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A Super Mario Tabletop Thing

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xface20
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Re: A Super Mario Tabletop Thing

Postby xface20 » 2 months ago

Huh.. That's weird. I can see it on my end.

Here's a link to the imgur post: http://imgur.com/a/M6h9P
ay.kay.ay. "ChibiDuo"

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xface20
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Re: A Super Mario Tabletop Thing

Postby xface20 » 2 months ago

Inspiration struck and I made more art. This one's a "what-if" where Rezcow bores the hands to death while he's stuck in the floor.
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ay.kay.ay. "ChibiDuo"

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Xirix
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Re: A Super Mario Tabletop Thing

Postby Xirix » 2 months ago

Everyone needs to live a life of Heck yeah!

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Willhart
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Re: A Super Mario Tabletop Thing

Postby Willhart » 2 months ago

Heck yeah! is the answer to everything.
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Starting a new LP Here. Do give the game a look if you find it interesting.

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Horikawa Otane
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Re: A Super Mario Tabletop Thing

Postby Horikawa Otane » 2 months ago

xface20 wrote:Inspiration struck and I made more art. This one's a "what-if" where Rezcow bores the hands to death while he's stuck in the floor.
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...This may have made me giggle uncontrollably
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raocow wrote:Dang it Oyster this level is not called Peregrine Penguin and the Soft Bon-Bon, it clearly says Ghost House with a Ghost in It!

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Willhart
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Re: A Super Mario Tabletop Thing

Postby Willhart » 2 months ago

Cortex seems to be on a small break.
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Starting a new LP Here. Do give the game a look if you find it interesting.

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Xirix
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Re: A Super Mario Tabletop Thing

Postby Xirix » 1 month ago

Figured I should put some stuff here for anyone who's interested, some details of what happened in the first three sessions I was in before streaming started, and what happened in the session between Session 1 and Session 2 on Horikawa's twitch channel.

Also have some crappy drawings I did of my character.

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My first three sessions
---Session 1---

The characters are in the middle of staging a breakout at an underground labour camp prison, new characters include a stereotypical pirate called 'Captain Jimmy' who won't shut up about dubloons, Hanna the Fawriel and McKayla the Goomba.

Van just so happens to be in the same wing of the prison, we manage to open the doors and start rallying people but the session ends with the place being put on lockdown and everyone desparing as apparently when this happens they just keep the lockdown in effect until everyone starves to death.


---Session 2---

We find Hanna's parents outside some kind of torture room, they seem really weird and disoriented, Hanna gives them a diary detailing a job against the ASMT bank, they say only Van and Hanna can go as they are 'alive', referring to rezcow and jakeyboy as dead for some reason.

Parents jump on us and teleport us to a creepy room with an altar, they tell us to join them and after we refuse Van nearly gets killed and Hanna gets knocked unconcious trying to protect him (as they don't attack her, only gang up on Van), the details of what happens after that are unknown, as when Rezcow and Jakeyboy finally break into the room, Van materialises from the altar with no memory of the events.

We use the altar to get to the surface (by somehow using its energies to power the freight elevator) of the prison and are greeted by scores of dead bodies. At this point we're in several groups of mainly prisoners led by one or two named NPCs and characters.

Eventually dimensional popping happens and Hanna's parents appear, along with nasty demon creatures. (hundreds at that)


---Session 3---

We fight Hanna's parents, Van gets illusioned to see people as demons and fires blindly into the crowd, managing to take one out (He asks everyone who isn't a demon to raise their hand, several demons and Hanna's parents raise their hands... ).

Jakeyboy taunts the father to make the stonemind appear after an invitation to join, the father 'eats' himself (or rather his stonemind-y energies implode him). The mother gets absorbed into the giant blob monster while chanting to summon stonemind.

Rezcow goes to get prison trucks to run over the blob monster, the prisoners manage to overthrow most of the little demons. Boolina is over in the carpark and offers to help us escape after saying we screwed up royally. She drives off with rezcow.

Jakeyboy gets picked up by the blob, he shoots the mother in the head point blank and blows her head off. The prisoners swarm the blob to wrench Jakeyboy free, most of them dying in the attack. Jakeyboy finsihes him off with an ice bullet.

We eventually mop up the remaining demons, and end up at a bar to hideout. Rezcow comes back and tells us there's no vaults in the bank, and there's an obelisk that links the stonemind to the realm he wants to destroy.

McKayla uses her contacts to find out that we can get into the bank if we desposit something into it of value.

