MaGL X2 - Cat Planet × Pokemon OTP

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KayhemMaus
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Re: MaGL X2 - IT BEGAN

Post by KayhemMaus »

Loving the Hub so far! The Core Stage and Garbage world just look super cool and I can't wait to see how the rest pan out. :D

Stage commentaries:
Vs pewdiepie - As someone who can't stand this guy I managed a smile but there was about a dozen better ways that could have been implemented. It was a thing, alright.

Estate - Pretty! For a one screen wonder you got a lot of charm in the appearence.

Take one toad by mouth every day - GEOMETRY! Also, sweet award bro, you should get a screen grab and put that in your signature as a badge of honour.

Behold! There is a presentation! Deceive! - I don't get the core joke. I mean, I can see it's Touhou but I'm clearly missing a crucial element. My memory is terrible so I might have forgotten something. Good hentai though, I love me some well presented cock.

Dude! I just saw a horse in the scarlet devil mansion! I gotta tell my dad! - Squishy.

Can we please stop talking about better music? If we don't, the thwomps win - Luigi, you're a butt.
Last edited by KayhemMaus 7 years ago, edited 1 time in total.
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Re: MaGL X2 - IT BEGAN

Post by raocow »

KayhemMaus wrote: Behold! There is a presentation! Deceive! - I don't get the joke. I mean, I can see it's Touhou but I'm clearly missing a crucial element. My memory is terrible so I might have forgotten something.

Basically, rpgfan made one of the most infamous levels of malgx the first, and the very first screen is the exact same.

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Validon98
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Re: MaGL X2 - IT BEGAN

Post by Validon98 »

raocow wrote:
Validon98 wrote:Well this was a way to start! I know my level's probably low in ranking but still watching all these troll levels, wow. This one episode makes up for the entirety of Soldexus, heh.
Soldexus justified itself by providing the 'judge's poop' award banner.
...This is very true (I actually laughed pretty hard when I saw the huge Soldexus meat men abomination things, that was silly).

Also now that I am not on my phone, I can be a little more expressive of my hype on things I didn't really say on phone posting. I'm really impressed with having all those different filters (hurray for LunaDLL/LunaLua!) and just the sheer scope of the map. Like MaGLX's hub was something, but this was something else (totally not referencing those ROM hacks whaddya talking about). Like I really can't express how just... like I'm still baffled by how absolutely huge this project is, how it's had to become two separate episodes, just how much work has been put into this project by the Talkhaus and beyond, and not only that, this contest is like... going to be some of the first shown examples of the newer aspects of LunaLua, like CinematicX and so on and so forth, which is an amazing feat in terms of what can be done with the SMBX engine.

I remember back when ASMBXT was first a thing, then A2XT, as well as the first MaGLX. Each one just piled on top more and more impressiveness with the engine, and it just never seems to end. A brilliant, amazing, fantastic job done by those involved. What else can really be said?

EDIT: Oh, you did the monstrosity thing, Horikawa? Well, it fits! And it's pretty dang funny!
Because Touhou OCs can in fact exist, sounds fake I know.

I can't change my username but I go by Vali/Claire now (aka call me Vali or Claire at your leisure ^^).

I never update this currently playing section anymore, it's probably an RPG or something.

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HatKid
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Re: MaGL X2 - IT BEGAN

Post by HatKid »

Wilhart wrote:
HatKid wrote:oh crap, I forgot to make my level end with a star
Horikawa fixed those before sending the levels to the other judges. There is no need to worry about that.
Thanks, that's good to know.
Last edited by HatKid 7 years ago, edited 3 times in total.
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Diggertron
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Re: MaGL X2 - IT BEGAN

Post by Diggertron »

I forgot all about this.

My level is bad :oops:

gonna get placed worse than #150 boys and girls
That makes raocow a victim of proprietary software.
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Fawriel
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Re: MaGL X2 - IT BEGAN

Post by Fawriel »

My avvie is ready!
(... okay, I'll probably give that one another shot.)

Anyway that was unreasonably amusing. I'm not sure I've heard raocow laugh so hard before that you couldn't even hear him because he's out of breath. Well done, funny people.

... I'm going to bed now. And possibly lamenting the fact that, at this rate, it'll probably be quite a while still until my level pops up, ahahah...
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Re: MaGL X2 - IT BEGAN

Post by pholtos »

I really wish the comments simply had a symbol denoting who was who, but I guess I can try to get used to the way it is.. let's see it's Otane, Sturg, Quill right?
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GalaxyOfJ
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Re: MaGL X2 - IT BEGAN

Post by GalaxyOfJ »

Why couldn't I have made a worse level so it could be seen sooner
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KayhemMaus
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Re: MaGL X2 - IT BEGAN

Post by KayhemMaus »

raocow wrote:
KayhemMaus wrote: Behold! There is a presentation! Deceive! - I don't get the joke. I mean, I can see it's Touhou but I'm clearly missing a crucial element. My memory is terrible so I might have forgotten something.

