A2XT: It's Over
Re: A2XT: World 8 (because it's midnite)
I've been liking these levels. Again, that difficulty balancing you all did was smart. Levels are hard but in a more genuine way.
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Re: A2XT: World 8 (because it's midnite)
Last edited by Maiku Wotaharu 8 years ago, edited 1 time in total.
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Re: A2XT: World 8 (because it's midnite)
OH HEY! You used my Big Boo for Blue Surfer! I'm very happy. :D
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Re: A2XT: World 8 (because it's midnite)
Oh hey, a town is coming up. So depending on how big the town is, my level might not make it into the next video.
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Re: A2XT: World 8 (because it's midnite)
I completely forget the level order for world 8.
The town is not very big, though.
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Re: A2XT: World 8 (because it's midnite)
What is up with that fish in Monty Mole's level? I can only think of Fish Slapping Dance reference.
Re: A2XT: World 8 (because it's midnite)
shoulda phrased it as "sorry, my foot's asleep" at the end for extra pun. Cool level though.
Thats all I have to add, really.
Thats all I have to add, really.
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Re: A2XT: World 8 (because it's midnite)
That was beautiful
Anyway, MMAE got the sweet Circus tent in the attempt of giving most of the levels some neat surroundings to represent the level. I think it got the best one though. Props again to Feenicks for making that!




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Re: A2XT: World 8 (because it's midnite)
The Find the Fish sketch from The Middle of the Film in The Meaning of Life.Granix wrote:What is up with that fish in Monty Mole's level? I can only think of Fish Slapping Dance reference.
It wasn't appropriate for A Short Stroll but it was too good to pass up using.Isrieri wrote:OH HEY! You used my Big Boo for Blue Surfer! I'm very happy. :D
EDIT: Developer's commentary for Blue Surfer.
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Re: A2XT: World 8 (because it's midnite)
Demo and Co. finally fulfill their legacy as Blue Surfers in an interground lava cavern. Then Britain's finest police crash the scene and arrest our heroes. raocow really should not have killed that poor Italian plumber on the castle ramparts.
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Re: A2XT: World 8 (because it's midnite)
dude my six year old brother just got the 3-up in A Short Stroll that youre not supposed to get
on-topic: i had to turn the sound off for blue surfer so it wouldnt lag (smebex's fault, not the level's) and kill me literally always. before i did that i accumulated too many demos on that level. i almost got to the midpoint in my first try but then lag :L
on-topic: i had to turn the sound off for blue surfer so it wouldnt lag (smebex's fault, not the level's) and kill me literally always. before i did that i accumulated too many demos on that level. i almost got to the midpoint in my first try but then lag :L
Well it is a decent hack but sometime its just too repetitif there no level that actually pop in your face and your like oh yeah that level they all ressemble themselves and just monster along the way.
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Re: A2XT: World 8 (because it's midnite)
brb, committing seppuku for my dishonourLeet wrote:dude my six year old brother just got the 3-up in A Short Stroll that youre not supposed to get
Seriously though congrats to your brother. How'd he do it? Bring in a feather or raocow double jump or something like that? By the way, did he hit the blocks there? I think I kept them full of poison cheese in case anyone managed to get up there.
I'd be even more impressed if someone managed to beat the level with one of the fake exits. I'm pretty sure it's technically impossible though as you'd need to stop the trigger axe from spawning.
Also, if anyone wants to do a no-midpoint raocow-coin run of Blue Surfer and show off completely, I'd love to see it. I'd also love to see a successful run as Kood, what with him having the least useful hammer throw for the level by a big margin.
Re: A2XT: World 8 (because it's midnite)
Kood is a very newbie-friendly character because of the extra leeway you get with his jumps. That's why I use him more than occasionally.
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Re: A2XT: World 8 (because it's midnite)
I would be interested in these so call bad idea of levels. Someone else could make something interesting.Doctor Shemp wrote:
Re: A2XT: World 8 (because it's midnite)
Oh, I totally forgot this, thanks a lot.Doctor Shemp wrote: The Find the Fish sketch from The Middle of the Film in The Meaning of Life.
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Re: A2XT: World 8 (because it's midnite)
Definitely, Kood makes quite a few levels easier. I'm just saying he's garbage in Blue Surfer because he can only have one bomb thrown at a time and they have barely any forwards arc. Even though raocow's also limited to one thrown controller at a time, they have no arc and can hit multiple targets, so they're redeemed in that way.ano0maly wrote:Kood is a very newbie-friendly character because of the extra leeway you get with his jumps. That's why I use him more than occasionally.
I was speaking more generally: I make other things besides levels. I have a lot of unfinished music lying around, for example, that was abandoned for being crap.Septentrion Pleiades wrote:I would be interested in these so call bad idea of levels. Someone else could make something interesting.
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Re: A2XT: World 8 (because it's midnite)
i have no clue but yeah he didDoctor Shemp wrote:brb, committing seppuku for my dishonourLeet wrote:dude my six year old brother just got the 3-up in A Short Stroll that youre not supposed to get
Seriously though congrats to your brother. How'd he do it? Bring in a feather or raocow double jump or something like that? By the way, did he hit the blocks there? I think I kept them full of poison cheese in case anyone managed to get up there.
in ASMBXT, he also managed to get the hammer suit from the illusion reward place, but im assuming that was a known thing because he was playing on an older version of the game and he couldn't do it on the newest version so.
Well it is a decent hack but sometime its just too repetitif there no level that actually pop in your face and your like oh yeah that level they all ressemble themselves and just monster along the way.
Blood Ghoul wrote:Sometimes it seems my blood spurts out in gobs, as if it were a fountain's pulsing sobs. I clearly hear it mutter as it goes yet cannot find the wound from which it flows. Before I met you, baby, I didn't know what I was missing.
Re: A2XT: World 8 (because it's midnite)
Man, I'm writing these level thought things later and later every day. Trying to write these while sleepy is needlessly challenging and it probably shows.