Session highlight : Boshi (Yoshi NPC with us) keeps showing up and shouts "Not in my house" a lot before attacking, though he makes a habit of accidently mowing down our own guys.

Admittedly not my best summaries, blame me being a newbie at that point :P


The missing session!

Van goes to the bank for his interview, the head janitor is an extremely critical and cynical guy who immediately takes a disliking to Van's more upperclass persona of Gerald Fasaad, saying "Janitors shouldn't talk all fancy like that".

Before the actual interview he puts Van through three quick cleaning trials.

Trial 1 : He takes Van to the toilets and tells him to clean it, they're spotless already but Van thinking there's some kind of trick to it cleans it anyway, this was the wrong thing to do as he makes it slightly worse.

Trial 2 : There's a sculpture of King Charles made out of shrubbery, he asks for it to be trimmed and fixed, Van does a passable job.

Trial 3 : In the main lobby, Van dusts the artifacts on display there, nearly knocking over one that has a value of 9 billion coins in the process.

Satisfied enough the head janitor takes Van for his proper interview, he asks typical questions, when asked why Van became a cleaner in the first place, his answers don't quite convince him and he starts to get annoyed at the lies.

"I come from a long generation of persuers of excellence!", which eventually devolves to "My father was a really messy guy, it was up to me to pick up the slack"

Van is told to call back tomorrow to see if he got the job, and that two other applicants are to be considered as well.

Returning to the others, Van tells of his subpar performance and that the other two are probably going to get the job, so we all plan to find out who the other applicants are so we can 'convince' them to not take the job if they do.

A plan is made to 'phone freak' (phone hacking with frequencies) the reception phone of the bank so we can listen to see who gets the job, the league of janitors refuses to let us use their phone as they can't risk being traced back, so we go to Hannah's friend Lily (a lovefrog) and borrow her phone, we get the correct frequency but hit too many alarms to stay there, so we leave (without telling Lily the cops will be on the way) and go rent a hotel room.

After a little bit we hear the head janitor talking to the receptionist, saying one Jessica and William are going to get the job. So we plan to wait until tomorrow and keep listening for them to call the bank, so we can hopefully get their full names to find out where they live.

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kitikami
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Re: A Super Mario Tabletop Thing

Postby kitikami » 1 month ago



upbeat tune

The stone, it called to me
(and now I see the things the stone has shown to me)
A rock that spoke a word
(an animated mineral, it can be heard)
And though I once preferred a human being's company
They pale before the monolith that towers over me

And now it is your turn
(your turn to hear the stone and then your turn to burn)
The stone, it calls to you
(you can't refuse to do the things it tells you to)
And as the screaming fire engine siren fills the air
The evidence will vanish from your charred and smoking chair

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Xirix
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Re: A Super Mario Tabletop Thing

Postby Xirix » 1 month ago

Trust the stonemind to get its own themetune before any of the characters. :P

Right so we had a session last week, it started pretty late and kinda sudden so it wasn't streamed, it takes place after Stream 5B.

Adele comes to meet with us, she says she's been questioning McKayla's toasterbot friend (the one from the SWAT team, not the one she had a date with). She wants McKayla to take him up on his offer to go to King Charle's ball since he has tickets, with the intention to assassinate him, she says they left certain doors open so he could escape.

Rezcow gets a letter about the exchange to get his kidnapped friend back, though Adele tells us the dance is in a mere 12 hours, so it'll have to wait for now.

McKayla goes to meet the SWAT toasterbot, she dresses up, though nowhere near as elegant as before (just a skirt and a buttoned blouse... in maroon). The toasterbot is flustered when they meet, saying he's had the worst day and that he was 'bravely fighting for his country' while he was captured, which he quickly corrects to being undercover to save face.

He gives McKayla some useless information about where he was being kept (a dark room with a chair, table and chains), and tells of his heroic escape of finding a trap door to the sewers.

McKayla feints happiness at him escaping and tells him she'll take his offer for the date, though she embarrassingly doesn't actually know his name.

He introduces himself as 'Captain Biff Buffington', Captain of the ASMT police force. (McKayla tries to compliment him by saying he certainly is 'captainly' material, he agrees)

They head off to King Charles' Castle, passing through multiple guarded checkpoints, they come to an area with eight doors and behind the first one is a large ballroom. (McKayla clings to him on the way, filling him with more compliments such as "hoping his impressiveness rubs off on her", that particular one excites him)

Inside the ballroom are a myriad of races, not just ASMT residents but sphinxes, chucks, goombas to name a few. There's a group in the corner around someone, quite possibly Charles himself.

