A2XT: It's Over
- Willhart
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Re: A2XT: Keeping Easter Eggs Well Hidden
I'm actually making a semi metroidvania with the help of the lunadll feature playermemset. It won't be done anytime soon though.
Re: A2XT: Keeping Easter Eggs Well Hidden
spoilers if you use screen edge triggers and custom sprites it's possible
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- Mabel
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Re: A2XT: Keeping Easter Eggs Well Hidden
:oKil wrote:spoilers if you use screen edge triggers and custom sprites it's possible
I still want that second level.
oh and uh, that custom powerup is a Want!



- Vergalon
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Re: A2XT: Keeping Easter Eggs Well Hidden
Um, sorry?
I think I just put the plant there for aesthetics(?)
I didn't think anyone would think anything of it
I think I just put the plant there for aesthetics(?)
I didn't think anyone would think anything of it

Re: A2XT: Keeping Easter Eggs Well Hidden
Wow, that music code is really cool! Like, really freaking cool. It's cool to see stuff like that in the game.
Level thoughts for today:
Level thoughts for today:

- jayScribble
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Re: A2XT: Keeping Easter Eggs Well Hidden
Revisiting levels for the music: heck yeah! (I need to stop saying that now)
"Steeltown Mine Co." (continuing from my last post in this thread) is a good introduction on how towns are like: vast, sometimes helpful, and many things to explore. Also some easter eggs to find.
"Pet Rock", with the gimmick, might as well be a platforming level without enemies. Though, besides bottomless pits, the invisible lava barrier around the rock might also be a hazard if you let it go foolishly.
"Another Castle" is a castle level with some silly graphic swaps. Looks like raocow might have missed the boss name on the top right corner.
"Steeltown Mine Co." (continuing from my last post in this thread) is a good introduction on how towns are like: vast, sometimes helpful, and many things to explore. Also some easter eggs to find.
"Pet Rock", with the gimmick, might as well be a platforming level without enemies. Though, besides bottomless pits, the invisible lava barrier around the rock might also be a hazard if you let it go foolishly.
"Another Castle" is a castle level with some silly graphic swaps. Looks like raocow might have missed the boss name on the top right corner.

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Re: A2XT: Keeping Easter Eggs Well Hidden
I noticed it on editing, yeah, it says Princess.
the chillaxest of dragons





- SAJewers
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Re: A2XT: Keeping Easter Eggs Well Hidden
The music by SharkNurse was submitted for ASMBXT, but went unused: viewtopic.php?p=148523#p148523
- tigermoon
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Re: A2XT: Keeping Easter Eggs Well Hidden
Oh no! Demo destroyed the talkhaus by launching Another Castle into it!
...
Wait... Another Castle?! Is that what happened last time? Does Demo make a habit of crashing castles into websites?
Jokes aside, loved these levels. Somehow I knew raocow would go through the trouble of showing what most of the songs were, and I'd imagine he's gonna make it a point to do that from now on. Unless he forgets. Who knows! :D
...
Wait... Another Castle?! Is that what happened last time? Does Demo make a habit of crashing castles into websites?
Jokes aside, loved these levels. Somehow I knew raocow would go through the trouble of showing what most of the songs were, and I'd imagine he's gonna make it a point to do that from now on. Unless he forgets. Who knows! :D
WARNING: User is known for stupid ideas. Listen at your own risk.
... I prefer the one where you compare yourself to gremlins...
- Willhart
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Re: A2XT: Keeping Easter Eggs Well Hidden
The music cheat was added by Sturg.
The "R" on raocow's T-shirt was capitalized on Roo's animations. It's easier to read and understand than "r" when used alone.
The "R" on raocow's T-shirt was capitalized on Roo's animations. It's easier to read and understand than "r" when used alone.
Re: A2XT: Keeping Easter Eggs Well Hidden
What about the music for level 0 and the intro level?
And dangit, you were right above Bomb man!
And dangit, you were right above Bomb man!


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strongbadman
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Re: A2XT: Keeping Easter Eggs Well Hidden
I'm honestly surprised at the amount of original compositions in here.
- raocow
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Re: A2XT: Keeping Easter Eggs Well Hidden
game really makes me wish you could 'start view' the maps like in smw :( They are so nice looking.
the chillaxest of dragons





- Voltgloss
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Re: A2XT: Keeping Easter Eggs Well Hidden
You haven't seen the best yet!raocow wrote:game really makes me wish you could 'start view' the maps like in smw :( They are so nice looking.



