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Re: ¡Guacamelee! - Un Cabra Volar

Posted: 15 Jan 2016, 04:43
by Crow
i disagree, tbh, i find pico harder and i find el infierno golds harder but it could be that pico is harder because it was fresh when i first played STCE while the mask pieces weren't, but el infierno definitely is harder

you need 100% gold medals to 100% el infierno though? did not know, i just get them all reflexively



even if caocow doesn't want to get all golds he should at least play all the challenges, i wanna see his reaction to one of the later ones

Re: ¡Guacamelee! - Un Cabra Volar

Posted: 15 Jan 2016, 08:18
by Dragon Fogel
Okay, I thought I was getting double silvers from wearing the Pinata costume, but it looks like that was actually due to some other factor because I'm still getting them after buying all the costumes and switching.

My best guess is that it's a bonus for playing on Hard Mode. Can't see what else it could be.

Re: ¡Guacamelee! - Un Cabra Volar

Posted: 15 Jan 2016, 13:58
by Alice
bbbrrr_it_cold wrote:That is not how it was for me. I had 75% there and 99% overall until I got the rest of the golds and that was the last thing I did in the game to 100% it.
Were the two of you playing the same version of the game? It's always possible they changed how it works when they made the STCE version.

Re: ¡Guacamelee! - Un Cabra Volar

Posted: 15 Jan 2016, 18:43
by bbbrrr_it_cold
Alice wrote:
bbbrrr_it_cold wrote:That is not how it was for me. I had 75% there and 99% overall until I got the rest of the golds and that was the last thing I did in the game to 100% it.
Were the two of you playing the same version of the game? It's always possible they changed how it works when they made the STCE version.
I am playing STCE.

Re: ¡Guacamelee! - Un Cabra Volar

Posted: 15 Jan 2016, 19:12
by Dragon Fogel
So am I.

And I distinctly remember looking at the map before I finished the medal-hunting and El Infierno was showing 100%. I didn't even have all bronze because I got gold on the last challenge the first time I completed it. This was only a few days ago, so it's pretty fresh in my mind.

Re: ¡Guacamelee! - Un Cabra Volar

Posted: 15 Jan 2016, 19:27
by bbbrrr_it_cold
For what it is worth, same here. And I got the achievement for 100% completing the game at the same time as the achievement for getting all of the golds (technically just afterward, according to my steam profile). It is the only reason I got all the golds when I did - if I hadn't needed it for in-game 100%, I wouldn't have done it right then.

Re: ¡Guacamelee! - Galaxia Llamas Escalofriantes

Posted: 15 Jan 2016, 23:32
by Crow
This, where raocow stopped, is very specifically the point in the game where I go and 100% everything up to this point, because it's the best place to do so. You can get everything in every area except for the last area you haven't visited. I would recommend doing so.

Re: ¡Guacamelee! - Galaxia Llamas Escalofriantes

Posted: 16 Jan 2016, 00:08
by Truhan
Yo raocow, in celebration of The Resurrection of Jake "The Snake" Roberts, how about naming the next episode DDT? Just a suggestion.

Re: ¡Guacamelee! - Galaxia Llamas Escalofriantes

Posted: 16 Jan 2016, 00:09
by Alice
Today on let's yell at raocow: He again overlooks or forgets his new power in situations where it should be blatantly obvious that it's the intended solution.

Re: ¡Guacamelee! - The Dead and Their Falsified Promises

Posted: 16 Jan 2016, 00:36
by Zephyr_DragonLord
If any of you were wondering why I stayed away from here, I didn't want to spoil myself for when I eventually get to this.

Ah, yes. El Trio De la Muerte. They... aren't actually too difficult. The bouncing music note lines are prevalent in the first and second phase, but throws interrupt the attack after 3/4th of the health remains. They have a tell with that attack, too. When they glow, they're about to unleash a stream of notes. I never thought to use Goat Fly on the last part.... Basically, this is another fight raocow does very well in.

I actually find the final area harder than any other non-optional path throughout the game. This includes the final boss. Oh, and remember to go back for the Combo Chicken if you hadn't already! You've mastered all the moves already, so this should be of no issue to you, raocow...

You can turn back anytime up until you meet Caleca... And this is when I disappear into the shadows again...

Whatever you do, remember the shields...

Re: ¡Guacamelee! - Galaxia Llamas Escalofriantes

Posted: 16 Jan 2016, 00:46
by bbbrrr_it_cold
Now is as fine a time as any to stop and do collecting, but there is one last Olmec head in the final area and you can consider that your official point of no return. That last Olmec head was when I went back to do my collecting, but that was because I couldn't resist the temptation of following JJ.

Re: ¡Guacamelee! - Galaxia Llamas Escalofriantes

Posted: 16 Jan 2016, 01:06
by Dragon Fogel
Oh, you did way better on the "Tower" portion of that boss than I did, I pretty much just stayed on the bottom and tanked everything.

Nice job on that cat-statue shifting, that gave me a lot of trouble. The bombs-and-saws were tricky for me, too, even though I figured out that Goat Fly was the big trick sooner than you did.

As for that red block you were baffled by... well, if you take another look at the video at the point when you enter that whole big room, you may get an idea.

And there's no real point of no return. I think you might not be able to leave the Great Temple until you reach the Olmec head at the end, but I didn't actually try it so I'm not sure.

Re: ¡Guacamelee! - Soy un crítico de la música.

Posted: 16 Jan 2016, 02:00
by Joseph Staleknight
Yeah, as everyone said, you don't have to worry about getting locked out of everything until you finally face Calaca properly. That said, now would still be a good time to go collect everything you can (Chac Mool Pieces, chests, sidequests, the whole works).