Caesar's sister is at the party, McKayla has a brief chat with her about the party, clearly showing she's never been to something this high-class before, she bids her leave saying she has matters of state to attend to, and she goes to join the crowd around King Charles.

McKayla and Biff Buffington dance a waltz together, during which she tries to look around to see anything useful, she doesn't get much but she has the feeling everyone at the party is 'really' happy, but trying to hide why.

McKayla endulges in some drinks and excuses herself to the toilets, which are large and very impressive, complete with mini-spa and a bathroom attendant, she tries to see if there's a way to get us in through there but the windows are far too small.

McKayla looks around the other hallways, on approaching the kitchen she is guarded away by a guard.

McKayla goes back to the toilets and does some semi-convincing fake vomiting while contacting the others via a communicator attached to her outfit, we're all waiting in a car about 20 minutes away from the castle, we discuss how we're going to get in and come to the conclusion that we'll dress as deliverymen and deliver something. (something big enough to transport Rezcow in a box.)

McKayla returns to her date and shares her idea to liven up the party by bringing in an arcade machine, she asks if that would be possible, he says we'd probably need King Charles' permission for that and that he's reluctant to approach him, he's clearly frightened of the guy and says he 'pops heads for sport'.

McKayla tries to convince him to go talk to the King anyway, it looks like he's approaching him... and then he ducks behind pillars and makes his way to the toilets. Annoyed, McKayla decides to go to the King's group herself.

He's surrounded by mostly extremely rich looking people, they scoff at McKayla's dress almost immediately saying that maroon is totally last season, she retorts saying that she's wearing it ironically to look like a commoner, they believe that and hit it off.

When asked who she is she makes up that she's the daughter of a rich import/export buisness owner, the rich woman makes her own assumptions and determines she's the daughter of 'Steve Lei', McKayla just agrees.

She approaches the King and tells him it would be fun to prank the party by including an arcade machine, King Charles says that arcade machine are contraband and have been banned for some time, McKayla says that would just enhance the joke, and that her father has one (that earlier today was confiscated).

He laughs at the suggestion and says it's a fine idea to shake the party up, he has one of his assistants take her to the library to use the phone to arrange it.

In the library McKayla pretends to call her dad while talking to the rest of the team on her hidden communicatorThe car group start to discuss possible plans when inside the castle, Rezcow wants to be in the arcade machine box and jump out at Charles and kill him then and there, he asks Jakeyboy as his long-time friend what he thinks and he's fairly reluctant that the plan is good, he then asks for Van's opinion since he's the new guy, he replies that Rezcow should do whatever feels right to him.

Jakeyboy : What the heck Van? Stop being his not-friend!

Van questions Adele about the plan, asking her why if this is her master plan to take down the head of the stonemind, that it's just being entrusted to our small group, without proper backup. She says she can probably spare some people, but is hestitant.

We eventually come to the conclusion we'll have Jakeyboy go in, borrowing the invisibility cloak and using his own time-stop device to take out charles, we'll have a sleeping gas bomb in the crate to try and knock out everyone, giving us time to possibly locate the obelisk (which she just kinda tells us about now) and retrieve it before they find a way to destroy it. (Rezcow also contacts Jessica to see if she can assist, she doesn't really confirm if she can)

With that, Rezcow uses his new craft ability to fix up and alter our bank heist inspector uniforms to look like fancy deliverymen, after doing a quick recon of the castle (mostly to make sure Jakeyboy and Rezcow can get near the castle, with it being all stonemindy and all) we aim to commence the plan!

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Xirix
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Re: A Super Mario Tabletop Thing

Postby Xirix » 2 weeks ago

Double-posting just to bump I suppose, also we just had a session which was supposed to be like.. an hour long and just setting up what we were going to do next.... and then ended up like 3 hours with certain plot stuff happening, so here's what happened.

Twitch streams wise this happens between Session 7 and Session 8.
Everyone enjoys a victory party thrown at the rebel HQ, we try to see Adele but we're told she's too busy right now trying to get the power vacuum left by Charles under control, though on asking about if we can get the league of janitors wiped out we're informed they've already up and left.

We decide to all head to the league's HQ to check it out, the door is open.. and inside is an extremely empty room.

Rezcow senses something strange coming from one of the rooms further down a corridor, like the other rooms it's empty but he can still feel a strange sensation, something that feels like the obelisk King Charles destroyed.

