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Re: 8th VLDC ~ A 15 minute level.
Posted: 23 May 2015, 10:55
by Mata Hari
What's with having to wait around for the P-Switches? I don't understand that.
Re: 8th VLDC ~ A 15 minute level.
Posted: 23 May 2015, 12:26
by Octagon
Signs are Useless is the kind of level I'd make if I bothered with learning to edit smoo. (Hence, no big loss.)
The beginning of the crystal reef music made me expect a remix of Boards of Canada's "open the light". But no, it's SMW, Aquatic Ambience Edition with an Earthboundy bass!
The river segment of Log Jammer Jog was fun and could've been expanded on. I like nonlethal smashers.
Archaic Art Archive had a nice idea, but the level design was meh. Super janky pacing, and the visual moving parts felt cluttering combined with the enemy spam.
The cake level was fun to watch but I probably wouldn't enyoy playing it. The pastel spikes sort of blended into the background.
The way Big Boo clutched its digitized eyes looked really painful.
Trunk Trouble was pretty good but I have to question its treatment of powerups.
Re: 8th VLDC ~ A 15 minute level.
Posted: 23 May 2015, 12:42
by yoshicookiezeus
Izuna - Trunk Trouble
Wuthering - Conveyor Coppice
dragoniante174 - Sea Side Course
Re: 8th VLDC ~ A 15 minute level.
Posted: 23 May 2015, 15:49
by raocow
so that snow level next to sea shore.
Ha.
Haha.
Spoilers:
you may increase the 'raocow says a swear word' list by one
Re: 8th VLDC ~ A 15 minute level.
Posted: 23 May 2015, 15:52
by S.N.N.
Congrats on getting through the worst level ever!
Re: 8th VLDC ~ A 15 minute level.
Posted: 23 May 2015, 18:29
by koplje
Ozzy Ment wrote:From what we've encountered so far, I'm inclined to say MariYOLO is the worst level in hack. This one was tragic though; just cut out about 2/3 of its content and it would've been really good. Well, that and get rid of those few situations where Mario get crammed off the top of the screen, especially when there's a bomb/goomba generator going on.
MariYOLO isn't bad, it's just a kaizo hack. This level was just a bore. The gimmick that each little room holds a dragon coin is neat but the level is just terribly spaced out.
Also, MrDeePay is probably my favorite judge. He's like the Simon Cowell of the group.
Re: 8th VLDC ~ A 15 minute level.
Posted: 23 May 2015, 18:46
by Mata Hari
raocow wrote:Spoilers:
you may increase the 'raocow says a swear word' list by one
Do tabernak and simonak and shit like that count as swear words? What does simonak even mean anyway??
Re: 8th VLDC ~ A 15 minute level.
Posted: 23 May 2015, 19:09
by Grounder
koplje wrote:Ozzy Ment wrote:From what we've encountered so far, I'm inclined to say MariYOLO is the worst level in hack. This one was tragic though; just cut out about 2/3 of its content and it would've been really good. Well, that and get rid of those few situations where Mario get crammed off the top of the screen, especially when there's a bomb/goomba generator going on.
MariYOLO isn't bad, it's just a kaizo hack. This level was just a bore. The gimmick that each little room holds a dragon coin is neat but the level is just terribly spaced out.
Also, MrDeePay is probably my favorite judge. He's like the Simon Cowell of the group.
Let's hope the owls don't think so.
Re: 8th VLDC ~ A 15 minute level.
Posted: 23 May 2015, 19:28
by Koopster
Oh boy
I don't know, I still call that level the second worst of the game, but for the first one you're probably just gonna use savestates anyway. I mean, I was forced to myself
Re: 8th VLDC ~ A 15 minute level.
Posted: 23 May 2015, 21:47
by lolyoshi
Been a while since I heard "Fucking" in a raocow video
Re: 8th VLDC ~ A 15 minute level.
Posted: 23 May 2015, 22:13
by AlchemistHohenheim
Man, that "I'm glad I got the Dragon Coins, 'cause if I'd only played the level once my opinion of it would have been way higher than it actually deserved" bit at the end felt kinda...I dunno. Way meaner than I usually expect from raocow.
Not to say the level didn't deserve it though. Geez. Was it play-tested?
Re: 8th VLDC ~ A 15 minute level.
Posted: 23 May 2015, 22:18
by Taigiry
Well, the last two levels were a disaster. I actually think thet even the worst world had better levels than this.
wait a second. with the name it has, doesn't it mean that it should have been ragequitted, never to be finished? what gives ?!
