Yeah, it's nice how almost every star in SM64 can be collected at any time, you don't HAVE to have that star selected in order to get it, barring a few specific ones- and even then, those make perfect sense! Unlike this hack which decides to go "oh, you selected this star? sorry, no way to get this other one, but when you select that one, suddenly platforms appear out of nowhere solely for this star~ :3"Sebby19 wrote:But the changes from star to star were obvious. What's weird is that this is the first case in this hack that something like this has happened, everything up till this point has been pretty open, if you ignore the cap switches.The Doctor wrote:Super Mario 64 did it.
You know, it's interesting how SM64 handled these 'event flags'. In Bob-omb Battlefield, King Bob-omb only appears on Star 1. Koopa the Quick (and cannon access) is only on Star 2, and the wandering Koopa Troopa is on Stars 3-6. But only if the previous condition was met. So if I skip King Bob-omb and get the Star behind the Chain Chomp, and then select Star 6, King Bob-omb will still be there, cause I didn't get his Star. If I beat him, Koopa the Quick will be waiting on Star 6, until I beat him. Then that wild Koopa Troopa can finally appear.
Another example is the Bob-omb Buddy in Whomp's Fortress, it won't appear until the Whomp King is gone. Or the Box that has the Shell in Lethal Lava Land. It won't appear in Stars 5 and 6 until the first 4 are collected (in any order).
I've thought of an interesting challenge where you trip as few event flags as possible while trying to beat SM64. You leave the levels in their original states, with the only exception being the 1st Star of Dire Dire Docks. In that case, collect every star possible before the 1st, and don't return. Also, no Cap Switches, cannons opened, or Stars from Toad and MIPS.
I did this challenge myself to see if it was possible, and it is. You can get exactly 70 stars, before reaching Bowser.
This challenge would make an interesting LP, it justs need a good name.
it makes more sense to have a single star affect the whole course, opening up more stars to collect, than having to select one specific star for there to be any chance of collecting it.




