Van takes one quick look around the room for any trapdoors or switches and gives up extremely easily, however Rezcow feels it very strongly in a corner of the room, and smashes the wall and the floor to hell with his hammer, this reveals a hidden corridor under the floor with a flickering fire-like light at the end of it.

We all jump down to investigate and find a room ablaze in flames, one giant pile of documents, artifacts and carvings on fire. Jakeyboy uses his weather-making magic to make it rain, putting most of the fire out. He grabs an artifact for his efforts.

Said artifact is a pin with a holy symbol on it, none of us recognise this symbol other than it looks like a snowflake. We decide to pass it around the group to see if wearing it does anything, Hannah puts it on and doesn't feel any different.

Jakeyboy puts it on and feels like something is looking at him, when Van tries it on he just feels a weird sensation.

Though when Rezcow puts it on, he feels the same as Jakeyboy but perceives it clearer, he feels many eyes watching him with interest, no malicious intentions.. just curiousity on what will happen next. He gets the feeling the 'things' watching him are impossibly huge, like he's being watched by planet-sized beings.

Van takes this opportunity to mutter to the group that there were no gods before he came to ASMT, and that he kinda misses the simpler life.

Also Van recalls he hadn't relayed the stuff Sharon spoke to him and Hannah about at the Charles ball, fighting the King and then having a party after made it slip his mind. He tells Rezcow that Sharon spoke to him during the party and that the hostage situation needs to be resolved today, and that she'd be sending a contact.

Rezcow doesn't understand what Van is saying and questions why Sharon even knows Carlos. Van tries to explain that Sharon is with the kidnappers, to which Rezcow interprets as Sharon was kidnapped as well... not working for the enemy. Van facepalms. (or rather, Maskpalms)

Either way he understands we need to go back to HQ to wait for the contact to arrive. Meanwhile ASMT is going to shit, and fast. Lots of fighting in the streets and general disorder.

Back at the HQ Rezcow crafts up a fake flower, trying to pass it as the heirloom flower that Sharon wants for the exchange, Rezcow thinks he did a good job, Van and Jakeyboy can clearly tell its fake.. but that it might work at a distance, we think of possible plans of action such as giving them the real flower and then using he time-stop magic item to get it back... but then decide if we're going to do that anyway, we should just murder them all for kidnapping Carlos in the first place.

With a little time to spare, Rezcow continues his creative mood by writing a fanfic about Carlos and Carlos (his Carlos and Jakeyboy's Carlos). We all read it, Hannah thinks its alright... Van finds it confusing and strange (actually critfailed to read it...) and lies to Rezcow, telling him it was sad when Carlos dies, despite that not happening in the fanfic. Rezcow is dissapointed.

Jakeyboy however likes the fanfic and thinks it was very skillfully written, he finger-guns Rezcow on a job well done.

Around this point there's a knock on the door, it's Adele, she speaks through the door.. Rezcow giving her some sass because she was too busy to talk to us at the party. She says its urgent buisness, we stall opening the door for a bit just to annoy her, then Hannah lets her in.

Adele comes in... with Sharon in tow. Jakeyboy asks her how her bottlecap collection is going and she excitedly says she has three new ones, showing off a commemorative bottlecap of King Charles IV, signed by King Charles himself.

She asks us to hand over the flower, we tell her that's not how the deal was supposed to happen and ask where Carlos is, she says on Rezcow's boat.

Sharon is apparently doubtful if she can trust us to do the deal properly, since we're a very powerful group. Rezcow is hurt at the distrust. She says she can bring Carlos here but it might take a while to arrange that, Rezcow and Jakeyboy insist she do it quicker so we can get the deal done with already, Jakeyboy nudges Van to get him to agree as well.

In an attempt to rectify, Sharon notices the pin Rezcow's wearing and says we can keep the flower and just give her the pin to get Carlos and the boat back. Rezcow instantly gets suspicious of this, and after she insists he slowly removes it and puts it in his pocket to hide away.

She tells us the pin is a dangerous thing, at this point Van gets annoyed at all the back and forth and points his staff at Sharon.

Sharon : Oh, you should be careful. You could put an eye out with that thing.
Van : You know... we've only just really met, but I 'really' don't like you

In retort, Sharon blurts out that Van is under the influence of the stonemind, giving a very unconvincing 'oops' after. Van pauses for a moment and says that the woman talks in nothing but lies. She says that Van can be freed if he helps her.

