A Super Mario Tabletop Thing - Now with Easy Watch Order

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Willhart
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Re: A Super Mario Tabletop Thing

Post by Willhart »

Will there be unabridged session MP3s now that the first session has ended? The list of episodes on the first post could also use some updating.
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Re: A Super Mario Tabletop Thing

Post by Ditocoaf »

We decided not to upload unabridged sessions after all. It's a lot more fun in-session when we don't have to worry about not saying things that we don't want public. (and actually, there were seven play-sessions in the first "season". I've started marking the beginning/end of sessions with the pause sound effect to make that clearer.)

But yeah, the OP's a bit out of date since Horikawa's been focused on MAGLX2 stuff (and etc). It'll get patched up eventually probably.
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Re: A Super Mario Tabletop Thing

Post by Rednaxela »

Ditocoaf wrote:I've started marking the beginning/end of sessions with the pause sound effect to make that clearer.
I for one consider how you've started doing that in editing to be rather nice.
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Re: A Super Mario Tabletop Thing

Post by Ditocoaf »

By the way,
Xirix wrote:Listening to these really makes me want to try my hand at some fanart, maybe I'll unretire my tablet sometime.
You absolutely should! Fanart is our life force.
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Re: A Super Mario Tabletop Thing

Post by Shinoda »

Ditocoaf wrote: Fanart is our life force.
I'm bad at the "art thing" but I hope this gives you enough life force to survive until something better comes up...

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Horikawa Otane wrote:Butt-lamps are -30 points, so =p
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Re: A Super Mario Tabletop Thing

Post by Piter Lauchy »

Shinoda wrote:
Ditocoaf wrote: Fanart is our life force.
I'm bad at the "art thing" but I hope this gives you enough life force to survive until something better comes up...

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10/10 would click show again
You're awesome.
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Re: A Super Mario Tabletop Thing

Post by Oh Man »

>madly cackling Pokey rocking back and forth
Oh man all the ableisms. I'm positively triggered.
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Re: A Super Mario Tabletop Thing

Post by FFR »

wow, I waited until recently to watch the cortex videos and now I wish I had watched them earlier... rezcow is my hero
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Re: A Super Mario Tabletop Thing

Post by No Lynch »

WHAAAAAAAAAAAAAAAATTTTT
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Re: A Super Mario Tabletop Thing

Post by Kellins »

Again, where are the Mario Bros when you need them?!?!

and again spoilers because there are people just starting the series, so I want them to enjoy it all like i have
Just what a way to end it. and more questions are forming in my head. Deep down, I don't want Boolina to become evil, but the way this is going, just wow.

My head is also spinning because big boo acknowledged the group before in what seemed like a friendly way, not to mention he's the reason the group is formed and then turns around 180 and shoots one of them? just what is going on?
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Re: A Super Mario Tabletop Thing

Post by QubicTom »

How many times has Caesar been shot at this point?! Stepping on that gun in the ally, then the fireball incident in the Rusty Mushroom, then during the Yoshi attack, and now a brutal mob assassination attempt! Dito, if your character survives this, buy a hammer bros. suit with a bulletproof/fireproof shell!



Every time I think "their situation can't possibly get any worse", Horikawa rolls the dice and starts laughing...

I'm really enjoying this series!!!!
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Re: A Super Mario Tabletop Thing

Post by No Lynch »

Okay, headcanon to celebrate the newly-named Bird Points:

the albatoss that Caesar crashed into was Derryyll's partner-in-crime (literally) before they became incarcerated. the albatoss got off on a lighter sentence, and is currently being a productive member of society. he still regularly visits Derryyll, though. he might not know that Derryyll's freedom is being negotiated at this point.


And fanart for said headcanon:
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Re: A Super Mario Tabletop Thing

Post by Rednaxela »

Just... wow... the points have finally been spent... :o
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Re: A Super Mario Tabletop Thing

Post by Shinoda »

- Rezcow plot point usage detected in the vicinity of The Pokey Mental Institution. Get in formation.
- Roger that.