Re: A2XT: World 8 (because it's midnite)
That castle is still terrible. Sorry guy who made it.
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Re: A2XT: World 8 (because it's midnite)
A bunch of random things pasted together.
"Castle of the Above and Elsewhere" seems messy in terms of design and theme: it's a castle level, but it lacks a focus. Overall the difficulty is fair and all, but the level itself seems to just mash blocks and backgrounds together into one castle.
"Desolate Town" is... random with everything in there. Every section just has a different theme all together, in one case having one change to another right off the bat. It's also one of the town that actively kills you right from the start, as opposed to having a warm welcome like the other previous towns.
"Castle of the Above and Elsewhere" seems messy in terms of design and theme: it's a castle level, but it lacks a focus. Overall the difficulty is fair and all, but the level itself seems to just mash blocks and backgrounds together into one castle.
"Desolate Town" is... random with everything in there. Every section just has a different theme all together, in one case having one change to another right off the bat. It's also one of the town that actively kills you right from the start, as opposed to having a warm welcome like the other previous towns.

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Re: A2XT: World 8 (because it's midnite)
The castle of above and elsewhere used to be both harder and longer before the testing. The secret exit was the "elsewhere", but the sign was missing or did not spawn. I kinda like the music used on the sections, the jumping Podobo platform thing and the shopping cart race. It's probably for the best that most of the puzzles were removed though, since they used to take a long time to solve and caused some confusion.
The town had some nice activity going on and some secrets. The stopwatch is there for just the bonus value as far as I know.
The town had some nice activity going on and some secrets. The stopwatch is there for just the bonus value as far as I know.
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Re: A2XT: World 8 (because it's midnite)
Oh man, tomorrow's video should be good. Or an exercise in contrast, since it shall contain both my favorite and least favorite world 8 levels!
Castle of the Above and Elsewhere is... weird! The main path is a lot shorter that the secret path, but only the first room of the level has any real challenge to it. I'd never even fallen down in the second room, that's about the only way to add length to that section really. The secret exit is more A2XT standard weirdness and I guess I'm okay with that. Kind of a messy/forgettable level overall though (as in, I totally forgot about it.)
Desolate Town is a town that I died in and raocow died in, so I would call in the most dangerous place on earth, but it's not on earth so I don't know how that works. And yeah the leek pillar sanctuary is a bit too far out of the way for my liking as well as obnoxious to traverse. I love the raocow cloud float thing, I was waiting for that to finally pop up. Not one of my favorite towns but it's alright.
Castle of the Above and Elsewhere is... weird! The main path is a lot shorter that the secret path, but only the first room of the level has any real challenge to it. I'd never even fallen down in the second room, that's about the only way to add length to that section really. The secret exit is more A2XT standard weirdness and I guess I'm okay with that. Kind of a messy/forgettable level overall though (as in, I totally forgot about it.)
Desolate Town is a town that I died in and raocow died in, so I would call in the most dangerous place on earth, but it's not on earth so I don't know how that works. And yeah the leek pillar sanctuary is a bit too far out of the way for my liking as well as obnoxious to traverse. I love the raocow cloud float thing, I was waiting for that to finally pop up. Not one of my favorite towns but it's alright.
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Re: A2XT: World 8 (because it's midnite)
It was Octogon, the guy who did Pit of Obscurity in ASMBXT and Talkhaus in MAGLX.Kil wrote:That castle is still terrible. Sorry guy who made it.
At first, I thought this level just needed a bit of polish and slight tweaking to be decent, but attempts to do that exposed the fact that it needed more work than that. I think in the end, the main exit was cleaned up slightly, while most of the secret exit was canned.
Thankfully, I still have video of an old version of this before we cleaned it up, for those interested:
Re: A2XT: World 8 (because it's midnite)
Is there a way to use the clock to save the town though?

woawoawoah someone spoilered the obligatory signaturtle








