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VIP 2 Revival; TRENTE-QUATRE: FINAL; the segment with infinity

this is the place where lps are being talked about. it's important to talk about games being played on the internet.
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Xirix
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Re: VIP 2 Revival; TRENTE-QUATRE: FINAL; the segment with infinity

Postby Xirix » 4 years ago

So what exactly is Neo-VIPDeath made out of? I can see it's mostly the normal VIP enemies.. and an apple? But who are the humans?

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Sebby19
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Re: VIP 2 Revival; TRENTE-QUATRE: FINAL; the segment with infinity

Postby Sebby19 » 4 years ago

Wait, wasn't there one ghost house level you save-stated through?
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Telamon
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Re: VIP 2 Revival; TRENTE-QUATRE: FINAL; the segment with infinity

Postby Telamon » 4 years ago

My favorite part of all of this has to be the fact that the level that raocow was dreading the most turned out to be the best level in the game.
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The Destroyer of Worlds
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Re: VIP 2 Revival; TRENTE-TROIS: the segment with the rude bridges

Postby The Destroyer of Worlds » 4 years ago

Ryrir wrote:I think I stand by my comment that I made at the beginning of the game: VIP2 was worse than VIP1, but starting with VIP3 the quality of the series really picks up so I'm looking forward to when that LP happens... in like five years! (:

I'm kind of surprised that Horikawa didn't mention her work in the credits, maybe something broke there?

But yeah, as lolyoshi kind of hinted at: JUMP is actually harder than VIP2 ever was (it's a talkhaus game after all), but in a really different - and arguably more fun - way. Some people have already called it the best SMW romhack they ever played, and honestly it's in my personal top 3 as well.
I predict that raocow will have a blast with it and that it will be super fun to watch!

There are no homing bullet bills in JUMP, so that pretty much means it has to be good right?
Yeah when I redid the entire rom from scratch to fix the gfx glitches I forgot to patch the credits. I have a todo list of stuff I forgot to change and it's on there. So probably next weekend I'll create a final version of the patch.
raocow wrote:Dang it Oyster this level is not called Peregrine Penguin and the Soft Bon-Bon, it clearly says Ghost House with a Ghost in It!

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Mata Hari
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Re: VIP 2 Revival; TRENTE-QUATRE: FINAL; the segment with infinity

Postby Mata Hari » 4 years ago

Xirix wrote:So what exactly is Neo-VIPDeath made out of? I can see it's mostly the normal VIP enemies.. and an apple? But who are the humans?
surely they're 2chan maymay?

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Re: VIP 2 Revival; TRENTE-QUATRE: FINAL; the segment with infinity

Postby Ivy » 4 years ago

i appreciate the nice looking pixel art in the neoVIPdeath amalgamate
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Re: VIP 2 Revival; TRENTE-QUATRE: FINAL; the segment with infinity

Postby LHB » 4 years ago

I just noticed, but what happened to the graphics I gave for the Final Boss Horikawa?

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alleightbits
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Re: VIP 2 Revival; TRENTE-QUATRE: FINAL; the segment with infinity

Postby alleightbits » 4 years ago

finality: raocow, you never checked that lower quicksand area next to that pipe. Maybe that's where the midpoint was?

Edit: Am I the only person that laughed hysterically during the chipmunked commentary?
Last edited by alleightbits on 22 Feb 2016, 22:46, edited 1 time in total.
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YelseyKing
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Re: VIP 2 Revival; TRENTE-QUATRE: FINAL; the segment with infinity

Postby YelseyKing » 4 years ago

So. I'm going to just say, in conclusion...

Congrats to raocow for beating Vip2 savestate-less.

Great job, Horikawa, on translating Vip2.

And shame on 2ch for *making* Vip2.
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Re: VIP 2 Revival; TRENTE-QUATRE: FINAL; the segment with infinity

Postby QubicTom » 4 years ago

YelseyKing wrote:So. I'm going to just say, in conclusion...

Congrats to raocow for beating Vip2 savestate-less.

Great job, Horikawa, on translating Vip2.

