I believe back then you could make new sound effects, but you can't really replace sound effects outright.WestonSmith wrote:How in the heck did you get custom SFX to work? I dropped that idea from my level because I couldn't get it to work without overriding SFX for the entire game.
(Also, neat Mega Man level.)
But yeah both levels were AMAZING imo. The first one had a terrific atmosphere and the background makes it look like an old-timey movie with the tearing, and its gameplay is super good all around despite needing a lot of prediction. And of course the second one remade megaman so what's not to like (except for the way too many projectiles and few questionable parts of course).