Basically, rpgfan made one of the most infamous levels of malgx the first, and the very first screen is the exact same.

OH! I remember it now, that stage was hard as butts! I bet Horikawa is just so excited to reach that in her MAGLX Revisit >.>

But yes, with that reminder, it does give more flavour to his effort. :D Honestly though, I hope he pops up in the MaFAB section. >.>
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Penguinator44
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Re: MaGL X2 - IT BEGAN

Post by Penguinator44 »

I'm scared that we haven't seen the other two judges worst level awards yet

Also that hub looks fantastic
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Re: MaGL X2 - IT BEGAN

Post by snoruntpyro »

I'd like to say that the hub looks amazing. Willhart and Blivsey did an amazing job!

also <3 the worst banner
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🦆 RedMageSusie
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Re: MaGL X2 - IT BEGAN

Post by RedMageSusie »

You know you're in for a good time when the first level has a score of

6.66

. Good omen.
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Re: MaGL X2 - IT BEGAN

Post by Leet »

i laughed hard at soldexus monstrosity
Well it is a decent hack but sometime its just too repetitif there no level that actually pop in your face and your like oh yeah that level they all ressemble themselves and just monster along the way.
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Re: MaGL X2 - IT BEGAN

Post by TaviTurnip »

When is 5:30PM EST tomorrow
I regularly stream on Twitch! with other members of the talkhaus. Come watch Monday, Tuesday and Friday at 2PM for blind playthroughs and Pokémon and Touhou and stuff. Come hang out with us!
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Re: MaGL X2 - IT BEGAN

Post by Zygl »

RenaTurnip wrote:When is 5:30PM EST tomorrow
LESS THAN 23 HOURS TO EPISODE 2 HYYYYPE
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Penguinator44
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Re: MaGL X2 - IT BEGAN

Post by Penguinator44 »

RenaTurnip wrote:When is 5:30PM EST tomorrow
7:00am ACST
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Koopster
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Re: MaGL X2 - IT BEGAN

Post by Koopster »

That hub though... Looks too pretty. Good job there guys!
I don't know if I'll remember to post here often but I'll keep up with the LP no matter what. Today's episode was fun, as expected from the best of worst :P
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Re: MaGL X2 - IT BEGAN

Post by SnackJackSJ »

KayhemMaus wrote:
raocow wrote:
KayhemMaus wrote: Behold! There is a presentation! Deceive! - I don't get the joke. I mean, I can see it's Touhou but I'm clearly missing a crucial element. My memory is terrible so I might have forgotten something.

Basically, rpgfan made one of the most infamous levels of malgx the first, and the very first screen is the exact same.

Ahhh right... I was just as confused at the time as to why that was so immensely comical. I knew the name rpgfan stood out in my mind contest wise but I just couldn't remember from what... Well, as it is now I am proceeding to laugh hysterically and cry rivers at the same time.
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Re: MaGL X2 - Episode One Is Around Somewhere

Post by SAJewers »

Horikawa Otane wrote:
Yeah but that was a pain and the lua was really easy to write. Additionally, I wanted it to be toggleable and I don't think you can do that with the hardcoded version.

I'm also likely going to be adding in support so it won't count editor deaths.
If it wasn't already, I was planning on requesting making it an option for A2XT Episdoe 2.

Also, my understanding is that it already counts level editor deaths separately, so you shouldn't need to do that.
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Re: MaGL X2 - IT BEGAN

Post by Joseph Staleknight »

So most of the levels in this video are either amusingly short and/or trolly or deliberately crazy. Best way to start off this contest!

Anyway, I'm really digging all the LunaLua used so far, especially with the Judge's Most Hated banners, the control room switches, and the option to simply skip the title screen and head straight into the game. Once it comes out to the public, I cannot wait to play through this thing (and see just how much space it's gonna take up on my computer--it's already crowded enough as is!).
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Re: MaGL X2 - Episode One Incoming

Post by SpoonyBardOL »

Rockythechao wrote:Ah, my mistake Spoony! Adding you now.
Much obliged!

Also damn, that hub, and Quill's award, and all the things.

LunaLUA's a hell of a drug!
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Re: MaGL X2 - IT BEGAN

Post by Piter Lauchy »

If someone had shown me this hub and told me Nintendo made this, I wouldn't have believed them, as this looks way too good.