Van can tell that Sharon has changed from calm to nervous in regards to the pin because of his bracelet.

Van : (With a smug grin) Losing your composure there Sharon?
Sharon : Oh no. I never lose my composure.

Getting increasingly annoyed at her, Van threatens to have the team grab her so he can interrogate her and finally loosen her tongue. Adele interjects and forbids it, saying Sharon helped the resistance a lot.

During all this talk Hannah has been death-staring Van since talk of stonemind happened. Jakeyboy asks Van to take off his mask to which Van vehimently refuses, saying Shyguys do not show their faces to people and that it was extremely culturally insensitive to even ask. Rezcow backs Van up saying he's super embarrassed that Jakeyboy asked that, he apologies and lets it go.

Van brings up a hand to block Hannah from his sight, but can still feel her staring at him.

We argue a little more with Hannah, both sides convinced we're going to screw each other over, Sharon once again tries to sway Van by offering him release from the influence.

Rezcow asks Van if he's on drugs, misunderstanding. He says he isn't. Then Van nonchalantly asks Rezcow if he can see the pin real quick... Rezcow refuses.. saying the atmosphere got really tense all of a sudden. (Meanwhile Jakeyboy has started playing solitaire with his cardpack)

Van : I don't know what you mean Rezcow, we're all calm here.

Van tries to reason with Rezcow, that we only just got the pin and asking what's the worst that could happen if we just gave it to her, he's worried they might be able to manipulate or otherwise use the beings he felt watching him.

Rezcow offers Sharon the movie rights to his fanfic... this does not work.

(OOC we think putting a snowflake symbol onto a bottlecap might be enough to trick Sharon into thinking we had another holy artifact of the same type... and a bottlecap to sweeten the deal with her!)

Jakeyboy looks for a bottlecap in the room, he can't find any but realises the room is really dusty... so he and Hannah leave the room to get paper towels in the kitchen. (and also to look for bottlecaps)

After a bit of awkward silence, Rezcow tells Van he can tell him anything, since something is clearly on his mind.

Jakeyboy returns and starts cleaning the room.

Van sighs and looks at Rezcow.

Van : Look, Rezcow... don't overreact when I tell you this. But I am unwillingly under the influence of the Stonemind, I'm going to be dead in one month if I don't get it out of me.

He goes on to tell what happened when Van and Hannah were trapped in the bad room in the prison camp. Hannah's parents attacked them and basically nearly beat Van to death, Hannah tried to protect him but got knocked out. At this point Van's choices were get killed or join with the Stonemind, to which he reluctantly agreed to.

Despite how worried Van was about revealing this, Rezcow took it very well, satisfied that he's telling the truth. (Saying Van helped in taking down King Charles with them so there's no reason he shouldn't trust him)

Jakeyboy asks Sharon how she knew Van was in the stonemind collective, she says that Van might not want that information public. Van leans into her to ask and she just winks at him... Van literally has no idea what she means by that.

She also bizzarely mentions that stonemind follows smell like flat pepsi.

Sharon tells us it's really not good for us to have the pin, and asks Rezcow to go into fire mode with it in his possession. The rest of us get out of the room and he tries to turn it on, but it spurts and sputters.. not able to fully turn on.

Jakeyboy puts it on and finds his ice bullets don't work... Hannah puts it on and approaches Rezcow in fire mode, though it doesn't turn it off or anything, Hannah is perfectly fine getting close to him. So we come to the conclusion this pin is some kind of god-power nullifier.

Van brings up possibly deal alteration, that Sharon would give her bottlecap collection as collateral until we get Carlos back and purge Van of the stonemind. That way she can't betray us.

We all agree this plan is fine, Sharon gives over her bottlecaps and Hannah gives Sharon the pin. She asks Van to come over and tells him it's going to hurt a lot.. and will be very spooky for everyone else, like halloween.

Van goes over to her and tells her to get on with it, she slams it into his forehead, cracking the mask slightly and causing him to bleed profusely.

Van screams bloody murder and quickly thousands of other voices start screaming in tandem, black ooze seeping out of his forehead.

After about a minute the screaming stops, and Van feels oddly lonely. He grabs his forehead and shakely holds out his other hand, asking weakly for the heirloom flower. He manages to almost fully recover the trauma damage he took from all that.

Sharon gives Rezcow directions to where the boat is, she says the crew it tied up "Kind of like a game where they can't move", and to leave the bottlecaps with the new first mate on the way out after we get Carlos.

