Farina Station's name is actually a reference to a nearby place I'm familiar with (not that it's actually a train station to begin with, but details). Basically, I originally wanted to make the town feel "towny" by adding a few more places outside, but eventually I found myself focusing more on the library and train station to the point where both were the only buildings present. Given that there's a lot of action in the Library, though, it all evens out in the end.
Since the train station is the closest area when you enter the Town, I'll go over that first. The background is a color-washed version of the one from Schwer-Muta's stage in
Rosenkreuzstilette (the same game Spiritia is from, and a really high-quality one at that; I'm still waiting for raocow to LP it in the future). As for the unfortunate Magi, I did try to make her German speech at the very least comprehensible in content. In fact, I asked around for an actual German speaker to proofread the text to make it more fluid. Unfortunately I didn't get any major feedback on that issue in particular like I did for the town in general, so eventually I ended up leaving it alone. Man, if only I knew how oddly phrased her words would turn out to be. The worst part is, I actually took German in high school (and got into my school's German Honor Society, no less!), so it's quite embarrassing to find I haven't remembered as much as I once did. As for the rest of the station, I did want to make a reference to raocow's
Psycho Waluigi LP and his stay at the Rest Ruin Kingdom, but I found myself not wanting to hunt down the Ninjettes' sprites or make them from scratch. Ah well, there's already so much to the level!
Now then, the Library proper:
Finally, I know it's been brought up a couple times by now, but a few NPCs have extra dialogue if you talk to them again either immediately or after you do something else:
- After you have the conversation with her, Spiritia will mutter to herself (in the closest approximation to German I can remember) about how she fears for her friends who are fighting the Holy Empire.
- Isrieri moves to the other side of the library doors and complains about the lack of sandwich shops nearby after you discover the rotting panini.
- I introduce myself properly after giving you keycard access to the Sanctuary.
- Right after the RaoCoin Bros. rush to The Fifth's aid (but before you speak to the latter again), you can talk to the other brothers. El Secundo even has a single Christmas tree if you talk to him again, and after that he'll join in on comforting the Fifth until he vomits the Banzai Bill.
- After talking to the Toad in the flooded room, you can talk to Mann again and he'll complain about the repairmen's lack of professionalism before having you talk to his friends downstairs (who likewise are nonplussed about Mann being obsessed with that particular area). No, you don't have to get the 3-Up at all, unless you really need the lives.
- After the slacker Toad gives you the Grand Trunk Arena hint, he'll mention having a party to plan forfurther renovations to do in the area. The suspecting Toad will be outraged by the disservice and go sell the story to the tabloids as well.