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Let's Play Super Mario 64: Last Impact
Posted: 20 Jun 2016, 03:57
by RedMageSusie
Re: A 3D Mario ROMhack Crossover Adventure - Let's Play Super Donkey Kong 64
Posted: 21 Jun 2016, 03:04
by RedMageSusie
This episode went well, except for some vine issues...
Part 2: Shifting Sand Land
Re: A 3D Mario ROMhack Crossover Adventure - Let's Play Super Donkey Kong 64
Posted: 24 Jun 2016, 03:17
by RedMageSusie
Yeah, so here is where the game starts showing some of its faults, big time. Hopefully the next level isn't as bad
Part 3: Not the King of Swing
Re: A 3D Mario ROMhack Crossover Adventure - Let's Play Super Donkey Kong 64
Posted: 01 Jul 2016, 19:01
by RedMageSusie
Re: A 3D Mario ROMhack Crossover Adventure - Let's Play Super Donkey Kong 64
Posted: 06 Jul 2016, 00:40
by BurntTenda
Huh. The only other Mario 64 rom hacks I've seen before are just texture changes and/or more enemies.
This is neat.
Re: A 3D Mario ROMhack Crossover Adventure - Let's Play Super Donkey Kong 64
Posted: 08 Jul 2016, 03:11
by RedMageSusie
Yeah, there only seems to be a handful of interesting SM64 romhacks. This one still has quite a few faults, but I like the direction this one went. I'm hoping it keeps going up from here, but I feel like it'll probably level off.
Anyways, I wasn't prepared for Fungi Forest. Or should I say, I wasn't prepared for a few parts of Fungi Forest...
Part 5: Cut
Re: A 3D Mario ROMhack Crossover Adventure - Let's Play Super Donkey Kong 64
Posted: 10 Jul 2016, 23:37
by RedMageSusie
Y'know, this game isn't bad, but there are some very questionable moments...
Part 6: Chasing Waterfalls
Re: A 3D Mario ROMhack Crossover Adventure - Let's Play Super Donkey Kong 64
Posted: 13 Jul 2016, 00:01
by BurntTenda
Getting that star on the waterfall seemed very, very painful.
Re: A 3D Mario ROMhack Crossover Adventure - Let's Play Super Donkey Kong 64
Posted: 15 Jul 2016, 03:45
by RedMageSusie
Yeah. It wouldn't have been so bad, but all the elements were just so terribly set up. At least everything in this video went pretty well.
Part 7: Whomp's Castle
Re: A 3D Mario ROMhack Crossover Adventure - Let's Play Super Donkey Kong 64
Posted: 16 Jul 2016, 23:56
by BurntTenda
Oh man jumping on Whomps. That's an interesting use for them.
And man was that Koopa the Quick race so much easier than the last.
Re: A 3D Mario ROMhack Crossover Adventure - Let's Play Super Donkey Kong 64
Posted: 17 Jul 2016, 14:34
by RedMageSusie
Yeah. Honestly, that level went a lot better than the previous two.
And here we are at the end now
Finale: The Best Reward
I haven't decided what I want to do next. I have a couple ideas at least. I just need to decide what I want to do first.
Re: A 3D Mario ROMhack Crossover Adventure - Let's Play Super Donkey Kong 64
Posted: 17 Jul 2016, 19:48
by BurntTenda
That was certainly a way to end a game.
And I am absolutely abysmal at the final Bowser fight. I've yet to see someone who's worse at that fight than me.
Re: A 3D Mario ROMhack Crossover Adventure - Let's Play Super Donkey Kong 64
Posted: 23 Jul 2016, 19:06
by RedMageSusie
I'm glad you enjoyed the LP. I might do a quick, obscure SNES game next, and then maybe another SM64 romhack. But things can always change.
Now to just get the time to record...
Re: Let's Play Kid Klown in Crazy Chase
Posted: 27 Aug 2016, 17:35
by RedMageSusie
New LP! Kid Klown in Crazy Chase
Part 1: Bombs Away
Re: Let's Play Kid Klown in Crazy Chase
Posted: 04 Sep 2016, 22:26
by BurntTenda
This is an interesting video game.
Re: Let's Play Kid Klown in Crazy Chase
Posted: 05 Sep 2016, 16:57
by RedMageSusie
I hope you enjoyed it because
it's already over
Re: Let's Play Kid Klown in Crazy Chase
Posted: 06 Sep 2016, 06:09
by BurntTenda
I didn't expect this to be so short.
It was a video game.
Re: Let's Play Super Mario 64: Last Impact
Posted: 18 Oct 2016, 01:15
by RedMageSusie
Finally back. A new game caught my interested and I wanted to get to it right away
Part 1: Don't Do Drugs
Re: Let's Play Super Mario 64: Last Impact
Posted: 18 Oct 2016, 14:03
by BurntTenda
Oh boy, Last Impact.
When I first read the title on Youtube, I thought it was raocow, then I realized it said Last Impact.
Re: Let's Play Super Mario 64: Last Impact
Posted: 21 Oct 2016, 00:54
by RedMageSusie
Just rolling along. I wonder how long it'll take for me to get to a point where I start failing a lot.
Part 2: Watch for Spiky Rocks
Re: Let's Play Super Mario 64: Last Impact
Posted: 25 Oct 2016, 23:10
by RedMageSusie
Puzzles and bosses (and screwing around)
Part 3: Puzzle Time
Re: Let's Play Super Mario 64: Last Impact
Posted: 05 Nov 2016, 01:58
by RedMageSusie
It's been a while. Was busy one week and this week I've been insanely sick. Still can't leave the house atm, but I was able to do a recording.
Part 4: Drifting Away
Re: Let's Play Super Mario 64: Last Impact
Posted: 06 Nov 2016, 23:08
by RedMageSusie
Re: Let's Play Super Mario 64: Last Impact
Posted: 10 Nov 2016, 22:46
by RedMageSusie
And just like that, World 4 is done
Part 6: A Day at the Races
Re: Let's Play Super Mario 64: Last Impact
Posted: 12 Nov 2016, 20:34
by BurntTenda
I finally got around to watching parts 1-5,
this game is pretty neato!
And the custom abilities is nice.