Now for El Trio. Since they're a bonus boss for a bonus area not available outside of STCE, they should have been much harder than they ended up being. Not only are their initial rounds pretty pathetic (what with a simple shield you can easily break and a rather obvious attack in the first phase, and guys to throw into them when they try to get undodgeable in the second), but their remix desperation was rather ill-thought-out. True, they're huge and have devastating lasers backed by groovy music, but once again the tells ruin it for them even in their invulnerable phase. I'm sorry, but these guys are pretty much has-beens in the Latin scene.

Anyway, once you finish up the collectathon I'm definitely looking forward to the fight against Javier. It's going to be awesome compared to El Trio's!

Re: ¡Guacamelee! - Galaxia Llamas Escalofriantes

Posted: 16 Jan 2016, 03:08
by Crow
Personally the next boss is, IMO, both the hardest and most fun.

But dear lord, trying to beat him on hard mode when you don't have nearly enough powerups is... a thing... ahah...

Re: ¡Guacamelee! - Galaxia Llamas Escalofriantes

Posted: 16 Jan 2016, 13:13
by Mata Hari
That red block is not a return you dweeb GOD

Re: ¡Guacamelee! - Galaxia Llamas Escalofriantes

Posted: 16 Jan 2016, 16:12
by ztarwuff
Huh. I'm not sure why raocow didn't try goat flying from the lowest point possible on the screen when trying to find a way to get to the red block.

Re: ¡Guacamelee! - Galaxia Llamas Escalofriantes

Posted: 16 Jan 2016, 16:31
by Alice
ztarwuff wrote:Huh. I'm not sure why raocow didn't try goat flying from the lowest point possible on the screen when trying to find a way to get to the red block.
Well seeing as how he somehow constantly forgets that power even after having it for several videos he probably just didn't even think of it.

Re: ¡Guacamelee! - Galaxia Llamas Escalofriantes

Posted: 16 Jan 2016, 17:11
by Juanbro
Well, they may be villains, but I actually liked el Trío de la Muerte a lot, even if they didn't appear that much. I loved their personality, and seeing how they only wanted for their mate to return...it is sad that you had to "kill" them.

Aww man...raocow forgetting his skills...this is more funny than frustrating, as it is how he misses a lot of stuff, like how there was an small passage in 9:54 that raocow could go if he used the Goat Fly to get there.

- Mexican references, phrases and words:
1:38 "Abuelita". It is like "Grandma" or "Granny" in Spanish. There is a reference in the phrase, but that will be explained below.
1:57 "Con música en vivo". Considering that the trio of death (Trío de la Muerte) are musicians, this subtitle for the fight is so fitting. "Con música en vivo" means "With live music" in spanish.
6:00 In case no one could catch it, when raocow got the third part for the Intenso upgrade, the word "Intenso" was in the background.

- Videogame references and others:
1:38 If we take into account the phrase "No Abuelita Award", it is clearly a reference to the "Granny Awards".
6:08 Someone pointed it out, and, yeah, I am with that person, the skeleton in the wall looks a lot like Crocomire's skeleton from Super Metroid.

Re: ¡Guacamelee! - Galaxia Llamas Escalofriantes

Posted: 16 Jan 2016, 17:54
by ztarwuff
Alice wrote:
ztarwuff wrote:Huh. I'm not sure why raocow didn't try goat flying from the lowest point possible on the screen when trying to find a way to get to the red block.
Well seeing as how he somehow constantly forgets that power even after having it for several videos he probably just didn't even think of it.
Forget about it? He was constantly using it all over the place (except where he didn't realise it could be used in combat). Well, never mind. It's El Infierno time now. I'm not doing El Infierno in Gold Edition. It's just way too difficult and unnecessary.

Re: ¡Guacamelee! - Galaxia Llamas Escalofriantes

Posted: 16 Jan 2016, 18:01
by Alice
ztarwuff wrote:Forget about it? He was constantly using it all over the place (except where he didn't realise it could be used in combat). Well, never mind. It's El Infierno time now. I'm not doing El Infierno in Gold Edition. It's just way too difficult and unnecessary.
Poor wording on my part. It's not necessarily that he forgets the power itself (though he has done that as well) but that he forgets to actually consider it in fairly obvious areas. This looks to have at least something to do with the fact he seems to be paying surprisingly little attention to exploring half the time and just really isn't in the right mindset for a game that encourages you to explore.

Re: ¡Guacamelee! - Galaxia Llamas Escalofriantes

Posted: 16 Jan 2016, 18:41
by Mata Hari
It's really nbd because there's a percentage completion on the maps so even if he doesn't find something first time he'll find it in the end

Re: ¡Guacamelee! - Galaxia Llamas Escalofriantes

Posted: 16 Jan 2016, 19:53
by Telamon
Man, after seeing the Intenso upgrade in all its glory, raocow's calling it Insano makes a lot more sense.

Re: ¡Guacamelee! - Estoy entrenando. ¡EN EL INFIERNO! ¡¡PARTE DOS!!

Posted: 16 Jan 2016, 22:54
by Joseph Staleknight
Yeah, those challenges in the second part are really tough, especially the one where you have to grind a chicken to bits. Good thing you beat the ones that award you with gold just for going through them!

All I can say about this area is that you should keep going at them for those last three golds. Good luck in there, raocow!

Re: ¡Guacamelee! - ¿Qué haces?

Posted: 16 Jan 2016, 22:59
by Grounder
Maybe this is one of those times where something looks a whole lot easier to do than it is, but...

Not the best playing today from what I can tell. :|

Re: ¡Guacamelee! - ¿Qué haces?

Posted: 16 Jan 2016, 23:00
by Mata Hari
Of course, before you fry a chicken you gotta batter it.