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Horikawa Otane wrote:Butt-lamps are -30 points, so =p
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Re: A Super Mario Tabletop Thing

Post by Hoeloe »

I just started listening to the first episode of this today. Just got the part where the rules are being explained. The system sounds quite a lot like FATE, which is a tabletop system I've wanted to try out for a while (but haven't been able to make any games). This is certainly something different from the usual raocow video series, so it should be fun.
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Re: A Super Mario Tabletop Thing

Post by raocow »

the first session (which is a few episode) is super awkward due to all of us not really knowing one another yet but things get better when get all grow more at ease.
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Re: A Super Mario Tabletop Thing

Post by Hoeloe »

raocow wrote:the first session (which is a few episode) is super awkward due to all of us not really knowing one another yet but things get better when get all grow more at ease.
Yeah, that sounds like tabletop in general in my experience. Even if you know the people you're with things can be a little awkward as everyone gets used to the setting and mechanics. Admittedly, I don't have much experience with tabletops, but I've played a few sessions of D&D-style games, which were pretty fun, especially towards the end.
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Re: A Super Mario Tabletop Thing

Post by Ditocoaf »

Welcome aboard!
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Hoeloe
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Re: A Super Mario Tabletop Thing

Post by Hoeloe »

Ditocoaf wrote:Welcome aboard!
:D

I love playing tabletops, they're great fun to do, and lead to all sorts of shenanigans. At the same time, though, there's plenty of fun to be had from great tabletop stories, and so far it seems like there are plenty of those ahead in this series. Looking forward to hearing them all.

EDIT: Also, the more I hear of this, the more I'm convinced that this system actually is FATE. It was a system designed to work across basically any setting, with each character spending and receiving FATE points to counter or work with their predefined personality quirks. It always seemed like such a great concept to allow more game for the characters, and I've been meaning to get into a FATE game for years (there just hasn't been one available).
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Re: A Super Mario Tabletop Thing

Post by Shinoda »

I was trying to sleep and in my crazy mind that rolls because that's what happens when you try to sleep I started thinking that the party needs an antagonist. Something to drive them to do whatever. Then it dawned on me... BOOLINA! After everything that's been happening in the past bunch of episodes, it would be awesome to see her become the main villain the group has to deal with. I hope that whatever Horikawa-bosslady has in mind involves something of the sort.

Hoeloe wrote:I've been meaning to get into a FATE game for years (there just hasn't been one available).
Never heard of that system but if you're willing to GM one, I'm in! I've been looking for a group to play with for ages since I haven't had a D&D group for a very very long time and I miss it. *Sad Face Emoticon!* (Or did kids change that to emojis these days? MAN I'm old!)
Horikawa Otane wrote:Butt-lamps are -30 points, so =p
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Re: A Super Mario Tabletop Thing

Post by Kellins »

I wanted to make this after a certain point, but i grew impatient
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Shinoda wrote:
Hoeloe wrote:I've been meaning to get into a FATE game for years (there just hasn't been one available).
Never heard of that system but if you're willing to GM one, I'm in! I've been looking for a group to play with for ages since I haven't had a D&D group for a very very long time and I miss it. *Sad Face Emoticon!* (Or did kids change that to emojis these days? MAN I'm old!)
I'd love to try it out too, my only problem is I never played any type of D&D game before.
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Re: A Super Mario Tabletop Thing

Post by Hoeloe »

Shinoda wrote:
Hoeloe wrote:I've been meaning to get into a FATE game for years (there just hasn't been one available).
Never heard of that system but if you're willing to GM one, I'm in! I've been looking for a group to play with for ages since I haven't had a D&D group for a very very long time and I miss it. *Sad Face Emoticon!* (Or did kids change that to emojis these days? MAN I'm old!)
I'm not sure I'm the best person to GM. I've never played a game with that system before, and have basically no GM experience either. Ah well.
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Re: A Super Mario Tabletop Thing

Post by Ditocoaf »

everyone.
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Re: A Super Mario Tabletop Thing

Post by Hoeloe »

Horikawa Otane wrote: Everyone has to GM their first game sometime.
True enough. I'd like to be on the receiving end of GM shenanigans at least once first, though, if I can.
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Re: A Super Mario Tabletop Thing

Post by Shinoda »

Hoeloe wrote:
Shinoda wrote:
Hoeloe wrote:I've been meaning to get into a FATE game for years (there just hasn't been one available).
Never heard of that system but if you're willing to GM one, I'm in! I've been looking for a group to play with for ages since I haven't had a D&D group for a very very long time and I miss it. *Sad Face Emoticon!* (Or did kids change that to emojis these days? MAN I'm old!)
I'm not sure I'm the best person to GM. I've never played a game with that system before, and have basically no GM experience either. Ah well.
I'd be willing to GM something. Problem is, I only have experience with D&D 3.5, OWoD and a few errant homebrews.

The downside of 3.5 and OWoD (VTM in particular) is that the rules and setting aren't very malleable... It would be difficult to make, say, a Mario themed game out of them unless we agree to make some modifications and ignore a few things to make it possible. The OWoD system for example, would work well if shave off things like powers and such and stick with basic character sheet.
Horikawa Otane wrote:Butt-lamps are -30 points, so =p
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