And shame on 2ch for *making* Vip2.
Hear, hear! Thanks to all the above for making this a great series about a questionable game :D

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Re: VIP 2 Revival; TRENTE-QUATRE: FINAL; the segment with infinity

Postby Heraga » 4 years ago

So JUMP is next, right?

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Re: VIP 2 Revival; TRENTE-QUATRE: FINAL; the segment with infinity

Postby Grounder » 4 years ago

Nin wrote:So JUMP is next, right?
Yes.
Why don't you eat me?

I am perfectly tasty...

AND I'LL STEAL YOUR SOUL! :twisted:

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Re: VIP 2 Revival; TRENTE-QUATRE: FINAL; the segment with infinity

Postby S.N.N. » 4 years ago

Nin wrote:So JUMP is next, right?
not until big fish legend is 100%'ed

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Re: VIP 2 Revival; TRENTE-QUATRE: FINAL; the segment with infinity

Postby thatguyif » 4 years ago

So, I just finished watching the initial run of VIP 2, and it's kind of fascinating what raocow says/didn't say and remembered/didn't.

Some things that came to mind:
-Buddhist Temple really stood out. In the original run he was all "lalala" and stuff despite the presence of skeletons. In the redo, that was the first thing he noted and he was freaking out about that. That has me wondering a lot about that...
-When Countdown Goes to Zero... raocow said practically the same thing in both versions. About football. AS A SPORT. :lol:
-I was surprised that the FFV reference for the final stage wasn't mentioned even though he said something about it in the original and the Neo VIPdeath was kind of a giveaway...?
(That said, "Cleft of Dimension" was a much cooler name than "Interdimensional Rift." Not a mark on you, Otane, because you were probably referencing the official translation...)
-There were a couple instances where the first runthrough he actually aced a portion in one go without even needing to save-scum (one of the World 8 levels comes to mind, but I can't remember), while the re-do required a couple playthroughs. That said, overall his performance in the re-do's better than in the first run, so there's that.
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Re: VIP 2 Revival; TRENTE-QUATRE: FINAL; the segment with infinity

Postby raocow » 4 years ago

to note on things thing, my aversion of bones tends to wave around, like sometimes it hits harder than other, even when it's the same 'thing'. I don't know why!

also back then I was a lot more afraid of revealing anything 'serious' about me so you know, don't mention anything.
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Xirix
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Re: VIP 2 Revival; TRENTE-QUATRE: FINAL; the segment with infinity

Postby Xirix » 4 years ago

dr_kraid wrote:
Xirix wrote:So what exactly is Neo-VIPDeath made out of? I can see it's mostly the normal VIP enemies.. and an apple? But who are the humans?
surely they're 2chan maymay?
My knowledge of 2chan is fairly nonexistant, what's a maymay?

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Piter Lauchy
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Re: VIP 2 Revival; TRENTE-QUATRE: FINAL; the segment with infinity

Postby Piter Lauchy » 4 years ago

Xirix wrote:
dr_kraid wrote:
Xirix wrote:So what exactly is Neo-VIPDeath made out of? I can see it's mostly the normal VIP enemies.. and an apple? But who are the humans?
surely they're 2chan maymay?
My knowledge of 2chan is fairly nonexistant, what's a maymay?
A hilarious pronunciation of "meme".
You're awesome.

thatguyif
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Re: VIP 2 Revival; TRENTE-QUATRE: FINAL; the segment with infinity

Postby thatguyif » 4 years ago

raocow wrote:to note on things thing, my aversion of bones tends to wave around, like sometimes it hits harder than other, even when it's the same 'thing'. I don't know why!

also back then I was a lot more afraid of revealing anything 'serious' about me so you know, don't mention anything.
Oh, it's fine. At the risk of revealing TMI meself, I learned that about myself fairly recently through a third party...
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YelseyKing
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Re: VIP 2 Revival; TRENTE-QUATRE: FINAL; the segment with infinity

Postby YelseyKing » 4 years ago

raocow wrote:to note on things thing, my aversion of bones tends to wave around, like sometimes it hits harder than other, even when it's the same 'thing'. I don't know why!
You're not alone. Though *bones* don't bother me, any sort of "internal organ-laden fleshy-walled" area in a game tends to creep me out. But... not always. So. I can't fault you for that.
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