I'm curious:
Did anyone notice that the warp to the main credits (at the end of Sky Fortress Assault) is a painting of a blue leaf???
Also, given all the attention and support this project got during development, I doubt there will be a sequel anytime soon. I think the best we can hope for is simply to patch the problems with this one and make it the best it can be ("boring" early game notwithstanding).
SMWCX - Credits
- Imaynotbehere4long
- Gone, but...yeah, pretty much forgotten.
- Posts: 289
- Joined: 8 years ago
Re: SMWCX - Credits
My SMBX portfolio:
(includes a Sonic 3D Blast styled level.)
SOMEONE ANSWER MY CRY FOR HELP: http://www.supermariobrosx.org/forums/v ... =69&t=2026
(includes a Sonic 3D Blast styled level.)
SOMEONE ANSWER MY CRY FOR HELP: http://www.supermariobrosx.org/forums/v ... =69&t=2026
- Stink Terios
- Posts: 577
- Joined: 12 years ago
Re: SMWCX - Credits
I did! It's neat.Imaynotbehere4long wrote:I'm curious:
Did anyone notice that the warp to the main credits (at the end of Sky Fortress Assault) is a painting of a blue leaf???
- Imaynotbehere4long
- Gone, but...yeah, pretty much forgotten.
- Posts: 289
- Joined: 8 years ago
Re: SMWCX - Credits
Version 1.2 has been released, if anyone cares:
http://www.smwcentral.net/?p=viewthread&t=85407
Changes include bug fixes and difficulty re-balancing for much of the late game.
http://www.smwcentral.net/?p=viewthread&t=85407
Changes include bug fixes and difficulty re-balancing for much of the late game.
My SMBX portfolio:
(includes a Sonic 3D Blast styled level.)
SOMEONE ANSWER MY CRY FOR HELP: http://www.supermariobrosx.org/forums/v ... =69&t=2026
(includes a Sonic 3D Blast styled level.)
SOMEONE ANSWER MY CRY FOR HELP: http://www.supermariobrosx.org/forums/v ... =69&t=2026