthroughs and Pokémon and Touhou and stuff. Come hang out with us!
User avatar
QubicTom
Pleasantly Confused
Posts: 796
Joined: 8 years ago
First name: Tom
Location: The North

Re: Let's Play A2MT: The Fixed Edition! - Ep24a - Genies in a Swamp

Post by QubicTom »

TaviTurnip wrote:Ayyyy I heard my name. (Ayyyy my name is in a graphic pop-up!)

As A2MT is the sole reason I got off my butt and joined talkhaus last decade, it's kind of oddly surreal to see it in one piece now... and it's further surreal to be part of the last puzzle piece to completing it >_> I'm really looking forward to seeing that completed treasure screen now |D
Today at the end of the video I correct my mistake, so your name gets read out at last :D If I come across a treasure chest in a level with a graphic that you made, please let me know!

Undermoore Passage by Iso has a very, very different second half!
Ep26b - The Not-So-Lovely Penguin

Remember to vote for the next level I play! Voting options are:
A Beach - limepie20
Cumulonimbastille - Paralars
Fahrenheit Something - Tom Phanto
Punctuated Time - limepie20 and Cheeseofdoom
Sodium Fortrate - Shagg (kuposan3)
Violet Velocity - Cmbheadquarters
User avatar
raocow
the death of the incredible huge
Posts: 3899
Joined: 13 years ago
Location: maybe the Wizards are the most complex, and the sales guys are up their daily
https://raocow.talkhaus.com/

Re: Let's Play A2MT: The Fixed Edition! - Ep26b - The Not-So-Lovely Penguin

Post by raocow »

I vote for whatever is in beach town so that you get easier levels, to compensate with your shattered dreams adventure.
the chillaxest of dragonsImage
Image
Image
User avatar
Ryrir
Posts: 484
Joined: 9 years ago
Pronouns: he/him/his
Location: Switzerland

Re: Let's Play A2MT: The Fixed Edition! - Ep26b - The Not-So-Lovely Penguin

Post by Ryrir »

violet velocity is pretty easy so I'll vote for that. (I'm hesitant to vote for "A Beach" because the only other Limepie level I've played so far is THUMP, so yeah)
this is getting laundromatic
User avatar
QubicTom
Pleasantly Confused
Posts: 796
Joined: 8 years ago
First name: Tom
Location: The North

Re: Let's Play A2MT: The Fixed Edition! - Ep26b - The Not-So-Lovely Penguin

Post by QubicTom »

Ryrir wrote:(I'm hesitant to vote for "A Beach" because the only other Limepie level I've played so far is THUMP, so yeah)
I haven't played THUMP yet I don't think, but I now have a fear of limepie20 levels!

So this video documents the worst experience I've had in a level that isn't actually hard, just bad.
Ep25s - Indoor Beach and Limepie

Sorry that the video is so long, but a lot happens. Mostly confusion and ranting :D

Voting options:
Cumulonimbastille - Paralars
Fahrenheit Something - Tom Phanto
Goofy Grotto - "Tails_155" ;)
Punctuated Time - limepie20 and Cheeseofdoom
Sodium Fortrate - Shagg (kuposan3)
Violet Velocity - Cmbheadquarters
User avatar
Grounder
Posts: 5203
Joined: 8 years ago

Re: Let's Play A2MT: The Fixed Edition! - Ep25s - Indoor Beach and Limepie

Post by Grounder »

go to the beach they said

itll be fun they said
Why don't you eat me?

I am perfectly tasty...

AND I'LL STEAL YOUR SOUL! :twisted:

ImageImageImage
Post Reply