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Let's Play Super Mario 64: Last Impact

this is the place where lps are being talked about. it's important to talk about games being played on the internet.
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RedMageMike
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Re: Let's Play Super Mario 64: Last Impact

Postby RedMageMike » 1 month ago

Basically, I have a side job being assistant stage manager for an opera/concert company here (Not talented enough to sing a lead :p). So the last few weeks I've been busy at rehearsal for Suor Angelina. The dress rehearsal was really stressful because our tech was having problems. The actual show was last weekend went really well imo.

Don't have any other major shows coming up for a while. More time recording I suppose haha
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BurntTenda
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Re: Let's Play Super Mario 64: Last Impact

Postby BurntTenda » 1 month ago

That sounds pretty neat. Assistant stage manager is pretty important. I think.

And yay tech problems.
Something goes here sometime.

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RedMageMike
Dancing with the moonlit knight
Posts: 650
Joined: 7 years ago

Re: Let's Play Super Mario 64: Last Impact

Postby RedMageMike » 1 month ago

Yeah, it's important enough that the show can't run without me. ...Well, at least not as easily >_>

Anyways, have an update!

Part 28: Amusement Park
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BurntTenda
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Re: Let's Play Super Mario 64: Last Impact

Postby BurntTenda » 1 month ago

Finally I caught up.

Luna Park was super nice, actually. Other than eyeless Yoshi merry-go-round.
Why do people use 2D sprites in a 3D engine, especially for enemies?
Especially in an engine that wouldn't support such a thing. Those sewers, man.
Not good.

That slide and the pinball machine both looked very not fun.
Something goes here sometime.

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RedMageMike
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Re: Let's Play Super Mario 64: Last Impact

Postby RedMageMike » 1 month ago

Despite very obvious flaws, I enjoyed the casino level. The problem with the slide and the pinball was that they both felt incredibly luck based (especially pinball). I appreciate Kaze trying to be original, but sometimes it's best to scrap an idea when it doesn't work.
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BurntTenda
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Posts: 149
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Location: Indoors~, Indoors~

Re: Let's Play Super Mario 64: Last Impact

Postby BurntTenda » 1 month ago

Yeah, other than a few unfortunate happenings in the Casino level,
it definitely is one of my favorites.
Especially the music.
Something goes here sometime.

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RedMageMike
Dancing with the moonlit knight
Posts: 650
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Re: Let's Play Super Mario 64: Last Impact

Postby RedMageMike » 2 weeks ago

Sorry, it's been a while. I've been tied up with a lot of things lately.

Part 29: Nightmares
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RedMageMike
Dancing with the moonlit knight
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Re: Let's Play Super Mario 64: Last Impact

Postby RedMageMike » 5 days ago

omg an update

Part 30: Haywire
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