Wings of Vi - Not Myougi's Castle

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Miyutwo
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Re: Wings of Vi - Cloudy With a Chance of Cute Bunnies

Post by Miyutwo »

That bunny is legit the best thing ever. He's like a pillow with short stubby legs i love it so much!
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Re: Wings of Vi - Cloudy With a Chance of Cute Bunnies

Post by kitikami »

I'm hoping the new boss will give a set of wings that doesn't rain blood when you flutter.

I am also glad people told raocow about the bunny.
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Re: Wings of Vi - Cloudy With a Chance of Cute Bunnies

Post by Alice »

kitikami wrote:I'm hoping the new boss will give a set of wings that doesn't rain blood when you flutter.
Why would you hope for that? That's pretty normal for angels.
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Re: Wings of Vi - Cloudy With a Chance of Cute Bunnies

Post by Leet »

my wings rain blood whenever i flutter
Well it is a decent hack but sometime its just too repetitif there no level that actually pop in your face and your like oh yeah that level they all ressemble themselves and just monster along the way.
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Re: Wings of Vi - Cloudy With a Chance of Cute Bunnies

Post by MeleeWizard »

I wonder if there is a kitty companion in this game. I also wonder what raocow's reaction to said kitty companion would be.
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Re: Wings of Vi - Cloudy With a Chance of Cute Bunnies

Post by Wolfolotl »

I like how raocow is slowly adding accessories commonly associated with the demonic onto vi. I like that juxtaposition
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Re: Wings of Vi - Cloudy With a Chance of Cute Bunnies

Post by Piter Lauchy »

I hope not all bosses just have a hole with teeth instead of a face.
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Re: Wings of Vi - Cloudy With a Chance of Cute Bunnies

Post by Whimsical Calamari »

weird parallel between electram and today's mafab boss
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Re: Wings of Vi - The Raging Jumping Pikachu

Post by Nathan the Talkmaus »

I love those horns on her. raocow keeps making this awkward angel girl more pretty.
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Re: Wings of Vi - The Raging Jumping Pikachu

Post by strongbadman »

Meet Electram! I did not care for him much. For me that kinda became a running theme with bosses. On angel mode they're more manageable, but I guess I'm not particularly a fan of Silgryn's boss design.

I still liked Myogi and Lobsterman though. They were pretty fun.
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Re: Wings of Vi - Cloudy With a Chance of Cute Bunnies

Post by WasabiJellyfish »

Piter Lauchy wrote:I hope not all bosses just have a hole with teeth instead of a face.
But how else will you know they're deeeeemons. I feel like full mouth face only works if it's like quite clearly a horror thing that only happens once and you're like oh shit that's cool, like the gaping dragon in Dark Souls.

As for the rest of the boss, that just looked annoying to fight, especially cause it's just a tiny little ram thing there's no real scale for it. I mean it was just a normal platformer boss where it's just "make it through this pattern then hit him" but the background, his attacks and him are super boring looking.
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Re: Wings of Vi - They are More Like Giant Cherries

Post by anonymousbl00dlust »

KingTwelveSixteen wrote:
strongbadman wrote:
anonymousbl00dlust wrote:

okay, how the hell do you dodge terravine's insta-kill attack? is the only way to use the minecart? what happens if you run out?

I'm almost positive that's just a DPS race. Kill him before he gets four lasers off. I have no idea how possible that is in Demon mode, but it's not super impossible in Mortal. Alternatively, you can play Angel mode and tank it, since it only does half your health there.

If you know what you're doing you don't even need all three minecarts. Greed helps, if you know what I'm talking about.

Ah, thanks for the help. I guess I just have to keep trying then.

@today's video: Electroram is definitely the coolest boss in the first third of the game. Something about his design is just really neat. Kinda reminds me of the houndeyes from Half Life one.

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Re: Wings of Vi - The Raging Jumping Pikachu

Post by Pikabread »

Electram is da coolest. I don't know if the general public has noticed yet, but it's funny how the more abilities you get in this game, the closer it gets to being an iwbtg-like, hehehe.
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Re: Wings of Vi - The Raging Jumping Pikachu

Post by FusionWarrior »

Vi dreams of electric sheep.
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Re: Wings of Vi - The Raging Jumping Pikachu

Post by Alice »

FusionWarrior wrote:Vi dreams of electric sheep.
I don't think dreams typically run a risk of killing you.
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Re: Wings of Vi - The Raging Jumping Pikachu

Post by Whimsical Calamari »

Alice wrote:
FusionWarrior wrote:Vi dreams of electric sheep.
I don't think dreams typically run a risk of killing you.
if you die in the dream you die for real
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Re: Wings of Vi - The Raging Jumping Pikachu

Post by Telamon »

Pikabread wrote:it's funny how the more abilities you get in this game, the closer it gets to being an iwbtg-like, hehehe.
That is a good point, but I hope it doesn't go too far past iwbtg and totally overload the player with abilities. So far it seems manageable, but I am a bit worried.
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Re: Wings of Vi - The Raging Jumping Pikachu

Post by Alice »

Whimsical Calamari wrote:
Alice wrote:
FusionWarrior wrote:Vi dreams of electric sheep.
I don't think dreams typically run a risk of killing you.
if you die in the dream you die for real
Oh, I'm apparently very dead then and failed to notice. Whoops!
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Re: Wings of Vi - The Raging Jumping Pikachu

Post by Pikabread »

From what we've seen so far, you have reason to be worried, but I'm not going to spoil anything
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Re: Wings of Vi - The Raging Jumping Pikachu

Post by sedron »

I actually just picked up the game where I left off a day or two ago because of the LP (I died a bunch at Electram and got distracted by real life long enough to forget to pick up the game again.)

The boss takes some getting used to, as I think all of the bosses in this game probably will, but once you learn it it's really fun. It's super-demanding but never feels impossible.
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Re: Wings of Vi - The Raging Jumping Pikachu

Post by Sebby19 »

The boss fight looked fun. Music was good too, especially sped up. I have a thing for electricity.
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Re: Wings of Vi - The Raging Jumping Pikachu

Post by alleightbits »

And now "switch and jumping puzzles" world will break raocow's face with a difficulty spike.
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Re: Wings of Vi - The Raging Jumping Pikachu

Post by tirakai »

Decent amount of progress today.
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Re: Wings of Vi - The Raging Jumping Pikachu

Post by QubicTom »

The random game freezes are kinda jarring, and I'm worried that at some point it will cause more than just a few frame drops. Anybody know what the issue might be?

Other than that technical issue, the game is really good so far
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Re: Wings of Vi - The Raging Jumping Pikachu

Post by Nathan the Talkmaus »

8bitgamer123 wrote:difficulty spike.
I think that happened the first time a spike showed up in the game.
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