Shots fired.
Re: 8th VLDC ~ A 15 minute level.
Posted: 23 May 2015, 22:23
by Pheonix
I wasn't aware regular, non-glitchy slope tiles didn't exist.
They wouldn't have stopped the inherent issues related to not being able to see where you're at half the time, but at least you wouldn't end up just falling off for no good reason.
Re: 8th VLDC ~ A 15 minute level.
Posted: 23 May 2015, 22:37
by Arctangent
Man, that felt like a level that wasn't made to be played at all, just looked at. It looks pretty nice, has an interesting gimmick, and hey, it actually kind of teaches you about the gimmick at the start. Except the gimmick has really unintuitive gotchas that can't be taught even through plowing through the level a hundred times, and even knowing the gotchas isn't enough to avoid them.
Honestly I feel like the level could've literally removed the wonky as hell blocks it used for collisions and just used standard one-way platforms, and little to no other effort would've had to be made to fix it. What I really can't understand, however, is how the creator didn't get so frustrated with the collision themselves and done that or just scrapped the level entirely, it gives the feeling that it wasn't actually playtested despite how many effects it had that require playtesting to make sure they all work.
Although. I guess they don't actually work, so it's possible they just guessed at it all working and were just really lucky / experienced with this sort of stuff?
Re: 8th VLDC ~ A 15 minute level.
Posted: 23 May 2015, 22:42
by Oh Man
Richard Nixon makes a pretty good stand-in for DJ Fishing Philter. More importantly, oh man 100% professional level design.
Re: 8th VLDC ~ A 15 minute level.
Posted: 23 May 2015, 23:05
by Grounder
I AM NOT A CROOK
Re: 8th VLDC ~ A 15 minute level.
Posted: 23 May 2015, 23:06
by Mata Hari
Re: 8th VLDC ~ A 15 minute level.
Posted: 23 May 2015, 23:42
by mellonpizza
MOST LEVELS I MEET ARE QUITE SAVAGE
Re: 8th VLDC ~ A 15 minute level.
Posted: 23 May 2015, 23:51
by Imipolex G
Man, you know it's bad when I'm not even playing the level myself and I want to strangle the creator of it.
This Nixon deserves impeachment, no doubt about it
Re: 8th VLDC ~ A 15 minute level.
Posted: 23 May 2015, 23:58
by 10204307
Alternate name: Tricky Dick's Terrible Treetop Tussle
Re: 8th VLDC ~ A 15 minute level.
Posted: 24 May 2015, 00:14
by Willhart
Having a level inspired by Fez would be really interesting. I'm not even sure of how it could be done with only two dimensions.
Re: 8th VLDC ~ A 15 minute level.
Posted: 24 May 2015, 05:50
by Losoall
Willhart wrote:Having a level inspired by Fez would be really interesting. I'm not even sure of how it could be done with only two dimensions.
It'd probably suck, as the game itself kind of did.
Also GG raocow on
raocow wrote:wait a second.
with the name it has, doesn't it mean that it should have been ragequitted, never to be finished? what gives ?!
First person who mentioned that connection. Someone linked this on caffie.net's IRC (#smwc) and I was at first not tempted to watch because I've lost a good amount of interest in raocow's videos, but I always did enjoy the ones that took him out of character, and this one happened to do it just fine.
Note; I'm not sure if SNN caught on to it being a partial joke level when i told him that I wanted the original name to be "Fez sucks and you know it Torchkas!"
Re: 8th VLDC ~ A 15 minute level.
Posted: 24 May 2015, 11:06
by Miyuron
My favourite part of this video was the title. I have a soft spot for interrobangs. They need to be used at least once every three sentences, imo.
Ninja Edit: How did I just write that and forget to use an interrobang in the main part of the post‽
‽ = <3
Re: 8th VLDC ~ A 15 minute level.
Posted: 24 May 2015, 11:36
by Octagon
phil fish is a controversial dude but i think i'll take him over president nixon any day.
This level had some clever things going for it, but why does it exist in the first place.
Funnily enough it would be bearable if you had a two-dimensional Fez rotation ability, to turn the annoying foreground into a background and actually see the lava pollen.
dr_kraid wrote:What does simonak even mean anyway??
someone who sells letters of indulgence, i think
Re: 8th VLDC ~ A 15 minute level.
Posted: 24 May 2015, 12:47
by yoshicookiezeus