A week or two pass on a roadtrip to get to the boat. There's basically nothing but static on the radio, though one broadcast was still singing about King Charles. "King Charles was the greatest! He was just the best!"

During this trip Rezcow gets some mortar shells from the resistance HQ and Jakeyboy crafts up some more ice bullets.

Van asks Hannah to fix the crack in his mask, slipping it under her door at some point during the trip and immediately running off to hide his maskless self, she doesn't do a fantastic job but it's good enough.
Edit : Another session, directly after the one above, going into Book 2 next!
The boat is out on the sea, we pass Van's telescope around to check it out. Van and Rezcow need to get their eyesight checked, but Jakeyboy manages to see a lot of tied up people and something that looks like King Charles.

Jakeyboy asks Rezcow what his friend looks like, he's a Birdo... and not on the deck of the ship. Hannah and Jakeyboy work together to craft together a raft, it takes about 12 hours.. and after two failures we finally get a somewhat decent raft.

Rezcow won't fit on the raft so we fashion a kind of lifesaver to tow him behind the raft. Van asks to borrow Rezcow's invisibility cloak so he can teleport to the ship to scout it out.

Jakeyboy keeps an eye on the boat with the telescope, he feels something is really off about the King Charles-looking guy but isn't sure what, and despite the odd bruise the crew are safe.

We get within 300 feet of the boat and Van teleports on, the plan being he'll use his staff to shoot a flare if he needs help. (And make a heart-shaped fireball if everything is good)

Van approaches the King Charles guy and it turns out to be a Sumo Brother in a King Charles costume..., he sneaks around him to search the cabins, all the doors are guarded, the closest one being guarded by a ninji.

Van grabs a nearby bucket and throws it towards the front of the ship, everyone freaks out and moves away from their posts to see what's up. He sneaks into the nearest door and down in the ship's hold there are a multitude of mushroom kingdom residents, about twenty in total, all guarding one tied up person, Carlos.

Spotting flammable barrels, Van briefly considers causing a fire-based distraction but thinks beter of it and heads back up the stairs, though pressing his ear at the door it would seem the ninji is back. But by sheer coincidence a plank nearby falls and makes a noise, spooking the guards once again at the presence of the 'ghost'.

Van makes his way to the back of the boat and flares up, Jakeyboy paddles with his little boo flippers and they get to the boat. The crew notice and shout 'Ahoy' down at them, asking who they are.

Hannah speaks up and says Sharon sent us, they say they don't know who that is but Jakeyboy knows they're lying. She mentions we have her bottlecaps and immediately they change their tone and know it's serious, though they are concerned and what to know Sharon isn't dead.

We explain the deal with Sharon to them and the pin, Jakeyboy starts doing carthwheels for some reason.

Rezcow pushes the point and asks for their boss to come out, the Sumo Brother dressed as King Charles comes over, his name is Lanz.

Seeing so many mushroom kingdom people, Rezcow is suddenly pretty happy, he asks how the Mushroom Kingdom is doing and apparently it's bad, the Koopa Kingdom has invaded, with Morton taking over desert world. (Yeah, SMB3's events)

They argue about who owns the boat, Rezcow adamant that now he's here it's his again. The show him the super rare bottlecap and that Sharon was happy with the deal with the pin. Lanz mentions that Sharon collects a lot of those occult items and that he doesn't trust them.

The kidnappers decide our story is straight and agree to give the boat back, Rezcow flips Sharon's prized bottlecap into the air and Lanz catches it, he warns that it's been very recently haunted however. Van throws another bucket just to screw with him, Hannah says its not a ghost but her "pirate crew-friend buckety".

They slowly evacuate their men with one of the lifeboats, Van uncloaks when they're gone and tells Rezcow about the tied up guy on his own in the hold.

Rezcow goes down and unties Carlos, who complains about him taking so long to rescue him and things got really bad while he was gone, he mentions that the Koopa Kingdom are basically trying to silence anything mushroom jesus-related and one of his religious friends got driven underground.

Rezcow assures him it'll be fine and that we're heading back there to speak with the angels, Carlos gives him a weird look.

Rezcow thanks Hannah and Van for their help in ASMT, assuming they're parting ways. They both say they're sticking around so they can finish their buisness with the stonemind, Hannah revenge for her parent's death, Van revenge for being forced into the stonemind's thrall.

And so our heroes return to the Mushroom Kingdom! For Book 2 : The Deepest Lore.


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