- tigermoon
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Re: A2XT: Keeping Easter Eggs Well Hidden
Someone could probably put together and post a map for each world once it's been completed in the LP.
WARNING: User is known for stupid ideas. Listen at your own risk.
... I prefer the one where you compare yourself to gremlins...
- docopoper
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Re: A2XT: Keeping Easter Eggs Well Hidden
Well, considering everything that you can't see from the path wasn't made - posting an image wouldn't add much sadly. Though I wish that too. Especially for the next world - I would just love to lie down in that place and listen to its overworld music. It's so peaceful.
Also he also missed the princess boss music. Though if he has to go back and make sure he's identified all the music - this LP is going to get pretty annoying for him to record. xP I'm not sure if it's worth worrying about people can easily either get the game themselves or ask in the comments.
Also he also missed the princess boss music. Though if he has to go back and make sure he's identified all the music - this LP is going to get pretty annoying for him to record. xP I'm not sure if it's worth worrying about people can easily either get the game themselves or ask in the comments.
The first thing I would do with infinite power would be to make myself a cave where I could look at my shadow forever.
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I made a game called Utter Confusion! Play it! :D
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<- Go team Yeah Doctor Shemp.!
<- That's everyone being nice to me. ^^I made a game called Utter Confusion! Play it! :D
It's a lot of fun and has been incredibly popular at every indie game dev party I've brought it to.
Re: A2XT: Keeping Easter Eggs Well Hidden
So the first A2MT castle theme finally breaks through the nether into the realm of official existence. I don't believe the song was even used in the game it was intended for, so glad to see it get some use!
Yeah, that would be nice, but there's a technical reason for it: SMBX uses a single, gigantic map instead of segregated ones like SMB3 and SMW do. If you go far enough, you'll find the other worlds floating around in the middle of the ocean somewhere. Also, because it's one huge map, it'd be pretty easy to get lost by scrolling around haphazardly!raocow wrote:game really makes me wish you could 'start view' the maps like in smw :( They are so nice looking.
raocow wrote:I don't know what it means, but you're screaming at me and I'm used to that.
Re: A2XT: Keeping Easter Eggs Well Hidden
Maybe if there was a way to have the music auto-display when a new music track plays, for a few seconds?docopoper wrote: Also he also missed the princess boss music. Though if he has to go back and make sure he's identified all the music - this LP is going to get pretty annoying for him to record. xP I'm not sure if it's worth worrying about people can easily either get the game themselves or ask in the comments.
- Unaniem
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Re: A2XT: Keeping Easter Eggs Well Hidden
Can I do this?tigermoon wrote:Someone could probably put together and post a map for each world once it's been completed in the LP.
- raocow
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Re: A2XT: Keeping Easter Eggs Well Hidden
I think it's neat how much 'empty spots' there is around the paths and stuff. It really makes the world look big and 'real', so to speak.Unaniem wrote:Can I do this?tigermoon wrote:Someone could probably put together and post a map for each world once it's been completed in the LP.
the chillaxest of dragons





- Willhart
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Re: A2XT: Keeping Easter Eggs Well Hidden
It wouldn't be a secret then. It is possible, but the text floating on screen tends to take a lot of attention from the levels.ano0maly wrote:Maybe if there was a way to have the music auto-display when a new music track plays, for a few seconds?docopoper wrote: Also he also missed the princess boss music. Though if he has to go back and make sure he's identified all the music - this LP is going to get pretty annoying for him to record. xP I'm not sure if it's worth worrying about people can easily either get the game themselves or ask in the comments.
Re: A2XT: Keeping Easter Eggs Well Hidden
hey, level 0 is in the wrong spot. What the heck?


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Re: A2XT: Keeping Easter Eggs Well Hidden
I didn't know we had castle blowing-up cutscenes! Magical.
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Rixithechao
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Re: A2XT: Keeping Easter Eggs Well Hidden
Horrendously-long off-topic follow-up to my earlier post:
Back on topic... wow, that music cheat. Okay, I'm really sorry for plugging my thing twice in the same post but I added this to Moonpepper last week:


And this is exactly why I neglected to post about it. Well, that plus the fact that it adds a couple extra steps to the music insertion process and it could've come across as me attempting to promote some radical attribution agenda (oh man, IP politics!) The text can be resized or toggled off, and the new system does allow you to do a lot more with the music, but I won't get into that here.Willhart wrote:It wouldn't be a secret then. It is possible, but the text floating on screen tends to take a lot of attention from the levels.ano0maly wrote: Maybe if there was a way to have the music auto-display when a new music track plays, for a few seconds?
Delightful Adventure Enhanced is out now!

There's an official ASMT Discord server! Check it out to follow and/or contribute to A2XT Episode 2's development! thread, invite link
(Entry requires verification, either with a connected Youtube/Twitter/Twitch/etc account or manually by the server staff.)
Itch.io (albums and eventually games), Youtube (dofur pass and I guess other videos)

There's an official ASMT Discord server! Check it out to follow and/or contribute to A2XT Episode 2's development! thread, invite link
(Entry requires verification, either with a connected Youtube/Twitter/Twitch/etc account or manually by the server staff.)
Itch.io (albums and eventually games), Youtube (dofur pass and I guess other videos)
Re: A2XT: Keeping Easter Eggs Well Hidden
An off-topic response:Rockythechao wrote:Horrendously-long off-topic follow-up to my earlier post:








