Let's Play Super Mario 64: Last Impact
- RedMageSusie
- Dancing with the moonlit knight
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Re: Let's Play Super Mario 64: Last Impact
Basically, I have a side job being assistant stage manager for an opera/concert company here (Not talented enough to sing a lead :p). So the last few weeks I've been busy at rehearsal for Suor Angelina. The dress rehearsal was really stressful because our tech was having problems. The actual show was last weekend went really well imo.
Don't have any other major shows coming up for a while. More time recording I suppose haha
Don't have any other major shows coming up for a while. More time recording I suppose haha
- BurntTenda
- defeat four ducks
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Re: Let's Play Super Mario 64: Last Impact
That sounds pretty neat. Assistant stage manager is pretty important. I think.
And yay tech problems.
And yay tech problems.
Something goes here sometime.
Oh yeah, I have a Youtube channel
Oh yeah, I have a Youtube channel
- RedMageSusie
- Dancing with the moonlit knight
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Re: Let's Play Super Mario 64: Last Impact
Yeah, it's important enough that the show can't run without me. ...Well, at least not as easily >_>
Anyways, have an update!
Part 28: Amusement Park
Anyways, have an update!
Part 28: Amusement Park
- BurntTenda
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Re: Let's Play Super Mario 64: Last Impact
Finally I caught up.
Luna Park was super nice, actually. Other than eyeless Yoshi merry-go-round.
Why do people use 2D sprites in a 3D engine, especially for enemies?
Especially in an engine that wouldn't support such a thing. Those sewers, man.
Not good.
That slide and the pinball machine both looked very not fun.
Luna Park was super nice, actually. Other than eyeless Yoshi merry-go-round.
Why do people use 2D sprites in a 3D engine, especially for enemies?
Especially in an engine that wouldn't support such a thing. Those sewers, man.
Not good.
That slide and the pinball machine both looked very not fun.
Something goes here sometime.
Oh yeah, I have a Youtube channel
Oh yeah, I have a Youtube channel
- RedMageSusie
- Dancing with the moonlit knight
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Re: Let's Play Super Mario 64: Last Impact
Despite very obvious flaws, I enjoyed the casino level. The problem with the slide and the pinball was that they both felt incredibly luck based (especially pinball). I appreciate Kaze trying to be original, but sometimes it's best to scrap an idea when it doesn't work.
- BurntTenda
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Re: Let's Play Super Mario 64: Last Impact
Yeah, other than a few unfortunate happenings in the Casino level,
it definitely is one of my favorites.
Especially the music.
it definitely is one of my favorites.
Especially the music.
Something goes here sometime.
Oh yeah, I have a Youtube channel
Oh yeah, I have a Youtube channel
- RedMageSusie
- Dancing with the moonlit knight
- Posts: 948
- Joined: 15 years ago
- RedMageSusie
- Dancing with the moonlit knight
- Posts: 948
- Joined: 15 years ago
- RedMageSusie
- Dancing with the moonlit knight
- Posts: 948
- Joined: 15 years ago
- RedMageSusie
- Dancing with the moonlit knight
- Posts: 948
- Joined: 15 years ago
- RedMageSusie
- Dancing with the moonlit knight
- Posts: 948
- Joined: 15 years ago
- RedMageSusie
- Dancing with the moonlit knight
- Posts: 948
- Joined: 15 years ago
- RedMageSusie
- Dancing with the moonlit knight
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- Joined: 15 years ago
- BurntTenda
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Re: Let's Play Super Mario 64: Last Impact
How did that plant star work
Also, that rainshade effect was... certainly something.
Also, that rainshade effect was... certainly something.
Something goes here sometime.
Oh yeah, I have a Youtube channel
Oh yeah, I have a Youtube channel
- RedMageSusie
- Dancing with the moonlit knight
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- Joined: 15 years ago
Re: Let's Play Super Mario 64: Last Impact
I'm pretty sure the plant star was a copy/Simon Says type star but it still felt kinda random on when it would work
- BurntTenda
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Re: Let's Play Super Mario 64: Last Impact
Well, it was clearly a Simon Says type thing, but it looked super weird and strange.
Something goes here sometime.
Oh yeah, I have a Youtube channel
Oh yeah, I have a Youtube channel
- RedMageSusie
- Dancing with the moonlit knight
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- Joined: 15 years ago
- RedMageSusie
- Dancing with the moonlit knight
- Posts: 948
- Joined: 15 years ago
- RedMageSusie
- Dancing with the moonlit knight
- Posts: 948
- Joined: 15 years ago
- BurntTenda
- defeat four ducks
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- Joined: 8 years ago
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Re: Let's Play Super Mario 64: Last Impact
The final boss's second phase looked pretty neat. Although I feel that it's weird that the game ended with just his semi-perfect form.
At least we got Super Super Mario.
And it kinda just ended, really.
At least we got Super Super Mario.
And it kinda just ended, really.
Something goes here sometime.
Oh yeah, I have a Youtube channel
Oh yeah, I have a Youtube channel