I'm speechless.
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Re: MaGL X2 - IT BEGAN

Post by Sturg »

So with a large portion of all the levels I actually wrote down other notes that I thought up (or it's actually me just rambling) and saved them with all my judgments. This was because there was like a 35 word limit for every comment there were just times where I wanted to say more about a level (whether it be good or bad). There were also times where I felt I had to justify my scores, or just silly little tidbits that went through my head.

Naturally, the bottom levels I didn't have much to say about, so nearly all the levels seen today practically have the same 'grading card' as the ones on the first post. Any level that appears in bold though has some 'additional content' if you will (even if it's not much).

vs.pewdiepie - Dat Luigi Fan
--man just the fact that you were the first person that submitted just screams you were IN IT TO WIN IT YEEEEEEEEAH

Score:
Uniqueness: 1
Fun (me): 0
Fun (other): 0
Music: 1
Graphics: 1
Character Use: 0
Name Adherence: 0
Bonus: 0
Fun Factor Score - 0/40
Total Score - 3/100
Estate - Learning-Timebuster
--if my waifu cirno was like on the side or something you would've gotten at least 2nd I think

Score:
Uniqueness: 1
Fun (me): 0
Fun (other): 0
Music: 1
Graphics: 1
Character Use: 1
Name Adherence : 1
Bonus: 0
Fun Factor Score - 0/50
Total Score - 5/100
Take One Toad By Mouth Every Day - Jelljell1111
--welp

Score:
Uniqueness: 0
Fun (me): 0
Fun (other): 0
Music : 1
Graphics: 0
Character Use: 1
Name Adherence: 1
Bonus: 0
Fun Factor Score - 0/50
Total Score - 3/100

Other Notes:
- Is it sad that I died once in this level?
Behold, There Is a Presentation! Deceive! - rpgfan4
--nice cock

Score:
Uniqueness: 1
Fun (me): 0
Fun (other): 0
Music: 0
Graphics: 1
Character Use: 1
Name Adherence: 1
Bonus: +1
Fun Factor Score - 0/50
Total Score - 5/100
Dude, I Just Saw a Horse in the Scarlet Devil Mansion! I Gotta Tell My Dad! - Sinc-X
--Yeah what quill said

Score:
Uniqueness: 2
Fun (me): 0
Fun (other): 0
Music: 0
Graphics: 2
Character Use: 1
Name Adherence: 1
Bonus: +2
Fun Factor Score - 3/50
Total Score - 8/100
Can We Please Stop Talking About Better Music? If We Don't, the Thwomps Win - Burgers
--hard butt fair

Score:
Uniqueness: 1
Fun (me): 0
Fun (other): 0
Music: 2
Graphics: 2
Character Use: 1
Name Adherence: 1
Bonus: +2
Fun Factor Score - 0/50
Total Score - 9/100
So yeah, I'll be posting these throughout the contest as we go along and hopefully some of them will be interesting/provide more feedback than the 35 word limit which I sort of get more serious about it later on.

Sweet hub btw, so much interesting tech going on and it's super exciting even as a judge to see everything!!!
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SAJewers
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Re: MaGL X2 - Episode One Is Around Somewhere

Post by SAJewers »

Horikawa Otane wrote:
SAJewers wrote:
Horikawa Otane wrote:
Yeah but that was a pain and the lua was really easy to write. Additionally, I wanted it to be toggleable and I don't think you can do that with the hardcoded version.

I'm also likely going to be adding in support so it won't count editor deaths.
If it wasn't already, I was planning on requesting making it an option for A2XT Episdoe 2.

Also, my understanding is that it already counts level editor deaths separately, so you shouldn't need to do that.
I mean in fairness I think it may be best to just use the Lua version. That way, people can decide on a per-episode (or even per-level) basis whether they want to use it rather than being forced into it. Just a simple import like:

Code: Select all

local demoCounter = loadAPI("demoCounter")
in your lunaworld.lua file would do it for an entire episode =).

Also, I recall someone complaining about how the a2xt counter didn't differentiate?
Eh, I'd think it'd be better to have it as an option in an options menu in PGE's Engine, along with the tickable options in the SMBX Launcher, controller setup, and volume controls and such.

I seem to recall when testing Episode 1 that the demo counter for each level was differentiated when testing it, and each level started with 0 demos, despite having demos in the level editor. Unless you mean total Demos, in which case you're right.
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Sinc-X
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Re: MaGL X2 - IT BEGAN

Post by Sinc-X »

(from old discussion thread:)
let's go, bottom ten!

let's go, bottom ten!

i was actually gonna make a serious level but then autoscroll was like "nope"

so then my only goal was to get a laugh or two maybe

let's go, bottom ten!
i succeeded

nice
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